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IRC log for #minetest, 2018-11-02

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All times shown according to UTC.

Time Nick Message
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02:44 skidmark if I made a patch to add in a --password-file option to minetest do you think upstream would accept it?
02:45 epoch the purpose is to prevent password leaks from ps listings that are possible with passing a password as argument of --password
02:45 epoch inb4 just use the gui.
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02:52 sofar Epoch: reasonable, yes.
03:06 epoch I'm launching minetest from urls and am storing the passwords in the keyring
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03:28 epoch I'm going to end up using --password-file with <(printf "%s" "$password") as an argument
03:29 epoch so some big single file to store multiple passwords for multiple servers is not the idea.
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04:17 epoch looks like it works.
04:20 sofar just mkstemp and put a single pass in a file
04:26 epoch or just use /dev/stdin and pipe it into minetest
04:26 epoch no need for actual files, temporary or otherwise.
04:26 sofar exactly
04:27 sofar just map `-` to stdin, although that breaks the curses console functionality
04:27 epoch my point was <() is like the stdin way, but bash replaces <() with a /dev/fd/file
04:27 epoch and reads on that file will return the data output by the command in <()
04:27 epoch comes in handy.
04:28 epoch I'm looking at the dev docs atm.
04:28 epoch all patches have to be done through github? :/
04:28 * epoch guessing
04:28 sofar yep
04:28 sofar no other way
04:29 epoch I can keep my patch I guess? :P
04:29 jas_ sponsorship?
04:30 epoch git diff | mail dev@minetest ?
04:30 sofar nope
04:30 epoch paste the 30-line git diff output to IRC? :>
04:31 sofar easy enough to register a github account and we need you likely to fix things in the patch anyway, so, github
04:31 sofar bot will kick you for flood :)
04:31 epoch I bet I can find a way around having a github account.
04:32 sofar or you can not and just post the pr that way quickly
04:32 jas_ the forum may be a good place to host the diff
04:32 sofar patches from the forum are not considered
04:32 jas_ no, but for archival and posterity
04:33 sofar git is for archival and posterity
04:33 jas_ githu. is not git
04:34 sofar github provides git which provides archival for posterity
04:34 sofar so
04:34 sofar let's stop dancing and get to the good part, please
04:34 jas_ ūüėĀ oh you
04:42 epoch ### A pull-request is considered merge-able when:
04:42 epoch 1. It follows the roadmap in some way and fits the whole picture of the project:
04:42 epoch I doubt this change is on the roadmap. heh.
04:44 jas_ i'd be concerned about a possible conflict with curses interface.  surely there's an easy way to resolve it.
04:45 epoch then just say to not use /dev/stdin as your password file? :P
04:45 epoch and does the curses interface work in client-mode?
04:47 jas_ ok.  i dunno what the conflict might be., just referencing sofar's comment as i enjoy curses interface
04:47 jas_ curses is for --terminal in minetestserver.
04:48 epoch that's what I thought you meant. not sure if --password can even be used with --terminal
04:49 jas_ ah right on, makes sense
04:51 epoch is there something like --terminal that just uses stdin and stdout?
04:51 epoch then I'd be able to shell-script a minetest bot.
04:52 jas_ idk but sont think so.  prior to curses i think someone showed a way to interface with server someway i forget.  and then theres irc mod...
04:54 epoch I'll just use my RL github account for the pull request.
04:55 jas_ nice ^5
04:59 jas_ if you do #1234 in #minetest-dev it tells a bit about the ticket, in case you were unaware.
04:59 ShadowBot https://github.com/minetest/minetest/issues/1234 -- Client side caching of mapblocks
05:02 epoch https://github.com/minetest/minetest/pull/7831
05:03 jas_ congrats :)
05:04 epoch I derped on the commit message I think.
05:04 jas_ well it's succinct heh
05:05 epoch it said it wanted present tense and capital first letter. I have neither.
05:05 epoch I have past tense and lowercase letter. heh.
05:06 jas_ ah well, good first contribution anyway
05:06 jas_ good luck anyway
05:07 epoch oh good. there's an edit button for that.
05:08 epoch or... that was just the pull request's title.
05:08 epoch and not commit message. derp
05:10 jas_ there's a feature request subforum too just in case.
05:26 epoch are pull request for stable-0.4 still accepted?
05:33 jas_ heh no just patches considered for backporting.  i dunno why dev version is in master branch but i'm sure there's a perfectly reasonable explanation.
05:33 epoch for backporting? like backporting the new password-file feature? :>
05:34 sofar no features backported, only fixes
05:37 jas_ "security hotfix" ha sorry
05:38 jas_ how about that 0.4.18 i keep reading about.  wonder if there'll be new features there.
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05:42 jas_ https://github.com/minetest/minetest/search?q=0.4.18&amp;type=Issues for examples
05:44 jas_ searching irc.minetest.net for mentions of "0.4.18" yeilds interesting results too
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06:49 epoch :/ built stable-0.4 and it errors saying it can't open a file
06:50 epoch the path is shows is missing a / between two folder names.
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07:18 jas_ using your patch?
07:19 jas_ i might recommend making sure MTG is the corresponding stable version if not
07:20 epoch I probably just have some files laying around causing crap
07:20 epoch the patch wouldn't affect it.
07:21 epoch the path is /usr/local/share/minetest/builtincommon/strict.lua
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07:29 jas_ ok.  idk but if you want a local build (im guessing u know this) you can -DRUN_IN_PLACE=1
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13:04 marisag1 Hi, monthly reminder about my services: I offer Minetest hosting for $14/month with first month free. Cancel before the month ends and you will be charged nothing. You can sign up with no credit card or paypal address required. Go to https://minecity.online/HostSplash and check out using the "offline" payment method and you will not have to provide billing info. When the month ends I will ask you if you want to continue your serv
13:11 ChimneySwift :D
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14:14 MarisaG test
14:25 rubenwardy Test failed
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15:35 Out`Of`Control \0
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16:19 twoelk o/
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17:24 MinetestBot [git] SmallJoker -> minetest/minetest_game: New glass, glass stair/slab, and glass door textures ad486bc https://git.io/fxpZe (2018-11-02T17:22:54Z)
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17:55 evilytwisted hi, is there something that constantly emits signal to the mesecons like the redstone torch did in Minecraft?
17:56 Fulgen evilytwisted: yes, a power plant
17:56 evilytwisted thank you
17:57 evilytwisted ok I don't have that mod
17:57 evilytwisted is there anything other?
17:57 Fulgen it's in the mesecon mod
17:58 evilytwisted not showing up :/
17:58 Fulgen well, it should
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17:59 evilytwisted agreed, besides a power plant is there anything else?
17:59 Fulgen luacontroller
17:59 Fulgen switches
17:59 Fulgen levers
17:59 evilytwisted switches doesn't work for whatever stupid reason I have to constantly flip the switch just to keep a signal.
18:00 evilytwisted it gives a signal then dies
18:00 evilytwisted unless my setup is wrong
18:01 evilytwisted https://imgur.com/a/nq4W4VB
18:03 erstazi evilytwisted: blinky plant
18:03 evilytwisted thank you
18:03 evilytwisted ah..... that power plant
18:03 evilytwisted I thought you litearlly meant the im so stupid
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18:04 erstazi there is also an "adjustable blinky plant" in the moremesecons mod (separate from mesecons)
18:04 erstazi evilytwisted: it seems you have mesecons already from your image
18:04 evilytwisted yeah,
18:05 evilytwisted I wasn't thinking about what he was saying.
18:05 evilytwisted I was thinking the power plant as a building
18:05 evilytwisted or machine
18:06 erstazi On the note of Lua Controllers, I am trying to use string.split and it is giving me "attempt to call field split (a nil value)". Is lua controllers really restricted in Lua? Or does this not work: https://dev.minetest.net/string.split
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18:12 evilytwisted the blinky plant works great ty again
18:13 evilytwisted will the mesecone wires overheat?
18:16 erstazi No
18:16 erstazi evilytwisted: they won't overheat
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18:26 erstazi RE: lua controllers, I found it. I added gmatch instead to the env table in the function create_environment inside the luacontroler lua file. Not ideal. But hey, got to do some string splitting!
18:27 Fulgen reminds me that I should add the minetest object to it
18:37 evilytwisted Fulgen with the water turbine what can I do with it? I don't have any of the lv cable mod, nor any wires connecting it.
18:38 evilytwisted can I use the turbine to power the furnace?
18:38 erstazi evilytwisted: you don't have technic? type LV in your item search
18:40 evilytwisted yeah I don't have technic
18:40 evilytwisted water turbine came with pipeworks
18:50 Pilcrow_ anyone know if there's a way to programatically turn on 'flying mode' (assuming the priv has already been granted)
18:53 sfan5 you can't
18:57 Pilcrow_ Ah, that sucks, but thanks for answering
18:58 Pilcrow_ from what I gather, there's also no way to directly set a player's acceleration like you can do for LuaEntitySAO, right?
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19:01 Fulgen evilytwisted, water turbine emits a mesecon signal when it's underwater
19:01 Fulgen (dunno about lava and corium)
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20:03 evilytwisted minetest is for ios right?>
20:03 evilytwisted idevices
20:07 sfan5 there is no official app for iOS
20:11 Krock it's for every platform where you can compile it, however, you'll have a hard time finding a recent build
20:11 Krock ^ forums
20:32 epoch good morning.
20:45 evilytwisted I think if minetest could be ported to a UWP it could be then transferd to xbox
20:45 evilytwisted it would be awesome
20:46 Krock or try to install Linux as a dual boot on that xbox
20:46 Krock makes it easier
20:47 evilytwisted Ha only for 360.
20:47 evilytwisted with jtag
20:48 evilytwisted I understand minetest is a Linux first type game, and everything else secondary.
20:48 evilytwisted but the fact theres an exec port for windows you guys rock
20:49 Krock wasn't it originally developed on a Windows machine?
20:49 Krock celeron55: ^?
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20:51 evilytwisted thought it was originally for Linux
20:51 evilytwisted as usually everything from GitHub is on Linux
20:51 Krock lol how wrong you are
20:52 evilytwisted I don't deny my ignorance.
20:52 evilytwisted please correct me?
20:56 evilytwisted cause git is a Linux prompt.
20:56 evilytwisted and git - hub.
20:56 evilytwisted made me presumed its for Linux
20:58 Krock git was developed to finally have a VCS which offers all features they needed for the Linux kernel
20:59 Krock but since then, it's now also well integrated into Mac OS and Windows (GitHub desktop, TortoiseGit, whatever-git-gui)
20:59 evilytwisted ah
20:59 Krock I doubt these guys here are using Linux: https://github.com/microsoft
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21:00 evilytwisted if I may ? windows  I want to say nt?
21:00 evilytwisted had a full fledge Linux kernel
21:00 evilytwisted maybe it was 2000?
21:00 Krock do you mean something experimental which never made its way to mainstream?
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21:01 evilytwisted doesn't deny that it had it at one point! LOl
21:01 evilytwisted but yes your right
21:02 Krock never heard of something like that tbh.
21:02 * twoelk wonders wether somebody might be confusing linux with some other unix-like system
21:02 evilytwisted https://redmondmag.com/blogs/scott-bekker/2018/04/linux-kernel-new-microsoft-os.aspx
21:03 evilytwisted funny always thought it was earlier.
21:03 evilytwisted and this is from quora https://www.quora.com/Does-Windows-have-kernel-like-Linux
21:04 Krock yes, just about 18 years difference
21:05 evilytwisted OK ok I was wrong on the os, but I knew it had a kernel
21:06 Krock every OS has a kernel
21:07 evilytwisted *facepalm* I meant windows using Linux kernel
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21:15 twoelk well it doesn't read like the windows system is using linux as kernel - rather it is the company microsoft using a special version of linux for some special purposes where a windows system would be too big
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21:16 twoelk they never had any luck with debloating windows anyways
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21:37 paramat yes MT started on windows https://twitter.com/celeron55/status/1050345201959612417
21:47 evilytwisted then why is it only a portable.
21:47 evilytwisted not a full execute
21:49 ChimneySwift I think you can compile it with an installer? (never tested switching off run in place)
21:49 * ChimneySwift prefers portable programs anyway usually
21:52 evilytwisted how often have you guys tried to show people minetest to be quickly shunned away by  "EWWW its another Minecraft clone, and its horrible". I was one of those people. I regret my decision to not give it a chance
21:54 ChimneySwift yeah, its hard to explain how different it is, on the surface it looks the same but it just isn't XD
21:54 evilytwisted the surface was horrible
21:55 evilytwisted the graphics were bad
21:55 evilytwisted the game play was  not that great
21:55 evilytwisted but after my dad kinda Begged me to give it another shot
21:55 evilytwisted im like WOW
21:56 ChimneySwift lol, I do wish there was a more complete/playable default game...
21:56 evilytwisted right.
21:57 evilytwisted Now we just need gregtech as a mod, with rocketships to a proper moon.
21:57 evilytwisted and ill be complete
21:57 ChimneySwift XD
21:57 evilytwisted did you ever mess with gregtech?
21:59 ChimneySwift nope
22:00 evilytwisted it made everything difficult
22:00 evilytwisted changed the whole recipes
22:01 ChimneySwift Is it a minecraft mod..? or another game?
22:01 evilytwisted yeah Minecraft mod
22:02 evilytwisted worked well with spigot
22:02 ChimneySwift ah, I'll check it out
22:03 * ChimneySwift watches out for triggered open source-ists
22:03 ChimneySwift :P
22:03 evilytwisted what?
22:05 ChimneySwift people who don't like proprietary software xP
22:05 evilytwisted spigot is open source though?
22:07 ChimneySwift yeah, Minecraft isn't, was just joking anyway :)
22:08 evilytwisted ahh
22:08 evilytwisted well originally Minecraft was
22:09 twoelk maybe when you start minetest in singleplayer there should be a big message <you need mods to ad more features, (default) minetest game is only the bare minimum>
22:10 twoelk actually the best way to understand at least some of the possabilities of mt is to do some extensive server touring
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22:17 evilytwisted your right on that.
22:17 evilytwisted if I knew that I wouldn't have shunned it so bad
22:20 ChimneySwift I think putting a big banner up the top saying "this game in its released state is no fun to play, you need to do more work browsing some site to download and install mods for it to be good" would just deter players. when I download a game, I expect to be able to open it and press play and have hours of fun.
22:21 ChimneySwift I think part of the reason servers are so popular is this, but many people would rather play single player :P
22:22 evilytwisted totally
22:22 evilytwisted people are idiots
22:23 evilytwisted they grief, they steal
22:23 evilytwisted even with proper protection people are still annoying
22:23 ChimneySwift and lazy :P
22:23 ChimneySwift yep
22:23 ChimneySwift there are pros and cons to multiplayer, also some people just don't have the internet for it
22:24 evilytwisted yea
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22:44 WiseMonk hello
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22:46 WiseMonk im wondering what number of processors to give to the compile command. the readmy says to compile minetest i use "make -j <number of processors>". now my computer has according to lscpu 8 CPU's, 1 socket, 4 cores per socket, 2 threads per core
22:48 WiseMonk meaning i have 4 real cores, but interpreted as "8" by the system. so whats required by compiler?
22:52 VanessaE nothing special.  make -j8
22:52 VanessaE or maybe -j10
22:52 VanessaE (usually you want to go a bit over the number of logical cores)
22:57 WiseMonk ok, thanks
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