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IRC log for #minetest, 2020-10-18

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All times shown according to UTC.

Time Nick Message
02:39 Seirdy joined #minetest
02:41 andrew_znc tnts blow up unbreakable nodes...
02:41 andrew_znc /
03:19 andrew_znc hmmmm
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03:21 specing mod authors be like "yay this works in singleplayer lets ship it"
03:21 specing server owners be like "*facepalm*"
03:25 specing sfan5: btw, I've added dig/place/inventory operations to the API and now I have auto-eat and auto-compress of cobble. This actually opens up a lot of possibilities for player experience enhancements, like the autocrafters, placed stack prefetchers (from other slots)
03:26 specing limited worldedit for now (dig this box, place this wall)
03:26 specing ^ movement is still on todo
03:28 specing + inventory sort
03:47 cheapie specing: Auto-eat of cobble? :P
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06:09 kiwi_79 bum ba pe ra pa ba ra pum su sa ra sa pa ta raaa
06:10 kiwi_79 barumssssss saraaam alaaan paraaaan um bum bum bum bum bum bum bum buuuuum
06:10 kiwi_79 dum dum dum duuum everyone wants to dum
06:11 kiwi_79 dum dum ba ra pa the waalllllllll aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa doo
06:11 kiwi_79 dog
06:12 kiwi_79 Pa ra pa ra pa pa pa raaa pa ra pa pa pa raaa
06:12 kiwi_79 Can i stop please?
06:12 kiwi_79 Im a kiwi from kiwi irc
06:12 kiwi_79 good bye
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06:22 tango_ suggestions on how to build a jutting edge or something? standing on the very edge of a precipice to try and hit the sliver of side of a nearby box isn't really my box of fun
06:23 tango_ (in plain MTG, possibly)
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06:32 tango_ wth sneaking prevents you from falling, why didn't I know that
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07:39 unixbsd Is there minetest for ios and ipads, with multiplay local/server on ipad?
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14:02 Calinou unixbsd: not officially, but there are unapproved/rogue third-party clients that bring their own ads to the table for that
14:03 Calinou I wouldn't recommend t hem
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14:35 rubenwardy Apple is not friendly to user-freedom
14:36 MTDiscord <o​neplustwo> yeah
14:36 MTDiscord <o​neplustwo> pity that my computer is apple lol
14:44 rubenwardy MacOS is at least a bit more free than iOS, we're able to provide official builds for MacOS
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14:53 tango_ 33
14:53 tango_ sorry
14:53 Krock 42
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14:55 tango_ I don't have _that_ many windows ;-)
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16:18 specing cheapie for now anything that is in slot7
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16:37 SwissalpS does shift-clicking items into inventories only work if inventory list is "main" ?
16:38 Krock depends
16:38 Krock if listring[] is defined to only work with "main", then yes
16:38 Krock but it can be used for multiple inventories
16:43 specing Hmm I wonder about that, it never worked with chesttools:shared_chest
16:45 MTDiscord <W​arr1024> Anyone here have any expertise with Weblate?  I have strings that were added to the source language via translation file upload, and then later deleted with a re-upload, but it's still asking translators to translate them.
16:45 MTDiscord <W​arr1024> I know MT uses Weblate for its i18n (which is why I chose it) but it's pretty byzantine...
17:07 Krock byzantine -> bizarre
17:08 Krock perhaps weblate is outdated or there was a merge conflict or so
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17:42 SwissalpS I see it not working with many nodes that have only one inventory and am trying to figure out how to add the support for it
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17:46 Krock register two lists and put listring[]  afterwards
17:46 Krock or define the locations manually
17:47 SwissalpS thanks Krock, I'll give that a shot
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18:05 ghoti Has anyone created a godzilla-like mob in minetest? I see there are a bunch of them for minecraft, and I wonder .. has demand spilled over to minetest at all?
18:06 Krock I haven't seen any gorillas in Minetest yet
18:09 ghoti er, that would be king kong. :-)
18:09 MTDiscord <o​neplustwo> same thing innit?
18:09 Krock is godzilla a dinosaur?
18:11 MTDiscord <o​neplustwo> its a t-rex
18:12 Krock aha
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18:16 specing There are performance issues with big entities
18:16 specing at least riding animals of the petz mod sometimes causes you to be extraordinarily large for others, and that makes them lag
18:18 MTDiscord <J​ordach> ?
18:18 MTDiscord <J​ordach> entity size doesn't add more polygons
18:19 MTDiscord <J​ordach> https://tenor.com/view/umm-confused-wtf-blinking-okay-gif-7513882
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18:19 Krock entities cannot be larger than 3x3x3m AFAIK
18:20 Krock and to avoid wrong collision results on laggy servers, perhaps restrict it to 2x2x2m just to be sure
18:21 ghoti Godzilla is a movie character based on a dinosaur. A classic Japanese sci fi movie monster who shoots "atomic breath" at his enemies.
18:21 Krock correction: the *collisionbox* cannot be larger than that. The selectionbox also has some limitation, but should be quite a bit larger. Also stretching the mesh is possible, though large scales might be laggy
18:24 ghoti I see there was a "prehistoric life" mod released a while back, and something called "PaleoTest" currently in the content library. Dinosaurs would be a start. I might fork a T-Rex and make my own Godzilla....
18:26 ghoti But PaleoTest seems to take a bit of work to use...
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18:43 ghoti Should "PaleoTest" provide inventory animals in creative mode? I'm not seeing anything at all after installing the mod.
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18:58 perrier I never tried it in creative mode.
19:00 perrier I made baby dinosaurs though.
19:05 SwissalpS I failed to get liststring[] to work. There must be something that doesn't work in some special case. To test I have removed every element except two lists and liststring
19:05 SwissalpS maybe after a nap I'll see what it was
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19:40 blaise what is the prometheous support for>
19:40 blaise s/>/?
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19:42 Krock statistics
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19:43 Hawk777 SwissalpS: If you’re talking about formspecs, did you misspell it? It’s “listring” not “liststring”. (i.e. a ring of lists, not a list of strings).
19:43 Krock <li>string</li>
19:58 SwissalpS 100 thanks, I should have copy pasted. I in fact have liststring and was a little confused. thought fibre string was meant to show tab-order :D and I also have api.txt open...
20:05 SwissalpS finally working with empty 'listring[]' could not get it to work when adding location, but this is working, so I'm happy :D going to sleep a little better :)
20:06 SwissalpS !next
20:06 MinetestBot Another satisfied customer. Next!
20:13 unixbsd on raspberry minecraft is so much popular because it is by default. best move would be that minetest enter raspios to get more popular. minetest is way x1000000 better.
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20:25 Calinou I belive it's already in the Raspbian repositories, but I may be mistaken
20:25 Calinou keep in mind it needs to be configured with OpenGL ES 2.0 support
20:25 sfan5 providing official raspbian builds would probably help
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20:30 unixbsd ah yeah... with GL you wont enter raspberry or arm world.
20:30 unixbsd We still use SDL or framebuffer.
20:31 unixbsd e.g. retropie: no GL installed !!!!
20:35 MTDiscord <a​ppguru> We really have to fix this limitations
20:36 MTDiscord <a​ppguru> A R*-tree would do
20:44 specing Also, I seem to be able to crash servers just by crashing my client
20:45 specing (error in CSM brings down my client)
20:47 MTDiscord <o​neplustwo> wait csms can crash servers?
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21:31 specing apparently
21:31 specing though in reality I think server doesen't properly handle crashing clients
21:32 sfan5 and what error does it log?
21:34 specing no idea, it's not my server
21:39 sfan5 how are you sure it crashes then?
21:40 MTDiscord <o​neplustwo> did you try logging into the server with another account without using csm right after?
21:44 specing sfan5: server's IRC bridge reports me joining, server's IRC bridge reports me leaving (due to CSM crash), server IRC bridge says "Game shutting down" immidiately after
21:44 specing this exact same thing happened 4 times now
21:44 specing no oneplustwo
21:44 sfan5 okay that sounds like a reliable indicator
21:50 MTDiscord <o​neplustwo> ive heard this from other people but i thought it was fake news lol
21:52 MinetestBot [git] paramat -> minetest/minetest: Contributing doc: Minor improvements and a clarification (#10520) db9eee2 https://git.io/JT8eg (2020-10-18T21:50:31Z)
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