Time Nick Message 07:24 VanessaE ShadowNinja: changes made as requested to the technic topic (I think). Also, your rebase of the VBO code does not work as intended. Meshes suddenly disappear in sizable batches, accompanied by a sudden sag in fps just before they disappear. Once gone, they're gone for good until I restart the client. Tested on singleplayer and on a server. 07:25 VanessaE and with that, I'm off to bed. 07:26 VanessaE er, before I step out... by "disappear" I mean they turn transparent, as though they're suddenly waiting to load again (I can see underground caves, etc). 07:26 VanessaE out -> 07:53 sapier ~ tell ShadowNinja if android does support it the textbox can be styled the way you suggest. 07:53 ShadowBot sapier: O.K. 12:38 RealBadAngel hi all 12:39 RealBadAngel achievement get: Reflect the Sun 12:39 RealBadAngel http://i.imgur.com/CC0TfcM.png 18:08 iqualfragile RealBadAngel: nice progress on shaders 18:13 VanessaE iqualfragile: and for once, they actually worked out of the box on my GPU too :) 18:13 iqualfragile haha 18:34 RealBadAngel iqualfragile, ty 20:16 ShadowNinja n 20:18 ShadowNinja ~tell nore Can you see what's causing disapearing meshes in my rebased vbo branch? It seems to be caused by your map offset patch. (or at least that's the only recent conflict) 20:18 ShadowNinja Grrr... 20:19 sapier :-/ so map offset fix breaks vbo? 20:20 ShadowNinja sapier: That's my guess. 20:21 sapier hmm I wonder how meshes are related to offset 20:21 ShadowNinja sapier: Might need to apply the offset in one more location. 20:21 sapier possibly 20:22 sapier if it's that simple I guess he's gonna find it quite quick 20:22 sapier what do you guys think shall we try to get curl work in android or use androids own libs? 20:22 sapier I tend to use android but not really sure about it 20:24 sapier ShadowNinja: do you think I should remove title as well as description from the dialog? 20:25 ShadowNinja sapier: Yes, trim it down to just a box and an OK button. 20:26 sapier hmm I already removed the ok buttin ;) 20:26 ShadowNinja sapier: And try to get it to use the 4.0+ theme on those devices. 20:26 sapier I thought I can't remove the cancel button but I found there's a way to do this too 20:26 ShadowNinja sapier: Clicking outside works too. 20:26 sapier I won't do anything 4.0 specific 20:28 sapier at least not without a pressing reason to do so, imho style isn't a reason ;-) 20:28 sapier yes I know ... coders .. ;-) 20:28 ShadowNinja There might be a library you can use, like ActionBarSherlock does for the action bar (and maybe more?) 20:29 sapier action bar? sorry give me a hint what this is and what it's good for? 20:31 ShadowNinja sapier: It isn't relevant to Minetest, but it's the bar at the top (and sometimes bottom) if apps. 20:32 sapier you're talking to a android noob right now ;-) 20:32 ShadowNinja of many* 20:33 sapier I guess once the task of basic interaction is mastered the design things can be fixed by anyone so I'll do my best to get it in a usefull state and hope others will fix the remaining design glitches ;-) ... of course the more suggestions I get the less glitches will remain 20:40 sapier ShadowNinja: can you try if the new version is what you want? same link 20:43 ShadowNinja Downloading... 20:46 ShadowNinja sapier: Yes, but taping outside should save it. And the keyboard should be opened automatically. 20:47 sapier no tapping outside is aborting ... hmm for me the keyboard is automaticaly opened what android version do you have? 20:48 ShadowNinja 4.1.2 20:49 sapier hmm same as mine 20:50 sapier do you have a custom keyboard app? 20:52 RealBadAngel about controls for android port, i suggest trying mt and mc like app called "Discovery" 20:52 RealBadAngel their controls are excellent 20:52 RealBadAngel its aviable in google store 20:54 RealBadAngel there are no movement "keys" displayed on screen, but touch area 20:54 ShadowNinja sapier: Google keyboard. 20:54 RealBadAngel you move ur finger over it to move in desired direction 20:54 RealBadAngel kinda touchpad 20:56 sapier well we're limited to our 4 movement directions unless you're willing to rewrite whole movement code? so why claim to support more? 20:57 ShadowNinja sapier: 8 with multiple keys, you just use the closest combination. 20:57 sapier multiple keys do work? 20:59 sapier it's just same as having 8 keys instead of the current 4 at cost of quite some room or device support ... not all touchscreens are accurate enough to use arbitrary small keys 21:01 sapier btw that controls I use work quite fine way better then the original cross + jump in middle ones 21:02 sapier btw is there a way to download "discovery" withou appstore? 21:16 Iqualfragile sapier: cant you simulate two simultanious key presses? 21:16 Iqualfragile so w+d for forwards and right? 21:17 sapier that won't be a problem but requires to increase the 6 fields pad to 9 again ... not a big deal if it's really better