Time Nick Message 09:45 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Wieldhand: Specify which ItemStack to use (#8961) 135fa614d https://git.io/Je3jE (152019-09-21T09:44:24Z) 09:45 MinetestBot 02[git] 04An0n3m0us -> 03minetest/minetest_game: Vessels: Fix vessels shelf infotext 13b31795d https://git.io/Je3ju (152019-09-21T09:45:03Z) 14:21 galaxie Is there an actual console or chat in MT that allows you to scroll up and stuff? Even a mod? 14:23 BluedelaOof[m] what platform? 14:24 galaxie Oh. I didn't realize I could type / and then scroll. Is there a way to make it bigger though? 14:26 galaxie Like, more lines in proportion to the screen. 14:33 BluedelaOof[m] uh 14:33 BluedelaOof[m] f10? 14:58 Krock galaxie: ^ 14:59 Krock also: https://github.com/minetest/minetest/blob/master/README.md#default-controls 15:54 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Fix AreaStore's IDs persistence (#8888) 13fec30e3 https://git.io/JesJx (152019-09-21T15:54:52Z) 20:28 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Marram grass: Fix noise flags to make 2D noise 'eased' (#2493) 1386a55d3 https://git.io/JesIp (152019-09-21T20:28:09Z) 21:56 kurtzmusch !tree 21:56 kurtzmusch !trees 21:56 H4mlet How does it work the mod search? 22:01 H4mlet !help 22:01 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 22:02 H4mlet !mod trees 22:02 MinetestBot H4mlet: More Trees! [moretrees] by VanessaE - https://forum.minetest.net/viewtopic.php?t=4394 22:03 H4mlet !mod trees 22:03 MinetestBot H4mlet: More Trees! [moretrees] by VanessaE - https://forum.minetest.net/viewtopic.php?t=4394 22:03 H4mlet !mod hard_tree 22:03 MinetestBot H4mlet: Hard Trees Redo [ht_redo] by Hamlet - https://forum.minetest.net/viewtopic.php?t=19723 22:04 H4mlet !book blender 22:04 MinetestBot H4mlet: Nothing found. 22:04 H4mlet !book mesh 22:04 MinetestBot H4mlet: Node Drawtypes - https://rubenwardy.com/minetest_modding_book//en/items/node_drawtypes.html 22:12 kurtzmusch nice 23:10 kurtzmus1h can plantlike drawtype have overlay tiles? 23:52 kurtzmus1h ok, aparently it can ... 23:53 swift110 hey all 23:56 kurtzmus1h we really need drawtype "meshoptionscolor"