Time Nick Message 06:31 Dis0 The forum is down? 06:33 Dis0 It's back nvm 16:29 twoelk o/ 16:30 Conradish006 o/ 16:30 twoelk psst psst, it's oh so quite 16:30 Conradish006 Yeah 16:30 Conradish006 I know 17:25 Miniontoby hello 17:25 Conradish006 Hello 17:31 twoelk o/ 17:31 twoelk \o 17:31 garywhite Hello 18:31 * twoelk wanders of to play some minetest 18:45 Ingar it's oh so still 18:47 SwissalpS that is a good sign Ingar, things are working :) 18:48 Ingar SwissalpS: it's actually a reply to twoelk's oh so still ;) 18:49 twoelk Shh shh 18:49 twoelk You're all alone 18:50 twoelk Shh shh 18:50 Ingar I just discovered Betty Hutton's version 18:50 twoelk And so peaceful until 18:51 twoelk yep quite old it is ... and Betty Hutton was quite an entertainer 18:51 Ingar apparently that's not the original either 18:54 twoelk https://en.wikipedia.org/wiki/It's_Oh_So_Quiet 18:54 twoelk Und jetzt ist es still 18:55 Ingar I don't like the original that much though ;) 18:57 twoelk other times other styles 18:58 twoelk though once you heard Björks version everything else fades away :D 18:59 Ingar need to copy Post to my phone again 19:34 jonadab Hmm. What are the odds either boat or minecart performance will some day get to the point where you can spend more time going forward than backward? 19:58 Krock jonadab: the minecart will always drive forward 19:59 Krock unless you count that 1% of the cases where it's too slow uphill, and begins to turn 20:03 VanessaE like I ran into a few times when building a roller coaster :)_ 20:07 jonadab Krock: The "too slow" thing can, rarely, actually happen _on powered rail_, when the performance problem is bad enough; typically this will only be when the number of times you have to traverse each section of track before moving on, climbs into double digits. 20:08 jonadab But yes, that (reversing direction permanently and actually going back hundreds or thousands of blocks to the previous station / stopping point) only happens when going uphill, or occasionally on brakerail while punching to move foreward. 20:09 Krock going back from your perspective. the cart almost always faces forwards 20:09 Krock F7 player model rotation confirms 20:10 jonadab But when I said "moving backwards", I was referring to going back and re-traversing the same section(s) of track again and again. 20:11 jonadab Or the same section of ocean, in the case of boats. 20:12 jonadab As in, "See that island off in the distance up ahead? I passed it thirty seconds ago, and thirty seconds before that, and twenty seconds before that, and..." 20:12 jonadab (And yes, I really need to migrate Minetest off my Windows Ten laptop and onto a computer with better hardware and a real OS.) 20:13 jonadab (One of these days.) 20:18 Krock (Pentium T2xxx is enough for 11 FPS) 20:34 jonadab I think the amount of RAM is more likely the problem with that laptop. And being I/O bound a lot. Windows Ten performs VERY badly when I/O bound. 20:35 jonadab I should run _at least_ the server, and probably the client as well, on one of my Devuan systems. 20:36 sfan5 windows and i/o is a terrible story in general 20:41 BurningPrincess1 My new computer is great., mimetest does not even use most of the CPU and RAM unlikle on my old one 20:41 jonadab sfan5: Phone/Eight/Ten is markedly worse in this regard than NT. 20:41 erlehmann ok now tell me what kind of computer and settings you use 20:41 erlehmann because i use debian on a thinkpad t60 20:41 erlehmann and minetest is quite okay there 20:42 erlehmann though looking at a lot of fire or leaves slows it down immensely 20:42 erlehmann no idea why though 20:42 erlehmann maybe the transparency part? 20:42 sfan5 yeah I think that's it 20:42 jonadab Yeah, the Linux virtual memory manager is reasonably good. It can handle the occasional page swap without grinding to a halt for five minutes solid. 20:42 erlehmann sfan5, leaves are not transparent on my computer, still it slows down noticeably when i look at them. 20:42 Krock shaders? 20:42 erlehmann jonadab, i have been saying for years linux makes for a better gaming system. 20:43 erlehmann i disabled shaders, of course 20:43 BurningPrincess1 Minetest runs well for me, even when I had some crappy cpu and 2 GB of RAM 20:44 erlehmann BurningPrincess1 hey are you me? 20:44 jonadab erlehmann: Linux makes a great gaming system for open-source games. Not so good for closed-source binary-only ones (this is in no way game-specific; binary-only software in general is terrible on Linux). 20:44 jonadab But yeah, I knew Minetest was open-source when I downloaded it, and I stupidly went, "Oh, it's a game, I should put it on the Ten laptop." Dumb. 20:45 erlehmann jonadab, binary-only software in general is terrible on anything. signed, someone who got binary software from a vendor that sells very expensive devices and had to write some entirely new code to make it work as it should because the binary was buggy. 20:45 jonadab Fair enough. 20:46 erlehmann yeah took us some time 20:47 erlehmann jonadab, btw binary only software works well on linux, see dosbox and a lot of dos games. 20:49 jonadab Things old enough to be emulated easily on modern hardware are a special case. 20:49 erlehmann jonadab, not entirely, palette switching animations are shitty. see old xcom games.