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IRC log for #minetest, 2020-01-16

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All times shown according to UTC.

Time Nick Message
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01:46 Quiark minetest has some occlusion culling right? I found a spot in my map where a mountain was popping out and in depending on angle
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03:06 ShadowNinja Yes, it has some occlusion culling.  The implementation could be improved though.
03:09 ShadowNinja Irrlicht has built-in support for it, but we treat the entire world as a single object from Irrlicht's point of view (this could probably be changed to doing things at the mapblock level), so we have our own implementation.
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03:36 Quiark how dead is irrlicht as oss project?
03:40 erlehmann Quiark, elaborate?
03:40 erlehmann this seems to have physical trains that can go up mountains. doesn't it? https://github.com/jordan4ibanez/trains evidence: https://www.youtube.com/watch?v=rBvKqzTkUZA
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05:09 ShadowNinja It's not dead there are recent commits: https://sourceforge.net/p/irrlicht/code/HEAD/tree/trunk/
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07:47 rubenwardy Quiark, ShadowNinja: irrlicht is dead. The last full release was in 2013, and the last bug fix was 2016(?). The only maintainer says that lots of unstable stuff was merged and he's struggling to get it to release
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16:13 MinetestBot [git] lhofhansl -> minetest/minetest: Increase star count to 1000 and decrease radius slightly (#9307) cea4fd2 https://git.io/JvTJj (2020-01-16T16:12:34Z)
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18:42 MinetestBot [git] Df458 -> minetest/minetest: Make clipping of formspec elements more consistent (#9262) 680aaa1 https://git.io/JvTtt (2020-01-16T18:41:07Z)
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19:38 Wuzzy who wants to BuildBattle?!
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20:05 Krock Wuzzy: what's that?
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20:12 Wuzzy simple: you have 5 minutes to build the best building. most liked building wins
20:13 Wuzzy Telesight has a BuildBattle server
20:25 Krock Fixer_: I'd get Minetest to build in that time
20:25 Krock Wuzzy: what are my chances for a dirt house?
20:26 Wuzzy pretty good, there is almost no competition 😆
20:27 Wuzzy but the rules of the game are that you have to build some random specified thing like "Rabbit" or "Ship" or "Castle" etc
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20:29 Krock meanwhile I can only build some standard houses
20:31 Ingar 5 minutes is like
20:31 Ingar less than the time needed to decide where to place the first node
20:32 Krock Ingar: relevant https://www.youtube.com/watch?v=m3jmSrYCWYI
20:32 Krock "10 sec" is the equivalent to "5 minutes" in Minetest
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22:31 Wuzzy rubenwardy: how do I delete a borked release in Content DB?
22:31 Wuzzy (due to import fail)
22:32 Wuzzy https://content.minetest.net/packages/Wuzzy/retroplus/
22:32 rubenwardy Unapprove it, change the title  and wait for me to do it
22:32 rubenwardy I still need to add a delete release feature
22:32 Wuzzy I can't unapprove a release
22:32 rubenwardy Currently I run the same SQL command lol
22:32 Wuzzy this texture pack is not approved yet
22:32 rubenwardy Oh  so that's a fun bug
22:33 Wuzzy I made a typo when entering the tag name
22:33 Wuzzy then it tries to "import" it forever 🙁
22:33 rubenwardy There's an approve() method which is supposed to check these things, I guess I'm not using it somewhere
22:34 Wuzzy Easy to reproduce: Add a release but use an invalid tag name.
22:34 rubenwardy I should probably add an SQL constraint for tjis
22:35 rubenwardy I've unapproved it
22:35 Wuzzy good
22:35 rubenwardy (admins can edit release URLs and remove pending tasks)
22:36 rubenwardy Once I removed the pending task, I could unapprove it
22:36 Wuzzy i think the error is that the task never finishes. maybe also add a timeout of some sorts.
22:37 Wuzzy i can self-approve packages right?
22:39 rubenwardy Yeah
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23:20 Wuzzy lol I just managed to kill JT2... oops
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