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IRC log for #minetest, 2020-04-10

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All times shown according to UTC.

Time Nick Message
00:04 misspapaya Do trees grow underground?
00:17 Extex Yes
00:17 Extex But you need to put a meselamp right next to sapling
00:18 Extex And it needs enough room to grow
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01:12 misspapaya thanks
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01:15 AidanLCB How would I get minetest server 5.0 on a pi running raspbian lite using only ssh with no desktop envirement
01:16 misspapaya install minetest, run `minetest --server` in a screen session
01:16 misspapaya there's some more steps to it but that's the general concept
01:18 AidanLCB I know what to do once I install it assuming its similar to 4.17 however idk how I would get it in the first place
01:27 rubenwardy try       apt install minetestserver       or minetest-server
01:28 AidanLCB unless it was updated recently it is still on 4.17 on debian
01:35 rubenwardy consider compiling it yourself? It's not that difficult on linux
01:35 rubenwardy you can also install from backports
01:35 rubenwardy I think that's a thing
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01:42 AidanLCB ok
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02:14 juan_ hi there folks...greetings from spain.
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02:48 tf2ftw Hi. Is there some way to sheer the sheep from mobs_animals ?
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03:56 AidanLCB_ I downloaded and compiled minetestserver through ssh on my pi now how could I download unzip, and install minetest_game all through ssh
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04:08 tf2ftw AidanLCB_, you can use curl or wget to pull the zip. install unzip (apt-get install unzip) then unzip the file
04:08 AidanLCB_ ok thx
04:11 AidanLCB_ how do I stop a minetest server installed with git
04:12 AidanLCB_ Im trying the commands on the "setting up a server" page on the wiki and it doesn't work probably as i installed it a different way
04:15 nephele_ AidanLCB_: the tool you are looking for is called scp or sftp
04:15 nephele_ it allows you to transfer files over ssh
04:16 AidanLCB_ oh ok
04:16 nephele_ oh, i misunderstood, i thought you had a local version, if you just want the main version use https via wget as suggested :)
04:16 AidanLCB_ i figured out how to use git for it but how can i stop the server
04:17 nephele_ if you like a gui tool you can use htop for instance, if you just want to kill any and all minetest instances you could use "pkill minetest"
04:17 AidanLCB_ i just want to shut down the server normally
04:18 AidanLCB_ i imagine killing the task could cause some problems
04:18 AidanLCB_ as well as not alerting online players
04:20 nephele_ the default for pkill is SIGTERM, not SIGKILL
04:21 nephele_ it's a bit confusing, on unix the "kill" and "pkill" commands send signals, not neccesarilly kill stuff, if you use pkill -9 minetest the os will kill the server without warning, but the default uses sigterm (-15), which gracefully asks the server to shutdown
04:21 nephele_ and the server should likely support that :)
04:21 AidanLCB_ ok
04:21 nephele_ if you want a longer running instance you should probably look into supervision for your os, that could be a systemd service, or maybe an s6 supervisor based on what distro/os you have
04:22 AidanLCB_ kk
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04:39 AidanLCB_ can someone tell me how to access minetest.conf in terminal with a server
04:43 tf2ftw AidanLCB_, I'm going to assume you have no clue what vim is so I'll suggest using nano to do that: nano /root/.minetest/minetest.conf
04:43 AidanLCB_ yeah im new to linux
04:43 AidanLCB_ ok
04:43 tf2ftw we all start new at some point :)
04:44 AidanLCB_ tho i used ls to see and i didnt think anything was there
04:44 tf2ftw try: cat /root/.minetest/minetest.conf
04:45 AidanLCB_ no such file or directory
04:45 AidanLCB_ im just making a new one and using --config
04:45 tf2ftw Also, did you forget the step about copying the example conf?
04:45 AidanLCB_ uh yeah lol
04:45 AidanLCB_ i just used guide on github
04:45 tf2ftw # zcat /usr/share/doc/minetest/minetest.conf.example.gz > /etc/minetest/myservername.conf
04:46 tf2ftw my example commands prior this the one above were wrong (my bad)
04:46 AidanLCB_ what would the server be called by default?
04:46 tf2ftw I would just call it minetest.conf
04:46 AidanLCB_ kk
04:47 AidanLCB_ again says file doesn't exist
04:47 tf2ftw if you start running multiple servers you would want dedicated confs but I dont think you're there yet
04:47 AidanLCB_ yeah definitly not lol
04:47 tf2ftw how did you install minetest?
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04:47 tf2ftw you downloaded it?
04:47 AidanLCB_ i doubt a pi could handle multiple
04:47 AidanLCB_ i used git and cmake
04:47 AidanLCB_ i just downloaded minetest-server and minetest_game
04:48 tf2ftw any particular reason? What distro is the pi running?
04:48 AidanLCB_ raspbian lite
04:48 AidanLCB_ essentially debian
04:48 AidanLCB_ debian repos are super out of date
04:48 AidanLCB_ they still have 4.17
04:48 AidanLCB_ i also couldn't figure out how to add backports
04:48 tf2ftw use this
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04:49 tf2ftw add-apt-repository ppa:minetestdevs/stable
04:49 tf2ftw apt-get update
04:49 AidanLCB_ command not found
04:49 AidanLCB_ apt install works
04:50 tf2ftw damn im tired. i gave you the wrong stuff again. One sec
04:50 AidanLCB_ kk its fine
04:50 tf2ftw take a look at this.
04:50 tf2ftw https://raw.githubusercontent.com/chris-roerig/minetest-stuff/master/install-minetest-server-on-ubuntu-19.sh
04:51 tf2ftw the ppa was just updated so the version of MT is 5.2 something i think
04:51 tf2ftw im off to bed. good luck
04:51 AidanLCB_ kk cya
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05:09 ShadowNinja Website has seen a pretty significant bump in traffic recently: https://share.riseup.net/#cYuvvFIYsTvZ9K_fvtCFDA
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05:25 nephele_ tf2ftw: oof, who runs the server as root :o
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05:29 AidanLCB_ im fine with running server as root since its private
05:29 AidanLCB_ if i do a public server ik not to do that
05:36 nephele_ AidanLCB_: still means that a programming error could potentially trashy your system, there isn't any benefit running it as root anyway
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05:37 AidanLCB_ ok its not root tho as what the other person said most of it didn't work so i did't actually use root
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12:14 tf2ftw nephele, lol :D
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13:12 Astrobe "Please chose a name!". Sure, but a name for what ?
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13:14 nephele I also wonder :)
13:19 Astrobe It's neither server_name or admin name, cause both are filled in my .conf. I guess I gotta adopt a kitty and give it a name.
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13:23 Guest46882 Hello
13:23 Guest46882 Does anyone know if you can make a train track go around a corner
13:24 Guest46882 I forget what mod pack we are using for the tracks
13:27 rubenwardy are the trains detailed and the tracks full 3d rail tracks?
13:27 rubenwardy sounds like
13:27 rubenwardy !mod advtrains
13:27 MinetestBot rubenwardy: Advanced Trains [advtrains] by orwell - https://forum.minetest.net/viewtopic.php?t=14726 - https://github.com/h-v-smacker/advtrains_granite
13:28 Astrobe wiat, that was an old error message because the program does not output deubg.txt info in this case
13:29 Guest46882 I'll check. thank you
13:29 nephele Old error message? i got that when shutting down 5.3-dev though :)
13:30 Astrobe Hmmm... portable version but it looks for worlds in a hardcoded path by default. Half my fault it seems, for not providing --world(path)
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13:33 Astrobe ... doesn't give a fack about "--world ."
13:39 Astrobe I guess the portable windows version is not intended for hosting then.
13:40 nephele windows is not really a server os, heh :)
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13:40 Astrobe Linux is not really a user os, heh ;-)
13:40 nephele True...
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13:43 Astrobe Oh well, I can move that world to where it expects it.
13:44 Astrobe wait wait wait. All my fault. Bad copy/paste. Sorryyyy !
13:51 nephele Heh, no worries, happens to the best of us
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14:10 MinetestBot [git] Calinou -> minetest/minetest: Install the `locale` directory in a standard location without subfold… 2349d31 https://git.io/JvhJ5 (2020-04-10T14:08:48Z)
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14:29 nephele Is there some way to get nodes that have textures with alpha value to render properly in the inventory and hand?
14:29 nephele they seem to be cutoff if their alpha value is below a certain threshold, making them almost invisible (apart from like 2 pixels for one node i have)
14:39 Astrobe dunno, but you can specify an image for inventory (which should also apply to hand?)
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14:41 nephele Nope, it does not apply to the hand :)
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15:03 Testus The Forum-registration only lets me select British English as Language. Is that normal?
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15:10 Testus Wow, I sent my registration and the forum had a 504 gateway time-out :(
15:15 Lone_Wolf Yeah the forums are a little laggy lately
15:15 Lone_Wolf I think c55 is switching to a better VPS
15:19 Testus Seems that I had luck and my registration reached the server as I got an E-Mail.
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15:27 Testus Is the Server overloaded? Sometimes the Forum seems to work without any problems and then there are times where you have to reload it 5 times.
15:31 sfan5 yes
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15:52 kuba_orlik hi there! I've just set up a server and it says that minimap is disabled, how can I enable it?
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15:57 sfan5 you need a mapping kit item
15:57 sfan5 then as long as you keep it in your inventory, you can use the minimap
15:57 kuba_orlik how do I get it
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15:58 sfan5 https://wiki.minetest.net/Mapping_Kit
16:00 kuba_orlik thanks!
16:01 kuba_orlik Do I have to restart a server to enable a freshly downloaded mod?
16:01 sfan5 yes, you need to enable it in the menu anyway
16:04 kuba_orlik Ok, I'm very new to this
16:04 kuba_orlik how do I enter the menu?
16:04 kuba_orlik during the game?
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16:05 sfan5 in the mainmenu there's a "configure" button
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16:33 kuba_orlik how do I change fullscreen resolution?
16:34 kuba_orlik How do I change fullscreen resolution?
16:35 Lone_Wolf What's your OS? Windows?
16:37 kuba_orlik Linux
16:38 Lone_Wolf For fullscreen you might be able to do ALt+F11
16:39 kuba_orlik yeah, got that - now I just want to reduce the resulotion
16:45 sfan5 you should be able to change screen_w and screen_h in advanced settings
16:45 sfan5 you have to disable "autosave screen size" for that, though
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17:50 MinetestBot [git] nerzhul -> minetest/minetest: Drop genericobject.{cpp,h} (#9629) f648fb7 https://git.io/Jvhmz (2020-04-10T17:49:20Z)
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18:12 MinetestBot [git] nerzhul -> minetest/minetest: Move clientsimpleobject.h to client folder (#9630) 35e778e https://git.io/JvhYl (2020-04-10T18:10:51Z)
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18:15 Testus Wuzzy: You've reported a bug in the cloudlands mod today on the forum. Do you know if the undocumented function "file_exists" is the only reason for the mod not working in MT 5.2? I tried to remove the function-call from the lua file (without breaking the syntax) but minetest still crashed. (I'm not an expert, I could have done something wrong.)
18:16 Wuzzy no
18:17 Wuzzy mod author was alerted, so its up to author to fix it now
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18:26 orbea mobs_water https://i.imgur.com/UnfQ94D.png
18:36 MinetestBot [git] Wuzzy2 -> minetest/minetest: Print error if invalid mapgen alias was detected (#9579) aa3cf40 https://git.io/JvhOC (2020-04-10T18:36:16Z)
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19:44 justpassing Hello everyone
19:51 justpassing I've just run into an issue, after adding probably to many mods and cannot find a forum topic on the issue, nor is there anything in the troubleshooting FAQ: when I start a game there are no textures nor light. when i fly up sky and clouds are rendered, but when I turn off fly and drop, everything fades back to black. I'm running on Linux
19:51 justpassing (Manjaro/Arch) and the Kernel does not seem to be the issue, because I just changed that for a different reason. Reinstalling MT has not made a difference either
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19:57 Noclip Are there really issues with the textures or is the world just empty (no nodes were generated)?
19:58 justpassing no i can see the outlines of the nodes. the Hand is black aswell. I've tried changing the Texturepack
19:59 DS-minetest justpassing: have you tried disabling shaders?
20:00 sfan5 model of graphics card?
20:00 justpassing yes. also to ne effect
20:00 justpassing gt 520m
20:01 sfan5 version of installed driver?
20:02 justpassing videovesa
20:02 justpassing I just tried it on the Dreambuilder Survival server which works fine. it's the local games which I seem to have bunged up
20:03 sfan5 hm
20:04 sfan5 open a terminal, run "minetest --verbose" then you can immediately close the window again, take the first 50 or so lines from the output and pastebin them
20:04 sfan5 the window = the Minetest window that opens
20:04 Noclip Vanilla Minetest Game (no additional mods) works finde, does it?
20:05 justpassing nope. Mods or not the issue persists
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20:13 justpassing It only seems to be a problem in the Default Game, Minimal Developmenttest and Skyfactory. Other Games such as Mineclone, Hades, RPGtest, and Whynot work
20:15 cheapie https://cheapiesystems.com/media/images/screenshot_20200410_151319.png
20:18 DS-minetest what keeps the fire burning?
20:19 Noclip Isn't Whynot just Minetest Game with a huge Modpack?
20:19 Noclip justpassing: Which version of Minetest are you using?
20:20 cheapie DS-minetest: It's the "permanent flame"
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20:21 DS-minetest ah
20:21 justpassing Minetest 5.1.1
20:22 Noclip Are there coal blocks below or did you just place it in creative / with `/giveme`?
20:22 Noclip justpassing: Did you try upgrading to Minetest 5.2?
20:23 Noclip (It's already as Flatpak available.)
20:25 justpassing No I haven't tried the Flatpak yet
20:27 justpassing from the verbose output:
20:27 justpassing 2020-04-10 22:25:31: INFO[Main]: - Rebuilding images and textures2020-04-10 22:25:31: INFO[Main]: SourceImageCache::getOrLoad(): No path found for ""
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20:47 justpassing Here's the verbose outout from the console: https://pastebin.com/uNFqNkDm
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20:48 Nutty8 Hello! Do someone here play Minetest Game with NSSM mod?
20:48 Nutty8 (Do/Does)?
20:49 Nutty8 How can I remove and collect the spider web? '=D
20:50 Astrobe you prolly need a sword.
20:51 sfan5 justpassing: the graphics bugs you are seeing could very well be related to nouveau
20:51 sfan5 though it's strange that it works on remote servers
20:52 sfan5 so it probably really is a mod
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20:55 justpassing I cleared out the mod folder though to see if having so many installed may be causing the problem, but it made no difference. the Flatpak works fine
20:55 Nutty8 Astrobe, It didn't work :(
20:57 Nutty8 but thanks anyway :D
21:07 justpassing Ok, so I removed MT, moved the ~/.minetes directory (as a backup) and reinstalled MT. now the Vanilla game works again
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21:11 Astrobe Nutty8: it is defined as "snappy" as a rope so maybe you need a better sword ?
21:12 Nutty8 Like a sword made of iron or better?
21:12 Nutty8 the one I used was made of cobblestone
21:13 Astrobe prolly. Cobblestone is usually next to lowest level.
21:14 Nutty8 Will try to upgrade right now, thanks ;D =D
21:20 justpassing Thank you very much for the help though
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21:28 jared_ Hi
21:29 Guest78483 Im kind of new to this whole open source this. How can i get started with modding, and that sort of thing?
21:29 jluc look at the code of a mod and enjoy
21:29 Guest78483 I mean, like, creating mods
21:30 Guest78483 I like the premise of the game, i just wish i could do something about the feel of it.
21:31 sfan5 !book
21:31 MinetestBot sfan5: Minetest Modding Book - https://rubenwardy.com/minetest_modding_book/
21:32 Guest78483 Thanks!
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21:32 Guest78483 also, im not entirely sure how to change my name. im still very new to IRC, Linux, and all that
21:34 calcul0n type /nick <your-pseudo>
21:35 calcul0n your client may have tools for that too
21:36 Guest78483 Perfect, thanks
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21:57 Astrobe Got an MSVC++ error wih set_rotation { 0, 0, math.pi/2 } -- I always forget the .x= etc.
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22:21 Astrobe Speaking of, there's no set_spin([vector, radians/sec]) yet, right ?
22:42 sfan5 I believe someone recently requested that feature
22:56 orbea from in game how do I get the biome name?
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22:58 sfan5 get a mod to do it
22:58 sfan5 local biome = minetest.get_biome_data(pos)
22:58 sfan5 biome = biome and minetest.get_biome_name(biome.biome) or ""
22:59 orbea ah, i suppose that works
22:59 orbea would be nice if it was visible with F5
23:02 sfan5 the client doesn't actually have this information
23:04 orbea ah...
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23:25 Testus It would be awsome if F5 would show the (node related) light level at the position of the player. Minecraft does it and it is extremely usefull when lighting up an area to make for example sure that plants can also grow in the night.
23:26 Testus By the way: The shown Y-Coordinate is the position of the feet, is it?
23:28 Astrobe Debug display is a terrible gameplay element, better use in-game tools for that.
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23:28 Astrobe The Y-coordinate is in "nodes".
23:29 Astrobe All coordinates are in nodes. MT doesn't give a royal fack about weird units.
23:30 Nutty8 if i'm not mistaken, minetest higher light level is 15, but torches only reach 12, for farming underground I think the block super glow glass from the mod moreblocks very very useful as its light level is 14 =D
23:35 Testus Astrobe: I'm not talking about the (strange) unit feet, I'm talking about the player's feet (those things at the lower end of your legs ...). As the Y-Coordinate shows XX.5 the knees might be more precise than the feet.
23:36 Astrobe lol, I missred that. Yes, it is the position of the "origin" of the model, which is now at the feet of the plyaer avatr.
23:37 Testus Nutty8: The Mese Lamp included in Minetest Game also has light level 14.
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23:38 Nutty8 Mese crystals are much more rare than two torches and one glass '=D
23:38 Nutty8 I prefer the super glow glass because of this ;D
23:39 calcul0n_ i you have the circular saw you can make mini slabs too
23:40 calcul0n_ ie 8 lamps with same light level with one block
23:40 Astrobe The 0.5 is probabvly because your origin is at the center of a node.
23:40 Testus Not if you farm diamonds at Y < -1200 and also take als the mese you find with you.
23:41 Testus Astrobe: Yea, that's what I meant with the knees.
23:42 Nutty8 Testus I never went to that coordinate on a normal gameplay, but now that you said it, there's my new goal :')
23:43 Nutty8 in fact, never went to that coordinate at all '=D
23:43 Astrobe I'm not sure you get it. The point (0,0,0) is at the center of a node, so if you stand on that node, you'll be O.5 away from the origin, even though your feets are on the block which contains the origin.
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23:46 Testus lol Minetest is not Minecraft where you find diamonds at 50 or 60 blocks/nodes bellow the surface (at least not in Minetest Game). Did you never get any diamonds or do you play with mods that let you get them on another way?
23:47 Nutty8 to be honest
23:48 Nutty8 I think I never got to the diamonds in minetest :') '=D
23:48 Nutty8 In the past I was struggling just to find lava
23:48 Nutty8 https://forum.minetest.net/viewtopic.php?t=19654
23:51 Verticen Sometimes I think that minetest is a bit too big, since you have to go so deep to find stuff
23:52 Testus Astrobe: Ohh sorry, I didn't got that until you said it but It's kind of logical as 0 is obviously also the center for the X and Z coordinates.
23:54 Nutty8 Verticen I agree with you, but it's good to have a big sandbox to play with :')
23:54 Nutty8 Also
23:54 Nutty8 Some days ago I was thinking
23:54 Testus Nutty8: I was searching lava recently but I didn't find it yet. Finding lava seems to be much harder than finding diamonds as keeps extremely rare, no matter how deep you go.
23:55 tf2ftw Hello
23:55 Astrobe I made my ores available at all levels, but way more rare.
23:56 Testus No Minetest is much too small ...
23:56 Verticen I like how minetest is bigger than minecraft, the large scale is cool, but it takes longer to traverse and progress as a result. I'd put ~200 - ~300 as the bottom of the world, but that's just me.
23:57 Testus Minecraft is much much bigger than Minecraft.
23:57 Nutty8 oops
23:57 Testus fail :D
23:57 Nutty8 :') :') :') :') :') :')
23:57 Testus Minecraft is much bigger than Minetest ...
23:58 Verticen Testus: Nah m8
23:58 Extex joined #minetest
23:58 Verticen Bigger in terms of popularity maybe. World generation wise, nah
23:59 Nutty8 Testus About the lava, after the forum post, I found the lava in the worst possible way :')
23:59 Nutty8 funny day
23:59 Nutty8 tf2ftw Hello =D

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