Time |
Nick |
Message |
00:10 |
est31 |
kahrl, compilation under irrlicht 1.9 is broken already now |
00:15 |
est31 |
ok sorry it works |
00:23 |
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09:39 |
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10:31 |
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10:31 |
est31 |
kahrl, others: thoughts on #2771 ? |
10:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/2771 -- UTF8 in formspecs by est31 |
10:37 |
Megaf |
est31: isnt everything UTF-8 already? |
10:38 |
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10:38 |
est31 |
no |
10:38 |
est31 |
its this weird wchar stuff |
10:38 |
Megaf |
est31: I did not test that, but I do want to see that merged. It's a very welcome adition and I do thank you for that. |
10:39 |
est31 |
its only the begin of a longer process |
10:39 |
Calinou |
welcøme ÜTF-8 :p |
10:39 |
est31 |
to get 100% UTF-8 support |
10:40 |
Megaf |
est31: again, thanks a million for your work in that! Just please, pay a lot of attention, you are changing several files and it is quite easy to make little mistakes and typos. |
10:40 |
Megaf |
on that* |
10:40 |
Megaf |
úþƒ-8 |
10:44 |
est31 |
its mostly fixing the ugly bug that you can't enter unicode chars in formspec elements, which exists in irrlicht versions < 1.9 |
10:44 |
est31 |
then it does some type changes for the name |
10:45 |
est31 |
and also introduce a conversion utility between wstring and utf8 string |
10:45 |
est31 |
(hint: you will want to share utf8 over the network) |
10:45 |
est31 |
so (after the PR), further changes have to be done |
10:51 |
kilbith |
i guess it fixes typing '7' on AZERTY keyboards |
10:54 |
Megaf |
So, will we finally be able to write áéÃóú on Linux and OS X? In the chat thingy |
10:55 |
est31 |
yes thats precisely whats the PR is about |
10:55 |
est31 |
for the most part |
11:48 |
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14:32 |
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15:11 |
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15:14 |
Megaf |
And minetest server is crashing again |
15:14 |
Megaf |
it will use 100% of the cpu for no reason, with nobody online |
15:14 |
Megaf |
and ctrl c doesnt clsoe it |
15:59 |
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18:58 |
VanessaE_ |
is anyone ever going to fix these stupid player skin/model glitches and players-get-deleted and ghost-entities bugs? |
19:00 |
VanessaE |
seriously, wtf? |
19:01 |
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23:04 |
RealBadAngel |
<kahrl> might be the only option, since there's no good way to subclass an irrlicht gui element |
23:04 |
RealBadAngel |
i have reworked lately IGUIelement |
23:05 |
RealBadAngel |
made by some1 |
23:05 |
RealBadAngel |
lemme dig the repo |
23:06 |
RealBadAngel |
got it |
23:06 |
RealBadAngel |
minimap draw was originally modified IGUIelement |
23:09 |
RealBadAngel |
hmmm, cant find the link, will do that tommorow |
23:10 |
RealBadAngel |
atm im about to go to sleep |
23:10 |
RealBadAngel |
nite folks |
23:35 |
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