Time Nick Message 00:27 skyliner_369 I'm looking for a good modpack for more structure generation. EG more dungeons, towers, villages, random houses, so on 00:30 skyliner_369 not modpack... just mod. a mod or a few mods to add varied generated buildings. 00:42 SoylentCow that would be sweet 01:33 skyliner_369 I'm surprised there isn't already one 01:47 DrFrankenstone if you google "minetest villages" you'll get a few, but I'm not aware of any good dungeon ones 01:54 DrFrankenstone is there an algorithm for boring a tunnel/cave through rock in an arbitrary direction? I'm currently drawing 3 orthagonal circles of air, and stepping one node at a time along a path before drawing the circles again, but it doesn't leave a nice shape if the path direction is near 45 degrees, and it's rather inefficient. 02:36 DrFrankenstone hmm, I think it'll boil down to finding an efficient way to generate a perfect 1-node thick sphere-shell, and optionally reducing that to a hemisphere pointed along the cave normal 02:46 Quiark well it's like drawing a thick line in an image editor, right? 02:49 DrFrankenstone yeah, but in 3D. With lua I have 2 optimization problems: reduce the number of set_node calls that need to be made, and prevent the lua code from ballooning out into millions of lines. 03:59 Quiark how about voxelbuffer or wth is it called 04:04 SoylentCow how arbitrary is direction? like any angle in polar coords? or the 24 easy grid directions? 06:03 SoylentCow 26 06:28 DrFrankenstone yeah, it is using a voxelbuffer so I guess the set_node [equivalent] calls aren't too bad. The direction is arbitray - could be up or down etc. 12:49 specing Hello. Is there a callback that is called once a new item is added to your inventory? 13:07 guzzi contentdb site is filtering games backwards 13:09 guzzi ascending instead of descending 13:11 guzzi i am clicking 'games' nav menu 13:11 guzzi it doesn't sort descending 13:13 guzzi probably helpfull to include which way you want to sort the games. 13:13 guzzi on the games page. 13:13 guzzi if this is going to be the default now 13:15 rubenwardy I changed the default sort order from desc to asc yesterday, but forgot to change it everywhere 13:32 rubenwardy I'll change it back, it doesn't make sense 13:44 H4mlet oh, a palindrome nick 14:47 katp32 hi, the server list always loads super inconsistently for me, surely someone else has noticed this right? 14:50 sfan5 inconsistently? 14:51 katp32 yeah, sometimes it loads and other times it just hangs forever 14:51 katp32 more often than not it just hangs 14:52 katp32 I've ignored it for a while just assuming it was a version-specific bug but it's followed me all the way from the 4.* series up to the latest 14:52 rubenwardy I've not seen it 14:53 katp32 I get a timeout error in console, although the URL loads fine in a browser 14:54 katp32 ...guess increasing the timeout would be the sensible thing to do, I'm not very smart am I :P 14:55 katp32 yeah, it works now; guess the issue was just my internet being slow enough that it doesn't load most of the time. increasing the default timeout to more than 5 seconds would probably be good though, wouldn't it? 14:56 rubenwardy can you play online with that? 14:57 katp32 yup 15:16 rubenwardy guzzi: fixed 17:05 hisforever Hi I'm having trouble with lpanes, here is a pastbin https://pastebin.com/tryMWp0m 17:08 Krock remove dreambuilder modpack 17:08 Krock or remove duplicated mods manually 17:08 hisforever ok Krock thanks 17:09 Krock !next 17:09 MinetestBot Another satisfied customer. Next! 18:01 Rafi59 Hello, I have found an issue with Minetest 5.3.0, the F9 minimap crash the client when server version is inferior to 5.1.0 any ideas ? 18:03 Krock Hi 18:03 Krock does it also crash with other hotkeys, or with the minimap in general? 18:04 Krock example server? I could run a debug build there to trace down the bug 18:06 Krock ^ Rafi59 18:11 Rafi59 Not tested with other hotkeys but it's affecting the android version, the minimap opens for a sec and the client crashes just after it 18:11 Krock then please install logcat and figure out how to get logs from Minetest 18:12 * Krock summons rubenwardy 18:18 * Krock murders a goat to see whether that helps 18:19 scr267 Not sure if the goat helped 18:19 scr267 Try sacrificing something else 18:19 scr267 ;-) 18:20 * Krock sacrifices scr267 18:20 scr267 Oh damn - I didn't expect that... 18:20 Krock >:D 18:20 * scr267 becomes a ghost 18:21 scr267 Example server is : aurelium 18:21 scr267 Do you need the IP and Port? 18:21 Rafi59 I'm currently trying with the my computer 18:21 Krock testing with latest master, PC 18:23 Krock works just fine, no crash 18:24 rubenwardy I can't reproduce the crash on Android 18:28 Krock thanks. problem solved 18:29 Krock ...if it were that easy. could also be Android-Version dependent 18:30 dennisjenkins Sacraficing goats won't help minetest, but it is a known cure for improperly terminated SCSI cables: https://www.staff.uni-mainz.de/neuffer/scsi/fun.html 18:31 Krock cut them 18:32 Krock NO 18:32 Krock this poorly derminated goat 18:33 Krock dennisjenkins: are they talking about SCSI for harddrives? SCSI is a connector type, so I'm not quite sure 18:34 dennisjenkins SCSI is a cable spec, command language, protocol. It connects (or used to back in the day) way more than just drives. 18:35 dennisjenkins The old ATAPI (ide) spec was replaced by PATA. SCSI with SAS. Then they took the SAS command set (originally form SCSI) and used that to make SATA (iirc) 18:35 dennisjenkins so it all converged ~30 years later. 18:35 Krock alternative timelines combined 18:35 dennisjenkins but SCSI was a beast. It was far faster than old ATAPI, but required special impedance matching terminators at both ends of the "chain". 18:36 dennisjenkins you could attach multiple devices, even multiple "adapter cards" to the same chain, so long as each had its own scsi-id. 18:36 dennisjenkins Some old database fail-over systems did this. Two computers, 14 drives, all one chain. 18:36 Krock long chains = fragile 18:36 dennisjenkins $DIETY help you if both computers thought that they were the active/master. 18:38 Andrey01 hello 18:38 Krock hi 18:38 Andrey01 could anybody help me with a mod please? 18:38 Krock yes, somebody can. 18:39 Andrey01 ok, I have a problem with movement of vehicle 18:40 Andrey01 if player sits inside that and presses forward, that vehicle will move with constant velocity and only after a while abruptly stop 18:40 scr267 Thanks for checking it out Krock 18:40 Krock scr267: well.. I reached nothing 18:40 scr267 Yeah but you took the time to check... its appreciated. 18:40 Krock :) 18:41 scr267 I'll sacrifice a lamb in thanks 18:41 Andrey01 otherwise if press backward, at first it will move very slowly and only if you release the key, it will accelerate and abruptly stop again 18:42 Andrey01 see mod source on github: https://github.com/Andrey2470T/adv_vehicles2 18:42 Krock properly indenting the code would be a first attempt 18:43 Andrey01 oops, now I will fix 18:45 Krock also avoid force calculations for now. just set the acceleration directly 18:46 Krock so that you can be sure the basics work to proceed with advanced physics calclations 18:51 Andrey01 I`ve made a commit with more proper identing, is it ok? 18:53 Andrey01 hmm, what acceleration would I need to set? 18:58 Krock for up/down controls, use self.object:set_acceleration({x=self.move_dir, y=0, z=0}) and skip the code after get_velocity in on_step 18:58 Krock L172: self.object:set_acceleration(acc}) <-- this does not work. you'll get an error message frm mLua 21:32 hisforever I'm crashing and I'd like to know why? https://pastebin.com/3f9YrkvV 22:17 bdju how do I grant players on a server the ability to use the minimap? can't find the info on the minetest.conf wiki page 22:18 hisforever https://pastebin.com/3f9YrkvV 22:18 sfan5 in minetest_game the "map" item does that 22:18 sfan5 alternatively granting them creative mode will also enable the minimap 22:19 bdju oh... I definitely don't want creative mode 22:20 bdju argh another item that needs iron. the early-game sure is rough 22:20 hisforever sfan5: I'm crashing ? here is a past bin https://pastebin.com/3f9YrkvV 22:21 sfan5 no idea 22:21 hisforever ok thanks for the comback God bless 22:51 SoylentCow ciosun was super-kind and updated the post with license: https://forum.minetest.net/viewtopic.php?p=74513#p74513 22:52 SoylentCow cisoun^