Time Nick Message 01:30 botch Hello 01:31 swift110 hey botch 01:31 botch I was referred here from Discord from a question I have...can a multiplayer Minetest server be set up from the game GUI itself or do I have to poke around minetest.conf and/or other things? 01:36 NathanS21 It can be 01:37 NathanS21 set up from the GUI that is 01:37 botch I can't make router/modem changes so I never did, and now I don't have access at all to do that...but I was told it's possible now through GUI 01:38 NathanS21 you can create it with the GUI and then just run the world from the command line. 01:38 NathanS21 You'd set up the world like a normal single player world, selecting mapgen, mods, etc 01:38 NathanS21 then use run minetestserver with the --world flag to run that specific world. 01:39 NathanS21 You do still need to poke around with minetest.conf a little bit to set the initial privs, enable TNT, if you want, PVP, Creative, Etc. 01:50 botch I think the ISP we're using now blocks incoming connections (just looked into it)...meaning I can't port forward. 01:50 botch Mid December should bring some good changes and opportunities but we'll see :) 01:54 botch I'm off for now, see you guys later :) 10:23 fruitsnack Hello, how's the situation with b3d exporter plugin for blender 2.8? 10:23 fruitsnack Last time I checked (1.5-2 months ago) there were none 10:23 fruitsnack Or, maybe there's some other way to import models with animation to minetest? 10:24 fruitsnack (there is a beta b3d exporter plugin for blender 2.8, however it doesn't export animation) 17:33 MinetestBot hisforever: Nov-01 12:07 UTC You need basic_materials, and tubelib2 to run techpack. The techpack modpack also provides the gravelsieve mod, so if you have that as a separate mod you'll need to delete it or it won't load. 17:36 Corey[m] Anyone with free time and would like to try my mod out? https://github.com/IceDragon200/mt-yatm, it's incomplete so, expect things not to work 17:38 hisforever Thanks Now I have another Quandary; I have a white spinning block that I can't even use set nodes and then air to remove it. how can I get this removed? 17:39 hisforever the block is white 17:51 kurtzmusch Corey[m] you can post WIP mods on the forums 17:52 Corey[m] I don't have an account atm, but I'll make one later 17:55 Corey[m] Well that sucks, my ip was blacklisted 17:55 Corey[m] Who do I contact in this situation? 17:57 Krock -> c55 17:59 Corey[m] @Krock do I send a PM to him? 18:00 hisforever I fixed my problem thanks 18:03 Krock yes 18:30 MinetestBot 02[git] 04DS-Minetest -> 03minetest/minetest: Add debug.txt.1 to .gitignore (#9081) 138697090 https://git.io/Jeg60 (152019-11-02T18:29:14Z) 18:30 MinetestBot 02[git] 04psypherium -> 03minetest/minetest: Builtin: Improve /clearobjects message (#9084) 135f835a7 https://git.io/Jeg6E (152019-11-02T18:28:55Z) 19:16 tophsic Hi, I am a newbie on minetest and try to understand how mapgen works. I like the flat map generator. I would like to gen a smaller map (500 mapgen_limit for example) as default (31000) all biom present. Is it possible? I think mgflat_np_* are for that but don't understand how noise params works. 19:24 Krock mapgen_limit = 500 map_meta.txt 19:24 Krock limiting the map using the mapgen is not possible. you'd simply generate solid or empty nodes 19:25 Krock *solid or airlike 19:25 Krock to make smaller biomes, you can adjust the "spread" params of the relevant noises in map_meta 19:42 tophsic I changed the mapgen_limit in configuration before generating a new world. I was focused on mgflat np * noises but did not see mg_biome_* noises params! Thx 19:44 Krock !next 19:44 MinetestBot Another satisfied customer. Next! 23:25 MaybeItsMia Hello! 23:33 MaybeItsMia I'm playing around with modding, so I made a copy of the minimal game. I then wanted to have creative mode for testing/messing around with. I tried to do this by copying the creative mod over from the minetest game, but it doesn't seem to be working? 23:37 MaybeItsMia Also apologies if this is not the place for modding questions 23:50 Corey[m] So I've finally finished writing up my mod post and submitted it, I hope I did it right