Time Nick Message 00:18 DrFrankenstone hah, nice! (re cisoun's screenshot) 00:31 appguru indeed 02:21 dennisjenkins woohoo... 02:21 dennisjenkins minetest: /var/tmp/portage/games-action/minetest-5.3.0/work/minetest-5.3.0/src/script/lua_api/l_nodemeta.cpp:103: static int NodeMetaRef::l_mark_as_private(lua_State*): Assertion `meta' failed. 02:22 dennisjenkins well, that sucks. 04:14 rubenwardy dennisjenkins: storing a reference to the meta? 04:15 rubenwardy Between callbacks m 04:15 rubenwardy Haven't check that assertion code, just a guess 04:17 dennisjenkins No. I'm developing a mod that is doing so really hacky shit to find good places to spawn buildings of various sizes. it attempted to access a node at a position for a map chunk that was not generated yet. I think. 04:17 dennisjenkins I reverted that code and tried something different, so I lost my repro. 04:17 dennisjenkins sorry. :) 04:18 dennisjenkins I don't store meta refs though. Have to reload them on entry to every method. its not safe to store them, iiuc. 04:18 dennisjenkins I read your book. Many times. its open in a tab on my browser right now :) 06:50 fruitsnack Hello, I was wondering, what's minetest . com? Stumbled upon it accidentally, but the site looks super-shady, google integration and ads everywhere, custom minetest builds, etc, and claims that it's the site of c55 06:59 Emerald2 minetest.net is the official site 07:00 Emerald2 The .com sounds like another fake. 07:30 Quiark fruitsnack: it is what you described 08:00 theolodger hi 08:00 theolodger lol 08:43 Emerald2 Hey theolodger. Need help with something? 08:43 theolodger hi 08:44 theolodger just waiting for minetest to stop freezing 08:44 theolodger on 92% media lol 08:51 Emerald2 Joining a server with lots of media to download? 08:53 Emerald2 You can try clearing the cache if it keeps happening. 09:01 Emerald2 I'm going to go read in bed. Meh to winter. Happy minetesting. :) 12:03 rubenwardy !tell fruitsnack .com is a long dead fan site. Minetest used to be called minetest-c55 12:03 MinetestBot rubenwardy: I'll pass that on when fruitsnack is around 17:13 MinetestBot 02[git] 04appgurueu -> 03minetest/minetest: Revert "Auto delete MetaData when = 0 (#8770)" (#10183) 1382731d0 https://git.io/JJGx1 (152020-07-16T17:11:24Z) 18:37 SoylentCow dennisjenkins: if you load an area into voxel array, it will be available; you don't have to actually use the array after that, you can just use slow commands like add_node 18:38 Krock as long you don't write down the voxel data afterwards 18:56 SoylentCow yeah lol if you write it back you will overwrite your slow changes 19:22 specing Is there a list of servers by mod? 19:34 Krock specing: /mods 19:34 specing Krock: hmm? 19:34 Krock https://wiki.minetest.net/Mods#Listing_server_mods 19:35 specing Krock: I want a list of all servers that run mods x,y an z, not a list of mods on a particular server 19:36 Krock needs a custom filter script to read in and process the json file 19:37 Krock interestingly it's possible to plot the servers to a 3D or 2D grid to find similar servers. https://krock-works.uk.to/u/minetest_server_mods.gif 19:42 specing Krock: how does one retrive the json? I can't find it anywhere 19:42 Krock specing: servers.minetest.net/list <-- also mentioned in minetest.conf.example 19:46 specing Interesting, the blocky survival one is the only one with terumet 19:51 specing Ah no 19:51 specing Aurelium has it, but I guess blocky one does not advertise its mods? 19:54 specing Some servers are not even in the list 19:54 specing wth 19:54 specing and I see them with the ingame server list 20:41 SoylentCow the mysterious mysteries of the server list.... 20:42 SoylentCow i suppose, if one puts mods code into game folder, they would become invisible to this query 20:42 SoylentCow so there are definitely ways to prevent the reporting of mods 21:26 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest_game: Add lava environment sound (#2683) 13e193f9f https://git.io/JJZJP (152020-07-16T21:26:13Z) 21:53 Extex Does anybody know if there is any block that technic Corium can't break 22:59 SoylentCow reading the node definition, i am not quite sure how it breaks nodes 22:59 SoylentCow via radiation? 23:01 SoylentCow i am very interested in this issue, because i have a feeling that strongly radiating nodes can remove nodes in protected areas (can they?)