Time Nick Message 00:00 Fixer there was cloud api PR, i hope it will be revived 00:03 kaeza having the ability to modify/query clouds could be useful for weather mods 00:03 kaeza it's not very realistic to have heavy rain while no clouds are in sight :P 00:13 kaeza that undersampling thing works quite well. 30 FPS with 500 view range 00:14 kaeza can barely sustain 12 or so without that at those kinds of range 00:17 kaeza undersampling = 4 feels like playing old DOS games 00:24 sofar it would be interesting if we could get LoD enhanvements 00:24 sofar (or farmap, sheez) :) 00:31 Fixer kaeza: what is undersampling exactly? is this improvement for minetest? 00:32 kaeza Fixer, https://github.com/minetest/minetest/pull/5057 00:38 Fixer ok, got it 08:48 OldCoder 08:48 OldCoder Have ABMs changed in 0.4.15 ? 08:48 OldCoder I am getting a trigger on one node and only one despite many node matches in an area. 08:57 OldCoder Interesting bug! If you specify an invalid node type in nodenames = {}, but include a valid node type as well... 08:57 OldCoder ABMs may run exactly once and silently stop thereafter. 08:57 OldCoder 10:13 paramat #5157 10:13 ShadowBot https://github.com/minetest/minetest/issues/5157 -- Objectpos over limit: Avoid error caused by sector over limit by paramat 10:21 paramat Something to consider for #4682 "To introduce the new flags I had to increase the map block serialization version, this is why you can not play on your maps on other versions of Minetest after you opened them in this version. Of course old clients still can play, just the server has to be new to be able to read the map." 10:21 ShadowBot https://github.com/minetest/minetest/issues/4682 -- Fix water flooding onto lava by juhdanad 12:55 rubenwardy wooo! Fixed the checkobject problem 15:40 paramat please can anyone approve game#1542 ? mgv6 is missing some blob ores. nore sfan5 sofar 15:40 ShadowBot https://github.com/minetest/minetest_game/issues/1542 -- Mapgen: Dedicated registrations for mgv6 blob ores by paramat 15:42 paramat thanks 15:45 paramat will merge that later 16:41 Fixer https://developers.redhat.com/blog/2016/10/06/cxx-support-in-libcc1-a-comprehensive-update/ 17:11 paramat #5157 tested and ready to go 17:11 ShadowBot https://github.com/minetest/minetest/issues/5157 -- Objectpos over limit: Avoid error caused by sector over limit by paramat 17:18 paramat will merge game#1542 in a moment since it's urgent 17:18 ShadowBot https://github.com/minetest/minetest_game/issues/1542 -- Mapgen: Dedicated registrations for mgv6 blob ores by paramat 17:21 paramat merging 17:23 paramat done 23:12 sofar forum is timing out 23:12 sofar ewps 23:13 kaeza thought that was my sh¡tty connection 23:13 kaeza 504 Gateway Timeout 23:17 thePalindrome 504 can't be because of your connection, by definition :P 23:18 kaeza took like 10 seconds just to show that page 23:18 sofar seems it's alive again 23:43 rubenwardy updated #5153 23:43 ShadowBot https://github.com/minetest/minetest/issues/5153 -- Fix facedir_to_dir and wallmounted_to_dir for coloured nodes. by Ekdohibs 23:44 rubenwardy #5154 23:44 ShadowBot https://github.com/minetest/minetest/issues/5154 -- Add ItemStack key-value meta storage by rubenwardy 23:44 rubenwardy it now works 23:44 rubenwardy still needs more testing 23:44 rubenwardy and some code cleaning 23:45 Fixer thanks rubenwardy 23:46 sofar rubenwardy: I'll try and port my book title patch to use it 23:46 sofar that'll be a good test 23:46 rubenwardy sweet