Time Nick Message 02:24 Menchers lol, a forum thread I made in 2012 is linked to from the wiki page for setting up a server 02:25 Menchers that was, like, the 0.2.x 02:25 Menchers is a tad out of date 02:29 MTDiscord <10J​ordach> hello Menche 02:29 Menchers hi 02:29 Menchers another name I remember from way back :D 02:29 Jordach also in more than one place 03:33 swift110 hey all 07:04 juscool hello everyone, how are you all? 11:07 phoenix_ Hello . Im on ubuntu xenial, with latest MInetest (from ppa) . My question is howto start or create an offline world that has ONLY, a platform,for example ? Worlds are always gigantic on creation. I only want a platform that I can later increase,make as I want. Thanks 11:08 phoenix_ When I say platform,I mean like a physical plane..could be even a few blocks in size 11:09 MTDiscord <03N​oodlemire> There is sinhlenode mapgen. It only gives you one block to stand on, but you can just build off of it. 11:12 phoenix_ Aha,from map type . I see,thanks. One more question . Can I invite later on a friend or two to participate in building my world ? And how exactly can I do that ? Many thanks 11:14 phoenix_ PS> tried singlenode. Its just me and the sky,it seems. I fall continuosly into the abiss of nowhere ^^ 11:15 MTDiscord <03N​oodlemire> There's a "host server" checkbox you can toggle at any time before starting the game. 11:28 Emerald2 That's weird. You should have spawned on top of a block. 11:29 Emerald2 You can also use the worldedit mod to edit in a platform. 11:29 Emerald2 And give yourself fly and other privs. 11:29 MTDiscord <03N​oodlemire> I tried my own single node world, fell down too. 11:30 phoenix_ I dont think I know howto use mods..just discovered minetest 11:30 phoenix_ nor howto give myself fly right 11:32 Emerald2 Type /grant singleplayer fly 11:32 MTDiscord <05t​woelk> if you start a singleplayer world type /grantme all into chat 11:32 Emerald2 ^or that 11:32 MTDiscord <05t​woelk> is faster when falling 11:32 pyrollo singlenode does not mean a unique block at the center, it means map generation uses a single node (air). 11:33 Emerald2 You can install mods from the content tab in the client. 11:33 pyrollo You need fly privilege (/grantme fly) and Worldedit mod to create stuff 11:34 phoenix_ I see,thanks..will look for that mod 11:35 phoenix_ worldedit by sfan5 11:35 MTDiscord <05t​woelk> singlenode is mostly used by games and mods that use their own magen 11:36 Emerald2 Yeah or just some platforms in the sky, like Inside the Box, with other areas created as needed. 11:37 Emerald2 What kind of platform do you want, just stone? 11:37 phoenix_ yeah 11:37 twoelk if you want to start from nothing you can use the origin mod by wuzzy https://forum.minetest.net/viewtopic.php?f=11&t=11156 11:37 phoenix_ stone or concrete would be fine. 11:38 phoenix_ I saw some people creating even cities from scratch 11:38 Emerald2 With worldedit you want to set an area to be filled with nodes with //1 at one corner than //2 at the opposing. 11:38 Emerald2 \ 11:38 twoelk or spawn builder 11:38 Emerald2 Wow I need a reboot lol. Lagging. 11:38 Emerald2 Then you can say //set stone 11:38 Emerald2 iirc :) 11:38 phoenix_ ty 11:39 Emerald2 If that doesn't work, feel free to yell at me for my bad memory. :p 11:40 Emerald2 Oh and you can unmark worldedit regions with //umk 15:19 MTDiscord <04L​one_Wolf> THat just hides them btw 15:19 MTDiscord <04L​one_Wolf> //rst will completely remove the region 17:02 MTDiscord <13G​enshin> How's minetest-irc doing? 17:04 Elon_Sat0shi Hello 17:08 Elon_Sat0shi Does Minetest automate commiting translations from Weblate, at all? 17:11 sfan5 no, we do it manually before a release 17:14 Elon_Sat0shi Huh. I've been translating Nodecore to Spanish, and warr and I were wondering if there was a way to automate adding it to the code. 17:16 sfan5 how do you even do that when client-side translations don't use weblate? 17:17 Krock intllib supports weblate .po IIRC 17:17 sfan5 but to the point: I think you can configure weblate to automatically push your repo 17:17 sfan5 or maybe set up a script to do so 17:20 Elon_Sat0shi Thanks! I found something in weblate's faq that might help: https://docs.weblate.org/en/weblate-3.10/faq.html#how-to-create-an-automated-workflow 17:21 uhrenmacher ks 17:22 afd_beste1 ls 17:27 Krock pwd 17:29 MinetestBot 02[git] 04hecktest -> 03minetest/minetest: Remove "generate normal maps" feature (#10313) 13fcff9f2 https://git.io/JU4cn (152020-09-14T17:27:25Z) 17:30 MTDiscord <13G​enshin> tbh generate normal maps just makes things look awkward 17:31 MTDiscord <13G​enshin> Also if you are using high res textures for entities 17:31 Krock because it's not a trained AI which would do that "properly" 17:32 MTDiscord <13G​enshin> Yeah X) 17:33 MTDiscord <13G​enshin> Normalmap usage is always cool imo 17:34 MTDiscord <13G​enshin> Though lighting is currently a problem 17:35 MTDiscord <13G​enshin> But that's okay 17:38 MTDiscord <13G​enshin> Hopefully later in the future it get's solved, im pretty sure there are alot more important things to patch or implement 18:20 Elon_Sat0shi Has Minetest been translated to Lojban yet? 18:22 Krock cannot find it here: https://hosted.weblate.org/projects/minetest/minetest/ 18:23 Krock neither to Klingon 18:52 jonadab ... but Esperanto is 98% complete.