Time Nick Message 03:13 yrungr hi. i'm running the default minetestserever that comes with debian 10. i've downloaded the git repos for mesecons and pipewokrs and they don't work, giving me errors like this... 03:13 yrungr 2020-03-03 03:10:17: ERROR[Main]: ModError: Failed to load and run script from /home/yrungr/.minetest/mods/mesecons/init.lua: 03:13 yrungr 2020-03-03 03:10:17: ERROR[Main]: /home/yrungr/.minetest/mods/mesecons/init.lua: No such file or directory 03:13 yrungr do i need to build a more modern version of minetest to handle the up to date mods? 03:17 scr267 Well, it sounds like it can't 'find' the file, so I doubt its a problem with the server itself. 03:17 scr267 Is your Ubuntu system running AppArmor and are you starting minetestserver as a systemd service? 03:17 yrungr oh, the server runs fine. it's just not happy with the mods. 03:18 yrungr but now i look in the mesecons folder it has a lot of subfolders that *do* contain init.lua files. 03:18 scr267 Are you running the server through a systemd service? Or directly calling minetestserver as a user? 03:19 yrungr as a user. 03:19 scr267 Ah so it shouldn't be a permission issue, then. Is the mesecons folder correctly named 'mesecons' or 'mesecons-master' ? 03:20 yrungr meseconds 03:20 yrungr mesecons 03:20 scr267 Are the permissions set properly on the .minetest/mods/mesecons folders? (all three levels)? 03:21 yrungr see to be. 03:22 yrungr one sec. i'll try moving subfolders directly into the mod folder. 03:22 scr267 Can you run ls -la on the mesecons folder and output to https://paste.ubuntu.com/ ? 03:23 scr267 hum, init.lua should be directly in .minetest/mods/mesecons 03:23 scr267 So if you have something like .minetest/mods/mesecons/mesecons then yes that is wrong 03:23 yrungr yep 03:23 yrungr that's what i had. i 03:23 scr267 Great :) 03:23 scr267 That should work then 03:23 yrungr i just pulled git repo in ~/.minetest/mods 03:24 scr267 Oh yeah, sometimes that will be a bit weird 03:24 scr267 Depending on which repo you pull from 03:24 yrungr i copied the subfolders from the repo to the mods folder and everything is ok now. 03:24 yrungr thanks scr267. :) 03:24 scr267 No worries :) 03:24 scr267 !next 03:24 MinetestBot Another satisfied customer. Next! 03:25 scr267 ;) 03:25 yrungr :) 03:25 scr267 Sorry - can't help myself - I'm like a kid with these bots 09:00 mangul Hi. Does minetestserver bind to all interfaces by default? 12:41 yrungr i'm trying to use the android minetest and i can't seem to type in a server ip. 12:42 yrungr it takes me to the keyboard, i type it in, but then i return to the menu and there is nothing there. 12:42 yrungr anyone else get that? 14:55 imi https://youtu.be/UtLun2-jOQ8 -- I wonder why there were noone making a minecraft or minetest based mmorpg so far... 15:05 yrungr any run minetest on a raspberry pi 4? any good? 15:08 mangul yrungr, Search the net. I've read it's good on older versions or RPi 15:08 mangul (Well the server not the client) 15:10 yrungr yeah, i'm wondering about the client. 15:10 yrungr i've got a vps already for my server. 15:11 bcbo can a Raspberry pi have a good graphics card? 15:11 twoelk graphics might munch up all your resources indeed 15:34 yrungr https://www.youtube.com/watch?v=kWli4-LIwQo&t=418s 15:34 yrungr watching a vid of someone playing minetest on a pi 4. they seem to be getting about 12fps. 15:35 yrungr not great for a first person shooter, but probably ok for minetest. 17:08 piesquared hey on my pi i get a whopping 0 FPS when i tried 17:28 Ingar I got 20-30fps on my pi4 17:29 Ingar that was vanilla though, no funky mods 17:29 Ingar but all in all, graphics on pi suck 17:31 bcbo just use pi for hosting a server, and play the server on a normal computer 17:42 yrungr Ingar: 20-30 sounds ok for minetest. thanks for the info. 17:42 yrungr bcbo: i've got a vps to host minetest and i play it on my laptop. i'm thinking of getting a pi 4 as a gift for my niece and i'm wondering if she could play minetest on it. 17:43 bcbo oh 17:45 yrungr sounds like it will be ok. 17:54 Ingar I might want to remark I do not run raspbian though 18:00 nepugia hardware support on rpi has historically sucked 18:01 nepugia linux works kinda okay if you get $vendordistro but stray and it starts to suck really quickly (especially with non-linux) 18:16 Ingar I just don't like debian ;) 18:42 yrungr how would i set things up so new users can't change anything until they've been approved by and admin? 18:44 bcbo https://wiki.minetest.net/Privileges#Server_configuration 20:23 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix core.get_player_by_name() returning unusable ObjectRef 136d8e2d2 https://git.io/Jva8W (152020-03-03T20:21:41Z) 20:23 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: Fix core.get_connected_players() returning unusable ObjectRefs 131761d7d https://git.io/Jva8l (152020-03-03T20:21:41Z) 21:56 oilboi Hello, I was wondering if any developers could help me with this issue: https://forum.minetest.net/viewtopic.php?f=6&t=24301 21:57 Extex You need to do listring[from;to] 21:58 rubenwardy ### `listring[]` 21:58 rubenwardy * Shorthand for doing `listring[;]` 21:58 rubenwardy for the last two inventory lists added by list[...] 21:58 rubenwardy not sure what the issue is 22:00 oilboi If I do "listring[craftpreview;main]" it crashes the client when I open the inventory 22:01 rubenwardy craftpreview is a list, not an inventory location 22:01 rubenwardy the inventory location is the player 22:01 oilboi I am trying to make it so players can shift-click their craft output into their main inventory, but any attempt to do that ends up in a weird result where the player can shift click into the craft preview but not back out 22:02 rubenwardy listring[current_player;main] listring[current_player;craft] 22:02 rubenwardy is the default in sfinv 22:02 rubenwardy https://github.com/minetest/minetest_game/blob/master/mods/sfinv/init.lua#L11 22:03 sfan5 consider reporting that as a bug 22:09 oilboi sfan5 good idea 22:14 oilboi Tada 22:14 oilboi https://github.com/minetest/minetest/issues/9456 22:15 sfan5 I meant the crash not the whole thing 22:15 sfan5 ¯\_(ツ)_/¯ 22:47 handsome_pirate Is there any way to park a lava source behind a furnace and just have it go forever? 22:48 sfan5 interesting approach 22:48 sfan5 but no 22:49 handsome_pirate also, did the issue with mesecons/digilines where a signal only goes a few blocks ever get resolved? 23:07 BorgVader hello 23:08 BorgVader i am a fan of minetest