Time Nick Message 00:07 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Replace more deprecated functions 130a16f11 https://git.io/fj1mm (152019-07-17T00:06:29Z) 00:07 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Adjust GUI compatibility code 13b50294d https://git.io/fj1mY (152019-07-16T23:44:15Z) 00:07 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Make compatibility error in worldedit_brush fatal again 13324eb55 https://git.io/fj1mO (152019-07-16T23:42:28Z) 00:15 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Remove deprecated depends.txt, add descriptions to mod.conf 13b8453a0 https://git.io/fj1mn (152019-07-17T00:15:04Z) 00:24 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Update README 13f28d9b8 https://git.io/fj1mR (152019-07-17T00:23:39Z) 00:41 MinetestBot 02[git] 04sfan5 -> 03Uberi/Minetest-WorldEdit: Handle invalid //rotate usage gracefully, fixes #150 13f589c98 https://git.io/fj1mK (152019-07-17T00:35:57Z) 06:05 norkle sha la la la da da da 08:35 krzmaciek Hello 08:36 krzmaciek I want to register on minetest forums, but I can't because my ip is banned. 08:45 qwcv Why the world size in Minetest is smaller than Minecraft? 08:46 qwcv I mean the world is higher but the surface is smaller 08:53 jluc deeper and stronger 09:03 qwcv deeper and stronger???? 09:04 krzmaciek 32 k height 09:06 norkle so deep! 09:06 norkle krzmaciek: use proxy 09:12 qwcv Isn't it a cube of 60000 blocks? https://wiki.minetest.net/World_boundaries 09:30 sfan5 krzmaciek: I just checked and your IP is not explicitly banned on the forums, does it show a ban reason or anything specific? 09:32 krzmaciek yeah 09:32 krzmaciek wait 09:33 krzmaciek Your IP 31.11.130.224 has been blocked because it is blacklisted. For details please see http://www.spamcannibal.org/cannibal.cgi?page=lookup&lookup=31.11.130.224.Your IP 31.11.130.224 has been blocked because it is blacklisted. For details please see http://www.barracudacentral.org/lookups/ip-reputation?ip_address=31.11.130.224.An entry on the bla 09:33 krzmaciek cklist may have several reasons: 09:33 krzmaciek It shows me this 09:36 sfan5 hm right 09:38 sfan5 I can't immediately solve this but I can create an user for you 09:38 sfan5 if you'd like, please /msg me your username and email 10:25 MinetestBot 02[git] 04sfan5 -> 03minetest/master-server: Less confusing status codes 13ac66259 https://git.io/fj1cd (152019-07-17T10:23:35Z) 10:37 MinetestBot 02[git] 04sofar -> 03minetest/master-server: Detect geo of server. 13772fc29 https://git.io/fj1CJ (152019-07-17T10:33:48Z) 10:48 MinetestBot 02[git] 04sfan5 -> 03minetest/master-server: Fix handling of GeoIP lookup failure 1385c3048 https://git.io/fj1C3 (152019-07-17T10:46:57Z) 10:54 MinetestBot 02[git] 04sfan5 -> 03minetest/master-server: Improve lookup failure logging 1304810a0 https://git.io/fj1CW (152019-07-17T10:53:11Z) 10:54 sfan5 god these notifications are annoying 12:32 BuckarooBanzai i do like them, looks like work is getting done :D 13:45 MinetestBot 02[git] 04sfan5 -> 03minetest/minetest: travis: Disable macOS build 13a6f7848 https://git.io/fj18n (152019-07-17T13:36:51Z) 17:34 ntat Hi. I have Minetest 0.4.17.1 from Deian Buster repo. How can I add mobs to game? 17:35 nepugia Find a modification that targets that minetest version and add it to your mods folder, and then activate the mod for the world you want to use it in 17:35 Lone_Wolf Or update to 5.0 and install from the in-menu content browser 17:40 Krock !wiki installing mods 17:40 MinetestBot Sorry, did not find any text to display. Here's the link: http://wiki.minetest.net/installing_mods 17:41 Krock !wiki install 17:41 MinetestBot No such page. 17:41 Krock oh. the link is there, but the title cannot be parsed 17:41 Krock !mod mobs 17:41 MinetestBot Krock: Mobs Redo [mobs] by TenPlus1 - https://forum.minetest.net/viewtopic.php?t=9917 17:41 nepugia Hi krock 17:47 Krock hi nep 17:51 ntat https://www.dropbox.com/s/g2gwk72eiw512as/Zrzut%20ekranu%20z%202019-07-17%2019-48-16.png?dl=0 17:52 ntat I create directory mods in .minetest and copy files from here → https://notabug.org/TenPlus1/mobs_monster/src/master 17:53 ntat And I have and error 17:54 Krock inststall the mobs mod 17:54 Krock which is mobs_redo or compatible 17:54 Krock then also enable it in the world configuration dialogue 18:27 ntat OK, it works :-) 18:28 ntat Krock thanks :-) 18:28 Krock !next 18:28 MinetestBot Another satisfied customer. Next! 18:29 ntat :-) 20:43 Copenhagen_Bram What's the point of TNT if it destroys most of what it blows up? 20:44 Copenhagen_Bram I was hoping I could use TNT for mining (blow up a bunch of diamonds and then pick them up?) but if it eliminates most of what I'm trying to mine with it, why would I want to use it like that? 20:44 Lone_Wolf I think it only destroys stone and dirt 20:44 Lone_Wolf End even then it sometimes spares those nodes 20:44 Lone_Wolf It should drop everything else 20:44 Copenhagen_Bram hmm 20:44 Copenhagen_Bram This is the description of TNT in the whynot game: 20:46 Lone_Wolf I'm talking about MTG, never tried whynot tnt 20:46 Lone_Wolf btw I can't see that description if you posted it 20:46 Copenhagen_Bram "An explosive device. When it explodes, it will hurt living things, destroy blocks around it, throw blocks affected by gravity all over the place and set flammable blocks on fire. A soingle TNT has an explosion radius of 3. The explosion radious increases if multiple TNT blocks are close to each other. With a small chanc, blocks may drop as an item (as if being mined) rather than being destroyed. TNT can be ignited by 20:46 Copenhagen_Bram tools, explosions, igniterblocks. Initially, TNT is not affected by gravity, but as soon as it has been ignited, it is. This is a mesecon effector. If TNT recieves a mesecon signal, it explodes immediately." 20:47 Lone_Wolf Have you tested this in a creative world? 20:50 Copenhagen_Bram no, good idea 20:50 Copenhagen_Bram Speaking of which, why doesn't minetest have a hardcore mode? 20:50 Copenhagen_Bram Where death is permanent 21:05 Copenhagen_Bram oh okay so I guess tnt does preserve ore, good 22:15 lllI1I my minetest seems to hang on connecting for over ten seconds, at the Media 0% stage, before continuing with the connection process 22:16 lllI1I from my understanding, each and every media file required by the server is hashed, and the hashes are sent at the start so that the entire media files don't need to be sent every time if it's cached 22:17 lllI1I but because there are so many mods on this server, there are so many media files used by it 22:17 lllI1I so there are so many hashes being calculated every time 22:18 lllI1I what I'm thinking is that most servers don't change mod configurations every few connection attempts 22:18 lllI1I so why isn't the entire TOCLIENT_ANNOUNCE_MEDIA packet itself hashed first 22:18 lllI1I so that only 1 hash needs to be calculated 22:19 lllI1I and the entire configuration can be cached that way?