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IRC log for #minetest, 2020-06-11

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All times shown according to UTC.

Time Nick Message
00:22 oil_boi sfan5, oh god https://github.com/oilboi/Crafter/blob/master/mods/hunger/init.lua#L95
00:22 oil_boi stage 1 of complete rewrite
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00:55 skyliner_369 I'm wondering if there are instructions to build minetest for Android
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02:26 iamweasel idle: yah hopefully 2nite
02:26 iamweasel mt
02:33 DrFrankenstone rendeko: I always thought a metaworld style player editor would be great in Minetest https://www.youtube.com/watch?v=WnC8dFPO4WY&t=18s
02:33 DrFrankenstone (though I also don't know how MT servers handle player models)
02:39 DrFrankenstone i.e. no need to limit characters to "Steves"
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04:05 DrFrankenstone For colored particles in my particlespawner I'm using texture = "^[colorize:#A00:255", is there a better way? It's not clear to me what  cost is associated with texture modifiers - especially if they don't have a texture
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05:15 skyliner_369 doing some of the earliest stages of asset creation for a mod I'm gonna be making. https://usercontent.irccloud-cdn.com/file/5SL9twaJ/image.png
05:17 skyliner_369 and if you can't guess, the mod's a bit, I'd say, inspired by tinker's construct.
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07:31 pere Hi.  Is there a way to use TCP to connect to a minetest server?  UDP do not have the feature set I need.
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07:39 BuckarooBanzai pere: not currently, no (any maybe not even in the future) there is a way to tunnel it though, why do you think you need to have TCP?
07:40 pere To make it available using pagekite, which only support tcp. :)  Also, would love to connect via Tor, which also only support TCP, but that is more of a nice trick.
07:41 BuckarooBanzai interesting ;) i've done some tests with encapsulating it in an openvpn tunnel, you *could* in theory run that over tcp: minetest -> openvpn(tcp) -> tor -> ? (the latency will be brutal, just fyi ;)
07:42 pere this assume '?' is some openvpn server on the other end, right?  Not going to fly. :)
07:42 BuckarooBanzai ah, right, yeah, or openvpn in a tor hidden service :)
07:43 pere I got mintest server -> pagekite -> server outside my control -> minetest client.
07:43 BuckarooBanzai whats your use-case anyway?
07:44 pere making my freedombox minetest server available to my kids outside the house.
07:44 pere but if minetest can not use tcp, minecraft it is, I guess. :)
07:44 BuckarooBanzai simple port-forwarding + ddns service doesn't work for you?
07:45 pere UDP is not an option, no.
07:45 * BuckarooBanzai shrugs
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08:02 DrFrankenstone pere, why not use a tunnel that allows udp port-forwarding, rather than pagekite (if pagekite does not)?
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08:36 DrFrankenstone arggh, goddammit! I started work on exposing a basalt region in the nether and Minecraft has already done it, including a bunch of the ideas I had, now it'll just look derivative.
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09:06 Quiark pere: you need to put some TCP based tunnel on both sides...
09:06 Quiark what is pagekite
09:14 BuckarooBanzai Quiark: a cloud port-forwarding service from what i've seen on the website: https://pagekite.net/
09:14 BuckarooBanzai !title
09:14 MinetestBot BuckarooBanzai: Pagekite -   The fast, reliable localhost tunneling solution
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11:43 Miniontoby vote your gang
11:43 Miniontoby https://forum.minetest.net/viewtopic.php?f=56&t=24897
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14:11 oil_boi KIB Kill all bugs
14:11 oil_boi sfan5, texmex went above and beyond with this minimalistic site landing https://crafter.minetest.land/
14:20 sfan5 it looks good tho
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15:58 oil_boi Is there a way to offset plantlike drawtype randomly?
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16:09 oil_boi Is there get_objects_in_area yet?
16:09 oil_boi What is the meaning of life?
16:13 rubenwardy the persuit of happiness
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16:14 ANAND ^
16:15 Lone_Wolf We are all in a game
16:16 ANAND A game that's thankfully not as voxelly as Minetest :)
16:16 Lone_Wolf I do have to complement God on his outstanding graphics. Doesn't dent my FPS at all
16:17 ANAND :D
16:17 yrungr ANAND: irl has reeaally small voxels.
16:21 oil_boi :D
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16:50 oil_boi If you had a class with data = {"something"=function(),"the_thing"=table} would it be faster to do data.players[playername] or data[playername]?
16:52 oil_boi Oh wait maybe I should just ask in #lua
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17:03 Kimapr coming soon...
17:03 Kimapr ```
17:03 Kimapr -------------------------------# MAPMEM #-------------------------------
17:03 Kimapr -- the minetest library to treat the map like RAM ----------------------
17:03 Kimapr ------------------------------------------------------------------------
17:03 Kimapr ```
17:03 Kimapr (full text in https://paste.debian.net/1151621/)
17:03 Kimapr oops
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17:10 oil_boi Doesn't it already do that?
17:14 oil_boi Kimapr, or are you talking about creating a list with voxelmanip indexing and then working from it using that?
17:14 Kimapr nope
17:15 Kimapr this is a library that allocates areas in worlds for various usages. Say you want to allocate an area to build a SkyWars arena, or a lobby
17:16 Kimapr you call mapmem.alloc(...) and teleport your admin in the resulting area
17:16 Krock call it "forceloadlib"
17:16 Kimapr no
17:16 Kimapr it's not that
17:16 Krock oh?
17:16 Kimapr it doesn't forceload anything
17:16 Kimapr just allocates them virtually
17:16 oil_boi I was thinking of doing something like that but I can't find a way to get if a chunk loads to add it to the memory pool
17:17 Kimapr it manages minetest map like a 2D RAM
17:17 oil_boi Oh so it creates MC chunks
17:17 Kimapr No
17:18 Kimapr it reserves arbitrary sized hozirontal rectangles of map
17:18 Kimapr (but they are mapchunk aligned, to make mapgen hooks simpler)
17:19 Kimapr it will also hook into mapgen to generate `ignore` borders around MapmemBlocks (a term that means areas that are reserved with mapmem)
17:20 Kimapr handy for minigames
17:21 Kimapr what do you think of that?
17:22 Kimapr (it also supports Y limits on MapmemBlocks, for convenience)
17:23 Kimapr it doesn't even use voxelmanips, except when you want to copy the areas
17:25 Kimapr when you alloc() a MapmemBlock it deletes all its area + a 1 chunk border on all sides
17:28 Kimapr Another cool thing about mapmem: No dependencies on MTG! (or any game/mod at all)
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17:29 Fabio23 Howdy
17:29 oil_boi Hey Fabio23
17:29 Kimapr hi
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17:31 FabioPE Hi
17:32 Kimapr why two accounts simultaniously?
17:32 oil_boi He's cloning :O
17:32 FabioPE I'm asking myself if i could use ngrok to expose a local minetest server to play with friends
17:32 oil_boi That's Fabio Pocket Edition, the lighter weight Fabio for mobile devices
17:32 Kimapr lol
17:33 Kimapr i don't know how ngrok works
17:33 Kimapr FabioPE: ngrok is HTTP only
17:33 oil_boi Define: ngrok
17:33 FabioPE Sorry for the double join, i'm using duckduckgo mobile browser to access the IRC, and the tab closed
17:34 FabioPE hmm
17:34 Kimapr you can try port forwarding if you can
17:34 oil_boi Or you can use hamachi if it's just with friends
17:34 oil_boi DO NOT use that for a server
17:34 Kimapr n o
17:35 FabioPE that's the reason why i'm asking about ngrok if
17:35 Kimapr minetest uses UDP
17:35 Kimapr HTTP is a web protocol on TCP
17:35 FabioPE i can't fordward ports on my router
17:35 Kimapr why?
17:36 Kimapr no admin password?
17:36 FabioPE no, there's no option to forward the ports
17:36 Kimapr your router is stupid trash
17:36 Krock turn expert mode on
17:36 oil_boi Comcast?
17:36 FabioPE yep
17:37 FabioPE what?
17:37 FabioPE what's Comcast?
17:38 Kimapr what is your router?
17:38 oil_boi What _is_ a router?
17:38 FabioPE Ubee
17:38 Verticen_ What's comcast? It's like the worst telicoms provider in history
17:38 Krock US networking, according to Wikipedia
17:39 FabioPE Kimapr, my router trademark's Ubee
17:39 Kimapr oil_boi: router is the thing that routes your packets from you to some other computer and vice-versa
17:40 Kimapr FabioPE: model?
17:40 oil_boi Comcast locks out PF and enables a secondary network that's an open network so anyone can join
17:40 Krock so.. LAN party!
17:41 oil_boi Sort of, it's a literal second network detached from your primary one
17:41 Kimapr oil_boi: that's nasty
17:41 Kimapr FabioPE: i found this https://portforward.com/ubee/
17:41 oil_boi Free wifi all across New Hampshire :D
17:41 Krock one that you could flood with packets to slow down the router - and with that, the secured network
17:41 Kimapr first item in ddg search
17:42 FabioPE I checked the page some time ago, but it's not compatible with the mine
17:42 Kimapr what is your model?
17:44 FabioPE Kimapr, the model is DVW324
17:45 Kimapr try instructions for DVW 32* routers
17:46 Kimapr i noticed they have same instructions for them
17:46 FabioPE Thanks
17:46 Kimapr oh
17:47 Kimapr they have a different instruction for DVW3201B
17:49 Kimapr and DVW 3202B
17:49 FabioPE There's no Advanced tab
17:49 Kimapr 3102B*
17:49 Kimapr use Gateway tab then
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17:51 FabioPE There's only Status, Firewall, VPN and Wireless tabs
17:51 Kimapr try Firewall
17:53 FabioPE Firewall have only Basic, Local Log an Remote log sub tabs
17:53 Kimapr try all until you find port forwarding or something that sounds similar
17:53 Kimapr oof
17:53 FabioPE Ok, thanks
17:54 FabioPE I will leave
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19:08 oil_boi You can use find_nodes_in_area as simple collision detection :O
19:14 MinetestBot [git] sfan5 -> minetest/minetest: Use multiple light positions for CAO lighting 3f0cbbc https://git.io/Jf9Kz (2020-06-11T19:13:26Z)
19:14 MinetestBot [git] sfan5 -> minetest/minetest: content_cao: Do not expire visuals for texture updates f897941 https://git.io/Jf9Kg (2020-06-11T19:12:36Z)
19:15 Kimapr oil_boi: too simple. it won't work with non-cube nodes
19:16 Kimapr and it only checks for one node (correct me if i'm wrong)
19:17 NetherEran it does support a list of node names and groups
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19:37 Kimapr feeding it a list of all walkable nodes will make it check for every walkable node registered
19:37 Kimapr that would make find_nodes_in_area too complex and slow as collision detection
19:38 Kimapr and worse than actual simple collision detection
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20:57 iamweasel yeah, but does it run teh elden ring?
20:57 iamweasel mt
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21:51 finnwww any minetest ppl here
21:51 Verticen no what's mine-tast?
21:53 finnwww minetest is like the off brand minecraft
21:53 finnwww What's this channel for?
21:54 Verticen (plenty of 'minetest people' are here)
21:54 finnwww cool
21:54 sfan5 try /topic and read what it says
21:54 Verticen so this channel is where a lot of MT devs come and discuss projects
21:55 Verticen And, Minetest is more like a minecraft-like game engine rather than an off-brand minecraft.
21:55 finnwww Can I ask a Minetest question?
21:55 Verticen It's a "test" after all
21:55 Verticen no. No questions allowed. Thinking of answers is too hards
21:55 finnwww Fair enough
21:56 finnwww :)
21:56 finnwww CONNECT archlinux
21:56 finnwww darn
21:57 Verticen Seriously, though, If you ask a question, you can prolly get an aswer here, but you may have to be patient
21:57 Verticen Such is the nature of IRC
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21:57 finnwww Ok. How can I make Minetest more survival-y?
21:57 finnwww In the style of Minecraft
21:58 Verticen Oh, So there are a number of options. If you want to go full minecraft-ish there is Mineclone 2
21:58 Verticen https://wiki.minetest.net/Games/MineClone_2
21:59 Verticen Which is the current best option for a 'freeware' minecraft
21:59 finnwww That's cool. I guess it doesn't have to be full Minecraftish, just a challenging survival game
21:59 Verticen There is also oil's "Crafter" project, which is still in very early alpha, but is making great strides
22:00 Verticen What you want to do though, is browse online content for "Games"
22:00 Verticen "Games" are modpacks for minetest
22:01 Verticen that form a complete package
22:01 Verticen Many can be directly DLed to Minetest thought the minetest online browser - very easy
22:01 finnwww Cool I will. I found some, but they always crash. Probably cause no one seems to be writing unit tests.
22:03 calcul0n you can also make a cool survival game by adding mods to minetest game
22:03 Verticen Oof. That can be somewhat common. well, make sure you are using the latest stable ver of Minetest - 5.2.0 I think is the latest one...
22:04 Verticen ..Then use the console or terminal output to try to determine which modpack is causing the crash. Disable that modpack and try again.
22:05 Verticen BTW Nodecore is a very popular survival game. You can check them out on #nodecore
22:05 finnwww I will
22:06 Warr1024 :-)
22:06 finnwww Ooh it looks good
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