Time Nick Message 02:33 VanessaE guys, can someone tone down the overly-bright tops for the default shaders (daytime) and the brighness of dropped entities please? 03:05 hmmmm you do it 03:06 hmmmm the shaders are just text files 03:15 VanessaE meh, if I do it, it'll just get undone at the next update. 07:00 Anchakor lol so decided to try out latest git build, crashes when loading newly created world http://pastebin.com/6sS5gm8f 10:39 rubenwardy I will build an installer now. 10:46 rubenwardy Installer added: http://minetest.net/download 11:06 thexyz Anchakor: it should work fine 11:12 Anchakor thexyz: did you commit something new? 11:13 thexyz Anchakor: no, I mean, it works fine as it is 11:13 thexyz Anchakor: check that your minetest_game is up to date 11:14 Anchakor it is, I built it earlier today, the crash is legit 11:15 Anchakor build this way: http://pastie.org/private/eal30izb5vox0ys0yjobfa 11:15 rubenwardy It looks like map_gen calls minetest.get_node, and his does not have it 11:15 rubenwardy do you have 0.4.7? 11:16 PilzAdam Anchakor, common, survival and build are dropped 11:16 PilzAdam only minetest_game should be added to games/ 11:17 Anchakor when I run an older map it runs fine for like a second and then: http://pastie.org/8018772 11:17 thexyz hm.. I think we should make ENABLE_FREETYPE=1 by default 11:18 thexyz and only switch it off if freetype doesn't exist 11:18 thexyz or not switch it off at all 11:18 PilzAdam that error is in the leafdecay code 11:19 thexyz strange, got m_mesh_update_thread.IsRunning assertion 11:21 Anchakor I completely wiped ~/.minetest and it still crashes 11:21 Anchakor bbiab - shower 11:21 rubenwardy close one http://i.imgur.com/ZX5gQ.gif 11:28 Calinou hax 11:29 thexyz rubenwardy: this is not #minetest 11:33 thexyz this http://pastebin.com/raw.php?i=0ErW8Qd9 probably fixes that http://forum.minetest.net/viewtopic.php?id=6193 11:55 thexyz rubenwardy: you should update your installer 11:55 thexyz I'm not sure if we need installer though 11:56 Calinou he did, no? 11:56 Calinou anyway installer is pointless 11:56 Calinou it's not like it is hard to extract a .zip 11:58 PilzAdam yea, I dont know why we need an installer 12:01 Calinou some users can be _really_ stupid 8) 12:02 Anchakor aren't you better off without those users? :) 12:03 Anchakor so anyone can help with my crash? http://pastebin.com/6sS5gm8f 12:04 thexyz Calinou: I updated the package 12:04 thexyz ~30 minutes ago 12:04 PilzAdam thexyz, you have updated the windows build? 12:05 PilzAdam maybe post this here: http://forum.minetest.net/viewtopic.php?id=6191 ? 12:05 Anchakor lol I think I know what is the problem 12:05 Anchakor the build script pulls still from the old celeron's repo 12:06 thexyz PilzAdam: let this guy test it 12:06 rubenwardy Already did it, thexyz 12:06 rubenwardy I will build an installer now. 12:06 rubenwardy Installer added: http://minetest.net/download 12:09 thexyz rubenwardy: "update" 12:10 rubenwardy ? 12:16 thexyz rubenwardy: http://forum.minetest.net/viewtopic.php?pid=93671#p93671 12:16 rubenwardy oh 12:16 rubenwardy brb 12:23 Anchakor ok, new build works :) 12:24 thexyz that's good 12:26 rubenwardy Installer updated: http://ubuntuone.com/7cYhSjcrwaDiDKDJL4ebl1 15:54 * sfan5 just discovered an html injection vunarability in the master server, that can be abused with a modified minetest server or a simple script 15:54 sfan5 (server list) 15:55 celeron55_ umm 15:55 celeron55_ it's not a bug in the master server 15:55 celeron55_ the master server only outputs json 15:56 celeron55_ it's a bug in whatever takes that json and dumps it directly to a browser 15:56 PilzAdam I guess he means the list in util/ 16:03 thexyz you hacker you 16:04 thexyz sfan5: are you sure it works? 16:04 sfan5 thexyz: it will work if the master.cgi script doesn't do any modifying on clients_top 16:05 sfan5 I tested it locally by making success(...) insert a fake entry into the list 16:06 celeron55_ i wonder why list.js escapes only some values 16:06 celeron55_ that's definitely a bug in it 22:32 PilzAdam thexyz, http://forum.minetest.net/viewtopic.php?pid=93764#p93764 <- directx works now 22:33 PilzAdam you may want to push it in upstream now, if it doesnt break other builds 22:36 Exio i wonder, what's up with #706, #738 and #743? 22:36 Exio i know the first is a "feature" more than a bug fix, but it is still useful 22:37 PilzAdam 1) IDK about HUD 2) seems to be discussed 3) seems good to merge 22:40 Exio well, the 2; true 22:40 Exio but for me the first and 3 should get merged