Time Nick Message 00:30 argyle77 congrats y'all! 00:39 rubenwardy est31: new minetest release :) 00:40 sfan5 oh he's still here, huh 00:40 rubenwardy I believe you do PPA stuff 00:40 GreenDimond that he do 01:15 Emerald2 Is the PPA updated? 01:15 GreenDimond Negative 01:16 GreenDimond No idea when est31 will get around to it 01:17 Emerald2 Am I gonna have to remove the dev version to avoid package conflicts again? 01:21 Emerald2 Yay new release! <3 devs! 03:57 est31 rubenwardy: hello 03:57 est31 rubenwardy: am I needed for sth? 03:57 est31 oh I should do the ppa stuff 03:58 * est31 -> #minetest-dev 03:59 Emerald2 \o/ 04:13 zaphraud dug a hole over 1k deep and am now filling it with TNT stacked 04:24 zaphraud it worked nicely 14:36 p_gimeno is there an en_GB translation? 14:37 sfan5 I don't think so 15:02 p_gimeno thanks 15:36 JDCodeIt 5.0.0 releases today - any available benchmarks on the server versus 0.4.17.1? Can the same hardware support more players now? 15:36 rubenwardy there have been quite a lot of optimisations 15:36 rubenwardy but also a lot of new features 15:36 rubenwardy it would be good to see benchmarks made 15:37 JDCodeIt Were any more parts of the code made multi-threaded or is it mostly still just emerging new blocks? 15:38 rubenwardy no, just emerging 15:38 rubenwardy there's been optimisations to ABMs though 15:39 JDCodeIt Is there a thread for the ABM improvements? 15:40 JDCodeIt ...a series of fruitful discussions, not a lightweight process :-) 15:40 rubenwardy https://github.com/minetest/minetest/pull/7555 15:40 rubenwardy tl;dr: whether an ABM should check a MapBlock (16x16x16 nodes) is now cached 15:41 rubenwardy lol 15:50 JDCodeIt I left to read 7555 - good discussion . I'm going to test it on some copies of worlds and try to measure CPU difference. 17:43 JDCodeIt Any migration path things to consider if we want to use an existing 0.4.17.1 world with MT 5.0.0 server? Or is that a no-go? 17:51 jas_ https://i.giphy.com/media/3D46bhclQgY7ZlIcOJ/source.mp4 17:51 jas_ i think it's okay, JDCodeIt 17:52 jas_ only thing that broke was network compatibility with the new version, if i'm not mistaken. so if you upgrade to the server, the clients have to as well. 17:52 jas_ "broke." probably a poor choice of wording. 18:20 JDCodeIt Hmmm well, my first attempt failed - MT 5.0.0 server on 32-bit linux, client 64-bit linux compiled from stable-5 branch, and using minetest_game from stable-5 - serialization error connecting to the world made with 0.4.17.1 mgv6. 18:20 sfan5 and that error is? 18:21 JDCodeIt let me repeat and get the exact error 18:22 JDCodeIt Malformatted inventory list, list=main, read 624 of 2648 ItemStacks. 18:23 sfan5 more context# 18:23 sofar that's a lot of itemstacks 18:24 JDCodeIt This is in the client - immediately following initializing nodes: An error occurred: A serialization error occurred: The server is probably running a different version of Minetest 18:24 sfan5 so a client-side error 18:25 JDCodeIt Client title is Minetest 5.0.0 [Main Menu] - it was compiled today from stable-5 18:28 JDCodeIt The player file main has "List main 32" 18:28 sfan5 !c 2648 / 8 18:28 MinetestBot 331.0 18:30 sfan5 zsh: segmentation fault (core dumped) ./minetest 18:30 sfan5 .... 18:30 JDCodeIt I think I know what it is - default item stack size was changed - let me try updating 18:31 JDCodeIt It's trying to squish some larger stacks into the default 99 max, right? 18:31 sfan5 i don't think so 18:36 JDCodeIt unified_inventory trying to build the list? 18:37 jas_ (random guess: player backend?) 18:37 JDCodeIt files 18:44 JDCodeIt An new player is able to join. Seems something with existing players 18:55 JDCodeIt narrowing - happens with a new player if they have all privs when connecting 18:56 sfan5 sounds like a broken mod 19:09 JDCodeIt priv = creative fails - suspect this is something to do with unified_inventory 19:20 p_gimeno the message still comes from the core, and it's a serialization error 19:20 p_gimeno I don't think a mod can cause that? 19:29 sfan5 not directly, of course 20:07 JDCodeIt hard to locate the serialization error without stack trace. What is the best way to find out what caused it? 20:10 sfan5 gdb might(?) be able to catch it directly when it happens 21:07 p_gimeno maybe try dumping the mapblock with sfan5's dump utility? 21:08 sfan5 this sounds like it'd be in a player inventory 21:09 p_gimeno this is the fragment throwing the exception: https://github.com/minetest/minetest/blob/master/src/inventory.cpp#L476 21:10 p_gimeno to me it looks like either corruption, or an engine bug, or both 21:25 argyle77 Is there any way to tint a user's view other than associated with a particular node? 21:33 kaeza argyle77: You could use a full screen semi transparent image 21:34 kaeza On the HUD I mean. 22:20 argyle77 Thanks kaeza, I will look into it. 22:51 sfan5 JDCodeIt: https://forum.minetest.net/viewtopic.php?p=345103#p345103 22:51 sfan5 this sounds a lot like your problem 22:52 JDCodeIt having a look 22:55 JDCodeIt Yep same error - creative priv was triggering this 22:59 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Change 'num_emerge_threads' default to 1 (#8303) 131c87d57 https://git.io/fhpJY (152019-03-05T22:58:38Z) 23:18 Sveta Emerald2: perhaps if there is no luck resolving the internationalisation issue on irc, there is an email address to query instead? 23:19 argyle77 works perfect, kaeza! 23:19 rodskagg is there a convention for north, south, east west in minetest? like +x is north? 23:20 Emerald2 Sveta sorry I don't know. 23:20 argyle77 +z i think 23:20 rodskagg argyle77: thanks 23:21 argyle77 push f5. 23:21 argyle77 it gives positions and directions 23:21 rodskagg :o 23:21 rodskagg whoah. 23:21 rodskagg so cool. 23:21 rodskagg thanks argyle77. :D 23:22 argyle77 np! 23:27 Sveta Good morning 23:29 Emerald2 G'morning Sveta.