Time Nick Message 15:16 Calinou https://hastebin.com/uzudiyiluv.txt 15:16 Calinou getting this while trying to compile Minetest Git with Clang 3.9, on Ubuntu 14.04 15:16 Calinou (this *should* support C++11) 15:16 Calinou I did force Clang to be the compiler 15:21 sfan5 this has been happening ever since nerzhul updated jsoncpp 15:22 sfan5 -DENABLE_SYSTEM_JSONCPP=1 usually fixes this 15:27 Calinou thanks, that seems to fix it 18:27 paramat celeron55 is it possible for you to work on server validation of fly/noclip? we've had a server owner shut down their server due to hacking, and another having problems 18:28 sfan5 there was a PR for that already 18:30 paramat one for noclip #3894 18:30 ShadowBot https://github.com/minetest/minetest/issues/3894 -- Add serverside noclip enforcement by est31 18:31 paramat re-opened for adoption 18:48 celeron55 paramat: i plan to 18:48 celeron55 don't hold your breaths, might be a year away 18:49 paramat heh 18:52 paramat sfan5 game#1863 is simple but i'm a little unsure of my changes, please could you check it sometime? 18:52 ShadowBot https://github.com/minetest/minetest_game/issues/1863 -- Player_api: Integrate settable player collisionbox by paramat 18:52 sfan5 i will try to look at it later 18:58 Wuzzy I think this might interest you: 18:58 Wuzzy My ultimate Minetest Game 0.4.16 review: https://forum.minetest.net/viewtopic.php?f=15&t=9724&p=286949#p286949 19:00 sfan5 is the tl;dr that mtg sucks? 19:05 DS-minetest "give other subgames a fair chance." there are no other subgames that are as good as MTG :P 19:06 paramat oh crumbs 19:06 paramat other subgames are sometimes more interesting, but not as refined 19:06 DS-minetest exactly 19:07 DS-minetest and they are not or not good maintained 19:07 paramat and MTG is not meant to be exciting or complete, it's a mod base 19:10 paramat 'unusable for beginners' ... 19:13 paramat most of the things under 'bad' in the summary are irrelevant for a mod base 19:14 paramat but yes a new subgame to impress would be good 19:14 CalebDavis paramat is there a way to get the item that was dropped when a node is dug using the minetest.register_on_dignode 19:15 DS-minetest CalebDavis: use minetest.registered_nodes 19:16 DS-minetest no 19:16 DS-minetest minetest.get_node_drops(nodename, toolname) 19:16 paramat best to ask in the other channels as it's modding 19:16 CalebDavis ok thx ill try that and ill keep that in mind paramat 19:23 paramat hmm the things under 'depth' are known and are being worked on 19:26 paramat 'Mese axe is faster than diamond axe' now fixed 19:26 rubenwardy paramat, pretty sure we agreed against that 19:27 rubenwardy also, a moddable base doesn't mean it has to be barren 19:27 paramat i know and it isn't 19:27 rubenwardy but no one has time 19:28 paramat the axes are consistent now, we didn't disapprove of that game#1854 19:28 ShadowBot https://github.com/minetest/minetest_game/issues/1854 -- Increase the maximum level of the diamond axe to 3 by elinor-s 19:29 paramat krock and i are still active, it's just enough 20:09 Wuzzy oh, axes are fixed? FINALLY 20:10 Wuzzy Wasn't it an intentional decision to thin out the MTG dev team after ther merge of Minetest NeXt? 20:10 Wuzzy so it seems a bit odd to complain of “lack of dev time” now... 20:13 Wuzzy i still don't really know what MTG “wants” to be. 20:13 Wuzzy opinions seem to differ here about the question of what MTG is supposed to be 20:15 Wuzzy "other subgames are sometimes more interesting, but not as refined" ... mtg is hardly refined aka polished 20:15 Wuzzy even a "mod base" needs some basic polishing. mods aren't the answer to everything 20:35 Wuzzy lol 20:35 Wuzzy someone is apparently butthurt about calling Minetest a "game engine"... DA FUQ? 20:35 Wuzzy https://forum.minetest.net/viewtopic.php?f=3&t=18201 20:46 DS-minetest aww, you were faster Wuzzy 20:47 Wuzzy lol 20:48 Wuzzy DS-minetest: can u help me in #minetest? 21:40 paramat yeah having a limited number of MTG devs is intentional, but it's nice to have most of those active. there's no contradiction there with seeing dev absence as a problem 21:42 paramat by 'refined' i mean well-maintained and well coded, not content