Time |
Nick |
Message |
00:04 |
cheapie |
Hmm... one of these days I should try to get more compute stuff running on the digistuff GPU |
00:04 |
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00:04 |
cheapie |
The game of life demo is fun and all, but surely there's more I can do with it :P |
00:39 |
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00:58 |
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00:58 |
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01:37 |
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02:24 |
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02:25 |
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02:34 |
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02:52 |
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02:58 |
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03:00 |
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03:04 |
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03:09 |
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03:15 |
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04:20 |
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04:29 |
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04:31 |
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04:34 |
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04:38 |
pattmax |
Is there a way to give myself admin perms when setting up a server without going into the sqlite? |
04:40 |
MTDiscord |
<wsor4035> minetest.conf name=yourusername and then in game /gratnme all |
04:40 |
cheapie |
https://github.com/luanti-org/luanti/blob/master/minetest.conf.example#L738 |
04:41 |
cheapie |
(speaking of which, that should probably be renamed one of these days...) |
04:42 |
pattmax |
thank you, I knew I was doing this the hard way lol |
04:49 |
bdju |
think it tells you that in the server console on first run with a new world |
04:51 |
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04:56 |
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05:00 |
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05:08 |
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05:15 |
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05:35 |
* mtvisitor |
plant some apple trees on the Techage server and his local mt world. |
05:37 |
* mtvisitor |
found some red raspberries and also built some short branch roads on his local minetest game world. |
06:05 |
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06:15 |
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06:33 |
MTDiscord |
<mark.wiemer> Has anyone tried to build Luanti on Windows recently? I've been stuck all day, both with cmake GUI and with cmake CLI. Was trying to fixup #15510 which was working two months ago, but now even the old commits are failing with the same error message as master branch is. Hoping to find some help tomorrow, might open a support thread as well |
06:33 |
ShadowBot |
https://github.com/luanti-org/luanti/issues/15510 -- Add vcpkg.json and related files for building on Windows by mark-wiemer |
06:37 |
cheapie |
mark.wiemer: https://docs.luanti.org/compiling/windows-msys2/ usually works for me |
06:39 |
MTDiscord |
<mark.wiemer> OK, let me check that out, thanks |
07:00 |
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07:11 |
MTDiscord |
<mark.wiemer> Worked like a charm, thanks so much! |
07:14 |
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08:12 |
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08:15 |
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08:24 |
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09:16 |
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09:21 |
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09:22 |
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09:39 |
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09:46 |
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09:49 |
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10:21 |
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11:04 |
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11:05 |
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11:30 |
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12:00 |
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12:03 |
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12:07 |
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12:56 |
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13:27 |
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13:35 |
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14:14 |
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15:49 |
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16:13 |
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17:17 |
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17:28 |
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17:55 |
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18:00 |
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18:02 |
pattmax |
For https://content.luanti.org/packages/covertiii/mcl_custom_world_skins/ does the mod itself just go in the root of the world folder? |
18:02 |
pattmax |
Or does it go in the mod folder like normal and then you just put the skins in the world folder as documented? |
18:16 |
sfan5 |
mod folder |
18:24 |
pattmax |
got it working, thanks! |
18:25 |
pattmax |
Another question: for my headless server, is there a way to check for and download mod updates? like ./luantiserver -mod-update or something? |
18:25 |
Krock |
not yet. you'd best clone the mods via git |
18:25 |
Krock |
and then update them once in a while |
18:26 |
Krock |
that's also a safer way to roll back to older versions |
18:27 |
ireallyhateirc |
yo sfan5, would you be willing to continue rewieving this? https://github.com/luanti-org/luanti/pull/15730 |
18:27 |
Krock |
!title |
18:27 |
MinetestBot |
Krock: Revival of Add minetest.generate_biomes and minetest.generate_biome_dust by kromka-chleba · Pull Request #15730 · luanti-org/luanti · GitHub |
18:27 |
ireallyhateirc |
reviewing* |
18:28 |
ireallyhateirc |
you were a reviewer for the original PR and I hopefully addressed all your comments |
18:41 |
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19:15 |
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19:16 |
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21:13 |
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22:40 |
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23:34 |
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