Time Nick Message 00:35 Fixer how can I use new text selection in console? 01:45 sofar so currently our farming crops grow to mature in 2 1/2 days. However, 60% or them are already done after 2 days 01:45 sofar do we want them to grow to full in 3 days? or should they be done in 2? 01:46 sofar the change to nodetimer will make them a bit more regular in growth rate 01:46 paramat hm good question 01:46 sofar there won't be any plants left that refuse to grow 01:46 sofar I'm thinking of making it ~3 days 01:48 sofar or at least, aim for no mature plants in day 1 and day 2 01:50 paramat 3 sounds good to me 01:50 paramat 2 would be too easy 01:53 paramat i'll merge #3797 and #3795 later. 3795 is a simple change that reduces chance of spawn failing by increasing max spawn altitude to 32, so i hope no one minds me merging it on my own approval 01:53 ShadowBot https://github.com/minetest/minetest/issues/3797 -- Decoration API: Allow force_placement of simple decorations by paramat 01:53 ShadowBot https://github.com/minetest/minetest/issues/3795 -- Mgvalleys: Correct spawn problems by duane-r 02:36 paramat now merging those 2 02:43 paramat merged 03:01 srifqi Nice! Seems like valleys mapgen grows fast. 05:52 sofar ShadowNinja: http://i.imgur.com/U2JbUHi.png 05:55 ShadowNinja sofar: Cool! :-) 05:56 sofar I think I still have to account for facedir 05:56 sofar 50 loc so far 05:56 sofar so not bad 05:58 sofar it's... not actually properly connecting to the right side just yet either, lol 06:14 sofar ok, that's fixed 06:34 ShadowNinja sofar: BTW, your macro style seems a bit odd. Normally it's #define X do { \ | ... | } while (0) (where | denotes a newline). 06:34 ShadowNinja Eg: https://github.com/minetest/minetest/pull/3503#discussion_r54914370 06:35 ShadowNinja You have "do {\t...". 06:35 sofar \t ? 06:35 sofar could be editor salad 06:35 sofar wasn't intentional. "do" on the same line is fine, obviously 06:46 ShadowNinja sofar: \t = tab. 06:46 sofar I know what a \t is :) 06:46 ShadowNinja The "do {" should be on a seperate line as the rest of the code. 06:46 ShadowNinja sofar: I thought so, but you asked... 06:47 sofar the 'do' can be on the same line as the #define 06:47 sofar that's probably nicer 07:09 ShadowNinja sofar: Yep. 07:13 sofar ShadowNinja: http://i.imgur.com/iD9mcS8.png 07:13 sofar note the fences only connect to the back of the chests 07:27 sofar git rebase -i ftw! 07:49 sofar ShadowNinja: pushed, go take a look. happy about how simple that ended up being. 08:00 sofar l8r, /afk 08:38 VanessaE #3772 "cantfix" seriously? 08:38 ShadowBot https://github.com/minetest/minetest/issues/3772 -- let the server check and fix the brightness of areas and stuck liquids 08:39 VanessaE wtf are you thinking, paramat? if you can't fix that bug then find someone who can. 08:40 VanessaE (of course I refer to the root problem, not tchncs' idea) 09:32 srifqi So, no MinetestBot here? 09:33 VanessaE ShadowBot! 09:33 VanessaE bah, figures it wouldn't respond. 09:34 srifqi how to interact? 09:34 srifqi #2874 09:34 ShadowBot https://github.com/minetest/minetest/issues/2874 -- Please document recommended screenshot.png size in lua_api.txt 09:34 srifqi okay, got it 09:34 VanessaE that's how. :) 09:35 srifqi http://irc.minetest.ru/minetest-dev/2015-09-11#i_4391225 09:36 srifqi ~tell VanessaE can ShadowBot send message? 09:36 ShadowBot srifqi: O.K. 09:36 VanessaE clearly it can :P 17:10 hcorion Hi All! I've been building Minetest on windows, and I'm wondering what the spatial dependency is? Is it an alternative to SQlite3 like redis and leveldb? I checked the sourceforge page, and it sort of seemed like that is what it did, but I'm not sure. It isn't mentioned on the Database Backends page as a supported backend, so I wasn 17:10 hcorion 't sure http://wiki.minetest.net/Database_backends 17:10 hcorion gosh darn enter button! 17:11 est31 its no database backend 17:11 est31 its R* tree implementation is used for areastore 17:11 est31 if you dont have it, there is no difference, except suff may be bit slower 17:12 Fixer i've compiled new version, and... how i supposed to select text in console? 17:13 est31 shift arrow 17:14 Fixer nope, it just lists history 17:14 Fixer goes back to previous commands 17:14 hcorion @est31 Ok, thanks, I just wanted to make sure it wouldn't just cancel out SQlite and downloading it would be a useless measure 17:14 Fixer mouse does not select anything either 17:15 est31 Fixer, shift left arrow 17:15 est31 and shift right arrow 17:16 Fixer est31, pfff, who needs that? i thought I can select any text in console :/ 17:16 hcorion Also, does Curses add anything to the minetest experience? I know it is a text user inteface library, but what would it change? 17:21 Fixer #3770 17:21 ShadowBot https://github.com/minetest/minetest/issues/3770 -- Fix superflous shader setting updates by ShadowNinja 17:25 est31 hcorion, it adds improved controls if you run a server 17:26 est31 you can chat with your players etc 17:26 hcorion Ok, thanks 19:49 paramat nore sfan5 please could you consider my 8th attempt? game#880 i would like 3 approvals (majority) on this 19:49 ShadowBot https://github.com/minetest/minetest_game/issues/880 -- Default: New jungletree_top texture by paramat 19:50 sfan5 i'm still missing some smoothness in the texture 19:50 paramat it has anti-aliasing now on the diagonals 19:50 sfan5 but oh well 19:50 sfan5 you have my +1 19:53 paramat wow thanks 19:54 paramat nore is it still okay for you? 19:56 paramat nore sfan5 i'm considering adding root/branch nodes with side textures on all 6 faces, these would appear on trees only and drop normal logs 19:56 paramat so the inside doesn't show when used as roots and branches 21:01 kilbith paramat, an issue should be opened against minetest_game to determine which ABM is worth to be converted to LBM 21:02 kilbith maybe est31 can help us with that 21:02 paramat ok.LBM seems near-ready 21:04 paramat the meshdoors replace ABMs, the old style slabs replace ABM .. 21:06 paramat plus it's use with nodetimer crops 21:25 sofar all of those will get replaced 21:25 sofar if est31 doesn't do that, then I will 22:17 sofar paramat: what was your ETA for the 0.4.14 release again? 22:18 paramat flexible, but freeze around march 20th 22:20 sofar ok, so we have some time to wrap up LBM and connected node stuff 22:20 sofar any parts that need more attention? 22:24 Fixer that is too soon 22:24 paramat heh 22:24 paramat it always is 22:25 paramat obviously many things will be unfixed, but we would never release otherwise 22:25 Fixer guh 22:29 Fixer if someone can fix https://github.com/minetest/minetest/pull/3770 i will help with testing it, noone is interested in it? it gives big fps boost :( 22:32 paramat that should certainly be in the release, even if we have to delay