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IRC log for #minetest, 2019-01-05

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All times shown according to UTC.

Time Nick Message
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00:26 Xiong Auto-sort On, Auto-sort Off? http://imgur.com/gallery/AlsFKOR
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00:34 Xiong https://github.com/minetest-mods/technic/issues/477
00:39 entuland the interface (and buttons) don't grow as you grow the window?
00:41 entuland oh, just realized it's on a handheld device of some sort, scratch the above
00:59 Teckla Xiong: Are you Hmong?
00:59 Teckla (If you do not mind saying)
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01:06 paramat jas_ mgv7 doesn't lack lava, it has the same amount as any other non-mgv6 mapgen. note it's only found below y = 256
01:09 paramat don't use caverealms, very intensive, it unnecessarily generates massive caverns, mgv7 already generates those. try Shara's caverealms lite version, that just adds stuff to the core caverns
01:12 paramat entuland yes with flexrealm you need to disable damage and fly around, the player is often spawned in weird places
01:12 entuland :)
01:13 entuland too bad we cannot change the direction gravity pulls the player but only its amount
01:13 paramat also one of the modes is broken, can't remember which, see the forum thread
01:14 entuland such a variable gravity vector would be nice to make realistic planets as https://www.kickstarter.com/projects/1247991467/planets3
01:14 hecks Open an issue to make gravity a vector... see how quickly it'll get shot down
01:14 entuland eeheheh
01:14 ANAND lol
01:14 entuland not even thinking about it
01:15 hecks looking at you, paramat :^)
01:15 paramat =)
01:15 paramat it would be an excellent feature
01:16 entuland that game changed the name going to steam and ended up closing doors... too bad, it was a nice idea
01:16 paramat due to MT being cubic i would make gravity have 6 possible directions
01:16 entuland yes, that would be the idea
01:17 entuland it would work, sort of, even with round planets
01:17 hecks "sort of"
01:17 entuland reaching the edge of the "piramid" you would just switch to another direction, just like planets3 did
01:18 hecks no, it would be garbage, vectors or bust
01:18 entuland eheheh, different POVs
01:18 hecks then worry about how to make collision work
01:18 hecks but if you wanna ever see VAOs, you'll have to worry about arbitrary velocity and collision anyway!
01:19 hecks and I'd do it using matrices just to give paramat an aneurysm
01:19 entuland no idea what VAOs stands for
01:19 hecks voxel entities
01:19 entuland I'm all for matrices :P
01:19 hecks "voxel ships that can actually turn" in other words
01:20 entuland and I did open an issue to include matrix and vector functions in minetest :P
01:21 paramat heh
01:21 hecks Just needs lua api, I already had to yank in matrices for the light thing
01:21 hecks unless it's STILL in limbo
01:22 paramat yeah vectors would be fine, i was uncertain about the need but indeed, VAOs ..
01:22 hecks basically, there's no avoiding 6DOF support for everything no matter how you spin it
01:23 entuland uhhhh
01:23 entuland a crazy idea just crossed my mind
01:24 entuland when the player reaches the edge of the piramid, instead of changing the direction the gravity pulls, I can simply rebuild the whole world turned in the necessary orientation ahahahah
01:24 hecks a minetest-worthy solution
01:25 entuland just a little lag while a crabload of stuff gets moved around :P
01:27 hecks Wouldn't feel much different from usual emerge overhead.
01:27 paramat i had that idea too
01:28 hecks ...but unironically
01:28 entuland worth having a shot at it, after I find the time to deal with arbitrary palettes for wesh
01:30 entuland time to call it a day, have fun everybody
01:30 paramat however i suspect it may be better to do it 'properly'
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05:31 Xiong Teckla just read your query. No sorry I'm not Hmong.
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13:25 entuland I may use some help from someone experienced with texture modifiers... I cannot use the [combine command along with the [colorize command to create an arbitrary palette out of simple 1x1 pixel images cause I would need grouping to colorize single pixels but I cannot use grouping inside [combine, correct?
13:53 Teckla Xiong: Sorry for the weird question  ;)
13:53 Krock entuland: use escapes
13:53 Krock https://github.com/SmallJoker/simple_protection/blob/master/radar.lua#L29-L31
13:54 Krock so you can use  ^[ inside combine
13:55 entuland uhm...
13:56 Krock but note that there's a text length limit of 65500 characters
13:56 Krock see also: https://github.com/minetest/minetest/issues/6821
13:58 entuland so my string would be something like the one there: https://github.com/minetest/minetest/issues/6821#issuecomment-353686822
13:58 entuland I'll test that out, thanks Krock
13:58 Krock !next
13:58 MinetestBot Another satisfied customer. Next!
13:59 entuland :)
13:59 ANAND !prev
13:59 ANAND Aww...
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14:08 entuland nice, it worked... the string limit shouldn't be a problem, with 50 chars for each pixel (and I'm exaggerating) I'd need about 12K chars for a 256 pixels palette
14:08 entuland the question is whether it's clever to make such palettes like that just to avoid incorporating a real PNG encoder in my mod
14:09 entuland s/the question/the question NOW/
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14:38 kaeptmblaubaer Hi
14:39 entuland yo
14:39 Krock hi k
14:39 Krock hi kaeptmblaubaer
14:40 kaeptmblaubaer Hi Krock
14:43 rubenwardy oh no, it's you
14:44 entuland :)
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19:45 Ruslan1 celeron55: http://minetest.com/ is bad one
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19:55 p_gimeno even the tuxpaint downloads page was in the claim... https://www.lumendatabase.org/notices/17064869
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20:16 hecks that claim URL list is... interesting
20:18 Krock tux paint clearly lacks of the GIMP pepperoni
20:18 swift110 sup
20:18 Krock Green Is My Pepperoni
20:18 hecks tuxpaint, dosbox, utorrent, roblox, minetest, a legit site where you can buy the game in question, a news page about anti piracy measures (LOL), dosbox's sourceforge page, League of Legends signup page...?
20:18 Tux[Qyou] -.-
20:19 hecks for all the penalties for not complying with DMCAs, how about jail time for frivolous DMCA complaints? Like generating them using bots, which is what this must be?
20:20 hecks oh, Kali Linux page also got hit
20:21 hecks Jurisdictions: RU, but google will just remove the result for everyone anyway :)
20:23 hecks Let's look at these Web Control Ltd guys... oh my, 85114 pages of requests. They're quite busy.
20:23 rubenwardy they should be banned from it really
20:24 hecks Can't really find anything else from them; https://www.webcontrol.co.uk/about-us.html isn't it I think
20:24 hecks I mean I can't find anything about them
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20:27 hecks Man, this is the kind of rabbit hole I didn't want to go down today
20:28 swift110 oh wow
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