Time Nick Message 02:00 paramat will merge #4967 #5294 #5349 in a few minutes 02:00 ShadowBot https://github.com/minetest/minetest/issues/4967 -- New bulk node light update by juhdanad 02:00 ShadowBot https://github.com/minetest/minetest/issues/5294 -- Optimize minimap by numberZero 02:00 ShadowBot https://github.com/minetest/minetest/issues/5349 -- Climb speed: Increase default setting from 2 to 3 by paramat 02:22 paramat merging .. 02:31 paramat complete! 02:44 paramat \O/ 05:22 VanessaE can connected nodeboxes use more than one texture? (for example, on a fence, if I wanted to use one texture for the post and another for the horizontal rungs) 05:40 VanessaE fwiw, the answer is technically yes, but the result is not useful - the textures just behave as one would expect for normal nodeboxes. 05:40 * VanessaE files an issue 06:10 VanessaE https://github.com/minetest/minetest/issues/5369 07:22 sofar I don't suppose the wireshark plugin is actually up to date 07:26 sofar found bug 07:26 sofar minetest is sending *every* client *every* second a breath packet 07:26 sofar 0x4e 07:26 sofar TOCLIENT_BREATH 07:30 sofar #5370 07:30 ShadowBot https://github.com/minetest/minetest/issues/5370 -- Server sends TOCLIENT_BREATH every second 07:31 sofar nerzhul: nrzkt: for when you are awake ^^ 07:40 sofar nvm, have fix. 08:51 Zeno` +1 sofar 09:19 Krock any comments on #5367? Probably not the only solution for this problem 09:19 ShadowBot https://github.com/minetest/minetest/issues/5367 -- Builtin: Fix subgame mod selection by SmallJoker 09:20 Krock ^ could be considered as hacky (adding yet another dummy mod to the list, like with modpacks) 10:39 Zeno` Will merge #5370 shortly unless there are objections 10:39 ShadowBot https://github.com/minetest/minetest/issues/5370 -- Server sends TOCLIENT_BREATH every second 10:39 Zeno` sorry, #5371 10:39 Krock that's the issue btw 10:39 ShadowBot https://github.com/minetest/minetest/issues/5371 -- Do not increase breath if at full breath. by sofar 10:39 Zeno` yeah :) 10:40 Krock I think the setBreath function should be changed to not set the player file dirty, even if nothing changed 10:41 Krock that's what I mean: https://github.com/SmallJoker/minetest/commit/07c00b 10:42 Zeno` hmm ok 10:42 Zeno` didn't realise there were two PRs 10:42 Zeno` will look more closely 10:42 Krock that's not a PR, it's just a commit 10:42 Zeno` stop being pedantic :P 10:42 rdococ hi 10:43 Krock well, in case you'd search the pull on GitHub and couldn't find it ^^ 10:44 rdococ hi 10:45 Krock hi 10:45 rdococ hi 12:21 est31 sfan5: seems someone tried the official minetestmapper with leaftest, appartently it didnt work for them 12:21 est31 https://github.com/est31/leaftest/issues/7 12:21 est31 so I remembered correctly that its not supported 12:33 sfan5 it would be interesting to know which params it actually passes 12:33 sfan5 because i could not find any unsupported ones 12:38 est31 sfan5: its how I'm using the --geometry flag 12:38 sfan5 yeah i just noticed 12:38 est31 I use x,y+w+h 12:38 est31 mtmapper only supports : no , 12:38 est31 I think the difference is that with , the center is referenced 12:39 est31 not one of the corners 12:44 sfan5 // [,:]++ 12:44 sfan5 // (corner of the area, and dimensions) 12:44 sfan5 it handles both the same 12:52 sfan5 est31: it works fine if you change the , to : 12:52 sfan5 except that leaftest does some weird resizing if you zoom out 12:59 est31 ? 13:02 est31 sfan5: does it round to the next mapblock? 13:03 est31 the rogier minetestmapper manual tells something along those lines 13:10 sfan5 it does 13:10 sfan5 it always has 13:14 est31 ah yeah that might be it then 13:14 est31 as , in rogier's minetestmapper does not round 13:14 est31 the idea is that you should be able to place spawn at non mapblock rounded coordinates 13:14 est31 and the entire map should be centered at it 13:15 est31 and then make the map in that exact distance from the spawn point 13:16 sfan5 oh 13:20 est31 but I'll add a mode to support the official mapper when the compat issue doesnt get fixed within a week 13:20 est31 dont want leaftest to be left broken 13:20 est31 btw, what is the change in the mapblock format anyway? 13:21 sfan5 some lighting stuff 13:21 sfan5 that replaces a flag with an additonal u16 13:21 est31 I see 13:52 sfan5 celeron55: i have noticed that microsoft (their email service) have recently started to put emails from forum.minetest.net into the spam folder 13:53 celeron55 sounds lile a problem, but is there any solution? 13:54 celeron55 the forum only sends activation emails and PM notices, right? 13:54 celeron55 like* 13:55 sfan5 and subscribed topics, yes 13:55 sfan5 i think the only possible solution is users clicking the "Not spam" button on these emails 13:55 sfan5 i did however not bother to do that before moving them -.- 15:30 juhdanad est31: only one flag was modified from u8 to u16. If you ignore that flag, the mapblock data is totally functional. 15:34 Remy Hii ! I'm thinking of storing my world in a Redis for more perf', but I can not find a way to add the redis authentication password in the config' ... Is it possible? 15:36 sfan5 it currently doesn't support passwords 15:41 Remy Hmm, that's what I suspected when I looked at the source code. Is this planned in the future? 15:41 Calinou in the meantime, you can use PostgreSQL 15:45 Krock or sqlite3, which is quite good too 15:46 Calinou while SQLite got performance improvements lately, it is nowhere near PostgreSQL 15:48 Remy In fact, I already have a MariaDB in master-master and I do not have much experience with postgreSQL. While I already have a Redis in prod' env and much more experience in this soft. 15:48 Calinou would be nice to have MariaDB/MySQL support in Minetest too 15:48 Calinou ShadowNinja is going to bash me, but it's still going pretty strong 15:49 Calinou (and maybe faster?) 15:49 Remy Never faster than a redis 15:50 sfan5 Remy: try this http://sprunge.us/OLOZ (use git apply) 16:36 sfan5 looks like it worked 16:36 sfan5 ^ someone please review so i can push 16:43 VanessaE sfan5: "Over Quota // This application is temporarily over its serving quota. Please try again later." 16:44 VanessaE so review might be...difficult. :P 16:45 Fixer "online" "services" 16:45 Fixer when 1.5 people watch it = overquota 16:51 sfan5 huh 16:51 sfan5 VanessaE: https://kitsunemimi.pw/i/fca5570dc7731b96.txt 16:52 kilbith Remy confirmed the patch works, it's our sysadmin in our company 16:54 VanessaE that link works (not that my review means much, especially since I've never messed with redis) 16:56 sfan5 it's mostly just about whether the code looks fine 20:31 rubenwardy Calinou: https://github.com/minetest/minetest.github.io/pull/91 20:31 rubenwardy web#91 20:31 ShadowBot https://github.com/minetest/minetest.github.io/issues/91 -- Remove merchandise from development page by rubenwardy 20:32 Calinou yeah, I agree 20:38 sfan5 well i guess i'm just going to push the redis password patch since it's small and confirmed working 20:40 sfan5 done 20:54 rubenwardy Calinou, web#92 20:54 ShadowBot https://github.com/minetest/minetest.github.io/issues/92 -- Use table to list programs and services by rubenwardy 20:55 Calinou looks good to me 20:55 rubenwardy there's a potential copyright problem, so I need to use the serverlist theme 20:59 Calinou http://www.minetest.net/servers/ the table below the actual list? 20:59 Calinou looks good, looks like standard Bootstrap theming to me 21:04 rubenwardy what about this, Calinou? https://github.com/minetest/minetest.github.io/pull/92#issuecomment-285899968 21:04 rubenwardy Saves some space 21:04 Calinou looks good to me 21:04 rubenwardy tried adding colspan=4 subtitle rows, but didn't look right 21:08 rubenwardy updated, although I feel like more contrast is needed: https://github.com/minetest/minetest.github.io/pull/92#issuecomment-285900237 21:09 sofar looks good 21:14 sfan5 rubenwardy: "contact c55" does not establish that he needs to approve whats hosted on the domain and what isn't 21:14 rubenwardy fine, correctinh 21:15 sfan5 also you might want to add irc.minetest.net | sfan5 | https://github.com/moritz/ilbot 21:16 sfan5 and i think "approval is needed for hosting" sounds nicer that what you have now IMO 21:16 rubenwardy where should issues ve filed 21:17 sfan5 contact me for that i guess 21:18 rubenwardy done 21:19 sfan5 lgtm 21:24 rubenwardy added wiki: 21:24 rubenwardy wiki/dev.minetest.net celeron55 MediaWiki Ask for an account to edit or report issues on the forum 21:24 sfan5 make sure to link the forum thread for account requests 21:25 sfan5 otherwise people will bug him about it 21:25 rubenwardy done that 21:26 rubenwardy added Blender B3DExport Core devs Source Issues 21:27 sofar sure 21:28 sfan5 b3dexport is a minetest project? 21:29 rubenwardy https://github.com/minetest/B3DExport 21:30 sfan5 we're not really developing it though 21:30 rubenwardy true 21:30 rubenwardy I'm neutral on including it 21:50 sofar it's modified to better behave for minetest exports 21:54 sofar oh, bulk light got merged 21:55 * sofar git rebases --skip 21:58 celeron55 that reminds me 21:59 celeron55 remember to check out CIA's git tips https://wikileaks.org/ciav7p1/cms/page_1179773.html 21:59 Calinou https://xkcd.com/1597/ 21:59 Calinou best tip ever on Git 22:00 VanessaE git reset --hard HEAD~50; git pull takes less bandwidth ;) 22:00 sofar HA 22:01 VanessaE (the number varies with how much I screwed up the local copy, of course ;) ) 22:02 sofar VanessaE: I'm carrying a bunch of patches that I want to test, don't want to re-merge those 22:03 VanessaE sofar: I was joking (and specifically with Calinou :P ) 22:06 celeron55 http://i.imgur.com/Bc2hsL8.png 23:20 kaeza thoughts about this? https://github.com/kaeza/minetest/commit/15c8de6e6de543baa3373b27943013ef495311d9 23:21 kaeza playing with mobs_redo (or MOBF) causes way too much spam in the chat 23:49 Fixer kaeza: players should not see such errors, they just wanna play the damn game 23:59 kaeza #5377 23:59 ShadowBot https://github.com/minetest/minetest/issues/5377 -- Pathfinder: Send errors to `warningstream`. by kaeza