Time Nick Message 08:29 koosha01 Hi there 08:29 koosha01 Why can't I create bed ? 08:30 koosha01 Should I install any mod? Isn't it installed by default? 08:41 lumberJ hi koosha01 08:43 lumberJ yes, beds are included in minetest game 08:45 koosha01 lumberJ: So why can't I build one? 08:45 lumberJ are you playing single player? are you sure you have the craft right? 08:46 koosha01 lumberJ: Yes. 08:47 koosha01 I didn't install any Mod. 08:48 lumberJ are you playing minetest game or minimal game? 08:48 koosha01 How do I know the difference? 08:48 lumberJ in the main menus when you create the world, the two options are at the bottom left 08:49 koosha01 It's Minetest Game 08:51 lumberJ the simple bed craft is empty top row 08:51 lumberJ two red one white wool middle row 08:52 lumberJ three wood planks bottom row 08:52 lumberJ can you confirm that is the craft you used? 08:53 koosha01 I used blue instead of red doest it make difference ? 08:54 lumberJ yes, the craft calls for red only 08:54 koosha01 Oh, wow :D thank you so much. 08:54 lumberJ yw 08:57 lumberJ koosha01, minetest game is fairly playable as is, at least to learn basic game play, but you may wish to add a craft guide: https://github.com/minetest-mods/craftguide 08:57 lumberJ or you can just refer to wiki.minetest.net to get crafts 09:10 koosha01 lumberJ: Thanks. 10:54 andirc8000 Can someone help me please I want a node to be destroyed with a single punch (and only one node and not the nodes behind it) so in oneclick mod (5 lines of code): https://hastebin.com/veruyoyujo.lua it works fine but it destroys sometimes 2 nodes at once 10:56 Shara That's just because you hold down punch too long. 10:56 andirc8000 Shara: nope. 10:56 Shara If you destroy somethign instantly, then that something is gone and you are targetting whatever is behind it 10:56 Shara something* 10:57 andirc8000 Shara: I specifically assigned autohotkey keyboard key to a mouse click. 10:57 Shara This is a really common problem with tools that remove things quickly 10:57 Shara It's why there is usually a small delay 10:57 andirc8000 Shara: and when I press that keyboard key only once, it still destroys sometimes 2 blocks at once. 10:58 Shara But the game doesn't need it pressed twice. It's possible to hold a key down, even for the slightest moment, to have an action repeat on the next target 10:58 Shara So you think the press is instant, and you think the removal is instant.. nwo which instant is the quicker one? 10:58 Shara now* 10:59 andirc8000 Shara: nope. If I single click on a window's X button, only that window closes (and not the window behind it) i think this is a bug... 10:59 andirc8000 (even if a window behind it X button is on the same location) 11:00 Shara I have no idea how that operatates, but I know how MT does this. 11:09 andirc8000 Shara: for reference, my Autohotkey script: https://hastebin.com/ozopofecap.vbs -- now when I press 'f' key - I get only 'swinging' motion (no destruction, (wtf?)) -- but when I press 'F5' key -- sometimes 2 blocks get destroyed, and sometimes 1 11:09 andirc8000 not consistent... 11:10 Shara You set up two things that are "instant"... but nothing is ever really instant. 11:11 Shara Not sure what else to say to you. 11:11 andirc8000 Shara: ok. 11:11 Shara If there is a real issue, maybe someone will find it, but it doesn't seem like to me. 11:12 Shara You should also consider that even if it worked when you set somethign up to handle the keypress for you, in game when people are playing with a mouse or phone, it will be unusable 11:13 Shara Even in creative mode there is a delay because people don't stop punching quickly enough 11:14 xerox123 how do I starts a minetestserver onstance of a certain PID? 13:10 rubenwardy use on_punch, andirc8000 13:10 rubenwardy It only happens once per click 13:58 andirc8000 rubenwardy: ok, I didn't find on_punch here: http://dev.minetest.net/Category:Methods and in my script I use on_punchnode https://hastebin.com/veruyoyujo.lua which then inconsistently destroys either 1 or 2 blocks 13:58 andirc8000 rubenwardy: did you just mean 'on_punchnode'? 14:03 Shara Wouldn't needing to click again per node remove the point of having such quick removal? 14:03 lumberJ andirc8000: http://dev.minetest.net/minetest.register_node#on_punch 14:12 rubenwardy on_punch in the def 14:12 rubenwardy ^^ 14:13 rubenwardy and ^^^^ 14:13 andirc8000 lumberJ, rubenwardy thanks, I still can't figure out how to make a proper one-click mod from this ... so I will think it over and ask again when I have a more concrete something to ask thanks. 14:14 lumberJ or if you are attaching this function to a tool you might use on_use: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5206 14:15 lumberJ andirc8000 ^ 15:14 Astrobe I'd like to give my player a "survival guide" with their initial stuff. If there a mod that implements a "pre-written book" somewhere? 15:20 rubenwardy try default:book_written 1 "Some text here" 15:20 rubenwardy or better 15:20 ANAND ^ exactly what I was about to say 15:20 rubenwardy local book = ItemStack("default:book") 15:20 rubenwardy book:set_metadata("content") 15:21 rubenwardy book:to_string() 15:21 ANAND even better ;) 15:21 rubenwardy and use that for the thing in given inital items 15:22 Astrobe Oh, I see. I fill myself the fields of the book. 15:22 Astrobe thx. 15:22 Krock 1 moment.. making a mod for that 15:25 Krock Astrobe, https://pastebin.com/XhvAmryn 15:28 Astrobe Thanks. My server is running right now so I'll try it later. 15:29 Krock Disclaimer: Untested 8) 15:32 Ruslan1 Astrobe: what is your server 15:33 Ruslan1 Hello 15:36 Astrobe My server is Minefall. 15:51 Krock !server minefall 15:51 MinetestBot Krock: No results 16:02 Astrobe Oh, I unticked "host a server" in the GUI so minetest --server won't announce itself. I make that mistake once in a while. 16:03 Astrobe !server minefall 16:03 MinetestBot Astrobe: Minefall | 77.151.101.245 | Clients: 0/10, 0/0 | Version: 0.4.16 / Minefall6 | Ping: 54ms 16:05 Astrobe Ping from where? 16:05 riff-IRC pong 16:08 sfan5 Astrobe: NL 16:10 Astrobe That explains the pretty good figure. 16:13 blaise :D 16:23 Ruslan1 Astrobe: I can’t join your server 16:25 Ruslan1 Astrobe: 16:27 Ruslan1 !server Minefall 16:27 MinetestBot Ruslan1: Minefall | 77.151.101.245 | Clients: 1/10, 0/1 | Version: 0.4.16 / Minefall6 | Ping: 54ms 16:29 Ruslan1 !help 16:29 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 16:30 Krock Astrobe, is there any protection mod? It looks very exposed to griefers 16:30 cimbakahn Hello! 16:31 cimbakahn Does anyone know where i can get a copy of the Dreambuilder subgame? 16:34 sfan5 on github? 16:36 Krock cimbakahn, it's no longer a subgame. it's a modpack now 16:36 Krock !mod dreambuilder 16:36 MinetestBot Krock: Dreambuilder [20180213-1405] by VanessaE - https://forum.minetest.net/viewtopic.php?t=9196 16:37 Krock Astrobe, for some reason I can't place saplings. No warning is shown and it's not removed from the inventory 16:37 Astrobe that's because you need to work the ground with a hoe. 16:41 cimbakahn I know, but there used to be a dreambuilder subgame.  Do you know if I can find a copy of THAT anywhere? 17:00 Astrobe Krock, disable_anticheat=false is enough for the kind of things you could do? 17:01 Krock Astrobe, regarding the fast speed: yes. 17:01 Krock but the hand slot abuse requires a mod to disallow 17:38 VanessaE cimbakahn: no chance. it ain't been a subgame for a veeeeeeeeeery long time. 17:40 VanessaE just get an updated engine (0.4.x series) and corresponding minetest_game, once you add the regular dreambuilder modpack to that, you have pretty much what the subgame had. 17:40 VanessaE just alter your world.mt to point to minetest_game. 17:45 cimbakahn VanessaE, Thank you! 17:46 VanessaE (btw it might also be fine in 0.5.x-dev but I have never tried it) 18:05 longerstaff13-m Hi VanessaE 18:07 VanessaE hi 18:22 hisforevr whats the screen shot url please? 19:56 Astrobe Krock, https://pastebin.com/BDhEWiEH 19:57 Astrobe A few minor corrections. 19:57 Astrobe Does this really deserve to be a mod? 19:59 Astrobe Also wrt to the protections on my server: I have. A modification of the protector block, reduced to 1-block radius and attached to the bricks you find in ruins. 19:59 Astrobe Basically perimeter protection. 20:00 Astrobe As for grief, the environnement is porbably the main one. It didn't happen when you were there, but lighning strikes have a chance to create a TNT explosion. 20:02 Astrobe It's not intended to be a large public server. My subgame is to peculiar to be popular to begin with. 20:09 Krock everything deserves to be a mod :D 20:11 Krock that protection sounds interesting - has the potential of placing nodes (using edited clients) inside large rooms 20:18 Astrobe True, if someone breaks in a room, only the vincinaty of walls, floor and ceiling are protected. 20:20 Astrobe Unless you place protection pilars every two blocks. 20:20 Astrobe Which amusingly is analogous to physical building constrains. 20:21 User11 I need a mod with cars 20:24 Krock !mod cars 20:24 MinetestBot Krock: Car (Now with more cars and crafting recipes!) [0.2.2][car] by Esteban - https://forum.minetest.net/viewtopic.php?t=7407 20:24 Krock ^ User11 there you go 20:24 Krock oh well.. 20:25 Krock let's retry in some minutes 20:26 Astrobe Esteban deleted his stuff apparently. 20:27 Krock !mod cars 20:27 MinetestBot Krock: Car extension for StreetsMod (ALPHA)[cars] by webdesigner97 - https://forum.minetest.net/viewtopic.php?t=7459 20:39 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Fix builtin inventory list crash when size = 0 (#7297) 13d99a033 https://git.io/vpwhR (152018-05-05T20:37:07Z) 23:58 blackGen Hey guys, how can normalize noise values between 0 and 1? 23:58 blackGen I mean, not just limit it or return absolute values, but have proper noise values from 0 to 1