Time Nick Message 00:01 proller its part of engine physics 00:02 PilzAdam if I understand it correctly than the "wingsuit" allows faster movement when you fall fast? 00:03 PilzAdam so if player:getvelocity().y > 100 then player:set_physics_override(2, nil, nil) end 00:06 proller no, it allow change falling vector in cost of speed 00:06 proller nobody will mod it 13:49 proller 897 895 892 882 ! 14:42 lanxu Is there currently no functionality to query the server status? 14:44 lanxu Things like: number of players, server name, version etc. I only see the announcing capabilities which send the info as json to the master server. 14:48 celeron55 there is no query interface 14:49 celeron55 there once was some talk about such but it stopped altogether once the master server was taken into use 14:54 lanxu Was there any discussion about how the query interface should be implemented? 14:57 celeron55 yes 14:57 celeron55 i don't remember any details though 14:58 proller simplest - micro http server with json respond 14:58 lanxu I like the idea of json respond 14:59 celeron55 it was planned as a tiny alternative UDP protocol 14:59 celeron55 minetest serves no TCP at all currently so TCP is kind of not preferred 14:59 proller udp cannot be queryed from browser 15:00 lanxu celeron55: that's why you used curl I guess? :) 15:00 celeron55 umm? 15:00 celeron55 i have done zero decisions on the current masterserver thing 15:00 lanxu for the server announce I mean 15:02 celeron55 if a TCP interface would be added, that should be simultaneously considered as the first steps to converting the whole protocol to TCP 15:02 lanxu there should be both 15:02 lanxu tcp and udp 15:03 celeron55 or at least the parts of the protocol that require reliable transfer; there is very little in minetest that actually benefits at all from UDP 15:03 celeron55 basically object position updates, and nothing else 15:03 celeron55 and there's a whole lot of "something else" 8) 15:04 lanxu I agree 15:10 proller lanxu, you can download http://servers.minetest.net/list and find your server 15:11 lanxu proller: true, but I am still unable to fetch the client list. 15:12 proller it can be added if somebody agreed with it 15:13 lanxu This is not so big problem. I can always make my own "masterserver" and send json there if I don't want to announce it publicly. 15:17 proller i want add map age, maybe clients list, and count something like popularity on server (average number of players), and count totals (servers, players, top) 15:17 lanxu hmm. adding the client list only requires one change to the sendAnnounce method + forming the json entry. 15:17 proller yes 15:20 lanxu ping is quite important also 15:24 proller celeron55, nobody want to approve it - https://github.com/minetest/minetest/pull/892/files 15:25 PilzAdam lanxu, the ping from server to the masterserver is not very useful for players 15:26 proller it completes core melt-freeze support and makes it fully adjustable 15:27 proller PilzAdam, it theory high-loaded servers can produce higher ping 15:27 proller but need to optimize networking to reach it 15:49 lanxu PilzAdam: You are correct about the ping of course. That's why the query support would be so sweet. 17:01 BlockMen are there 2 dev who would be ok with merging #930? 17:03 proller you must wait 2 months 17:03 proller but i agree 17:05 BlockMen wut? why wait 2 month? 17:33 proller шit must be aged 17:33 BlockMen pfff... 17:39 kahrl why is the image always aligned at the top left? 17:41 BlockMen oh, forgot to add pos when changed it yesterday 17:44 BlockMen done 17:53 kahrl still ignores alignment and offset 17:53 kahrl how about this? https://gist.github.com/kahrl/6641243 17:57 BlockMen kahrl, imo there was no need for using it, thats why. but yeah, looks better 17:57 BlockMen would you change when merging or should i change it? 17:58 kahrl it should accept all the usual parameters so that there are no undocumented surprises 17:58 kahrl if someone immediately agrees to merging my version I'll do it 17:58 kahrl otherwise change the pull request 17:59 BlockMen ^ PilzAdam? 18:00 BlockMen ^ or sfan5, hmmmm, thexyz? :D 18:00 sfan5 kahrl: seems fine, you can merge it 18:05 kahrl done 18:07 BlockMen thanks! 18:50 hmmmm i'm moving away for my job, so i'll be out of minetest stuff for about 3-4 days 21:47 proller hmmmm, now heat-humidity updated not everywhere, lot of areas with 0/0 21:53 proller most have 0/0