Time Nick Message 02:16 MTDiscord Actually you can get a players password with the lua api imi 02:16 MTDiscord So if they made a mod to get it, they could just get the password 04:04 lissobone Fun fact: craftitems have wear too, it's just invisible and can only be set with 'set_wear()'. 04:08 big-MAC lissobone n 06:04 cheapie Hopefully this will get me fewer complaints than I usually get about documentation: https://cheapiesystems.com/git/celevator/plain/docs/celevator_controller_manual.pdf 06:04 cheapie (still kind of a draft, probably has some errors in it still) 09:12 dibesfer test16 11:18 MTDiscord nope, Minetest doesn't store plaintext passwords, and for good reasons 11:19 MTDiscord the only viable way to "impersonate" a player as an admin would be to remember their password hash, reset their password, log in using the new password, log out, then reset their password hash 11:20 big-MAC or crack the hash, or backdoor the code to store plaintext passwords only 11:20 big-MAC ive considered the backdoor part 11:24 ROllerozxa jia tan energy 11:24 big-MAC you dont need to do it the way jia tan did, the code changes are probably minimal and you would do it on your own server acting as a honeypot anyways 11:26 big-MAC and with the lack of password management builtin to the default minetest client im betting lots of people use insecure and same passwords across servers anyways 11:26 big-MAC i was wishing for a builtin account manager 11:31 BuckarooBanzai big-MAC: the server doesn't see any passwords, see: https://en.wikipedia.org/wiki/Secure_Remote_Password_protocol 11:31 big-MAC oh yeah 11:31 big-MAC i forgot 11:31 big-MAC well still weak passwords 11:31 big-MAC probably easily crackable 11:40 big-MAC but realistically speaking someone could modify the code and make it so they could bypass the authentication step and login anyways no? xD 11:40 big-MAC as long as they control the server 12:12 definitelya Judging by the vocabulary they have been using (across the myriad of alt accounts created since a year ago, roughly, all over the MT space), I gather big-MAC is from the US. 12:13 definitelya Oops, wrong discussion. 12:13 big-MAC huh 12:13 big-MAC u are talking about me in a separate channel? 12:13 definitelya Ye, why? 12:14 big-MAC what are you talking about? 12:14 definitelya You? 12:14 big-MAC yeah, why? 12:14 definitelya That is all. 12:14 big-MAC you somehow know i am on an "alt account"? 12:14 MTDiscord https://tenor.com/view/wrong-way-entrance-car-gif-14278076 12:14 MTDiscord Let me just barge on in here 12:14 big-MAC what do you think my other accounts were? 12:15 big-MAC definitelya 12:16 definitelya big-MAC 12:16 big-MAC definitelya 12:16 big-MAC what are you guys planning to do to me 12:16 definitelya That' right 4chan s***thead. 12:16 big-MAC 4chan? i dont even use 5chan 12:16 big-MAC or 6chan 12:17 definitelya Sugondese nuts 12:17 big-MAC you all are planning to do something bad to me, i look forward to whatever that is 12:17 MTDiscord keep your shenanigans out of #minetest please 12:17 MTDiscord (both of you) 12:17 definitelya Alright 12:18 big-MAC you want my ip address? definitelya 12:18 MTDiscord I shmell, bananaza 12:18 big-MAC do you know it already? 12:19 MTDiscord ip address? we don't need to know where you pee 12:19 MTDiscord (i am not a moderator here btw, this is just a friendly reminder. i see no reason why you can't have this conversation in private. if either of you thinks there is a need for moderator intervention, you can notify moderators afterwards.) 12:19 big-MAC wasnt talking to you guy who doesnt want to know where i pee 12:20 big-MAC i have a fan group it seems 12:20 sfan5 !kick big-MAC 12:20 big-MAC rude. 12:20 sfan5 you were very clearly told to keep it out of here, next time is a ban 12:20 big-MAC are you part of my fan group? 12:21 MTDiscord https://tenor.com/view/doja-cat-star-wars-gif-25078126 12:21 sfan5 !ban big-MAC!*@* 12:21 MTDiscord Oh no, what have I done, probably literally nothing but post a gif 12:23 lissobone Am I next? 12:24 MTDiscord No, we must protect the insane user lissobone 12:24 lissobone I do not deserve it. 12:25 definitelya :| 12:25 MTDiscord You are the most precious user lissobone, you must be protected 13:52 MinetestBot 02[git] 04okias -> 03minetest/minetest: Basic tablet/phone/watch autodetection (#14400) 134ab3c54 https://github.com/minetest/minetest/commit/4ab3c54f5beb909dbcde657fa595c7058bb6725d (152024-04-21T13:51:58Z) 13:54 MinetestBot 02[git] 04grorp -> 03minetest/minetest: Fix some Game members not being freed after some startup errors (#14561) 13eb432d3 https://github.com/minetest/minetest/commit/eb432d3da08d943326ab1b285e0e14e51cd17106 (152024-04-21T13:52:46Z) 14:25 MTDiscord whitelisting the irc for contributors: 17:26 dibesfer test17 17:26 MTDiscord ban evasion on irc now? 🤔 17:27 dibesfer im banned in #minetest-docs 17:27 dibesfer even i wrote a biome guide there 17:29 dibesfer but yeah, anyway it seems i dont fit here 17:30 dibesfer I know it takes a time to forget, cuz i put in my soul 18:43 lissobone Urgent question. 18:44 MTDiscord <.superstarsonic> what is it? 18:44 lissobone It appears that the option 'nssm.mob_difficulty' in NSSM is unused. Like, at all, it is only mentioned in the whole codebase once and that's in the settings. So I made it useful: basically made it do what it aimed to do. 18:44 lissobone But I have one question regarding pumpbooms, if you're familiar with them. 18:45 lissobone You see, they're unlike other NSSM mobs in a way that they don't simply punch the player. They don't punch the player at all, in fact. They explode. 18:45 MTDiscord <.superstarsonic> what is NSSM? 18:45 lissobone Discord moment. 18:45 lissobone It's a mod that adds many hostile creatures and powerful weapons to Minetest. 18:46 MTDiscord <.superstarsonic> sorry, never heard of it. 18:46 lissobone Now you have. So, the question... 18:46 MTDiscord NSSM was a big thing half a decade ago 18:46 MTDiscord i remember stuffing it in my MTG mod soups 18:47 lissobone Pumpbooms approach the player and explode. Simple, right? In the mob definition they also have the 'boom_radius' parameter. It would suck if the only thing the pumpbooms would have modified is the amount of health, so I want to know your opinion: should 'boom_radius' also be multiplied by 'nssm.mob_difficulty'? 18:48 lissobone 'nssm.mob_difficulty' aims to only affect health and damage, but does explosion radius count? Or perhaps make it an option?? What do you, comrades, think? 18:52 MTDiscord 1. "comrade" is a bit of an odd term to use; 2. don't get hung up on such details, just do whatever you think makes sense, then gather some feedback on the mod as a whole and tweak in response to that 18:56 lissobone Okay, I will use my server as the petri dish, me predominantly being the only lab rat, unless my friends (like, only one) deign to join. 18:57 lissobone Actually, I haven't even tested it for realz yet. I have just been speculating and wasting your time. Thanks for letting me acknowledge my mistakes. 18:58 lissobone Okay, all emacs regexps executed, instances of 'hp_max', 'hp_min' and 'damage' modified accordingly... Testing... 19:03 lissobone Okay, it's just ultra-hardcore now. And I have only set the difficulty to '4'! Those damn Enderducks now have 160 hp and oneshot an unarmed player. 19:04 lissobone Wait, no... I had full bronze... 19:08 lissobone I have tested the small pumpboom, whose boom radius is 4 by default, and oh my gosh... Calling that crater 'big' is an underestimation. I have also detonated the actually large pumpboom, and it is still loading... 19:10 lissobone The crater is colossal. I think that this is quite cool, just not what a regular player would enable. I will make this a toggleable option. Thank you again for listening. I shal depart. 20:20 lissobone Alright, I have also modified the NSSM rope so that it's at least somewhat useful: now it can extend downwards! 20:20 lissobone So far no bugs left. Should be clear. 20:30 Mantar nice, NSSM was a pretty cool mod way back when. nice to see it being maintained