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IRC log for #minetest, 2020-10-13

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All times shown according to UTC.

Time Nick Message
00:01 a1fa tried that too
00:02 a1fa does that go in the game mod conf or server conf?
00:02 MTDiscord <W​arr1024> the server's conf, I'm fairly sure
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00:03 a1fa that i did
00:03 a1fa i put it in mod conf, and looks like the fire is subsiding
00:03 MTDiscord <W​arr1024> oh, right, I missed the part about MCL2.  I'm pretty sure one of those settings (disable_fire or enable_fire) works for MTG, but MCL2 might be entirely different
00:04 MTDiscord <W​arr1024> To get a definitive answer, you may have to check the docs for MCL2 itself, or possibly even go digging in the source.  Not all games necessarily have the option to disable fire.
00:09 a1fa thanks
00:09 a1fa cpu is down to normal :) fire looks like to be under control
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00:40 specing I just did a tcpdump since there's nothing going on around me and I'm receiving 100KB/s from the server
00:40 specing and the packet log is full of 512 byte UDP packats filled with seemingly random data
00:40 specing any clues as to what that could be?
00:41 specing Maybe map updates?
00:45 specing They all start with OEt
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08:36 SwissalpS https://github.com/SwissalpS/ultrasonic Upgraded sonic screwdriver that works on frequencies we cannot hear. Also can rotate backwards.
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09:21 jas_ is that so, krock?
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15:36 MinetestBot [git] JosiahWI -> minetest/minetest: Pass ContentFeatures as reference to read_content_features (#10464) 11f3deb https://git.io/JTqnR (2020-10-13T15:36:01Z)
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16:00 MTDiscord <B​uckarooBanzai> SwissalpS: technic compatible?
16:01 SwissalpS technic dependant
16:02 SwissalpS it needs all kinds of technic items to craft it and the code is basically same as sonic screwdriver, just with added and removed functions
16:02 SwissalpS minus noise, plus backward rotation
16:04 SwissalpS the backward rotation could easily be added to sonic screwdriver. Was skeptical anybody would want to remove the audio from upstream, so I made it it's own mod
16:05 SwissalpS sonic needs a sound while ultrasonic is in-audible
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16:31 MinetestBot [git] lhofhansl -> minetest/minetest: Avoid drawing invisible blocks on the client. 521a042 https://git.io/JTqRt (2020-10-13T16:30:59Z)
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19:28 MinetestBot [git] Zughy -> minetest/minetest: Add ObjectRef:get_children() (#10480) 2341a4a https://git.io/JTqSs (2020-10-13T19:27:52Z)
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19:30 MinetestBot [git] Zughy -> minetest/minetest: Fix float argument check in minetest.set_timeofday() (#10483) 7499ebe https://git.io/JTqSz (2020-10-13T19:28:53Z)
19:30 MinetestBot [git] MoNTE48 -> minetest/minetest: Android: update gradle, NDK and built tools version 2ca81d6 https://git.io/JTqSg (2020-10-13T19:28:31Z)
19:30 MinetestBot [git] MoNTE48 -> minetest/minetest: Android: add ci with saving artifacts e831ebd https://git.io/JTqS2 (2020-10-13T19:28:31Z)
19:30 MinetestBot [git] MoNTE48 -> minetest/minetest: Android: get deps as a zip archive and sqlite3 from official source 05436fb https://git.io/JTqSa (2020-10-13T19:28:31Z)
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21:52 hecks Does register_craftitem also count against the 16k node definitions limit?
21:54 rubenwardy no, only nodes
21:54 sfan5 items do not have ids
21:54 hecks cool
21:54 rubenwardy yeah, the limit comes from content_ids, which are only allocated to nodes
21:54 hecks there is no meta field that allows overriding an item's sprite, is there?
21:55 rubenwardy not currently, there was a PR for that iirc
21:55 hecks got the pr number? maybe it can be cleaned up and finished
21:56 hecks it's not that important if I have infinite itemdefs to work with, but it would be a little cleaner
21:56 rubenwardy #9354
21:56 ShadowBot https://github.com/minetest/minetest/issues/9354 -- Allow setting item texture from stack metadata by lisacvuk
22:12 hecks does item meta have mark_as_private?
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22:13 sfan5 no
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22:16 hecks :[ yup, just tried
22:16 hecks time to store an opaque ID number and shadow the meta with meta-meta
22:58 MinetestBot [git] paramat -> minetest/minetest: Document how to work with ClangFormat (#10468) fc2e120 https://git.io/JTmJA (2020-10-13T22:57:46Z)
23:01 MinetestBot [git] paramat -> minetest/minetest: Devtest hand tool: Update capabilities, add creative mode capabilitie… 2f871e3 https://git.io/JTmUt (2020-10-13T22:59:47Z)
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