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IRC log for #minetest, 2020-04-29

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All times shown according to UTC.

Time Nick Message
00:03 rubenwardy I should add a warning about that
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00:06 rajmahal Another question, does fly mode exist as default mod, or is it built in to mt.modbase.mtgame?
00:08 rajmahal I have looked in mods, but do not see.
00:11 nephele either it's in builtin or the engine
00:11 nephele but i highly suspect it is the engine
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01:03 jonadab Hmm, I wish we could get more of the mod authors/maintainers onto freenode.  Having conversations on the forum is awkward when it's down so much.
01:03 jonadab Though I do appreciate the value of being indexed by Google.
01:06 Lone_Wolf Which authors are you talking with?
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01:25 cheapie Would anything Really Bad™ happen if I was to allow players to set any formspec they wanted on a particular node, possibly with a length limit? It's more or less my understanding here that malformed formspecs shouldn't crash anything.
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01:31 Lone_Wolf I think malformed formspecs to crash things
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03:05 tf2ftw_ hi
03:06 tf2ftw_ I'm trying to craft a tnt stick but its not working. I've followed the recipe in the wiki and I have TNT enabled but nothing.. any ideas?
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03:48 tf2ftw_ I tried installing TNT from the mt_game repo and still the same issue.
03:48 tf2ftw_ Anyone else having that problem?
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03:54 VanessaE you have to enable it in your minetest.conf
03:55 VanessaE i.e. in the "Settings" tab, as well as in the world "Configuration" tab (which you did)
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03:56 VanessaE it'll be in "All Settings"; search for "tnt"
03:56 VanessaE https://imgur.com/X4c4yvs.png
03:59 tf2ftw_ VanessaE, ahh thanks. I'm running MT server and didn't think to look in the conf. I thought the base mods where enabled by default.
04:00 tf2ftw_ VanessaE, hmm, I'm not seeing it in mintest.conf on my server
04:00 VanessaE :)
04:00 VanessaE it won't be in there by default
04:00 VanessaE just write it inb
04:00 VanessaE -b
04:00 Guest41637 tnt and fire are disabled when in server mode
04:00 VanessaE ^ but they can be explicitly re-enabled.
04:00 Guest41637 ywa
04:00 Guest41637 yes
04:01 tf2ftw_ I see. Sorry I missed that in the docs.. Is that doc-ed someplace?
04:01 VanessaE yes, but don't ask me where, all you'll get is a lie, or a vague handwave at best :)
04:01 tf2ftw_ ha
04:02 tf2ftw_ so the setting should be enable_tnt = true \n enable_fire = true
04:02 tf2ftw_ ?
04:02 VanessaE well..for tnt yeah
04:02 VanessaE but you don't want fire.
04:02 tf2ftw_ no?
04:02 VanessaE unless you don't mind burning down entire continents :P
04:03 VanessaE (Unless the mtg devs have since limited the spread of a fire that is)
04:03 Guest41637 I think the options in the config are enable_tnt and enable_fire but Im not sure atm
04:03 tf2ftw_ haha.
04:04 Guest41637 haha, yes I burned entire forests in singleplayer, that's why they are disabled by default in server mdoe
04:05 tf2ftw_ ah that makes sense
04:05 tf2ftw_ I got the it working. Thanks! My son will be very happy when I show him this :)
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05:10 Walker forum still down ?
05:10 Walker -.-
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05:23 ANAND Forum is technically up - it's just slower than a snail on sleeping pills :)
05:23 Walker xD
05:23 ANAND It takes me around 3 mins to load a page
05:24 Walker it is hosten on a 286 ;)
05:24 ANAND I hear they're in the process of fixing it
05:28 Walker ok, since the forum is don i ask here:
05:29 Walker exist a minetestbuild with software openGL ?
05:29 Walker i need it for a pc with no openGL
05:30 Walker and the software driver from irrlicht is ... ugly ?
05:37 nephele Walker, Maybe you can use llvmpipe?
05:38 Walker its WAY to slow xD
05:38 nephele It's the fastest software opengl renderer there is
05:38 Walker i like more with the speed of irrlicht-software
05:39 Walker but without the bugs from irrlicht-software
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05:44 Walker oh ... with "irrlicht-software" i mean "irrlicht software-rendering"
05:49 Walker ok ... with llvmpipe and a special minetest.conf it works ^^
05:49 MinetestBot [git] nerzhul -> minetest/minetest: Add docker build stage on Github actions 00323e8 https://git.io/JfmAu (2020-04-29T05:48:08Z)
05:49 MinetestBot [git] nerzhul -> minetest/minetest: Add MetricsBackend with prometheus counter support 56babab https://git.io/JfmAz (2020-04-29T05:48:08Z)
05:50 Walker i get 15fps ... thets enogh
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05:50 Walker "genug" > "enogh" ?
05:51 nephele "genug" is "enough"
05:51 nephele Well, i don't know what your usecase is :P for normal playing maybe 15fps is not ideal
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05:52 nephele surely Krock has some tips to beat the engine into submission for three more fpses
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08:05 Walker ok ... created a server "HACKED server by Walker"
08:05 Walker please dont be angry ... its only for short time
08:08 Kimapr what does the "HACKED" part mean?
08:08 Kimapr Walker: ^
08:09 Walker it display allways 512/768 users
08:09 Walker in th eserverlist
08:09 Walker in the serverlist
08:11 Kimapr you just modified the code. minetest is open source, so you are 100% allowed to do that, except maybe that serverlist owners can ban you from the serverlist
08:12 Walker IT WORKS !!!
08:12 Walker omg
08:12 Walker please dev-team ... fix this
08:12 Walker this can be a HUGE problem
08:15 Walker the idea cam from a talk with jjk1 an my server ^^
08:15 Walker *on my server
08:17 Walker this build is also able to do thinks like "fast, fly, noclip" even withot privs
08:17 Walker and falling and swimming throw lava wihtout damage
08:17 Walker i think minetest need a verifikation
08:17 Walker like a hashsum
08:17 Walker for offical builds
08:19 rubenwardy nooopeee
08:19 rubenwardy that's against the open source philosophy
08:19 rubenwardy we don't maintain the majority of builds
08:20 Walker ok
08:20 Walker can i close my server again ?
08:20 Walker i am not happy to hav it open for a long time ^^
08:20 rubenwardy if you stop hosting it, it'll disappear after 5 minutes
08:20 Walker ok, its gone ;)
08:22 Walker somehow I got a little goose bumps from myself
08:23 Walker means "goose bumps" the same as in german ?
08:25 Walker but the problem is allready known ?
08:25 Walker i dont need to report it on github ?
08:29 rubenwardy yeah
08:30 Walker yeah ... i dont need ?
08:30 Walker ok ^^
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10:51 MinetestBot [git] juozaspo -> minetest/minetest: Fix gettext detection and locale building (#9772) 3f275d7 https://git.io/JfYL8 (2020-04-29T10:49:55Z)
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11:14 Myron Is it possible to create a player controlling (Baritone style) bot in the form of a minetest mod? Or does that require modifying the game's code?
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11:15 rubenwardy Myron: who's controller who?
11:15 rubenwardy player-controlling bot: yes, attach the player to an entity and move the entity
11:15 rubenwardy player controlling a bot: yes, use an entity as normal
11:17 Myron Player-controllong bot.
11:20 Myron Baritone is a pathfinding bot - you can type a coord and it will control the player to walk there. So theoretically something like that is possible with minetest mods?
11:20 rubenwardy yes
11:20 Myron I see
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11:36 appguru So how long are the forums expected to stay down?
11:36 heavygale until it's done - i guess
11:36 appguru Why didn't I think of that!
11:36 heavygale can't tell that :D
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12:04 Danil_Dm Hello from Russia
12:05 Ingar with love
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14:19 tf2ftw Hi
14:19 heavygale hi
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14:41 ANAND hI
14:42 appguru HI
14:44 ANAND You noticed :D
14:45 orbea how would I tell if a player is underground? And say not just in a big hole (With sky access)?
14:46 ANAND You could perform a raycast up to a certain high y-limit and check for non-air nodes
14:46 rubenwardy the light level won't be 15
14:46 rubenwardy daylight 15 = exposed to the sun
14:46 orbea but that wouldnt work at night?
14:46 ANAND Even if a solid node is way above?
14:47 rubenwardy you can get the daylight during node
14:47 rubenwardy and no, it doesn't work with a solid node above but neither day a raycas
14:48 celeron55 the forum is up now and should work
14:48 ANAND The raycast would work with the assumption that there wouldn't be any nodes above the given y-value - not particularly accurate, but should work most of the time
14:48 ANAND Oh nice
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14:48 ANAND Glad to know the problem's solved
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14:49 orbea the raycast seems like a potentially good idea, thanks
14:49 rubenwardy the raycast is much worse than checking for sunlight
14:49 rubenwardy it has no benefit and is much much slower
14:49 orbea but I need it to work at night
14:49 rubenwardy orbea: daylight exists during night
14:50 rubenwardy it doesn't forget the daylight
14:50 ANAND Really?
14:50 orbea oh, i misunderstood
14:50 rubenwardy it just doesn't render it
14:50 ANAND o_O
14:50 rubenwardy forgetting it would be incredibly wasteful
14:50 orbea given that then I guess I'll try light level :)
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15:02 p_gimeno do you need it to distinguish being inside a building from being underground?
15:04 orbea no
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15:23 Lone_Wolf https://i.imgur.com/X2RyQSE.png
15:24 rubenwardy I have also been banned
15:25 * behalebabo is b&
15:25 Lone_Wolf lol
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15:27 Wuzzy what' the timezone for the forums?
15:28 sfan5 probably UTC
15:28 Lone_Wolf You banned too?
15:28 Wuzzy yes ?
15:29 Wuzzy spam database
15:29 Wuzzy at least we know the reason for the forum slowdown now
15:30 Wuzzy apparently some crawler from China accessed a very high number of random urls, keeping the server busy
15:30 Wuzzy must be a pretty large ip range too
15:30 rubenwardy it was a big subnet
15:31 appguru glad it's fixed now :)
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15:31 appguru although the new "modern" forum theme doesn't look too well
15:32 rubenwardy the padding seems off to me
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15:32 appguru yes
15:32 appguru so much wasted space
15:32 appguru was far more compact before
15:33 appguru that space would be better used for an acceptable font size
15:33 Lone_Wolf Can't make a Stylus theme to change that?
15:33 freelikegnu wow the forum is bonkers: https://paste.ubuntu.com/p/YxR8WmTnvh/
15:33 rubenwardy I think there isn't enough space
15:33 rubenwardy the header is too big and the space around posts isn't enough
15:34 appguru both header & footer are too big
15:36 Wuzzy Btw I agree that CloudFlare is the pest. it seems they are everywhere in the WWW right now, it's very scary
15:36 Wuzzy nobody should have that much power over the net
15:36 appguru lol
15:36 Pest what
15:37 texmex I’m banned too xD
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15:37 appguru you should probably get another nick Pest
15:37 Pest no
15:37 appguru well, then expect some mentions...
15:37 Wuzzy LOL
15:37 freelikegnu are we going to be banned every time we vist the forum?
15:37 Walker "You have been banned from this board until Wed Apr 29, 2020 16:21." ... wait what !?
15:37 Pest should i prepare for unforseen consequences?
15:38 Wuzzy no
15:38 Walker what can i have done WHILE THE FORUM WAS OFFLINE !?!
15:38 Walker lol
15:38 Wuzzy don't worry
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15:38 rubenwardy malfunctioning software meaning that everyone has been baned
15:38 Wuzzy it seems celeron55 has banned a very large ip range
15:38 Walker ok i see
15:38 Lone_Wolf I always knew you two were the people spamming the forums >:(
15:38 * Lone_Wolf was also banned
15:38 Walker everyone is banned xD
15:38 appguru probably just celeron55 banning *.*.*.*
15:38 Wuzzy the reason for the forum slowness was apparetly a rogue cralwer from china which made a very high amount of requets in  a short time
15:39 Wuzzy i guess c55 is busy fixing it right now
15:39 appguru most likely
15:39 appguru is crawler really the right term for that? shouldn't it be called botnet?
15:39 appguru or ddos?
15:40 heavygale uh, no longer banned
15:40 appguru apparently it's 15:40 UTC rn
15:40 appguru oh yay unbanned as well
15:40 appguru thought I'd have to wait another 40 mins
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15:41 Lone_Wolf I'll let you update the Discord ruben lol
15:42 Walker yay, it works now ^^
15:42 Walker thanks c55 ^^
15:42 Walker but th enew theme ...
15:42 Walker is not "so nice"
15:42 Walker xD
15:42 Lone_Wolf ~~Imagine not having a custom theme~~
15:43 appguru Lone_Wolf: expects Markdown to work on IRC
15:43 appguru I actually once wanted to make an IRC client supporting MD
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15:43 Wuzzy in b4 soeone writes "# trololo"
15:43 appguru Walker: set the size to 120%, then it looks acceptable
15:44 appguru or probably 110%, 120 is a bit large
15:45 ANAND I notice some extra polish in the UI
15:46 ANAND But GD's dark theme seems to be broken
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15:49 freelikegnu long live the minetest forum!
15:50 Lone_Wolf GD isn't up yet. Gonna roll my own dark-green theme
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16:16 orbea so instead of just checking the light level, I need to check it for every position within a range of positions and only return early from a function if not a single node within that range has a light level of 15 (sunlight). So far I got this, but I feel might be a better way? http://ix.io/2k3s
16:21 Lone_Wolf Banned from the forums again lol
16:21 Lone_Wolf What are you trying to do orbea?
16:22 VanessaE Lone_Wolf: maintenance
16:22 orbea Lone_Wolf: trying to stop underground weather
16:22 orbea VanessaE: i stopped trying to do that
16:23 Lone_Wolf Guess tjat
16:23 Lone_Wolf *that's a little over my head then
16:23 orbea heh, no worries, im struggling to learn lua
16:24 Lone_Wolf Are you trying to account for people digging straight down?
16:24 orbea ideally yes
16:24 Lone_Wolf Actually no that wouldn't make sense
16:24 Krock orbea: my eyes hurt seeing minetest.env: which should be removed for years
16:24 Lone_Wolf Wherever sunlight is weather can technically fall
16:26 orbea Krock: i just copied an existing light check in the mod...
16:26 Krock that doesn't solve my eye problem
16:27 Lone_Wolf Considering the fact you're looping like that it might just be best to loop through that range of positions and spawn your particles if the light level is 15
16:27 Krock if your check area is very large, consider using VManip
16:27 Lone_Wolf That was you can have snow fall down a shaft but you won't get a raining roof
16:28 Lone_Wolf *way
16:28 Noclip Lol, just noticed that I will get pinged everytime someone writes about noclip-mode ...
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16:29 orbea gotta afk for a little bit, but will look into vmanip :)
16:29 Krock rather than checking the borders of minp/maxp I'd go for a 2D loop, but skipping every 5th node or so
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16:30 Krock > VoxelManip:get_light_data()
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16:36 rajmahal "Found in stop spam forum database".  Because my 7 posts were too much for you to handle?  Or is this just a normal error?
16:36 Lone_Wolf Everyone has gotten that at least twice now
16:36 rajmahal Glad I didn't start swearing. The
16:37 Lone_Wolf The cause of the forum lag was a chinese crawler bot with a large range of IPs
16:37 rajmahal I mean thank you
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16:40 rajmahal Chinese? Ironic.
16:42 Noclip So all those Forum and Wiki loading errors in the last weeks were caused by that silly bot?
16:44 rubenwardy breaking news: small hobbiest project attacked by CCP
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17:03 rajmahal They've been meddling for years, cuckoo-19 and minetest is just the tip of the ice pick.
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17:40 Ingar I think I banned china from my forum at one point
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18:03 appguru Finally the theme looks nice again
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18:07 sfan5 I'm surprised that you don't prefer a more modern theme
18:08 sfan5 but I agree that the old theme is better
18:10 Krock wasn't there a link to the last post within the topic list (forum)?
18:10 Krock my mouse moved to the right side, so I suppose it was the date that led to the last post
18:13 sfan5 true
18:13 Krock muscle memory can't be wrong :3
18:15 sfan5 do you mean on viewforum, the index page or both?
18:15 Lone_Wolf Yeah there was
18:15 Lone_Wolf You have to click the unread logo now
18:15 Lone_Wolf Round icon on the left
18:16 Krock ah okay
18:17 rubenwardy https://rwdy.uk/JCGUI.png
18:17 rubenwardy works for me
18:18 sfan5 no on the right side
18:18 sfan5 where "by <author of last post>" is
18:20 rubenwardy I can see "(New posts)"?
18:21 rubenwardy oh, last post?
18:21 rubenwardy heh nevermind
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18:29 Topic for #minetest is now The official Minetest channel | Latest version: 5.2.0 (2020-04-05) | General, player and modder discussion is on-topic. If in doubt, post here | Responses may take a while, be patient | Rules: https://wiki.minetest.net/IRC#Rules | Development: #minetest-dev | Server list: https://minetest.net/servers | IRC logs: http://irc.minetest.net/minetest
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18:44 appguru big oof
18:44 appguru reporting doesn't work anymore, quite some links are broken
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18:46 sfan5 no more reports -> no more problems, obvious isn't it?
18:47 Krock and less to do for moderators because there are no problems
18:47 Krock double profit
18:49 Myron2957392374 What makes people play/ develop mods for minetest, when there are other voxel-based games available like Minecraft?
18:49 Krock what's a minekraft
18:49 appguru Minetest is designed to modding whereas Minecraft is not.
18:49 Krock do you mean this cheap copy of Minetest? https://www.youtube.com/watch?v=DD0nHDb5_bE&amp;t=400
18:50 appguru But if you want some insights from developers which have ever modded MC (I haven't), then I suggest you go and talk to the Civtest developers.
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18:54 Myron2957392374 Okay
18:55 appguru I'm too lazy to make an in-depth comparison right now
18:55 appguru But think about:
18:55 appguru - Modding
18:55 appguru - Performance
18:56 appguru - Free vs Not-even-gratis
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19:12 MinetestBot [git] HybridDog -> minetest/minetest_game: Add a missing article to the sign action message (#2651) 190f7fd https://git.io/JfYwv (2020-04-29T19:11:21Z)
19:15 Myron2957392374 appguru Do you play Minetest/ Minecraft?
19:15 appguru I mod Minetest and occasionally play it. I have never played Minecraft.
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19:18 Myron2957392374 Is it because it's not FOSS?
19:19 appguru Partly I'd say
19:19 Lone_Wolf I lose interest in my MC worlds soon after steel tools
19:20 Myron2957392374 I think it's iron
19:20 Lone_Wolf As you can see I play MT a lot more :P
19:21 Myron2957392374 What about modded Minecraft?
19:21 Verticen <Lone_Wolf> What do you do in MT to keep more interest than in MC? do you use mods that make it more challenging?
19:22 Lone_Wolf I'm more of a coder which is the main reason. Nodecore unmodded or MTG with a ton of extra mods is what I do when I play though
19:23 Lone_Wolf 'Nodecore unmodded' might change soon actually, a ton of mods have come out for it recently
19:23 Krock !mod nodecore
19:23 MinetestBot Krock: Nodecore Rabbits [nc_rabbits] by Lone_Wolf - https://forum.minetest.net/viewtopic.php?t=24057 - https://github.com/LoneWolfHT/nc_rabbits
19:23 Lone_Wolf Nodecore is a game
19:23 Lone_Wolf Link in a sec
19:24 Lone_Wolf https://content.minetest.net/packages/Warr1024/nodecore/
19:24 appguru !game nodecore
19:25 Lone_Wolf Modded Minecraft scares me. And I haven't heard of any mods for it I'd be interested in
19:26 sfan5 sounds like you haven't looked then, Minecraft has a huge amount of mods
19:27 Lone_Wolf Yeah I haven't felt the need to look yet lol. I'm mainly judging by the more popular ones
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20:09 Copenhagen_Bram1 Are there any mobs mods that work with realtest_mt5's spears?
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22:20 rajmahal Amazing recovery on minetest forums...Celeron and whomever else.  Its inspiring.
22:24 Glorfindel oh are they back up
22:25 Glorfindel yay
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22:42 deltanedas why is 5.3.0 so slow to load media now, on my phone?
22:42 deltanedas got an apk from rubenwardys android arm64 build ~an hour sgo
22:43 deltanedas using 3 mods (UI, and two others i made which ran fine in 5.1.0 on fdroid)
22:43 deltanedas minetest game
22:43 sfan5 there are known unsolved issues that manifest on arm64 android
22:44 deltanedas but it worked fine before, maybe its because fdroid only releases 32 bit builds?
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22:44 sfan5 it doesn't happen on 32-bit ARM yes
22:45 adfeno Hi, is it bad costume/etiquete for a server to disable /mods command?
22:45 deltanedas hmm ill try 32 bit then
22:46 sfan5 adfeno: there's no community opinion on this but I'll just say yes
22:46 sfan5 if your server is on the list it will show them mod names anyway
22:46 sfan5 and there isn't really any reason to hide the *names* of the mods you are using
22:46 adfeno I see
22:47 adfeno Thanks
22:50 deltanedas yup, armeabi7a cut it down to ~20s
22:50 deltanedas but it still feels like it takes longer to load, any big media changes since 5.1?
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22:51 sfan5 not really no
22:54 deltanedas oh well, at least i can see the loading bar move every second now
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23:56 deltanedas what do you guys think about a strong, server + username unique password generator

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