Time Nick Message 09:16 celeron55 proller__: there's no system in place for tracking which players have been modified, so it just saves everything 09:17 celeron55 sapier, PilzAdam: it should work so that it will work with either puncher being nil, or direction being nil, but not both being nil 09:18 celeron55 the design there is that a punch always has direction 09:18 celeron55 i don't know if it's broken or you just misunderstood it 09:19 celeron55 anyway, make sure having direction is enforced there because requiring it will lead to generally nicer responses from things 09:20 celeron55 (or explain why that is a bad idea) 10:26 proller__ save 1000+ files every minute - its not good 14:44 sapier1 did anyone recently notify crashes related to queue processing? 14:44 sapier1 -notify + notice 15:35 jojoa1997 hi 16:33 celeron55 proller: yeah, it's a long-known bug waiting to be fixed 17:11 sapier1 celeron55 if punch requires either puncher or direction it can't be used for area damage thus we need another mechanism to add this. I believe this isn't what it should be. maybe name "punch" is missleading 17:30 celeron55 sapier1: do you mean eg. a bomb? 17:30 celeron55 a bomb has a direction too 17:30 celeron55 and it's awesome if things get punched back by it 17:55 sapier1 no I mean e.g. poisonous gas 19:55 celeron55 sapier: hmm, i guess it really doesn't make sense for that, yes 21:18 celeron55 i think we need to write down long-term goals of minetest engine development and publish them 21:23 celeron55 writing such for the official games is optional but it would help too