Time Nick Message 00:56 blaise hrmm 00:56 blaise I wonder if a rpi0w is powerful enough to run a minetest server 00:57 Glorfindel specs? 00:57 Glorfindel wait nm 00:58 Glorfindel that wouldn't be comparable 00:59 Glorfindel ]minetest: /build/minetest-wva50I/minetest-0.4.16/src/util/serialize.h:278: void writeF1000(irr::u8*, irr::f32): Assertion `i >= F1000_MIN && i <= F1000_MAX' failed. 01:00 Glorfindel wut 01:24 blaise nice job 01:26 Glorfindel what does it even mean 01:30 blaise I didn't write the code, so I have no idea 01:30 blaise seems like something was extended out past the bounds of how the serialize.h is used 01:31 blaise that or setting the bounds failed 01:32 Glorfindel hm 01:33 blaise hey, atleast it wasn't stdio.h 01:33 blaise that would suck massive donkey balls 01:33 blaise probably would be a lot easier to fix though 01:40 Glorfindel alright, I think I'll just make a new map... nothing was really done with this one yet 01:40 Glorfindel thanks blaise 01:40 blaise wish I could have been more helpful 02:08 Glorfindel these warnings about minetest.setting_* functions being depreciated are annoying :/ 02:17 lumberJ Glorfindel: https://forum.minetest.net/viewtopic.php?f=6&t=18002 02:18 lumberJ put this in your minetest.conf: deprecated_lua_api_handling = legacy 02:20 Glorfindel lumberJ: oh sweet, thanks! 02:20 lumberJ yw 07:18 IcyDiamond I have never worked with files in lua, but will io.open(directory.."/"..filetag) work on windows as well? 07:18 IcyDiamond does lua generalize paths? 07:18 IcyDiamond or is there a function to join paths 07:20 IcyDiamond wait, dofile always has / as far as i've seen, so it does generalize? 09:15 IcyDiamond where can i find the code to the crafting formspec 09:19 IcyDiamond i cannot find where and how sfinv:crafting is handeled 09:20 IcyDiamond like, where does it actually set the preview 09:20 IcyDiamond "Written by rubenwardy" 09:20 IcyDiamond rubenwardy: help pls 09:21 rubenwardy Engine 09:21 IcyDiamond wot 09:21 IcyDiamond so i cant make a custom crafting "table"? 09:22 rubenwardy It's in the engine for client side prediction reasons 09:22 rubenwardy You could make one without that 09:23 rubenwardy Node inventories don't have that anyway 09:24 rubenwardy The preview is set by craftresult which is a hidden list 09:28 IcyDiamond https://i.lunasqu.ee/Screenshot_18-04-08-12:28:06.png 09:28 IcyDiamond I have no idea how i'd make this work 09:29 IcyDiamond looks like all workbench mods just edit the player's formspec.. 09:29 IcyDiamond dammit 09:34 IcyDiamond OH 09:34 IcyDiamond if you set inventory location to current_player on the list, it just works 09:34 IcyDiamond thats awesome! 09:35 IcyDiamond that's actually really cool 10:23 IcyDiamond why does formspec close when you hit enter on a field 10:24 IcyDiamond oh theres a field_close_on_enter[;] 10:24 IcyDiamond nvm 10:49 IcyDiamond https://i.lunasqu.ee/minetest-2018-04-08_13.43.13.webm mod demo! 10:51 IcyDiamond actually use this link https://gateway.ipfs.io/ipfs/Qmcn12M7RFTCDovYBbbbF1vEwDuXPc84YVHbPyDtDuXmcp 11:21 IcyDiamond can you not use facedir on a nodebox? 11:22 IcyDiamond oh, just not connected ones 11:22 IcyDiamond hmm 12:50 cimbakahn Hello! 12:51 cimbakahn Does anyone know what the latest stable version of Minetest is for MAC? 12:56 sfan5 there's no official mac releases 12:56 sfan5 you should be able to install 0.4.16 via brew though 13:02 cimbakahn Shucks! His brew is half broken. 13:03 cimbakahn I was trying to help him to get a newer stable version of Minetest. 13:04 Krock install wine and run a windows binary which was cross-compiled from Linux 8) 13:05 cimbakahn He said (when he saw the sheep) that it was just a white block with no face. 13:05 cimbakahn I am trying to help someone that is running MAC. 13:06 Krock I suggest cutting the fur/wool if it already looks that bad :P 13:07 Krock "Official WineHQ packages of the development and stable branches are available for macOS 10.8 and higher." ~https://wiki.winehq.org/MacOS 13:08 cimbakahn I see the sheep fine and normally, but he doesn't, and the Minetest version he is using is .11 13:08 cimbakahn Are you saying MAC users can install and use wine? 13:09 Krock depends what kind of MAC it is. a MACINTOSH PLUS will probably not run WINE 13:11 Krock using wine wasn't meant too serious but if you really want to play a recent Minetest version, then it's a solution. definitely not the best one but works 13:12 Krock or just try to repair the brew installation 13:17 cimbakahn Ok. I will tell him your suggestions. 13:40 IcyDiamond https://github.com/LunaSquee/storagetest 13:49 IcyDiamond https://forum.minetest.net/viewtopic.php?f=9&t=19932 made forum topic 13:52 Fixer oh boy 13:52 Fixer storagetest? yet another wonderful name :( 13:52 IcyDiamond XD 13:53 IcyDiamond sorry, I couldn't come up with something else 13:53 IcyDiamond needed a quick name for it 13:53 rubenwardy Pls no *test names 13:53 IcyDiamond but its still in development so i can change it 13:54 Fixer yeah, fuck test 13:54 Fixer we suffered enough 13:54 IcyDiamond XD 13:54 Shara It will stick, and then you'll never escape it 13:54 IcyDiamond ok give me suggestions 13:55 Markow lol 13:55 Shara And untold horrors will unfold forever 13:55 IcyDiamond i could do a quick replace in all files 13:55 IcyDiamond XD 13:55 Shara I've been trying to get name ideas from people for something for the past few days.. so I don't think I can come up with any names for anything right now :D 13:55 IcyDiamond XD 13:59 Fixer StorageSystem 14:00 Fixer storage-system 14:00 Fixer storage-interface was taken sadly 14:00 Fixer improved-storage 14:12 IcyDiamond renamed 14:13 Krock Already used prefixes: "i" (Apple), "my" (Don Batman), "mine" (various). Suffixes: "mine" (various), "test" (various), "_redo" (tenplus1) 14:13 IcyDiamond lol 14:14 Krock Also the prefix "more" (various) 14:15 IcyDiamond makes sense - minetest community hates naming things *test 14:15 IcyDiamond :D 14:15 rubenwardy should make a minemark office to ensure that these identities are used consistently 14:15 IcyDiamond XD 14:15 rubenwardy because test is objectively the worst part of minetest 14:16 rubenwardy like, mine is pretty cool 14:16 IcyDiamond :D 14:16 rubenwardy but testing? Who does that 14:16 Krock .. everybody? 14:16 IcyDiamond XD 14:17 rubenwardy IcyDiamond: I forked rpgtest because I hated its name 14:17 IcyDiamond :D 14:17 Krock "Who does that" as in "using 'test' in a project title": c55 8) 14:17 IcyDiamond XD 14:17 rubenwardy and also the fact that the author suffers from the NIH syndrome 14:19 Krock had to look up the NIH syndrome.. so it's basically the "do-it-yourself(TM)"-ideology? 14:19 rubenwardy yeah 14:19 rubenwardy every line of code they wrote themselves instead of using common existing mods 14:20 Krock because who doesn't like to re-invent the wheel? :D 14:20 Krock it's actually quite good for learning purposes as you have an exact scheme/concept given 14:20 rubenwardy I'm lazy 14:20 rubenwardy I only do it if the code is crap or a pain to integrate 14:21 IcyDiamond xD 14:21 rubenwardy for example, I made sfinv and rewrote a few mods for CTF because the existing ones were crap 14:22 IcyDiamond lmao 14:22 rubenwardy for example, sprint set the speed every tick :'( 14:27 IcyDiamond can you override sfinv's crafting page? 14:27 IcyDiamond I want to make my own inventory mod, for myself 14:27 IcyDiamond don't care if im reinventing wheels 14:27 IcyDiamond XD 14:27 rubenwardy yes 14:28 rubenwardy see github.com/rubenwardy/crafting 14:28 rubenwardy also, it's fine to make your own for educational reasons 14:28 rubenwardy my issue was that it was being done in a game rather than independently, slowing down the game's progression 16:40 IcyDiamond Added a soldering device and a bunch of craftitems and recipes 16:41 IcyDiamond Ayy 16:41 deltasquared IcyDiamond: ooh nice 16:41 IcyDiamond !mod holostorage 16:41 MinetestBot IcyDiamond: Could not find anything. 16:41 IcyDiamond Aw 16:41 deltasquared you may be interested to know that the programming part of my current ordeal (the university assignment) is over, so I may have some brain power spare 16:41 IcyDiamond Cool 16:41 deltasquared alas, the simulator isn't turing complete. didn't give it any branch instructions 16:42 deltasquared I have two weeks to complete the dissertation. this'll be fun >_> 16:42 IcyDiamond deltasquared: https://github.com/LunaSquee/holostorage my new mod 16:42 deltasquared the image of a squeeing luna still makes me chuckle 16:43 IcyDiamond Lol 16:43 deltasquared oh cool, end game storage stuff? 16:43 deltasquared like LOADSA items? 16:43 IcyDiamond Yeah I guess so 16:44 deltasquared (I might look up the MC mod it refers to) 16:44 IcyDiamond Says in readme 16:44 deltasquared I know, I meant go find out more about it 16:44 IcyDiamond Kk 16:44 IcyDiamond It's not 1:1 tho 16:44 deltasquared direwolf20 is an old favourite of mine for anything in MC's technic 16:44 deltasquared IcyDiamond: I didn't expect it to be 16:44 IcyDiamond More like 1:0.00056 16:44 deltasquared just wanted a general feel 16:44 IcyDiamond XD 16:45 IcyDiamond Yeah I watch(ed) direwolf20 as well 16:45 deltasquared nothing wrong with taking, uh, inspiration from MC mods :P 16:45 IcyDiamond I've been addicted to minetest modding so I don't feel like sitting through lets plays of some other game 16:45 IcyDiamond XD 16:46 rubenwardy XD 16:46 deltasquared IcyDiamond: oh I can perfectly understand, why settle for watching someone else have the fun when you can write it yourself? 16:46 IcyDiamond Exactly 16:48 deltasquared meanwhile, /me plays with implementing constrained integers: https://godbolt.org/g/j3u7um 16:48 deltasquared warning: C++ code ahead :P 16:48 IcyDiamond I'm having a pot of fun modding minetest 16:48 IcyDiamond Lot 16:48 IcyDiamond Not pot 16:48 rubenwardy IcyDiamond: good to hear! 16:48 deltasquared pot of fun works too 16:48 rubenwardy you remind me of my golden modding days 16:48 IcyDiamond XD 16:48 rubenwardy before I started doing this annoying thing called "engine development" 16:48 deltasquared rubenwardy: what happened after? 16:48 deltasquared ... ah. 16:49 deltasquared oh gawd 16:49 IcyDiamond Hahaha 16:49 deltasquared I have to admit, some things I've seen in the engine make my eye twitch... I suspect I'd have too many disagreements 16:49 IcyDiamond XD 16:49 rubenwardy I spend lots of my minetest time implementing modding API features which I'll never use because I'm spending lots of my minetest time implementing modding API features which I'll never use because I'm spending lots of my minetest time implementing modding API features which I'll never use because I'm... 16:50 deltasquared rubenwardy: do you write C++ metaprogramming templates? they're like that 16:50 rubenwardy lol 16:50 deltasquared lots of recursion and people are like "so what were you trying to do again?" 16:51 deltasquared (because C++ templates are a fully turing complete functional language in themselves >_>) 16:51 deltasquared which means, you can write programs which will almost certainly crash your compiler. yay! 16:54 deltasquared brb saving that C++ thing, that was starting to get long 16:55 IcyDiamond rubenwardy: :D 16:56 IcyDiamond You're stuck in a recursive function 16:56 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Farming: Deprecate bronze, mese and diamond hoes. Tune steel uses (#2… 139c459e7 https://git.io/vxQQL (152018-04-08T16:55:19Z) 16:56 IcyDiamond Rip hoes 16:57 deltasquared IcyDiamond: the iron ones still exist 16:57 IcyDiamond Xdddd 16:57 deltasquared I think they must have decided the other materials weren't worth it 16:57 IcyDiamond rubenwardy: gg 16:57 IcyDiamond deltasquared: they really aren't 16:58 deltasquared even minecrafters know never to waste diamonds on a hoe 16:58 MinetestBot 02[git] 04sofar -> 03minetest/minetest_game: Prevent divide by zero (#2106) 138c71f3d https://git.io/vxQQZ (152018-04-08T16:57:00Z) 16:58 IcyDiamond Divide by zeeroooo 16:58 deltasquared tetsuooooooo 16:58 deltasquared sorry. 17:12 deltasquared ooh, dinner time 19:06 Wuzzy oh man. 19:06 Wuzzy a player of MineClone 2 just complained that it doesn't work on Android for some reason. 19:06 Wuzzy Here's a log from debug.txt: https://forum.minetest.net/viewtopic.php?f=50&t=16407&view=unread#p316204 19:07 Wuzzy Sadly I have no clue what I could do, as I have no real experience w/ Android... 19:07 Out`Of`Control what is mineclone? 19:07 sfan5 he probably ran out of RAM 19:08 Krock Out`Of`Control, a game 19:10 Out`Of`Control Krock: i see just mod pack 19:10 Krock [Game] MineClone 2 [0.36.2] 19:11 Krock !mod mineclone 19:11 MinetestBot Krock: MineClone 2 by Wuzzy - https://forum.minetest.net/viewtopic.php?t=16407 19:11 Wuzzy sfan5: the sad thing is, screen just went black, no error msg, nothing. 19:11 sfan5 how is that surprising? 19:12 Wuzzy well maybe android just sucks? 19:12 Wuzzy :D 19:12 sfan5 nah 19:12 Wuzzy ok screen didnt go back actually 19:12 Wuzzy just went back to home screen and minetest clearly died 19:13 Krock rip 19:14 Wuzzy is really android that stupid that it is silently (i.e. no message to user) kills applications when it thinks it is "the right thing to do (TM)"? 19:16 Glorfindel no usually the whole thing just freezes and you can't really do anything 19:19 Wuzzy then android really does suck 19:19 adfeno This is why I hate Android :D If I had the skills to, I would personally invest on developing for Replicant instead. 19:20 IcyDiamond !mod holostorage 19:20 Wuzzy and why aren't you doing that? 19:20 MinetestBot IcyDiamond: Could not find anything. 19:20 Glorfindel Wuzzy: no no no, this is on purpose, because android has a really sophisticated way of knowing what app you don't want running in the background and keeps it going strong! 19:21 adfeno Wuzzy: I'm not doing that because I literally have little programming experience. 19:21 Wuzzy and what prevents you from learning? 19:21 Wuzzy Glorfindel: .-) 19:22 Glorfindel I'm actually not even kidding, unfortunately 19:22 Glorfindel that's why I always close apps 19:23 Wuzzy wow i am really shocked that they cant even fail gracefully when android runs out of memory. just freeze. wtf, seriously? how on earth did android become one of the top OSes? :& 19:24 adfeno Wuzzy: A portable device made from a bunch of people that don't care for world's sustainability (not just environmental pillar) and that made the specific users of this device to not have control over their own tools. 19:24 Wuzzy adfeno: :-) but you avoided my question. xD 19:24 Wuzzy aaaaanyway. 19:24 adfeno Wuzzy: ^ "Just push the next beautiful device to the masses, and control their environemnt" 19:25 Glorfindel Wuzzy: I was slightly exaggerating, and most phones have enough ram so you wouldn't notice much unless you run large apps 19:25 Wuzzy ah. lazyness. of course. 19:25 adfeno ^ the last two messages I sent answer your question and the "how it became the popular OS?" one. 19:25 rubenwardy Wuzzy: have you seen Awards 3.0.0? 19:25 rubenwardy the code is actually good now 19:26 rubenwardy awards: meh 19:26 Wuzzy i am aware but i am in ignore mode 19:26 rubenwardy sure 19:26 Wuzzy i am in ignore mode for a lot of things right now, actually 19:27 Wuzzy rubenwardy: but looks like the system is closer to MC's advancement system, so might actually be useful to me 19:27 Wuzzy but achievements/advancements/awards have very low priority for me right now 19:28 Wuzzy more important to get the real game done 19:28 Wuzzy i am kind of a love/hate relationship to the idea of achivements... 19:28 rubenwardy yeah, sure 19:29 Wuzzy on the on hand they are cool as they are a way to track unique successes in the game which would be otherwise forgotten 19:29 rubenwardy I updated it so it could be used as a progression system 19:29 rubenwardy so awards unlock crafts 19:29 Wuzzy on the other hand its easy to overdo them to add a ton of pointless tasks which dont add much to the game 19:30 Wuzzy yeah this sounds a lot like advancements. cool. so i dont have to rewrite everything. :) 19:31 Wuzzy still this thing has very low priority for me now. maybe i get to it when everything else is fine 19:32 rubenwardy cool 19:32 rubenwardy well, as the biggest not-me contributor I thought I'd ask your opinion :) 19:35 Wuzzy oh? I'm the biggest contributor to awards? ha. holy shit. dev time goes by fast 19:36 rubenwardy yeah :) https://github.com/rubenwardy/awards/graphs/contributors 19:36 Wuzzy i mean second-biggest of course (LOL) 19:36 rubenwardy oh wait, kaeza is higher 19:36 rubenwardy soz 19:36 Wuzzy oops 19:36 Wuzzy yeah kaeza is 2nd 19:36 rubenwardy I think he made them over a shorter period of time? idk 19:36 Wuzzy hahaha with 4 commits. okay... 19:42 IcyDiamond Lol 20:08 rubenwardy :) https://github.com/minetest/minetest/issues/7226 20:08 rubenwardy !title 20:09 MinetestBot rubenwardy: Add online content library by rubenwardy · Pull Request #7226 · minetest/minetest · GitHub 20:09 rubenwardy IcyDiamond ^ 20:10 IcyDiamond rubenwardy: nice 20:18 IcyDiamond Maybe holostorage was just a waste of time. Meh, I still had a good time working on it 20:19 IcyDiamond I don't know why do I seek attention at all, after all, I do all this for my own sake 20:19 IcyDiamond My brain doesn't work correctly 20:20 IcyDiamond Well, tomorrow I'll probably make an api for the import/export buses and maybe even an external storage bus you can stick onto a chest 20:22 blaise wow, these lua atc rails .... I don't know if I'm going to be able to wrap my head around this 20:22 blaise I wish there was a few simple examples for me to learn from 20:34 rdococ I'm working on a fork of minetest_game that modifies the furnace to make shift-clicking into it more intuitive (fuel items get sent to the fuel slot, other items to the src slot) -> https://github.com/rdococ/minetest_game 20:35 blaise rdococ: interest 20:35 blaise rdococ: do you run your own server? 20:35 blaise rdococ: would you care to check out my subway? 20:36 blaise rdococ: I want to build a rather large freight system.. hence needing to learn the LUA ATC rail coding 20:36 rdococ blaise: I don't host a server, but I have been experimenting with port forwarding and hosting. My computer, unfortunately, can barely play Minetest in singleplayer so I doubt I'll be able to host one any time soon. If you're talking about mere ownership of a server (that someone else hosts), I did have one but not anymore. 20:37 blaise rdococ: you're welcome on my server... minetest://midnightsystems.net:30000/ 20:37 blaise :D 20:37 rdococ interesting, minetest:// protocol 20:37 blaise yeah, I wish it worked... hopefully one day 20:38 rdococ I'm looking up custom protocol handlers 20:38 Krock you can actually let firefox run a script that starts minetest with the correct parameters 20:38 rdococ ^ 20:38 blaise would definity safe a lot of time and effort with the whole seemless server transition gateways that were talked about on and off over the years 20:39 blaise Krock: with user and pass?! that would be perfect! 20:39 Krock I haven't used that yet.. so I have no idea about the password 20:39 rdococ blaise: Which version of Minetest does midnightsystems.net run? 20:40 blaise I'm currently using 0.4.17 with backport 0.4 fixups 20:40 rdococ Ah. 20:40 blaise it's not strict versioning though, so you can use what ever you like if it's compatable with 0.4 protocols 20:40 Krock oh lol. 0.5.0 actually tries to connect to it and isn't rejected by the server 20:41 blaise right, non-strict version checking 20:41 Krock it even created the account already 20:41 rdococ Is the connection successful, though? 20:41 blaise Krock: i've heard that 0.5.0 will connect fine with 0.4.17 servers 20:41 Krock rdococ, works fine until after the registration 20:42 rdococ Krock: Ah. 20:42 blaise I may try to run a 0.5.0 server but non-announced, and at a different than default minetest port 20:42 blaise I havnn't looked into it as of yet 20:42 Krock blaise, that can only happen if the 0.5.0 client was built before the network compat break 20:43 blaise it's interesting that there isn't a backwards compat flag for the client 20:43 blaise as far as I've heard 0.5.0 wont be a stable release for quite some time 21:06 rdococ blaise: Yay, the server looks fun 21:06 rdococ brb 21:06 blaise you're welcome any time 21:07 rdococ Back™ 21:08 blaise I have a VM that has 8 cores,4GB of ram,and 80GB ssd storage.. 21:09 blaise I pay $15 a month for the VM.. it was mostly to support my favorite distribution of linux... (funtoo) but I thought running my minetest server on it would be nice 21:15 blaise rdococ: time for sleep? 21:17 rdococ eh, I'm still awake for now 21:17 blaise like I was saying.. the server stays online 24/7.. 21:18 blaise and you're more than welcome 21:18 rdococ thank you 21:18 rdococ hi BakerPrime 21:24 blaise damn, I keep ending up with train off track error 21:24 blaise wtf 21:58 fwhcat i'm so curious i will come ave a look 21:59 blaise at? 22:09 fwhcat at your server blaise ^^ 22:09 fwhcat nice builds there 22:10 blaise the trains and power system is mine 22:10 blaise the rest are either player built or spawned via villages or cottage mod 22:10 blaise the trains require a lot of planning and time.. so I've not yet had the chance to build any structures for myself 22:11 blaise subway stations taking up a considerable ammount of my time atm 22:11 fwhcat you're using orwell96 adv trains mod ? 22:13 BakerPrime Hello Rdococ 22:18 hisforevr Hi I really need Help Hear is my past bin https://pastebin.com/3v1HXu6A 22:18 hisforevr every mos comes up with the same error 22:19 Markow blaise: What type of server are you running? Creative, Survival, other? 22:20 blaise survival 22:21 blaise the spawn area has plenty of resources to get you started, no worries about starving to death 22:21 blaise :D 22:21 Markow Are we (those who join your server) allowed to build our segment of a railway connectin and station, in addition to structure in our own area? 22:22 Markow I'm looking for a server where I could construct a small city or town, and connect it to others via railway. 22:23 Markow So once you arrive at another town, then you transfer on to a train route constructed by that owner 22:31 Markow I guess I'll have to start up my own server as well then ;) 22:31 Fixer wait 22:31 Fixer there is server for that 22:31 Markow My concept will be slightly different than others 22:32 Fixer check linuxworks next generation, it has trains and train stations 22:32 hisforevr Markow that sounds so neet 22:32 Markow Basically, everyone gets their own area (for building structures and their portion of a railway station and tracks. Every owner must work together to connect their portions of the tracks (two of them for going each direction) 22:33 hisforevr but I'm having mod issues 22:34 Markow So, at the border of town areas, you continue your train ride on another owners tracks until you arrive at their station and then use their train and route 22:34 Markow hisforevr: Which mod? 22:35 hisforevr every mod I pit in minetest gives me this https://pastebin.com/3v1HXu6A 22:36 hisforevr I'm about ready to give up on minetest 22:36 blaise Markow: sure 22:37 blaise hisforevr: you apparently don't have the depend requirements fulfilled 22:38 blaise or, actually 22:38 blaise it looks like you removed those mods and never took the load_mod lines out of your world.mt 22:39 hisforevr What depends? I'been using minetest for about 3 years and never had an error like thsi 22:39 blaise the world.mt file is trying to load mods that are not in the minetest/mods directory any longer 22:40 blaise it looks like someone cleared out all the mods in that directory 22:40 hisforevr ok should I go int the worlds folder and remove them physically? 22:40 blaise but ban manager seems to still be there somehow 22:41 blaise hisforevr: yeah, after you remove the mod from the mods directory if you don't get rid of the line in world.mt file that loads it it will give that error 22:42 hisforevr ty Blaise: I'm on my phones wifi so I'll be back later God bless 22:46 Markow Fixer: I'm looking to do that in creative mode. Would make things much easier for initial construction. 23:08 blaise wow 23:08 blaise so apparently setting or breaking to speed with advtrains doesnt use a numerical value to specify actual speed.. it's more of a percentage 23:08 blaise lmao 23:18 rubenwardy https://i.rubenwardy.com/P6c18.png 23:18 blaise you added nyancat 23:18 blaise lmao 23:19 Markow Advanced Trains Mod is fabulous! 23:20 Markow I've pretty much mastered the ins & outs of it. 23:21 blaise well maybe you could give me a run down of how the LUA ATC rails work? 23:22 blaise I've been looking at the documentation for about 3 hours now and I can't seem to make any sense out of it.. 23:38 Markow Ah, the LUA ATC is one item I don't use since it says in the instructions "incomplete", or is it complete now? 23:39 Markow I use the static ATC commands 23:43 blaise it is indeed a work in progress.. 23:44 Markow Yes 23:44 Markow For now, the static ATC commands are working very nicely, so I have no complaints yet. 23:45 blaise but the https://github.com/orwell96/advtrains/tree/master/advtrains_luaautomation directory has plenty of documentation on it 23:46 Markow That's what confuses me. Is the Lua based ATC commands ready to use, or is it still a work-in-progress? 23:46 blaise I wish to have activator rails switch off sidings.. say I have 5 side rails in a station, 4 have trains in them.. when one arives at the station I wish the one that has been there longest to be dispatched out of the station 23:46 Markow That's why I really haven't devoted much time to it yet. 23:46 Markow What you wish to do would require the more advanced Lua ATC commands, for sure. 23:47 blaise if it werent in a usable state, the LINUXWORKS server wouldn't be possible 23:47 blaise so it's most definitly usable.. 23:47 Markow Hmm ... good point. I haven't looked at the Linuxworks server yet. 23:47 blaise you should most definitly log in and check things out 23:47 blaise it's absolutly incredible 23:48 Markow So it utilizes all signals and switches, right? 23:48 blaise yeah 23:48 Markow Some good documentation with working examples would be very helpful then. 23:48 blaise yes... 23:48 blaise lol