Minetest logo

IRC log for #minetest, 2020-08-03

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:06 proller joined #minetest
00:10 deltanedas joined #minetest
01:05 Menchers joined #minetest
01:11 amenji joined #minetest
01:31 specing What is input.width in get_craft_result() for?
01:31 specing https://minetest.org/modbook/lua_api.html#groups-of-items
01:32 lmat joined #minetest
01:36 Itz-Noah joined #minetest
02:01 lmat joined #minetest
02:11 lmat joined #minetest
02:18 lmat joined #minetest
02:30 blaise_ joined #minetest
02:30 Krock joined #minetest
02:31 dzho joined #minetest
02:37 el joined #minetest
02:38 lmat joined #minetest
02:47 lmat joined #minetest
03:00 lmat joined #minetest
03:09 tyler-2 left #minetest
03:16 specing Where are the minetest.setting_set /.setting_get settings configured for a singleplayer game?
03:16 specing I've also put these settings into settingtypes.txt in the mod root, however the default values do not work
03:26 Krock joined #minetest
03:27 cheapie_ joined #minetest
03:27 blaise joined #minetest
03:28 Fear joined #minetest
03:28 Fear joined #minetest
03:29 YuGiOhJCJ joined #minetest
03:29 dzho joined #minetest
03:33 guzzi joined #minetest
03:36 Itz-Noah joined #minetest
03:36 Itz-Noah joined #minetest
03:39 ItzNoah joined #minetest
03:39 ItzNoah joined #minetest
04:00 Hawk777 joined #minetest
04:01 lmat joined #minetest
04:11 deltanedas joined #minetest
04:45 kamdard joined #minetest
05:05 Seirdy joined #minetest
05:07 Extex joined #minetest
05:09 Talkless joined #minetest
05:09 Itz-Noah joined #minetest
05:09 Itz-Noah joined #minetest
05:24 sagax joined #minetest
05:48 Flabb joined #minetest
05:50 ItzNoah joined #minetest
05:51 deltanedas joined #minetest
06:10 Verticen joined #minetest
06:12 Itz-Noah joined #minetest
06:12 Itz-Noah joined #minetest
06:17 FeXoR joined #minetest
06:31 ItzNoah joined #minetest
06:31 ItzNoah joined #minetest
07:02 Itz-Noah joined #minetest
07:09 calcul0n joined #minetest
07:18 Itz-Noah joined #minetest
07:18 Itz-Noah joined #minetest
07:42 lmat joined #minetest
07:49 SwissalpS joined #minetest
07:52 independent56 joined #minetest
07:52 independent56 good morning
08:00 ShadowNinja joined #minetest
08:03 olliy joined #minetest
08:09 lmat joined #minetest
08:20 lisac joined #minetest
08:39 YuGiOhJCJ joined #minetest
08:48 Fixer joined #minetest
08:55 duckie joined #minetest
09:25 aheinecke joined #minetest
09:55 fruitsnack joined #minetest
10:13 TC01_ joined #minetest
10:17 amenji joined #minetest
10:32 proller joined #minetest
10:33 sagax joined #minetest
10:39 Jhalman joined #minetest
10:47 awell joined #minetest
10:57 specing > As of 5.0.0, while option value is not set by player manually, settings interface will show default value from settingtypes.txt but minetest.settings:get will return nil
10:57 specing 1) Why nil?
10:57 specing 2) I have a settingtypes.txt but I don't see any interface in 5.2.0
11:04 rubenwardy Settingtypes is only for the main menu
11:04 rubenwardy It's not used anywhere else
11:08 FeXoR joined #minetest
11:11 tyler-2 joined #minetest
11:34 tyler-2 left #minetest
11:36 CraneZhou joined #minetest
12:09 Pie-jacker875 joined #minetest
12:27 lmat joined #minetest
12:33 tyler-2 joined #minetest
13:07 kamdard joined #minetest
13:17 majochup joined #minetest
13:23 TC01 joined #minetest
13:55 gera_ joined #minetest
14:42 Pie-jacker875 joined #minetest
14:44 absurb joined #minetest
14:46 Jhalman joined #minetest
14:54 Pie-jacker875 joined #minetest
14:54 kilbith joined #minetest
14:54 kilbith left #minetest
15:12 Pie-jacker875 joined #minetest
15:33 Pie-jacker875 joined #minetest
15:48 SwissalpS joined #minetest
15:51 Extex joined #minetest
15:58 Pie-jacker875 joined #minetest
16:12 Pie-jacker875 joined #minetest
16:15 Hawk777 joined #minetest
16:19 Pie-jacker875 joined #minetest
16:28 swift110 joined #minetest
16:31 lmat I have a bunch of dirt, but no grass is growing on it.
16:31 lmat It's in the sun.
16:31 lmat Is there anything else I need to do?
16:33 AndDT joined #minetest
16:35 Taoki joined #minetest
16:46 Peppy lmat : grass nearby is required for it to spread
16:46 lmat Peppy: Crap!
16:46 lmat Peppy: I'm trying to terraform a dessert...
16:47 deltanedas joined #minetest
16:47 lmat one HUGE bridge coming right up
16:48 lmat Peppy: I don't think I'm allowed to add that to the wiki, can you?
16:48 Peppy i can't
16:48 Pie-jacker875 joined #minetest
16:49 Peppy some servers/mods do provide recipes for "dirt_with_grass", but i'm affraid default Minetest Game doesn't
16:50 lmat Peppy: I have something that creates a fake dirt with grass...
16:50 lmat I guess I should try that first.
16:50 specing lmat: in my tests the grass only spread horizontally, so good luck with any vertical movement
16:51 lmat specing: And fake grass? (dirt with leaves on top)?
16:52 lmat specing: Oh, that's VERY helpful if I'm going to build a bridge all the way from the grassy land!!
16:52 specing fake grass? That exists? just placing leaves on top will probably not work
16:53 specing lmat: why not install ethereal mod or something that provides ffertiliser (bonemeal?) / jungle grass
16:53 specing lmat: are you on some server?
16:53 specing lmat: are you on some server that has few mods*?
16:54 lmat https://imgur.com/1KFw948.png
16:54 lmat specing: I'm on my server.
16:54 lmat VanessaE: Does fake grass spread to nearby dirt? (see image above.)
16:54 jonadab Don't install ethereal just to get bonemeal.  If you want bonemeal, install bonemeal.l
16:55 specing lmat: singleplayer is boring:)
16:55 jonadab Install Ethereal if you want bananas that grow individually up in the branches of trees like apples.
17:01 lmat specing: I agree, but why do you mention it?
17:02 * lmat looking up bonemeal
17:02 lmat The wiki doesn't know about it :-( https://wiki.minetest.net/index.php?search=bone+meal&button=&title=Special%3ASearch  Oh well, I'm sure google knows.
17:04 galex-713 joined #minetest
17:06 lmat jonadab: bonemeal looks too ... effective. Does it make the game less fun because you can create all kinds of stuff so easily? (saplings?)
17:06 specing lmat: the best source of information are other players. That is why I (implicitly) suggestedto play multiplayer
17:07 Jhalman joined #minetest
17:10 jonadab lmat: If you want really _effective_ fertilizer, you install Technic, and you make cottonseed oil fertilizer.
17:10 jonadab But this is not advised unless you intend to automate a bunch of stuff.
17:10 Lone_Wolf joined #minetest
17:17 jonadab (And by automate, I mean you go afk and the luacontroller sends a signal to the deployer, causing it to plant a sapling, then sends a signal to the nodebreaker that makes it fertilize the sappling, then sends a signal to the other nodebreaker with the Mk II chainsaw, causing it to cut down the entire tree in one fell swoop, and then it starts over.  The vacuum pneumatic tubes pick up all the logs and
17:17 jonadab leaves and saplings, and a sorting tube sends the saplings into the row of chests that is used to refill the deployer, and the leaves go into other processing that makes plastic or something, and the logs go into the row of chests that feeds the furnaces; the charcoal from the furnaces goes into the chests that feed the grinders, and the coal dust goes into the chests that feed the compressors, and the
17:17 jonadab graphite goes into the chests that feed the furnaces, and the diamond seeds go into the chests that feed the next compressors, and the diamonds go into autocrafters, and their output goes into a row of chests, and you come back the next day and have several stacks of diamond blocks.  This is what Technic/Mesecons/Pipeworks is for, and this is the only reason you would ever need 100% effective
17:17 jonadab fertilizer, IMO.
17:17 specing or you can install TechPack and have the tubelib harvester do all that with no code required
17:18 jonadab Ah?  Interesting.
17:19 specing yes, you can try the BlockySurvival server, it has some unconventional mods (techpack, terumet)
17:22 jonadab Ultimately, I kind of want to put together my own pack of mods.  I have some rather specific ideas about what I want.  Notably, I want to fork Ethereal, get rid of all the non-biome-related stuff, get rid of the three completely ridiculous biomes, make it depend on moretrees, and introduce some new biomes that use the moretrees trees...
17:22 jonadab And make bamboo way less common.
17:23 jonadab I also want to use lowercrossroads.
17:23 jonadab And maybe modify it to place teleporters every few junctions that skip to the next junctions with the next teleporters, for true distance travel.
17:23 FeXoR joined #minetest
17:36 Verticen joined #minetest
17:45 lmat specing: My server is multiplayer!
17:46 lmat jonadab: dude
17:49 Krock which server is singleplayer?
17:49 lmat Krock: I don't know. I am not sure why he talked about it like that.
17:49 specing jonadab: have you talked to the ethereal developers?
17:55 Fuchs joined #minetest
18:12 jonadab specing:  Not personally, no.
18:12 jonadab The thing is, I want to like Ethereal, because its core idea is great.
18:13 jonadab But the more I learn about it (mostly from playing on servers that have it), the more I don't like it, because of the details.
18:13 jonadab The choices it makes.
18:16 ItzNoah joined #minetest
18:16 Itz-Noah joined #minetest
18:16 Itz-Noah joined #minetest
18:20 majochup joined #minetest
18:24 Pie-jacker875 joined #minetest
18:30 Lone_Wolf joined #minetest
18:42 Itz-Noah joined #minetest
18:42 Itz-Noah joined #minetest
18:47 Itz-Noah joined #minetest
18:47 Itz-Noah joined #minetest
18:56 Seirdy0 joined #minetest
18:59 Seirdy joined #minetest
19:08 Seirdy joined #minetest
19:11 fruitsnack when creating a custom page in sfinv, with sfin.make_formspec(), is it possible to also specify position of the formspec? When setting a custom size with "size[]", it'll automatically recenter
19:11 fruitsnack so the tabbar also jumps down or up if the height of the formspec is different
19:11 fruitsnack I want it to stay in the same place, but making the bottom of the formspec shorter
19:17 rubenwardy yes, you can prepend size with a position/anchor
19:17 rubenwardy like   "position[0,0]size[3,5]"
19:29 Enost joined #minetest
19:30 Pie-jacker875 joined #minetest
19:43 proller joined #minetest
19:55 b3 joined #minetest
19:57 Pie-jacker875 joined #minetest
20:07 majochup joined #minetest
20:18 Pie-jacker875 joined #minetest
20:21 Jhalman joined #minetest
20:25 Pie-jacker875 joined #minetest
20:37 Pie-jacker875 joined #minetest
20:42 Pie-jacker875 joined #minetest
20:52 Pie-jacker875 joined #minetest
21:02 proller joined #minetest
21:08 lmat joined #minetest
21:10 swift110 joined #minetest
21:11 swift110 joined #minetest
21:18 tyler-2 left #minetest
21:19 Pie-jacker875 joined #minetest
21:32 Pie-jacker875 joined #minetest
21:39 MinetestBot [git] SeekingMeaning -> minetest/minetest: Fix build for Visual Studio (explicitly cast pointers) (#10256) d22fd6f https://git.io/JJrhY (2020-08-03T21:38:45Z)
21:48 Pie-jacker875 joined #minetest
21:51 sec^nd joined #minetest
22:09 tyler-2 joined #minetest
22:25 olliy joined #minetest
22:27 olliy joined #minetest
22:37 Verticen joined #minetest
22:39 Lone_Wolf joined #minetest
22:47 Menchers joined #minetest
22:51 Pie-jacker875 joined #minetest
22:57 DrFrankenstone joined #minetest
23:01 Pie-jacker875 joined #minetest
23:04 Lone_Wolf joined #minetest
23:04 ghoti joined #minetest
23:08 Taoki joined #minetest
23:10 DrFrankenstone joined #minetest
23:11 FennecCode joined #minetest
23:11 search_social joined #minetest
23:19 b3 joined #minetest
23:35 fluxflux joined #minetest
23:41 b3 hello everyone
23:41 b3 I just start running a minetest server. Any advice ?
23:41 Pie-jacker875 joined #minetest
23:41 b3 Is there any tool to simplify it?
23:42 b3 Is there a too to install mod cleanly (resolving all dependencies at once for instance)?
23:42 b3 Is there a non graphical client (to manage stuff in it)?
23:48 SwissalpS there are many ways to keep organized
23:48 SwissalpS git repositories with submodules can work fine for testing and deployment stages

| Channels | #minetest index | Today | | Google Search | Plaintext