Time Nick Message 00:17 MaybeItsMia Is it Kosher to modify the default mod? or is there some way to modify blocks in default? 00:19 NathanS21 Depending on what you are doing you can override the nodes 04:08 MaybeItsMia I just want to add more types of stone, and alter stone to give stone chunks instead of cobblestone 04:09 VanessaE that's easy to do, and you don't have to alter "default" to do it. 11:56 gomer hello all. I am trying to run Minetest on FreeBSD 11.3, but I am getting core dumps whenever I click on certain menu items (such as "Browse Online Content", "New Game") 11:57 sfan5 backtrace? 20:55 hisforever Hi I would like to know why I'm getting an error with the farming Mod? 20:56 hisforever https://pastebin.com/yf4SqmPN 20:57 nepugia You have mods installed twice 20:57 nepugia once in the dreambuilder modpack and once in your normal mods 20:57 nepugia I guess disable them either in the modpack or in your normal mods instance 21:01 Krock not disable. remove. 21:01 Krock Minetest cannot differentiate where the mod came from 21:02 Krock to trigger VE, remove dreambuilder_modpack 21:02 VanessaE *growl* 21:05 * nepugia downloads the dreambuilder_modpack to delete it 21:27 Dignode Are here any core dev guru ? Do MT use multicasting ? 21:29 sfan5 "multicast" the network concept? 21:29 Dignode yes 21:29 sfan5 it doesn't use that 21:30 Dignode so all connection server-client is only unicast ? 21:30 sfan5 correct 21:34 Dignode if it possible. may do you explain me in short. why MT don't use multicast ? 21:38 sfan5 multicast only really works in local networks, not over the internet 21:39 sfan5 also: even if it did, there are few parts where multicast would really be useful in MT