Time |
Nick |
Message |
00:45 |
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00:52 |
MTDiscord |
<theidealist> how would you pronounce that? /ʝuanti/? /juanti/? /ʎuanti/? /ɬiʉ̯anti/ even? |
01:14 |
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01:15 |
[MatrxMT] |
<Blockhead256> welsh LL |
01:18 |
MTDiscord |
<theidealist> so my last option |
01:19 |
MTDiscord |
<theidealist> the others were Spanish ll, French ll and the older version of both (like Italian gl) |
01:21 |
[MatrxMT] |
<Blockhead256> I don't any of those go at the start of words |
01:21 |
MTDiscord |
<theidealist> spanish does |
01:22 |
MTDiscord |
<theidealist> not the others though |
01:27 |
MTDiscord |
<theidealist> I should specify that the pronunciation I gave only applies to dialects with yeísmo; for those without, the third one is better |
01:28 |
MTDiscord |
<vejou> you pronounce it the same as luanti |
01:28 |
MTDiscord |
<vejou> just with more palatization on the u |
01:28 |
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01:29 |
[MatrxMT] |
<Blockhead256> vejou: how are you enjoying being connected on all 3 platforms? |
01:29 |
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01:30 |
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01:30 |
vejou |
i get pinged on element for typing anything |
01:30 |
vejou |
but i get to argue with myself |
01:30 |
MTDiscord |
<vejou> why would you argue with yourself |
01:30 |
[MatrxMT] |
<vejou> hey wait please consult with me first before doing that |
01:30 |
[MatrxMT] |
<Blockhead256> sockpuppets but they're obvously connected to the same torso lol |
01:30 |
vejou |
is it so obvious |
01:31 |
[MatrxMT] |
<vejou> that i am using |
01:31 |
MTDiscord |
<vejou> three accounts? |
01:31 |
MTDiscord |
<theidealist> lol why |
01:32 |
vejou |
the funny thing is that the irc one is visually the nicest with the lack of <Platform Name> before my username basically everywhere |
01:32 |
vejou |
i guess its mostly an irc chat we're living in |
01:32 |
vejou |
besides discord |
01:32 |
vejou |
discord even shows my picture for this irc name |
01:32 |
MTDiscord |
<wsor4035> its a me |
01:32 |
wsor4035 |
or me? |
01:32 |
vejou |
hmm |
01:32 |
[MatrxMT] |
<probably wsor> or meee? |
01:33 |
vejou |
aah! |
01:33 |
vejou |
iirc |
01:33 |
vejou |
internet internet relay chat |
01:35 |
[MatrxMT] |
<vejou> i didnt use windows on my home computer at all today! |
01:35 |
[MatrxMT] |
<vejou> personal record? |
01:36 |
bdju |
congrats |
01:36 |
[MatrxMT] |
<Blockhead256> wow, that's nice |
01:36 |
[MatrxMT] |
<Blockhead256> I ceased to even have windows on my main computer a few years back |
01:37 |
[MatrxMT] |
<vejou> oh idk if ill get rid of it |
01:37 |
[MatrxMT] |
<Blockhead256> we can all dream |
01:40 |
[MatrxMT] |
<Blockhead256> anyone played modded Hades Revisited? What mods, and how much improvement did you see? |
01:53 |
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03:01 |
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03:35 |
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03:42 |
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04:00 |
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04:13 |
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04:28 |
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06:06 |
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06:18 |
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06:34 |
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07:03 |
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07:40 |
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07:59 |
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08:02 |
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08:11 |
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08:13 |
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08:13 |
MTDiscord |
<bastrabun> Apparently core.load_area(pos1, pos2) does not load/activate entities. How can I activate entities at a position without having a player present? |
08:15 |
MTDiscord |
<bastrabun> forceload? emerge_area? |
08:28 |
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08:30 |
[MatrxMT] |
<Bracket> How do you make a modchannel writeable for the client? I only get it writable for the server. |
08:34 |
[MatrxMT] |
<Bracket> mesecons. improvement: mesecons. |
08:48 |
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08:57 |
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08:58 |
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08:59 |
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09:21 |
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09:30 |
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09:35 |
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09:48 |
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10:19 |
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11:16 |
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11:55 |
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12:11 |
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12:21 |
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12:27 |
[MatrxMT] |
<Blockhead256> Bracket: Did you use it to automate something? |
12:54 |
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13:06 |
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13:21 |
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13:28 |
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13:48 |
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13:55 |
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14:12 |
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14:15 |
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14:20 |
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14:21 |
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14:36 |
[MatrxMT] |
<Bracket> strawberrys |
14:37 |
[MatrxMT] |
<Bracket> Blockhead: I used it to make strawberry pie. |
14:37 |
[MatrxMT] |
<Bracket> Forgot the pipeworks |
14:40 |
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14:40 |
[MatrxMT] |
<Bracket> And do you know how to make a modchannel writable for the client? |
14:58 |
sfan5 |
probably nobody has used mod channels in a while |
14:58 |
sfan5 |
reading the source code is your best bet |
14:58 |
[MatrxMT] |
<Bracket> where do I find code for modchannels? |
14:59 |
[MatrxMT] |
<Bracket> The luanti source code is so big D: |
15:03 |
sfan5 |
start with src/modchannels.cpp and see where that is used |
15:05 |
MTDiscord |
<vejou> mt code could definitely use some labels |
15:07 |
[MatrxMT] |
<Bracket> whats MODCHANNEL_STATE_MAX |
15:07 |
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15:07 |
[MatrxMT] |
<Bracket> and MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED, |
15:07 |
[MatrxMT] |
<Bracket> MODCHANNEL_SIGNAL_SET_STATE |
15:20 |
[MatrxMT] |
<Bracket> Oh nice, i found out how to make it work |
15:21 |
[MatrxMT] |
<Blockhead256> P.S. deleting a message on Matrix won't do anything to IRC, which is logged to irc.minetest.net |
15:25 |
[MatrxMT] |
<Bracket> Oh. |
15:29 |
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15:31 |
[MatrxMT] |
<Bracket> ([%g ]+) would capture anything except control character, right? |
15:40 |
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16:39 |
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16:47 |
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17:10 |
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17:36 |
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18:05 |
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18:06 |
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18:07 |
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18:09 |
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18:10 |
MTDiscord |
<aeshaedi> do you see embeded discord images? |
18:10 |
MTDiscord |
<aeshaedi> https://cdn.discordapp.com/attachments/749727888659447960/1349806791302844426/imagen.png?ex=67d47109&is=67d31f89&hm=ca6313d2a539650eed6dae583a920ef45534aa63c3dc0ac564ee8697d41a186c& |
18:14 |
Warr1024 |
IRC users see a big long ugly discord URL. Some clients may load and embed the image, but many will not. The URL will become invalid after ~24 hours (Discord's platform rules) and so anyone reading the IRC logs much later will just see a useless URL they can't load. |
18:15 |
mikewilzn |
jover |
18:15 |
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18:17 |
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18:18 |
MTDiscord |
<aeshaedi> oops, im sorry for log readers, hope you will appreciate this rose that will perish in a day |
18:18 |
MTDiscord |
<warr1024> I'm not sure who CeLeΓO∩SS or s𝑓ans are, but at least I recognized rubenwardy. |
18:19 |
MTDiscord |
<aeshaedi> xD |
18:19 |
MTDiscord |
<zeminori> More likely гuьепшагdy |
18:21 |
[MatrxMT] |
<Bracket> I see the image, but also the link. |
18:21 |
MTDiscord |
<wsor4035> missed opportunity for uwubenwardy |
18:21 |
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18:23 |
rubenwardy |
uwu |
18:23 |
rubenwardy |
I'm not a furry |
18:23 |
rubenwardy |
but I have a suspicious number of furry friends |
18:33 |
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18:35 |
[MatrxMT] |
<Bracket> ruberwardy: You mean people with a lot of hair growth? |
18:35 |
[MatrxMT] |
<Bracket> rubenwardy* |
18:37 |
rubenwardy |
No, I mean people that like to dress as anthropomorphic characters |
18:39 |
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18:39 |
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18:40 |
Krock |
ruwubenwardy |
18:41 |
ireallyhateirc |
each FOSS project has its secret furry club |
18:41 |
[MatrxMT] |
<Bracket> rubenwardy: what is anthropomorphic? |
18:42 |
ireallyhateirc |
Bracket, check the dictionary. But usually means "resembling human" |
18:42 |
[MatrxMT] |
<Bracket> So, they dress as humans? |
18:43 |
[MatrxMT] |
<Bracket> Oh i see |
18:43 |
ireallyhateirc |
https://en.wikifur.com/wiki/Anthropomorphic |
18:44 |
ireallyhateirc |
I'm not deeply into furry lore tho |
18:50 |
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18:53 |
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18:58 |
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19:02 |
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19:12 |
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19:18 |
MTDiscord |
<vejou> if you are being serious bracket |
19:18 |
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19:18 |
MTDiscord |
<vejou> it means people who like to dress like zootopia characters |
19:20 |
ROllerozxa |
buying fursuits? in this economy? |
19:21 |
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19:53 |
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20:07 |
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20:45 |
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22:45 |
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22:50 |
wew |
hello, guys, can you tell me, why so many mods don't work with mineclonia game? It's so sad, but, maybe, I can do something about it? |
22:53 |
ireallyhateirc |
mods usually are made for a game, historically the "Minetest Game" was the official game all modsoups were made for |
22:54 |
ireallyhateirc |
the underlying code is different for Minetest Game and Mineclonia, hence mods won't work for both unless the mod author adds explicit support for both |
22:57 |
[MatrxMT] |
<vejou> how different is mineclonia really |
22:57 |
[MatrxMT] |
<vejou> from mtg |
22:58 |
MTDiscord |
<vejou> does it really need to break everything |
22:59 |
sfan5 |
it's a totally different game from the ground up |
23:00 |
wew |
thank you, for answer. I'm wonder, are there any modpacks or something like it? I like mineclonia a lot, but want some tech mods. And don't know where to start to get similar experience. |
23:00 |
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23:00 |
vejou |
how much is it lacking from not being directly made on MTG |
23:01 |
vejou |
just a lot of references to functions etc? |
23:05 |
cheapie |
vejou: Lots of mods make quite a few assumptions about the availability of items |
23:06 |
MTDiscord |
<vejou> mods should stop doing that i think |
23:06 |
cheapie |
They can if they want, there's xcompat and stuff, but there's also the "this is a mod for <specific game> and not made to work with others" option |
23:07 |
ireallyhateirc |
it's up to modders to support (or not) your favourite minecraft clone/mod soup |
23:07 |
cheapie |
[13:23:32] <rubenwardy> I'm not a furry ← yet |
23:07 |
ireallyhateirc |
lol |
23:09 |
cheapie |
FWIW I'm not generally too interested in trying to support anything that isn't MTG or compatible (mostly because I'm not interested in playing anything else, it seems like most of the rest are MC clones and if I wanted to play MC I wouldn't be here), but where practical I try to make it where things will at least /load/ in something else, they might just be missing crafts or whatever. |
23:09 |
MTDiscord |
<vejou> why dont they just have all of mtg as a mod |
23:09 |
MTDiscord |
<vejou> the big compat mod |
23:10 |
cheapie |
celevator falls into that category, it's really meant for Dreambuilder or MTG+basic_materials+mesecons, but it'll load in anything and just be missing recipes |
23:10 |
ireallyhateirc |
vejou, that sounds like some unholy idea |
23:10 |
MTDiscord |
<vejou> you could make one for every game |
23:10 |
ireallyhateirc |
do you code? |
23:10 |
MTDiscord |
<vejou> i do but not lua |
23:10 |
MTDiscord |
<vejou> could learn lua someday |
23:10 |
ireallyhateirc |
writing such compatibility layer would be a pita |
23:10 |
MTDiscord |
<vejou> i dont mean compat i mean just all of mtg |
23:10 |
MTDiscord |
<vejou> but not as a game |
23:11 |
MTDiscord |
<vejou> just adding everything in there with a mod |
23:11 |
ireallyhateirc |
Luanti operates on concepts such as games and mods |
23:11 |
cheapie |
I guess you could stuff default into something else as a mod if you /really/ wanted to |
23:11 |
ireallyhateirc |
your idea would turn games into mod soups |
23:11 |
MTDiscord |
<vejou> imagine you want to use a mod but its only for mtg, so you go download mtg-mod and use that also |
23:11 |
ireallyhateirc |
you'd end up having mineclonia (a perfect-ish) minecraft clone with redundant items from MTG |
23:12 |
MTDiscord |
<vejou> youre right i have this same problem but with desktop environments |
23:12 |
ireallyhateirc |
that's terrible art-wise, design-wise and code-wise |
23:12 |
MTDiscord |
<vejou> i have two of everything because i got kDE |
23:12 |
ireallyhateirc |
and you'd need to have volunteers to maintain these terrible mod soups |
23:12 |
MTDiscord |
<vejou> but it would load the mod |
23:13 |
MTDiscord |
<vejou> youre right that two games in one game would be bad |
23:13 |
cheapie |
TBH a game that generates some biomes of whateverclone nodes and some containing MTG nodes (with both registered) /would/ be an interesting concept, but probably not what you want |
23:13 |
MTDiscord |
<vejou> i have experienced this because i had a ton of biome mods |
23:13 |
MTDiscord |
<vejou> its fine as long as biomes are big |
23:13 |
vejou |
maybe each mod could have its own crafting table |
23:14 |
vejou |
you can have the mtg craft |
23:14 |
vejou |
and the normal craft and nodecore craft |
23:14 |
cheapie |
I've seen mods try *that*, it's a great way to need 50 machines to build anything |
23:14 |
MTDiscord |
<vejou> but it would sort of work perfectly |
23:14 |
vejou |
if perfectly includes having a lot of crafting tables |
23:14 |
cheapie |
I'm even guilty of it in at least one case, roads ships a dedicated machine just for making road markings |
23:15 |
MTDiscord |
<vejou> i mean even minecraft does the specialized machine thing |
23:15 |
MTDiscord |
<vejou> a lot |
23:15 |
MTDiscord |
<vejou> but every tech mod also does specialized machines so why not |
23:15 |
MTDiscord |
<vejou> or one crafting table that lets you switch categories |
23:16 |
MTDiscord |
<vejou> whenever i send a message here on discord both matrix and hexchat blow up and yell at me because my name pings me |
23:17 |
cheapie |
No idea about the various IRC-knockoff platforms, but HexChat has a list you can put nicks on to make them never highlight you |
23:18 |
MTDiscord |
<vejou> ohh |
23:18 |
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23:19 |
cheapie |
Settings→Preferences→Chatting→Alerts→Nick names not to highlight |
23:19 |
MTDiscord |
<vejou> oh wait |
23:19 |
MTDiscord |
<vejou> nick names just means im muting MTDiscord doesnt it |
23:20 |
MTDiscord |
<vejou> not myself on mtdiscord, all of it |
23:20 |
cheapie |
Not so much muting but making it so MTDiscord can't highlight you, yes |
23:20 |
[MatrxMT] |
<vejou> its even worse here on element, all of irc and discord are one bot |
23:21 |
[MatrxMT] |
<vejou> and really its just an irc link, this bot is sending <MTDiscord> in messages |
23:33 |
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