Time |
Nick |
Message |
00:08 |
paramat |
#4888 possibly for release |
00:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/4888 -- Handle multiple deserialization of a block's entities by Rogier-5 |
00:32 |
paramat |
Fixer_ see https://github.com/minetest/minetest/issues/4885#issuecomment-266319522 |
00:33 |
Fixer_ |
paramat: i can try |
00:34 |
paramat |
perhaps in the singlenode version since that works |
00:37 |
Fixer_ |
i can try in crashy world |
00:38 |
Fixer_ |
posted a pic |
00:38 |
paramat |
try getting your co-ords to match and see where your feet are |
00:39 |
paramat |
maybe try digging it |
00:40 |
paramat |
or placing to |
00:40 |
paramat |
anyway no idea |
00:40 |
Fixer_ |
digged, placed, no crash |
00:40 |
Fixer_ |
will try crashy map |
00:42 |
Fixer_ |
paramat: same thing for crashy map |
00:43 |
Fixer_ |
i go sleep, gn |
01:17 |
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03:22 |
paramat |
any objections to me merging #4884 later? seems a bugfix |
03:22 |
ShadowBot |
https://github.com/minetest/minetest/issues/4884 -- Set maximum viewing range to 4000 by Rogier-5 |
03:23 |
paramat |
i can also merge #4890 |
03:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4890 -- Don't cache active_block_range setting in a static by lhofhansl |
03:26 |
paramat |
#4847 and #4888 need review |
03:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/4847 -- Fix unnecessary block loading and duplicating objects by juhdanad |
03:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/4888 -- Handle multiple deserialization of a block's entities by Rogier-5 |
03:28 |
est31 |
paramat: this could get your review: https://github.com/minetest/minetest/pull/4896 |
03:42 |
cheapie |
#4847 does fix the issues that I was having and had attempted to fix. |
03:42 |
ShadowBot |
https://github.com/minetest/minetest/issues/4847 -- Fix unnecessary block loading and duplicating objects by juhdanad |
03:55 |
paramat |
looking at 4896 |
04:14 |
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04:55 |
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Topic for #minetest-dev is now Minetest core development and maintenance. FEATURE FREEZE FOR 0.4.15 IN EFFECT. Chit-chat goes to #minetest. Consider this instead of /msg celeron55. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
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06:32 |
paramat |
unless objections i'll merge #4829 #4884 #4890 #4896 #4889 soon |
06:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4829 -- Mapgen: Make mgv7 the default mapgen for 0.4.15 by paramat |
06:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4884 -- Set maximum viewing range to 4000 by Rogier-5 |
06:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4890 -- Don't cache active_block_range setting in a static by lhofhansl |
06:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4896 -- Should have platform-independent line breaking by mafagafogigante |
06:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/4889 -- Fix message text in advanced settings tab by Rogier-5 |
06:33 |
paramat |
i guess 4889 isn't essential but it's trivial |
06:33 |
paramat |
and fixes something misleading |
06:34 |
paramat |
good that we have 2 weeks of freeze, much stuff to do |
06:37 |
Zeno` |
what's the bug in 4890? |
06:37 |
paramat |
see links in https://github.com/minetest/minetest/pull/4881#issuecomment-266263077 |
06:39 |
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06:39 |
Zeno` |
hmm, ok |
06:40 |
Zeno` |
although |
06:40 |
Zeno` |
how can it change if it's const anyway? let me look at the context again |
06:41 |
Zeno` |
oh it's inside an if statement |
06:41 |
Zeno` |
yeah +1 |
06:41 |
Zeno` |
if it was at function scope level I can't see it being a problem, but yeah ok I agree with hmmmm |
06:42 |
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06:45 |
hmmmm |
?? |
06:45 |
hmmmm |
that is at the function scope level |
06:47 |
hmmmm |
static is wrong because the value of active block range will not get set again until the entire program is restart |
06:47 |
Zeno` |
yeah I know that |
06:47 |
Zeno` |
but how can it be function scope? |
06:47 |
hmmmm |
because it's declared in a function |
06:47 |
Zeno` |
but it cannot be accessed outside of the conditional body |
06:48 |
Zeno` |
so that's not function scope... |
06:48 |
Zeno` |
I was also assuming that it could not be changed (but now I see your comment about mods) |
06:49 |
hmmmm |
well what if the ServerEnvironment is destroyed and reconstructed |
06:49 |
hmmmm |
i.e. somebody enters a singleplayer game, exits, and then restarts singleplayer |
06:50 |
Zeno` |
so there are many problems |
06:50 |
Zeno` |
the PR fixes this one: https://github.com/lhofhansl/minetest/blob/969192a3b2b469e998f44b674aceca9ece728cf8/src/environment.cpp#L1292 |
06:51 |
Zeno` |
What if I start a singleplayer game, exit to menu, and start and server |
06:51 |
Zeno` |
wouldn't then https://github.com/lhofhansl/minetest/blob/969192a3b2b469e998f44b674aceca9ece728cf8/src/environment.cpp#L1231 be a bug as well? |
06:51 |
hmmmm |
yeah it would be |
06:51 |
hmmmm |
i mean that's how static variables work... right? |
06:52 |
Zeno` |
yes |
06:52 |
Zeno` |
but it also means we have hundreds of places to check for this bug |
06:52 |
hmmmm |
alright |
06:52 |
Zeno` |
because it's all over the place hehe |
06:52 |
Zeno` |
but I see what you mean now |
06:52 |
hmmmm |
we need to find who originally made this mistake |
06:53 |
hmmmm |
and seriously bop them on the head for not understanding the static keyword |
06:53 |
hmmmm |
fuckin rubenwardy |
06:53 |
lhofhansl1 |
sorry, sloppy of me not to look at other instance while I was at it. |
06:53 |
Zeno` |
lhofhansl1, nah, I mean it's in many other files as well |
06:54 |
hmmmm |
alright this is salvagable |
06:54 |
hmmmm |
if lhofhansl's PRs aren't merged yet |
06:54 |
hmmmm |
we can revert this https://github.com/lhofhansl/minetest/commit/4efb7eb7347bfd712297f5e11d3a055bb74cf597 |
06:55 |
hmmmm |
https://github.com/minetest/minetest/pull/3140 |
06:55 |
hmmmm |
can't say it hadn't gotten the appropriate approval... |
06:55 |
Zeno` |
actually the ones in all the other files are ok based on a quick grep |
06:56 |
Zeno` |
but it's not your fault lhofhansl1 |
06:56 |
hmmmm |
> Maybe these settings are changed rarely enough to warrant a temporary optimization like this but I really wish there was some way of updating these without restarting the server. This is ultimately just an another kind of compromise. |
06:56 |
hmmmm |
they call it an optimization with a compromise, i call it a bug |
06:56 |
hmmmm |
make it an instance variable holy shit |
06:56 |
hmmmm |
this is not complicated |
06:56 |
Zeno` |
well it is a bug. Although it would probably be rare |
06:56 |
hmmmm |
they're just too lazy to modify the class definitions too |
06:57 |
Zeno` |
for example, I'd never encounter it but only because of the way I launch minetest |
06:57 |
hmmmm |
sure |
06:57 |
hmmmm |
it's still a bug |
06:57 |
Zeno` |
it's always from shell and not main menu |
06:57 |
Zeno` |
yeah, it's a bug |
06:57 |
hmmmm |
i wish celeron had -1ed that PR |
06:57 |
hmmmm |
nobody else seemed to care about the problem |
06:59 |
Zeno` |
where's the PR? |
06:59 |
est31 |
its not a problem |
06:59 |
est31 |
just restart minetest |
07:00 |
est31 |
the thing is: the current setting system is slow as fuck |
07:00 |
est31 |
string keys wtf |
07:00 |
est31 |
map wtf |
07:00 |
est31 |
different types that are dispatched dynamically |
07:00 |
est31 |
wtf |
07:03 |
nrzkt |
est31, having a proper backend for embedded setting is more appropriate, unordered_maps using enum key and float,int,uint,string as values is far more better in performance terms and doesn't require to cache settings everywhere |
07:03 |
nrzkt |
and keep the map<string,string> for mods |
07:04 |
nrzkt |
it's not perfect but look at this: https://gitlab.com/epixelgame/epixel/blob/master/src/settings.h {and cpp too} |
07:05 |
nrzkt |
it's not maps, i used 1 array per variable type, cannot be faster :) |
07:05 |
Zeno` |
hmmmm, thanks btw. I have to admit that I wasn't really aware (although it's obvious) of the quit to menu relaunch scenario |
07:06 |
paramat |
so i can still merge the 5 PRs i mentioned? |
07:07 |
Zeno` |
paramat, better check with lhofhansl1 on 4890 |
07:07 |
lhofhansl1 |
#4890 is half-assed |
07:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/4890 -- Don't cache active_block_range setting in a static by lhofhansl |
07:07 |
paramat |
ok not that one |
07:08 |
nrzkt |
paramat, #4890 is like a feature, not a bugfix and we are in feature freeze |
07:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/4890 -- Don't cache active_block_range setting in a static by lhofhansl |
07:08 |
paramat |
it's a bugfix |
07:08 |
lhofhansl1 |
In fact should probably abandon 4890 and look at setting holistically. |
07:08 |
lhofhansl1 |
settings |
07:10 |
paramat |
i'll merge 4829 4884 4889 4896 in a moment |
07:11 |
Zeno` |
lhofhansl1, will that be simple enough to qualify as a bugfix and make it into release? |
07:11 |
est31 |
lhofhansl1: as I said in the PR https://github.com/minetest/minetest/pull/3140 I'd favour a fixed settings system over cached settings |
07:11 |
est31 |
Zeno`: I dont think so |
07:11 |
hmmmm |
look |
07:11 |
est31 |
for the release we can ship with the caching undone |
07:11 |
hmmmm |
there are three ways to go about it |
07:11 |
hmmmm |
keep the bug in there |
07:11 |
hmmmm |
revert the whole PR |
07:12 |
hmmmm |
or fix it the correct way |
07:12 |
Zeno` |
I think keep the bug there for release |
07:12 |
nrzkt |
paramat, definitively not a bugfix if you change the behaviour of mapblock sending |
07:12 |
hmmmm |
why is this even a discussion |
07:12 |
Zeno` |
it's not a critical bug or even one that likely to be encountered so I vote we wait for lhofhansl1's holistic approach |
07:13 |
hmmmm |
mmm |
07:13 |
lhofhansl1 |
nrzkt's holistic approach :) |
07:13 |
Zeno` |
oh |
07:13 |
hmmmm |
holistic approach? |
07:13 |
Zeno` |
well, we'd better fix it then |
07:13 |
est31 |
it still needs lots of fixing |
07:13 |
Zeno` |
lol :D sorry nrzkt |
07:13 |
paramat |
well i'm not going to merge that PR, just the other 4 |
07:13 |
est31 |
nrz's changes most times need lots of fixing :/ |
07:14 |
est31 |
in this case, the PR needs to not touch the actual settings object |
07:14 |
nrzkt |
yes, you don't need to touch settings object there, just fix the behaviour with current settings object |
07:14 |
est31 |
it needs to be forked, so that there is one class for the global settings, and one class for other stuff like world.mt |
07:14 |
lhofhansl1 |
I'll make one last plea for #4881. Conserves ABM server resources |
07:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/4881 -- Process ABMs in a spherical volume instead of a cuboid by lhofhansl |
07:14 |
nrzkt |
the different approach i shown should be done after release |
07:15 |
Zeno` |
well let's just revert https://github.com/lhofhansl/minetest/commit/4efb7eb7347bfd712297f5e11d3a055bb74cf597 |
07:15 |
nrzkt |
est31, just count all my commits and how many fixes you will see < 1% |
07:15 |
hmmmm |
I have no clue what you people are concocting but this is pretty simple to me. Cache the settings by adding a variable for it in the class definition, and set it in the constructor |
07:15 |
Zeno` |
it's the source of the bug and doesn't do a whole lot really anyway |
07:15 |
nrzkt |
it's not SRP with bugs you introduced est31 lol |
07:15 |
lhofhansl1 |
that won't cleanly revert due to #4811 :( |
07:15 |
ShadowBot |
https://github.com/minetest/minetest/issues/4811 -- Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. by lhofhansl |
07:15 |
nrzkt |
i agree with hmmmm approach, it's the simpler way to do it atm |
07:16 |
Zeno` |
hmmmm, like we do everywhere else? |
07:16 |
hmmmm |
;_; |
07:16 |
Zeno` |
isn't that a bit boring? |
07:16 |
Zeno` |
:) |
07:16 |
nrzkt |
Zeno`, boring but we are in feature freeze, feature freeze are boring :) |
07:16 |
hmmmm |
what we need is not necessarily another new chunk of un-unit tested code |
07:17 |
Zeno` |
I was being sarcastic nrzkt ;) |
07:17 |
nrzkt |
and est31 stop this useless attack, you also introduce bugs with your SRP implementation and memory problems and i didn't complain like a cow :p |
07:18 |
sofar |
a lot of mistakes were made |
07:18 |
sofar |
what matters is that we resolve them |
07:18 |
hmmmm |
nrzkt, he has a point. you introduced literally 4 fatal security flaws with serializing/deserializing network packets |
07:18 |
Zeno` |
oh, let's not go there |
07:18 |
Zeno` |
we have a problem to fix... that's all |
07:18 |
hmmmm |
true |
07:18 |
nrzkt |
maybe, but what's the point to remember it everytime except being a stupid coward ? :p |
07:19 |
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07:19 |
hmmmm |
making mistakes is fine |
07:19 |
nrzkt |
just go ahead fix it , complaining time is only when the bug is in master. |
07:19 |
hmmmm |
but making mistakes and wanting to ship it out ASAP no regard for quality assurance is seriously bad |
07:19 |
hmmmm |
it's your "gotta be agile! :D" attitude paired with the low quality that makes everyone worried |
07:19 |
nrzkt |
hmmmm, oh i agree with you on this |
07:19 |
hmmmm |
"oh it's okay it's just a game" |
07:20 |
nrzkt |
i like agility but security is important :p |
07:20 |
hmmmm |
no god dammiit what the hell no it's not just a fucking game |
07:20 |
hmmmm |
people are running servers on the open internet |
07:20 |
hmmmm |
and the source code is right there asking to be reviewed by the wrong people |
07:20 |
nrzkt |
hmmmm, i didn't said "it's okay it's just a game", assurely no, it's others point of view, i am security aware |
07:20 |
nrzkt |
look at my comments on HTTP lua API, on the ShadowNinja security PR etc |
07:20 |
hmmmm |
i wouldn't be surprised if there have been black hats who took advantage of people running the development versions of the servers |
07:21 |
hmmmm |
that we just didn't know about |
07:21 |
sofar |
^ |
07:21 |
sofar |
agreed, I think we should take security very serious |
07:21 |
OldCoder |
MT is not a large target |
07:21 |
OldCoder |
THough yes regarding security |
07:22 |
OldCoder |
There are a couple of hundred MT servers compared with millions of juicy open Windows systems |
07:22 |
OldCoder |
Unlikely we seem a profitable venue |
07:22 |
OldCoder |
Hm |
07:22 |
OldCoder |
Though under Android it is a different story |
07:22 |
OldCoder |
We could easily end up on the Gooligan list |
07:22 |
OldCoder |
|
07:22 |
hmmmm |
for that flaw we lucked out that |
07:23 |
hmmmm |
1). i caught it before it got released |
07:23 |
hmmmm |
2). nobody runs development versions of the android clients |
07:23 |
hmmmm |
can't guarantee that'll happen the next time |
07:23 |
Zeno` |
most people run dev versions of android clients |
07:23 |
hmmmm |
wat |
07:23 |
OldCoder |
Zeno`, based on? |
07:24 |
Zeno` |
because most people seem to use multicraft or whatever it's called |
07:24 |
OldCoder |
Ah, his version |
07:24 |
OldCoder |
Plus the new one |
07:24 |
hmmmm |
ahh |
07:24 |
lhofhansl1 |
can somebody point to the security issue? |
07:24 |
OldCoder |
That the Sadies were from |
07:24 |
hmmmm |
RIP multicraft |
07:24 |
OldCoder |
"Exploration" is a security problem |
07:24 |
OldCoder |
He will listen to requests; what do you need him to do? |
07:24 |
OldCoder |
(Multicraft) |
07:24 |
* OldCoder |
has talked to him |
07:25 |
OldCoder |
"Exploration" guy seems a little high and mighty |
07:25 |
lhofhansl1 |
point _me_ that is |
07:26 |
OldCoder |
lhofhansl1, I just stopped by and am reading up, but part of the issue is that this is too close to release |
07:26 |
OldCoder |
I gather that more discussion is needed |
07:26 |
paramat |
(merging ..) |
07:34 |
Zeno` |
what are we talking about? |
07:34 |
nrzkt |
not our problem if a fork didn't do security when releasing on android, google will just nuke it if it's anoying |
07:35 |
paramat |
merged |
07:37 |
Zeno` |
what issue? |
07:39 |
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08:40 |
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08:42 |
Zeno` |
did you enjoy your daily sleep, paramat? |
08:43 |
paramat |
sleep comes later, after anime |
08:46 |
Zeno` |
heh |
08:47 |
Zeno` |
anime... so that what it's called these days |
08:59 |
paramat |
one for mtgame devs #1450 |
08:59 |
ShadowBot |
https://github.com/minetest/minetest/issues/1450 -- Error at closing GUI: guiFormSpecMenu.cpp:131 |
08:59 |
paramat |
oops game#1450 |
08:59 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1450 -- Default: Add missing 'default_dig_snappy' sound by paramat |
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10:52 |
tenplus1 |
hi folks |
10:53 |
tenplus1 |
Question: When registering a biome, what is the max/min heat and humidity values I can work with ??? (is it 0 to 100) ??? |
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12:03 |
^v |
is the lua api bad? |
12:03 |
^v |
(serious question) |
12:09 |
Calinou |
what does it lack, for you, ^v? |
12:11 |
^v |
Calinou, havent looked at it |
12:11 |
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12:13 |
^v |
vector could use a metatable |
12:13 |
^v |
but bad performance unless you are using luajit |
12:13 |
Calinou |
well, bare Lua never has performed well |
12:14 |
Calinou |
all scripting languages that are easy to embed are slow, I think |
12:14 |
Calinou |
except LuaJIT ;) |
12:14 |
Calinou |
V8 (Node.js) is a considerably bigger implementation |
12:14 |
Calinou |
a bit faster than LuaJIT, sometimes |
12:14 |
Calinou |
and more actively developed |
12:15 |
^v |
LuaJIT doesnt have armv8 |
12:15 |
^v |
buuuuuuuuut |
12:15 |
^v |
it has a few 5.2 features |
12:16 |
^v |
and ffi which is amazing |
12:16 |
^v |
Calinou, LuaJIT seems to be much better at intense hashmap usage than v8 |
12:17 |
^v |
and new 4 state gc hype |
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13:23 |
rubenwardy |
merging #4893 and #4894 in 15 mins... |
13:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4893 -- Fix camera jumping on Android when panning past 0/360 mark by rubenwardy |
13:23 |
ShadowBot |
https://github.com/minetest/minetest/issues/4894 -- Fix segfault on startup error on Android by rubenwardy |
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13:38 |
rubenwardy |
done |
14:03 |
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14:41 |
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14:41 |
rubenwardy |
I was aware a full restart was required. I created that PR when looking for common setting to cache, after I was advised to cache settings using static: https://github.com/minetest/minetest/pull/2908#r34525174 |
14:41 |
rubenwardy |
I'll work on caching as class members when I have time (this evening or tomorrow) |
14:41 |
rubenwardy |
Is the bug the full restart, or was a larger problem caused? |
14:42 |
rubenwardy |
although admittedly that PR was unneeded given that the functions aren't called that much |
14:43 |
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nrzkt |
rubenwardy: you need a full restart when you change cached settings |
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19:22 |
Fixer |
reminder, i don't remember if bug report is reported but nick autocompleation is broken in minetest chat |
19:23 |
est31 |
oh |
19:23 |
est31 |
didnt know about this |
19:23 |
est31 |
good to know |
19:23 |
est31 |
thats quite a blocker I think |
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19:44 |
nrzkt |
it's a bug, but doesn't block minetest itself to work properly |
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20:30 |
Fixer |
not a blocker |
20:33 |
est31 |
Fixer: broken in which way? |
20:33 |
Fixer |
est31: in T-chat menu, and i think in F10 too, sometimes it work, sometimes is not |
20:33 |
est31 |
oh, spurious |
20:33 |
est31 |
thats bad |
20:34 |
Fixer |
yes |
20:34 |
Fixer |
and maybe in console too |
20:34 |
Fixer |
https://github.com/minetest/minetest/issues/1934 |
20:35 |
Fixer |
est31: you can remove that message, i already said that in this issue 3 month ago %) |
20:36 |
Fixer |
est31: look post above you |
20:36 |
est31 |
ah |
20:36 |
est31 |
yeah |
20:36 |
Fixer |
just connected back to server and can't autocomplete :( |
20:37 |
Fixer |
but thats not a blocker |
20:37 |
Fixer |
just annoyance |
20:37 |
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20:37 |
Fixer |
even if I type Cassandr , it will not add "a" to the end (that player was online on server) |
20:38 |
Fixer |
not even if I type /msg nam..TAB |
20:40 |
est31 |
yeah if its spurious its no blocker |
20:41 |
est31 |
Fixer: does it happen immediately after login or only after some time? |
20:48 |
Fixer |
est31: this time immediately |
20:48 |
Fixer |
it is random? hard to say, i did not looked deep into it |
20:49 |
est31 |
Fixer: okay, so its not related to the buffer being too big |
20:50 |
Fixer |
est31: i even think once it suddenly started working in the middle of the game %) |
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20:55 |
Fixer |
also |
20:56 |
Fixer |
i seeing slight annoyance for long time: when you combine two slabs into one, sometimes slab appears above, so you need to mine it out, it does not add up into inventory |
20:57 |
Fixer |
i will probably open a bug since i this for loooooong time on many servers |
20:58 |
Fixer |
since i see this* |
21:00 |
Fixer |
note to myself: check what happens if snow falls on rail track |
21:04 |
Fixer |
checked: gravel and snow that fell on railtracks will destroy them (drop), hope it is intended |
21:04 |
Fixer |
interesting moment |
21:05 |
Fixer |
if you place rail and cart on it and drop gravel on it - it will fall and merge with cart, and rail will popup, but not cart |
21:05 |
celeron55 |
hmm, who's managing this release now? is it paramat again? |
21:06 |
garywhite |
Hi octacian |
21:06 |
Calinou |
do we have a end-user changelog? |
21:06 |
Calinou |
I could try to write one if needed |
21:07 |
celeron55 |
it seems it's paramat; i guess it is then |
21:07 |
garywhite |
celeron55: Can I be in charge of releasing to download sites? |
21:07 |
garywhite |
(I did update MT for Download.com as the last version there was 0.4.7, & I have gotten a lot of downloads since then |
21:07 |
garywhite |
for the 4.14 release |
21:09 |
celeron55 |
feel free to; if nobody has been doing something for that long, i don't think they'll mind 8) |
21:09 |
garywhite |
ok thanks |
21:10 |
Fixer |
offtopic, but actual sittable chair in default minetest: https://i.imgur.com/8uS26hg.png (idea from minecraft |
21:23 |
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21:28 |
celeron55 |
looks like a weird toilet |
21:28 |
Fixer |
2 in one |
21:28 |
Fixer |
fancy seat+toilet |
21:28 |
celeron55 |
a toilet where you stand in |
21:28 |
celeron55 |
the weirdness never ends |
21:28 |
Fixer |
add a nice screen in front of it |
21:28 |
Fixer |
3 in 1 |
21:28 |
Fixer |
seat+toilet+PC |
21:29 |
Fixer |
prototype: http://wereblog.com/wp-content/uploads/2014/04/614.jpg |
21:30 |
celeron55 |
:D |
21:30 |
nrzkt |
i agree with celeron55 it's a toilet for old man :) |
21:31 |
nrzkt |
seat + toilet for incontienent old man :D |
21:34 |
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21:34 |
celeron55 |
Calinou: if the newest changelog is not in the wiki, i'm guessing there isn't one and you could write one |
21:35 |
est31 |
its usually done shortly before release |
21:35 |
est31 |
but its never wrong to draft one |
21:36 |
celeron55 |
well, it won't change much in feature freeze |
21:39 |
est31 |
not really |
21:53 |
sfan5 |
Calinou: please write a changelog |
21:53 |
sfan5 |
i hate doing that (had to do it last time) |
22:09 |
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22:09 |
Calinou |
ok, I'll look into that |
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23:28 |
paramat |
celeron55 there's no single release manager, we decided to manage it together |
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23:48 |
paramat |
rubenwardy if you have time game#1450 |
23:48 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1450 -- Default: Add missing 'default_dig_snappy' sound by paramat |
23:49 |
paramat |
oh sorry you reviewed |
23:50 |
* paramat |
is half asleep |
23:51 |
paramat |
game#1451 ? |
23:51 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/1451 -- Remove 'oddly breakable by hand' from glass? |
23:54 |
paramat |
will merge #4897 later |
23:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/4897 -- Mgv7: Change default cave width to 0.09 by sfan5 |
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