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IRC log for #minetest, 2018-06-23

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All times shown according to UTC.

Time Nick Message
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05:18 ANAND Is the following code possible?
05:19 ANAND for i = 1, in #players and i < 50 do
05:19 ANAND ^ in lua
05:21 lumberJ looks sketchy to me, but can't say no with any authority.
05:21 lumberJ think it would need to be for i = 1, #players do...
05:22 lumberJ and either wrap that in a while i < 50 or follow with if i == 50 return or something like that.
05:23 lumberJ it might work as and statement though
05:23 lumberJ whenever i look at other peoples lua code i'm always impressed with the languages flexibility of syntax
05:56 ANAND I agree. Coming from a C++ background, I find lua to be a very flexible scripting language
05:56 ANAND +too
06:00 sofar why not use for i = 1, Math.max(#players, 50) do ?
06:01 sofar I don't think that loop evaluates to what you think it does otherwise
06:02 sofar print (#players and i < 50)
06:02 sofar true
06:02 sofar ANAND: ^
06:02 ANAND Interesting, I'll try it out
06:02 sofar your loop before basically read: for i = 1, true do
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06:02 ANAND hmm
06:04 sofar https://gist.github.com/sofar/14a3a037dbbfc5e05acb1d25736b1112
06:04 ANAND ahhh
06:05 sofar it's `math.max()` btw, no caps
06:05 ANAND yes ik :)
06:37 ANAND Hmm... looks like math.min() is the function I need - I want a maximum of 50 iterations or the #players, whichever is lower
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06:45 lumberJ are you sure you don't need mad.max() :P
06:55 ANAND Hahaha :P
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07:16 MinetestBot [git] HybridDog -> minetest/minetest: RTT fixes (#7428) 968ce9a https://git.io/f4yND (2018-06-23T07:16:01Z)
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10:13 rubenwardy Reading the log I was thinking "noo, use math.min", glad you noticed that
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10:58 ANAND :)
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11:54 Andrey01 Blender question: why is not Operator Panel in Tool Shelf? Here is a screenshot: http://www.imageup.ru/img137/3106832/screenshot_20180623_145038.jpg and here it is said: https://docs.blender.org/manual/en/dev/editors/uv_image/uv/editing/unwrapping/mapping_types.html
11:55 Andrey01 see Smart UV Project section
11:56 Andrey01 fixed: https://docs.blender.org/manual/en/dev/editors/uv_image/uv/editing/unwrapping/mapping_types.html#id1
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12:05 DrFrankenstone Paramat, is your aircar mod a work in progress, or finished?
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12:26 Andrey01 and where can i find in Tool Shelf section "Shading"? (Blender)
12:27 paramat hi, you mean 'airboat'? it's near-finished but will be tweaking controls. i might leave the texture blank for now
12:28 paramat *(.. but i will  be ..)
12:29 paramat for now it's sort of a 'mod kit': add your own crafting recipe, textures
12:29 Andrey01 There are only "Draw", "Erase", "Line" and "Poly", but where is "Shading"?
12:29 Andrey01 in Tool Panel section
12:29 paramat https://github.com/paramat/airboat
12:30 rubenwardy > airboat
12:30 rubenwardy u wot
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12:33 paramat (small airship)
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12:39 Krock boat filled with air
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12:56 DrFrankenstone Yeah, the airboat, that's the one. I'll mention it in the floating islands mod then - it's a good way to explore that doesn't leave dirt bridges everywhere
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12:58 paramat yes good way to reach floatlands
12:58 paramat airships are ideal as MT vehicles because they are slow so don't show up lag and glitchiness so much =)
12:59 DrFrankenstone :D
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13:19 entuland hey there everybody, not sure I understand why my mods aren't listing dependencies properly:
13:19 entuland https://github.com/minetest/minetest/blob/master/src/content/mods.cpp#L81
13:19 entuland https://github.com/entuland/rhotator/blob/master/mod.conf
13:19 entuland that should work, isn't it?
13:21 Krock your mod is set up correctly
13:21 Krock for 5.0-dev and after
13:21 Krock I think you can already see what might be the issue. You're looking up the master branch instead of stable-0.4
13:22 Krock because this feature does not exist in 0.4.x
13:23 entuland ah
13:23 entuland silly me
13:23 entuland so I need depends.txt
13:23 entuland thanks Krock
13:23 Krock !next
13:23 MinetestBot Another satisfied customer. Next!
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18:04 sl_ hello
18:04 Krock hi
18:04 entuland o/
18:05 sl_ is there any good servers like hypixel in minecraft
18:06 rubenwardy sl_: subgames for all and capture the flag
18:12 Krock what's hypixel btw?
18:12 Krock I assume also a strong target-oriented multiplayer game
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18:46 entuland can I have a word with a moderator about a thing in the forums?
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20:11 Astrobe Minetest, the game that makes you look up how bleach is made so you can come up with a believable recipe to recycle written books.
20:20 Krock Minetest, the game that makes you to change the natural correct procedure so it's wrong but easier to do
20:39 MinetestBot [git] stujones11 -> minetest/minetest: Android: Use correct temporary path (#7463) 6b72d8d https://git.io/f4Scr (2018-06-23T20:38:19Z)
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