Time Nick Message 02:02 galaxie Is it worth it using LVMs for when the area is anywhere from 50-100 blocks at a time? 02:04 galaxie From a performance standpoint 02:43 AlexYst I think LVM is logical volume management. Do you mean LBMs (loading block modifiers)? 02:44 AlexYst I hadn't considered using those on more than the block they were called on. It seems like if you try to operate on multiple blocks though, those blocks will get loaded and call the LBMs again, which might not be what you're after. 05:58 VanessaE AlexYst: LVM = Lua Voxel Manipulator 05:58 VanessaE (in the context of Minetest anyway_ 05:58 VanessaE ) 05:58 AlexYst VanessaE: Oh. My bad. 05:58 * AlexYst feels a bit sheepish now 05:59 VanessaE heh 09:17 jas_ yay i just used voxel manipulator outside of on_generated for the first time 12:37 jas_ working on a silly base thing https://www.youtube.com/watch?v=TIm_j0K9Z8c 14:08 jas_ !mod 14:08 MinetestBot jas_: More Trees! [moretrees] by VanessaE - https://forum.minetest.net/viewtopic.php?t=4394 14:09 jas_ hi 15:36 IhrFussel galaxie, LVMs have lots of overhead...IIRC it is faster to use set_node(), remove_node(), swap_node() if it affects less than 100-200 nodes 15:37 IhrFussel Oops I meant it affects up to 100-200 nodes* 15:40 jas_ i suspect it depends what you're doing with it 15:40 jas_ but yea, it's noted in the docs 15:40 jas_ about always measuring! 15:40 jas_ (i never have done that before, gotta learn how still) 15:48 kurtzmusch anyone know of any mods that adds those colossal trees? 15:48 kurtzmusch something like 60-80 nodes high 15:49 calcul0n moretrees maybe? but i don't think these go so high 15:56 kurtzmusch yeah, im looking for something colossal like in alulujia islands 15:56 kurtzmusch !mod alelujia 15:56 MinetestBot kurtzmusch: There are no results for this query :( 15:56 kurtzmusch !mod alelujiah 15:56 MinetestBot kurtzmusch: There are no results for this query :( 15:56 kurtzmusch !mod hallelujah 15:56 MinetestBot kurtzmusch: Hallelujah Mountains [cloudlands] by DrFrankenstone - https://forum.minetest.net/viewtopic.php?t=20257 16:42 jas_ https://www.youtube.com/watch?v=kJCr3TPtJZw now the bases can be reset by anyone using the levers 17:10 kurtzmusch jas_ dude, enable mipmaping, its free 17:11 kurtzmusch that lava is warping 17:17 jas_ i'll try it 17:17 jas_ seems ok, thx for the tip 18:24 Wuzzy Announcing Repixture 1.0.0! https://forum.minetest.net/viewtopic.php?f=50&t=23235&p=355988 18:24 Wuzzy have fun 18:26 rubenwardy absolutely 0 bugs! 18:29 Wuzzy haha 18:29 rubenwardy you should put that as a splash message 18:30 rubenwardy for MCl2 maybe 18:30 rubenwardy hhe 18:30 rubenwardy heh 18:31 Krock for MCL2 beta 18:31 Krock gonna take the beta version as a running gag 18:32 Wuzzy we dont really support splash message, do we? 18:32 Wuzzy except for this footer thingy 18:33 Wuzzy definitely dont want to touch the image each time i want to add a splash. ewwww 18:33 Krock https://i.imgflip.com/3bndya.jpg 18:34 kurtzmusch dafug is that suposed to mean? 18:53 Nezrok For minetest.delete_particlespawner, how do I get the id for it? 18:55 Wuzzy get the return value from inetest.add_particlspawner 18:56 Nezrok Yes that's what it says, but how is that done? 18:56 Wuzzy local bla = minetest.get_particlespawner(some_args) 18:56 Wuzzy the id will be stored in bla 18:57 Wuzzy add_particlespawner* 18:57 Nezrok Okay, but what if I already added a permnent particle spawner without doing that first? 18:57 Nezrok permanent* 18:59 Nezrok Like I did it without giving it a name 19:00 sfan5 then you can't delete it 19:01 Nezrok Oof 19:01 sfan5 you can still just restart the server of course 19:01 Nezrok Oh that will remove it? 19:01 sfan5 yes 19:01 Nezrok Excellent thanks 19:04 Nezrok That worked, thanks a million 19:04 MinetestBot 02[git] 04HybridDog -> 03minetest/minetest: Automatically enable depends of mods when enabling the mods in the wo… 139e95bac https://git.io/JeGQq (152019-09-26T19:03:54Z) 20:58 MinetestBot 02[git] 04lhofhansl -> 03minetest/minetest: Simple shader fixes. (#8991) 135fde697 https://git.io/JeG5I (152019-09-26T20:57:39Z) 22:35 MinetestBot 02[git] 04An0n3m0us -> 03minetest/minetest_game: Fix glass panes sides (#2500) 1305375c0 https://git.io/JeGFJ (152019-09-26T22:35:06Z)