Time Nick Message 09:33 celeron55 g++ 6.3.1 says: src/serverobject.h:151:31: error: default initialization of an object of const type 'const ItemGroupList' (aka 'const unordered_map') without a user-provided default constructor 09:34 celeron55 the fix appears to be this: https://gist.github.com/celeron55/d8226b2f0c540dc9feae30ccf0d99e65 09:34 celeron55 can someone test on some other compiler? 09:34 nerzhul travis did that 09:35 celeron55 i'll commit this soon as it seems to be something C++11 requires 09:35 nerzhul https://travis-ci.org/minetest/minetest/builds/254122177?utm_source=github_status&utm_medium=notification 09:35 nerzhul celeron55, gcc-6 compilation is done by travis and it works 09:35 nerzhul https://travis-ci.org/minetest/minetest/builds/254116164 sorry, other doesn't have a compilation step 09:35 celeron55 well it certainly doesn't work for me 09:36 celeron55 i cleared the cmake cache too 09:36 nerzhul 6.3.0 pass but not 6.3.1 ? XD 09:36 nerzhul -- The CXX compiler identification is GNU 6.3.0 09:40 celeron55 i guess it's possible 09:46 paramat latest master compiles for me on cmake v3.5.1 09:47 paramat freeminer dev seems to have ended and they are now allowing their code to be used in MT https://forum.minetest.net/viewtopic.php?f=14&t=7864&start=200#p283862 09:54 celeron55 the LAN serverlist would be nice if it doesn't depend on enet, if someone would like to check 10:08 shivajiva I thought optimised ABM and block send, and the map save process sounded interesting also 10:47 red-001 oh so we can port their main menu? 10:53 paramat i guess so 10:55 Fixer "me (proller) and xyz allow to use all our commits to freeminer in minetest." 10:58 paramat latest commit message: "Fix" 11:26 christel 1 11:29 nerzhul paramat, yeah some commits message in freeminer are... complicated 11:29 nerzhul i want to see knockback and weather 11:29 proller__ bzz 11:29 proller__ woow not banned! 11:30 proller__ weather depend on liquids 11:30 proller__ liquids depend on threads (or it too slow) 11:31 proller__ threads very hard to port without lot of bugs 11:32 proller__ also liquids depend on block send system (optimized for lot of changes of world around) 11:32 nerzhul no problem, maybe it's possible to take idea but not code :) 11:32 proller__ knockback is very easy, just one new packet 11:33 nerzhul yeah we started work on this on a PR 11:34 nerzhul the only problem on the current PR seems to be physics (take account all server side parameters) 11:34 nerzhul proller__, why do you stop ? 11:36 proller__ i have no time 11:36 nerzhul sounds lgtm 11:37 proller__ and some very bad man cause ban on google play - so fm have no players 11:37 nerzhul oh, a MT fork send a DCMA ? 11:37 proller__ yes 11:37 proller__ twice 11:37 proller__ or more 11:37 nerzhul i hope MT will not be banned xD 11:38 proller__ and whole account banned as result 11:39 proller__ also fm have looot of small android patches - very little crashes was last time 11:39 proller__ 200k active installs when it was banned 11:44 proller__ LAN serverlist not depend on enet, just sockets + json. also it already works for many games/protocols (filtering by server_proto) 11:51 paramat fairy trivial bugfix #6145 will merge later today 11:51 ShadowBot https://github.com/minetest/minetest/issues/6145 -- Chat: Move chat text down to not overlap 3rd line of debug text by paramat 11:53 nerzhul merging now, it's okay for me 11:57 paramat ok 11:58 paramat thanks 13:01 paramat #6134 and game#1828 (the 2 should be merged together) are ready and tested 13:01 ShadowBot https://github.com/minetest/minetest/issues/6134 -- Mgv7: Add option to repeat biomes in floatlands by paramat 13:01 ShadowBot https://github.com/minetest/minetest_game/issues/1828 -- Floatland biomes: Update due to mgv7 biomerepeat option by paramat 13:12 proller__ paramat, look to layers and huge caves in freeminer - with them digging is challenge ;) 13:14 paramat ok. we do have huge 3D noise caverns now in mgv5 mgv7 13:16 proller__ fm's also have some flood protect 13:25 paramat aha you do too, found huge cave shells too (flood protect) 13:29 Fixer v5 v7 and valleys 13:37 paramat oh yeah, valleys caverns are similar but coded by someoone else 13:37 paramat *someone 16:05 paramat i'll test #5748 (with added break) soon 16:05 ShadowBot https://github.com/minetest/minetest/issues/5748 -- Underwater plantlike drawtype by numberZero 16:05 paramat oops 16:05 paramat #6142 16:05 ShadowBot https://github.com/minetest/minetest/issues/6142 -- Fix performance regression caused by #5748 by numberZero 16:38 paramat .. because emerge is really slow and that needs merging asap 17:07 paramat +1 for #6142 with added 'break;' 17:07 ShadowBot https://github.com/minetest/minetest/issues/6142 -- Fix performance regression caused by #5748 by numberZero 17:07 paramat can anyone review #6134 ? 17:07 ShadowBot https://github.com/minetest/minetest/issues/6134 -- Mgv7: Add option to repeat biomes in floatlands by paramat 17:08 paramat #6116 is simple, 1 more +1 needed 17:08 ShadowBot https://github.com/minetest/minetest/issues/6116 -- Improve inside cloud fog by lhofhansl 17:09 paramat i'd prefer to merge more than 1 PR at once :] 17:10 Krock still better one than none 17:12 paramat 6116 just makes sure to keep cloud fog stronger than normal fog if low view range is used (<64) 17:12 bigfoot547 What should I say in #5797 to make the table in doc less ambiguous? 17:12 ShadowBot https://github.com/minetest/minetest/issues/5797 -- [CSM] Add function to set the FOV of the local player by bigfoot547 17:13 bigfoot547 I'm having a hard time thinking 17:13 paramat looking 17:15 paramat is there a way to view a md file in github with line numbers? 17:15 paramat md is such a pain 17:16 paramat look at similar text in lua_api.txt for ideas 17:17 paramat and yes those docs need to be clearer 17:19 paramat md is meant to be for readability but plain text is more readable at github 17:20 bigfoot547 +1 17:23 paramat if someone can +1 either of those PRs i will merge it with 6142. 6116 is fairly trivial 17:28 VanessaE paramat: btw regarding the beds thing, I'll let someone else test the relevant PR. code-wise I'm kinda idle now. 17:28 VanessaE but the code looks like it should wortk 17:28 VanessaE work* 17:33 paramat ok 17:43 bigfoot547 paramat, Krock: I've fixed my docs. Please review :) 17:43 Krock review what 17:43 bigfoot547 #5797 17:43 ShadowBot https://github.com/minetest/minetest/issues/5797 -- [CSM] Add function to set the FOV of the local player by bigfoot547 17:44 * Krock screams and runs away 17:44 * bigfoot547 chases Krock 17:45 Krock no really, I don't know if this is an useful feature 17:46 bigfoot547 If nothing else, you can change your FOV on the fly w/o reconnecting 17:47 bigfoot547 That in itself is a useful feature 18:17 bigfoot547 paramat: I've addressed the review 18:26 paramat ok, added a comment 18:26 bigfoot547 What'd I do this time :P 18:27 bigfoot547 Can you cancel the travis builds? 18:28 bigfoot547 paramat ^^^ 18:29 bigfoot547 nvm, there almost done.. 18:29 paramat don't worry about retriggering travis 18:29 paramat (travis is 'triggered') 18:30 bigfoot547 I've noticed travis has been on a "rainbow" kick... 18:31 bigfoot547 I don't like it. I've seen travis w/ a rainbow mustache and girl-travis as loading screen... 18:31 bigfoot547 :( Travis is becoming politically correct... 18:36 bigfoot547 paramat: Done. 18:37 paramat (well, it probably means lack of discrimination against those who are naturally different, that's got to be a good thing) 18:38 bigfoot547 I'd say more, but this is an on-topic channel :P 18:39 paramat (well i have seen you are religious so ..) 18:40 bigfoot547 I'm okay with LGBT as long as their beliefs aren't pushed on me. 18:40 paramat -> -hub 18:40 bigfoot547 aaaaaaanywaaaaayyyyyyys I applied the changes 18:55 bigfoot547 I fixed the docs again 18:55 bigfoot547 paramat: ^^ 18:59 paramat ok i'll merge edited #6142 and #6146 (trivial) in a few mins 18:59 ShadowBot https://github.com/minetest/minetest/issues/6142 -- Fix performance regression caused by #5748 by numberZero 18:59 ShadowBot https://github.com/minetest/minetest/issues/6146 -- Mgfractal: Improve spawning behaviour by paramat 19:20 paramat merging 19:24 paramat done 19:25 paramat ugh it confuses me when an issue number is quoted in the thread title, that's tripped me up several times today 19:26 paramat 'Fix performance regression caused by #5748 #6142' 19:26 ShadowBot https://github.com/minetest/minetest/issues/5748 -- Underwater plantlike drawtype by numberZero 19:26 ShadowBot https://github.com/minetest/minetest/issues/6142 -- Fix performance regression caused by #5748 by numberZero 19:26 paramat oops 19:27 paramat now to check it builds 19:28 Fixer i'm building right now 19:28 Fixer 51% ... 19:34 paramat seems good 19:35 Fixer yes, done 19:39 garywhite I've heard rumors of a 0.4.16.1 going around, is this true? 19:45 bigfoot547 paramat: I've fixed the doc 19:46 paramat ok 19:56 paramat sorry my mistake, didn't see lne 844 19:56 paramat *line 19:56 bigfoot547 Thanks paramat :] 19:57 paramat sorry, very tired, whole day MT work 20:24 paramat #6147 someone else can test / merge this 20:24 ShadowBot https://github.com/minetest/minetest/issues/6147 -- Window size: use 1072x603 to avoid a smaller UI by paramat 20:26 sofar why not stick inside 1024x768? 20:26 sofar maybe even default to 16:9 20:27 sofar -> 1024 x 576 20:27 Fixer sofar: bigger MT logo and smaller UI = kek 20:27 nerzhul 2440x1254 20:28 Fixer look at this https://imgur.com/a/OgoIH 20:28 Fixer after change to 1024x576 logo is now bigger and UI is even smaller 20:28 Fixer UI of main menu is weird 20:29 paramat have you tested 1072x603? 20:30 paramat if that is still bad i'll work on scaling code to make it work 20:30 Fixer does look bigger to me now 20:31 sofar I find it weird to have it set to 1072. Where does that number come from? 20:37 paramat see PR 20:42 paramat if 1024x600 has no bad effect that seems good 20:42 paramat please test that and i can alter the PR tomorrow 20:44 paramat or someone can edit on merge 20:45 nerzhul i don't see any interest on customizing that, just set it by default to max user screen that's all 20:46 nerzhul there are many issues to fix, talking hours about a resolutions seems loosing time no ? 20:46 Fixer 1024x600 is good 20:47 Fixer nerzhul: bug on windows with save screen size in maximised mode still here 20:47 Shara 1024x600 also good for me 20:47 paramat it's good to have a window smaller than screen size as default, so other windows and terminal can be seen 20:47 paramat ok lets do 1024x600 20:48 Fixer https://github.com/minetest/minetest/issues/5711 20:50 paramat thanks for the help afk 21:02 paramat actually i'll alter the PR later, won't take a minute 21:53 paramat updated #6147 21:53 ShadowBot https://github.com/minetest/minetest/issues/6147 -- Window size: use 1024x600 to avoid a smaller UI by paramat