Time Nick Message 00:02 est31 ShadowNinja, does 2402 mean that freetype is now enabled by default if found? 00:02 ShadowNinja est31: Yep. 00:02 est31 great 00:03 est31 is that covered by "act like the other ENABLE_ options " 00:03 est31 or not at all in changes list 00:03 est31 because it should 00:04 ShadowNinja est31: It's covered under "Looks for leveldb, redis, and freetype by default" 00:05 ShadowNinja est31: ENABLE_FREETYPE used to mean "Fatal error of freetype isn't found", unlike every other ENABLE_ option. 00:05 est31 ah ok 00:05 est31 then its ok 00:06 est31 havent seen that one 00:07 est31 I like version_simple more than version_string 00:07 est31 for version.h 00:07 est31 have you renamed it for continuity sake? 00:14 est31 or was there another motivation ShadowNinja 12:21 Zeno` Do we actually support Android? 12:22 Zeno` Because after building, debugging and tearing hair out today I'm not so sure :/ 12:29 Zeno` It *seems* that narrow_to_wide_c() is broken 12:29 Zeno` why aren't there unit tests for "low level" functions like this? 18:59 ShadowNinja How did my commit cause this? https://travis-ci.org/minetest/minetest/jobs/52558814. I changed irr::core::stringw to std::wstring in one spot, but that's .c_str()'d before it's passed to Irrlicht. 19:10 ShadowNinja sfan5: It's clang-only, and you have some experience with clang. Any ideas? PR is #2402. 19:10 ShadowBot https://github.com/minetest/minetest/issues/2402 -- Clean up and tweak build and versioning systems by ShadowNinja 19:31 nrzkt hi, if nobody complains, i'll merge PR 3/4 to dev-0.5 after a rebase 19:36 est31 nrzkt, #2400 19:36 ShadowBot https://github.com/minetest/minetest/issues/2400 -- Add /setpassword and /clearpassword logging by est31 19:37 nrzkt hi est31, sorry i pass faster on IRC, i am busy this evening. 19:38 nrzkt seems good at first look 19:38 est31 ok no problem 19:38 est31 you requested it, there it is :) 19:38 nrzkt me ? 19:39 nrzkt i find it's useful, but i can't remember i ask for it :p but thanks it's useful 19:40 est31 nrzkt, yes: http://irc.minetest.ru/minetest-dev/2015-02-27#i_4169016 19:40 nrzkt i don't talk about passwords 19:41 nrzkt i talked about serverlist issue :p 19:41 est31 yes 19:41 nrzkt maybe you linkl the wrong pr :p 19:41 est31 read below 19:41 est31 especially this one: http://irc.minetest.ru/minetest-dev/2015-02-27#i_4169026 19:41 nrzkt right : 19:41 nrzkt i must afk, thank for your patch, i +1 it 20:29 BlockMen nore sfan5 ShadowNinja : ok with mergin game#415 ? 20:29 ShadowBot https://github.com/minetest/minetest_game/issues/415 -- Optimize Sam II + textures by kilbith2 20:29 BlockMen or is there any reason to keep *.x for the model? 20:35 Jordach not really, my b3d model is a perfect replacement (but is buggy with sitting down with the boats mod) 20:39 BlockMen Jordach, buggy how? 20:39 Jordach BlockMen, the model is perfectly modeled. Taoki's model is off-centre and isn't perfect in places 20:40 BlockMen ok, so buggy like wrong attached to the boat? 20:40 Jordach yes, i had to fix that manually myself :) 20:41 Jordach my repaired version is here: https://github.com/Jordach/big_freaking_dig/blob/master/mods/boats/init.lua#L46 20:43 BlockMen Jordach, ok, thx 21:10 nore BlockMen: yes 21:11 BlockMen nore, game#433 ? 21:11 ShadowBot https://github.com/minetest/minetest_game/issues/433 -- Update bucket mods init.lua by tenplus1 21:11 nore looks good too 21:11 BlockMen kilbith, please add the offset to # 415 like Jordach said above 21:12 kilbith BlockMen, ok. 21:14 BlockMen nore ok. can i close game#441? and whats your opinion on game#434? 21:14 ShadowBot https://github.com/minetest/minetest_game/issues/441 -- Change the look of some tool textures by HybridDog 21:14 ShadowBot https://github.com/minetest/minetest_game/issues/434 -- Tweak the appearance of several textures by MirceaKitsune 21:15 nore yes, and I don't really know about 434 21:16 kilbith BlockMen, done and commits squashed. 21:26 BlockMen kilbith, actually i ment the attachment offset, not the repeated eye offest 21:26 BlockMen https://github.com/Jordach/big_freaking_dig/blob/master/mods/boats/init.lua#L61 21:26 BlockMen but i will do it now, since im rebasing it anyway 21:26 kilbith oh, ok 21:28 est31 if sbn has time to review a trivial patch: #2400 21:28 ShadowBot https://github.com/minetest/minetest/issues/2400 -- Add /setpassword and /clearpassword logging by est31 21:32 BlockMen Jordach, umm...idk what you were talking about, but the character is attached fine with current values aswell 21:32 Jordach huh 21:32 Jordach odd 21:32 Jordach BlockMen, it's only a third person view change 21:37 BlockMen nore, can i close game#401 aswell? 21:37 ShadowBot https://github.com/minetest/minetest_game/issues/401 -- Add an outlined crosshair by Calinou 21:38 BlockMen or whats your opinion on that? 21:38 kilbith BlockMen, also the heavy .blend file is uneeded since you can import the .b3d via Blender 21:38 nore maybe you can leave it 21:38 kilbith (610+ KB, ouch) 21:38 nore but wait for a less visible crosshair 21:38 nore (add a suggestion like this) 21:38 BlockMen its already labled as "needs improvement" 21:39 BlockMen but yeah, i will leave it open, since that label isnt that long around 21:43 BlockMen nore, can i merge game#351 ? 21:43 ShadowBot https://github.com/minetest/minetest_game/issues/351 -- Make some tools dig faster by Calinou 21:43 nore yep 21:55 BlockMen comments on https://github.com/BlockMen/minetest/commit/24f3dc018db94cea62fb387b67112035b14aa8ed ? 22:06 BlockMen going to merge #2400 in 10 minutes 22:06 ShadowBot https://github.com/minetest/minetest/issues/2400 -- Add /setpassword and /clearpassword logging by est31 22:16 BlockMen pushing now 22:19 BlockMen done 22:43 luizrpgluiz I thank the team of developers to put support for DirectX 9 to minetest :) 23:54 VanessaE 00:52:32: ERROR[ServerThread]: ServerEnv: Trying to store id=2558 statically but 23:54 VanessaE block (-43,1,-28) already contains 604 objects. Forcing delete. 23:54 VanessaE 00:52:34: ERROR[ServerThread]: Server::ProcessData(): Cancelling: No player for 23:54 VanessaE peer_id=28 disconnecting peer! 23:54 VanessaE so.... 23:54 VanessaE someone gonna fix that some time this decade? 23:54 VanessaE I gave up after like 6 tries to sign into the server being affected by these ghost entities and this delete bug 23:55 VanessaE wtf guys? 23:55 VanessaE (now running /clearobject and praying it'll actually work this time)