Time Nick Message 00:00 kaeza but please make up our mind 00:00 paramat i'm overruled already 00:01 kaeza uh, did not see rubenwardy's comment 00:01 paramat i can only go by screenshots and the new screenshot shows unpleasant distortion, sorry 00:01 kaeza yeah, that could be useful I guess 00:01 paramat i'm wondering if icons can ever look good due to scaling 00:05 paramat https://github.com/minetest/minetest_game/pull/1666#issuecomment-289321050 this looked good so i supported but perhaps that was just luck there was no distortion (but there is on the dustbin) 00:08 paramat rubenwardy sofar #5439 ? 00:08 ShadowBot https://github.com/minetest/minetest/issues/5439 -- Add pointed_thing_to_face_pos to misc_helpers and doc by MarkuBu 00:10 paramat beginning to think best left as ? X < > 00:11 rubenwardy reviewing 00:20 paramat thanks 00:35 paramat sorry kaeza 00:59 paramat #5464 simple PR to avoid ladder breakage, sofar ? 00:59 ShadowBot https://github.com/minetest/minetest/issues/5464 -- Sneak: Set 'sneak glitch' setting default to 'false' by paramat 01:01 VanessaE paramat: can you also review #5453 ? \ (I note that you already commented on it) 01:01 ShadowBot https://github.com/minetest/minetest/issues/5453 -- Fix upside down textures by numberZero 01:03 paramat hm i need to look at that yeah 01:05 VanessaE thanks. 02:15 paramat will merge 5377 5440 in a moment 02:20 paramat merging 02:28 paramat complete. mapgen limit finally sorted 08:12 TvAntenna Hello 08:46 glut32 I have a question about the bump of the protocol : Should I only increment by 1 the LATEST_PROTOCOL_VERSION const in "minetest\src\network\networkprotocol.h" ? 08:51 nrzkt glut32: hi, yes it's exact should should update this value, and ensure backward compat if needed, depending on which modification you do (in the packet handler) 08:53 glut32 thanks it's ok for me. It will be commited ASAP 08:54 glut32 I added also a comment about this new protocol version like others previous protocols 08:57 nrzkt nice, what do you need in protocol ? 08:58 kilbith he needs to bump the formspec API version to be backward compat with old clients with this PR : https://github.com/minetest/minetest/pull/5395 09:00 nrzkt i saw this comment, but i'm not sure it's the protocol version, it's not logical, because yo ucannot strip new flags in cpp, we don't have any formspec rewriter server side 09:02 kilbith this is what Krock told me anyway (i.e. bumping the API version) 09:08 glut32 it's commited ! 09:09 nrzkt thanks, it doesn't seems logical to me, by anyway if it's our current solution 09:11 nrzkt i think we should have a real discussion with other coredevs about formspecs as it's very anoying to have this versioning problem, minimum is to ignore error on screen, just in console 10:25 sfan5 kilbith: there is a seperate formspec version thing 10:25 sfan5 the protocol has nothing to do with this 10:27 nrzkt FORMSPEC_VERSION_STRING 10:27 sfan5 however i'd suggest doing it the way rubenwardy suggested 10:27 nrzkt FORMSPEC_API_VERSION 10:28 nrzkt but it's 1 10:28 nrzkt ((parts.size() > 3) && (m_formspec_version > FORMSPEC_API_VERSION))) 10:28 nrzkt it seems it's managed like this in guiFormSpecMenu 10:29 sfan5 yeah however it doesn't really help with compat in this case 10:42 nrzkt sfan5: thanks for the review, i removed the test commits & update the condition you pointed 10:42 nrzkt (for the clang-format) 10:42 nrzkt waiting for your stamp :) 10:43 nrzkt when i get time after merge i will create a script to look at all recent PR to see which files are modified and pass clang-format on non affected files + open a new pr 11:28 glut32 I forget something about the protocol bump : I think that I must to modify the PROTOCOL_ID const 11:38 sfan5 no no don't modify that one 12:01 nrzkt glut32: no, please rever tthe change on protocol version & bump formspec_api_version 12:02 kilbith he has already squashed I'm afraid 12:02 kilbith though that may work with `git reflog` 12:43 rubenwardy the problem with bumping the version is that you would still get the problem on old servers 12:43 rubenwardy which is why I'd prefer a style[] tag 12:44 nrzkt but style is a bit hacky, we may fix this versioning problem before release permitting to enhance our formspec interface which is old and like a rock 12:44 rubenwardy as an API, I think style[] is better 12:44 rubenwardy the entire formspec code isn't particularly nice 12:45 kilbith we'd be less annoyed with backward compat if formspecs were tables 13:01 nrzkt oh in pg we use a wrong statement on delete block, it's a trivial fix (changing name of the statement...) i will push this to fix #5426 13:01 ShadowBot https://github.com/minetest/minetest/issues/5426 -- /deleteblocks does nothing when using postgres backend 13:01 nrzkt on delete we are doing... select 13:04 nrzkt https://github.com/minetest/minetest/commit/a9878a0da56834eb23e3c05d505e5dbec4c81b88 13:04 nrzkt pushed, we are less conservative now :) 13:32 nrzkt merging #5459 13:33 ShadowBot https://github.com/minetest/minetest/issues/5459 -- clang-format: add a whitelist by nerzhul 13:33 nrzkt do you think it's possible before next century to have more commits on minetest repo than celeron 55 14:17 kilbith effectivement 14:17 kilbith oops, wrong tab 15:55 cheapie Does CSM have any way to send chat messages to the local player yet? I'm not seeing one. 15:55 red-002 yes 15:55 red-002 display_chat_message 15:56 cheapie Thanks. Maybe that should be added to the docs... 15:56 red-002 it should be.... 15:56 red-002 maybe it somehow got lost when merging 15:56 cheapie I'm assuming so. https://raw.githubusercontent.com/minetest/minetest/master/doc/client_lua_api.md is the official document for this, right? 15:57 red-002 yes 15:57 red-002 or I forgot to add it 15:57 red-002 I think the doc wasn't around when basic stuff like that was being added 15:57 cheapie Well, now you know it's missing :P 15:57 * red-002 goes off to make a PR 15:59 red-002 I should fix up the doc in general 15:59 cheapie Yeah, I saw a few odd things about it. 15:59 cheapie (such as the ending appears to be cut off) 16:00 red-002 whats missing from the ending? 16:00 cheapie It also says "Mods are contained and ran solely on the server side.", which is a bit out-of-place now, especially in client_lua_api.md. 16:00 cheapie The ending appears to say "For named colors the hexadecimal string representing the alpha value must (always) be two hexadecima" 16:01 * red-002 has failed at ctrl + c 16:01 cheapie There should probably be an L at the end of that, and likely some more words too. 16:01 red-002 that part was copied from the server code 16:02 cheapie The chat command definition table also appears to be incorrect, as no "name" is passed to the function, only param as far as I can tell. 16:02 red-002 we should make a lua_api_common doc 16:03 nrzkt cheapie: you can also use colors :) 16:03 cheapie nrzkt: Yep, I saw. The issue is with the end being cut off. 16:06 cheapie It also mentions a "minetest.register_on_receiving_chat_message()" function, while the function appears to actually be minetest.register_on_receiving_chat_messages()" (note the S at the end). 16:10 red-002 is this section incorrectly named? https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L185 16:10 red-002 you can't even use : for a file name on windows 16:11 cheapie Looks fine to me? 16:11 red-002 I think I better name would be "Naming convention for registered nodes names" 16:11 red-002 oh 16:11 cheapie I think it's supposed to apply to any text (textual) names, such as LBMs, forms, nodes, etc. 16:11 red-002 I misread that as texture names 16:11 red-002 my bad 16:17 kaeza ~tell paramat no problems on your opinion about textures. I left unexpectedly yesterday for other reasons 16:17 ShadowBot kaeza: O.K. 16:28 red-002 cheapie, https://github.com/red-001/minetest/blob/improve_csm_doc/doc/client_lua_api.md 16:29 cheapie Looks good, aside from the very end. Two hexadecimal what? (I know, digits, but it doesn't appear to say that) 16:31 cheapie Is there a way to determine what the local player's name is? 16:31 red-002 not yet 16:31 cheapie OK. That should probably be added at some point :P 16:32 red-002 it wouldn't be hard to add 16:33 red-002 on it's own adding it is about 10 minutes work including updating the docs and building 16:37 red-002 #5467 16:37 ShadowBot https://github.com/minetest/minetest/issues/5467 -- [CSM] Fix errors in and improve the CSM documentation. by red-001 19:20 kaeza is this useful to anybody else? https://github.com/minetest/minetest/compare/master...kaeza:strip?expand=1 19:21 kaeza disregard the lack of docs for now 19:37 paramat #5382 is ready 19:37 ShadowBot https://github.com/minetest/minetest/issues/5382 -- Cavegen/Mgv5/Mgv7: Add optional giant caverns by paramat 19:57 paramat ~tell rubenwardy https://github.com/minetest/minetest/pull/5439 seems good now 19:57 ShadowBot paramat: O.K. 21:24 red-002 kaeza seems useful 22:00 VanessaE sofar: I would suggest shortening the duration of repeats for the howling sound cause dby using the pbj pup head. Maybe reduce it to just one instance. 22:00 sofar the head is so rare, is it an issue? 22:00 VanessaE Wuzzy thinks it is ;) 22:00 sofar note that it also does something else 22:01 * VanessaE looks again 22:02 VanessaE aside from eating one every 15 seconds? 22:04 VanessaE (also, I didn't like Lua could do tail recursion like that) 22:04 sofar it heals the player every 15 seconds for 5 minutes 22:04 VanessaE didn't know* 22:04 red-002 nerzhul, does depends.txt work in client-side mods? 22:05 sofar VanessaE: it could, I made it safe when I rewrite minetest.after() 22:05 sofar rewrote* 22:05 VanessaE oh, I didn't catch that, to me it looked like it would just repeatedly eat one. I so rarely use the *_eat() calls, wasn't sure how that worked. 22:05 nerzhul red-002, i think it should work as the loading processus uses same code as server mods 22:22 red-002 updated #5467 22:22 ShadowBot https://github.com/minetest/minetest/issues/5467 -- [CSM] Fix errors in and improve the CSM documentation. by red-001 22:30 rubenwardy !seen tenplus1 22:30 ShadowBot rubenwardy: I saw tenplus1 in #minetest-dev 3 weeks, 0 days, 7 hours, 28 minutes, and 10 seconds ago saying "hi oc" 22:30 rubenwardy !seen TenPlus1 22:30 ShadowBot rubenwardy: I saw TenPlus1 in #minetest-dev 13 weeks, 3 days, 13 hours, 12 minutes, and 32 seconds ago saying "congrats on 0.4.15 release btw" 22:30 Fixer rubenwardy: he rage quit forever after that metadata thing 22:30 Fixer :trollface: 22:30 rubenwardy which metadata thing? 22:30 Shara It broke his mobs redo 22:31 Fixer rubenwardy: last time I seen him he said mobs redo had probs with tamed mobs after those metadata PRs... 22:31 rubenwardy ah, woops :S 22:31 Shara Tamed mobs were just despawning. 22:32 rubenwardy #5302 22:32 ShadowBot https://github.com/minetest/minetest/issues/5302 -- Store legacy metadata separate from new item meta data by rubenwardy 22:32 Fixer probably this 22:33 Fixer rubenwardy: mar 26 last activity, seems ok 22:38 Fixer I have straight stair down mineshaft (with stairs), about 300 nodes down, going up stuck on it 13 times 23:25 paramat please can anyone look at #5439 ? 23:25 ShadowBot https://github.com/minetest/minetest/issues/5439 -- Add pointed_thing_to_face_pos to misc_helpers and doc by MarkuBu