Time |
Nick |
Message |
00:00 |
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00:14 |
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00:30 |
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00:40 |
paramat |
will merge game#1450 later |
00:40 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1450 -- Default: Add missing 'default_dig_snappy' sound by paramat |
00:49 |
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03:12 |
paramat |
will merge game#1450 in a moment |
03:12 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1450 -- Default: Add missing 'default_dig_snappy' sound by paramat |
03:17 |
paramat |
merging |
03:21 |
paramat |
complete |
03:28 |
paramat |
will merge #4897 in a moment |
03:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/4897 -- Mgv7: Change default cave width to 0.09 by sfan5 |
03:30 |
ShadowNinja |
Er, does this actually do anything? Isn't \r\n auto-converted to \n since the file is opened in text mode? https://github.com/minetest/minetest/commit/d9675d3d922a2c8f521102c9386d14c694fda365 |
03:31 |
ShadowNinja |
Also, Minetest's security isn't much of an issue on Android since the whole app is sandboxed at the OS level and it doesn't have a whole lot of privileges. |
03:32 |
ShadowNinja |
Security is more important on desktops where Minetest likely has access to just about everything. |
03:34 |
paramat |
the tests seemed to show a bug that was fixed by the commit |
03:36 |
paramat |
merging .. |
03:40 |
paramat |
complete |
03:40 |
garywhite |
paramat: If I create a subgame with minetest_game as part of it, am I allowed to alter the textures? |
03:41 |
paramat |
yes as long as you do what the texture licence requires you to do, mtgame textures are mostly CC BY-SA |
03:42 |
garywhite |
ik what that means (Creative Commons Attribution-ShareAlike), but idk if it's allowed. Since you're pretty much the lead contributor for minetest, I figured you'd be the best person to ask |
03:43 |
paramat |
ShadowNinja #4849 is ready to go? just needs review? |
03:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/4849 -- Mod security: Allow read-only access to all mod paths by ShadowNinja |
03:44 |
ShadowNinja |
paramat: Yep, I think so. |
03:44 |
paramat |
well i'm active but not really a lead dev, not much good at C++ |
03:45 |
paramat |
the license requirements are stated in mtgame mod license.txt files |
03:47 |
garywhite |
Based on the license, if I change some of the textures for Minetest_game and put them into the minetest_game in my subgame, would that be legal? I'd be willing to license it under CC-BY-SA if that helps |
03:47 |
paramat |
this is more a question for #minetest channel |
03:48 |
paramat |
because it's modding chat |
03:49 |
paramat |
there tends to be more people and more modders in the other channel |
03:49 |
garywhite |
ok |
03:51 |
garywhite |
(BTW, the minetest_game on it is 0.4.14-stable, should I keep it or try to find out how to update mt_game to Git? |
04:03 |
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04:10 |
paramat |
don't understand the question |
04:11 |
garywhite |
My subgame's version of minetest_game is the version included in 0.4.14-stable, should I update it to the latest Git or keep it as the 0.4.14-stable? |
04:17 |
paramat |
ah i see, this should be asked in the other channel |
04:18 |
garywhite |
ok, I'll ask tomorrow when most of the people are active |
04:26 |
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04:27 |
paramat |
this channel is strictly only for discussion of development of engine and mtgame, all else goes to other channels |
04:28 |
paramat |
~tell sfan5 perhaps you could approve this? https://github.com/minetest/minetest/pull/4899 |
04:28 |
ShadowBot |
paramat: O.K. |
04:28 |
paramat |
#4899 |
04:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/4899 -- Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys by paramat |
04:31 |
sofar |
CONFLICT (content): Merge conflict in mods/fire/init.lua |
04:31 |
sofar |
someone force push something to mtg? |
04:32 |
sofar |
weird |
04:47 |
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04:50 |
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04:53 |
paramat |
conflict for what PR? |
04:54 |
paramat |
btw i think some of the metal sounds are excessively loud and may need adjusting for release, i might work on this |
05:02 |
Zeno` |
paramat, what happened to #4829 |
05:02 |
ShadowBot |
https://github.com/minetest/minetest/issues/4829 -- Mapgen: Make mgv7 the default mapgen for 0.4.15 by paramat |
05:02 |
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05:03 |
paramat |
it was merged |
05:04 |
Zeno` |
oh I see. I missed the merge hash (it's lost in the comments haha) |
05:15 |
garywhite |
Hi Zeno` |
05:16 |
paramat |
stuff that needs review: #4847 #4849 #4888 |
05:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/4847 -- Fix unnecessary block loading and duplicating objects by juhdanad |
05:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/4849 -- Mod security: Allow read-only access to all mod paths by ShadowNinja |
05:16 |
ShadowBot |
https://github.com/minetest/minetest/issues/4888 -- Handle multiple deserialization of a block's entities by Rogier-5 |
05:17 |
Zeno` |
hi |
05:21 |
Zeno` |
bool GUIFormSpecMenu::OnEvent(const SEvent& event) ... what a jolly fun looking function |
05:33 |
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06:03 |
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06:14 |
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06:18 |
hmmmm |
wow so it finally happened |
06:18 |
hmmmm |
after ~4 years, there's finally a new default mapgen |
06:19 |
hmmmm |
since it's already been done, i'll come out and say i'm in support of the decision |
06:20 |
hmmmm |
now don't touch it ;-) |
06:21 |
paramat |
:] |
06:23 |
garywhite |
I'm in support too |
06:34 |
sofar |
bwahaha |
06:37 |
garywhite |
? |
06:47 |
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07:22 |
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07:34 |
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07:42 |
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08:03 |
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08:15 |
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09:21 |
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09:21 |
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10:44 |
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10:48 |
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11:12 |
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11:49 |
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11:52 |
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12:05 |
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12:22 |
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12:55 |
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12:59 |
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13:01 |
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13:13 |
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13:15 |
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13:41 |
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14:33 |
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14:42 |
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14:44 |
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14:54 |
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15:04 |
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15:05 |
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15:20 |
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15:28 |
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15:44 |
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15:47 |
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15:48 |
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15:52 |
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16:16 |
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16:17 |
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16:24 |
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16:33 |
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16:38 |
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16:41 |
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16:43 |
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16:45 |
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18:21 |
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18:25 |
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18:30 |
Wuzzy |
does someone feel like updating the strings on Weblate? Because I feel like translating. XD |
18:33 |
sofar |
est31: ^ |
18:33 |
est31 |
ok |
18:34 |
est31 |
sorry, I've promised to do this already on sunday |
18:34 |
sofar |
since we're in freeze, that should be done right now I think, if you haven't |
18:34 |
sofar |
no worries |
18:34 |
* est31 |
sits down and merges translations |
18:34 |
sofar |
I don't think we changed many strings tho, this release |
18:34 |
* est31 |
realizes that he's already sitting |
18:34 |
* est31 |
stays on the chair |
18:36 |
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18:54 |
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18:55 |
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19:01 |
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19:18 |
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19:31 |
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19:36 |
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19:37 |
Fixer |
i gave up on translating advanced options |
19:46 |
Wuzzy |
Fixer: Why |
19:46 |
Wuzzy |
where r u stuck? |
19:47 |
Fixer |
Wuzzy: TOO MANY |
19:47 |
Wuzzy |
:D |
19:47 |
Wuzzy |
which language? |
19:47 |
Fixer |
ukrainian |
19:48 |
Fixer |
and i forgot the address to translator itself |
19:55 |
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20:01 |
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21:06 |
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21:26 |
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21:33 |
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21:59 |
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22:09 |
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22:18 |
kaeza |
does anybody mind if I submit translations the old way via PR? Weblate is shit for bulk editing |
22:20 |
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22:21 |
kaeza |
>es at 58% :( |
22:21 |
garywhite |
I could try to translate some stuff to Italian, I am somewhat fluent cause I'm 1/2 italian |
22:35 |
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22:36 |
Fixer |
src/keycode.cpp is pain to translate |
22:36 |
Fixer |
and src/settings_translation_file.cpp is nightmare |
22:37 |
Fixer |
or stuff like: OEM Clear ... i have no idea how can I translate this |
22:38 |
est31 |
wow, october 09 last merge |
22:38 |
est31 |
ok, will rebase NOW |
22:42 |
est31 |
I'm locking the translations |
22:43 |
Hijiri |
translation lock engage! |
22:43 |
est31 |
shields up, brace for impact |
22:45 |
est31 |
58 commits |
22:45 |
est31 |
lets condense this number |
22:48 |
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23:02 |
est31 |
okay, down to 49 |
23:05 |
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23:08 |
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23:08 |
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23:08 |
garywhite |
Hi Tmanyo |
23:14 |
Tmanyo |
hi |
23:28 |
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23:32 |
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23:37 |
* est31 |
removes lock |
23:37 |
est31 |
there, go on, have fun |
23:38 |
garywhite |
wb octacian |
23:40 |
octacian |
est31: what lock? I have to know... |
23:40 |
est31 |
weblate |
23:41 |
octacian |
ohk |
23:41 |
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23:46 |
paramat |
garywhite please don't post random 'hi ..' and 'wb ..' in this channel, i've asked this before, we don't want to ban you from here |
23:51 |
garywhite |
sorry |
23:55 |
est31 |
paramat: I've updated minetest.conf.example, and this time I didnt remove the noise documentation! |
23:56 |
est31 |
that's cool isnt it |
23:56 |
paramat |
\O/ |
23:56 |
est31 |
your note reached me :) |