Time Nick Message 00:00 Sketch2 https://sites.google.com/site/elsamuko/gimp 00:02 Hijiri (? what's (wrong (with (Scheme)))) 00:02 Sketch2 lmao, you get it 00:04 Hijiri imo scheme should replace lua as MT's scripting language 00:05 Hijiri I would say Haskell if it was lighter-weight 00:06 Sketch2 scheme's actually kinda cool, but having to sort everything by heads:tails might throw some for a loop 00:07 Hijiri what do you mean by heads:tails? 00:07 Sketch2 oh how do they prase it cat and car 00:07 Sketch2 something like that 00:08 Hijiri I don't know if people would normally use cons-lists for too many things 00:08 Hijiri Scheme does provide vector types 00:12 Hijiri not that I have used Scheme much 00:13 Sketch2 me neither, just a few gimp scripts 00:14 CarbineMorpho https://my.mixtape.moe/nhrxnt.png 00:42 Lone-Star VanessaE: apparently, AbeEzekowitz tried to pm last night as well. I have umode +g, so nobody can pm me ;) just saw the server message 00:43 clavi I got this Abe thing too 00:43 clavi some incoherent drivel 00:43 VanessaE it's just OC's usual bullshit 00:43 Sketch2 it takes a special kinda messed up to do that 00:43 red-001 Lone-Star, +R is enough 00:44 red-001 seems OC isn't smart enough to setup accounts with fake emails 00:44 VanessaE yep. 00:44 clavi how do I +R myself? 00:44 red-001 /umode +R 00:45 Lone-Star red-001: yeah, but I already had it +g for another chan, so that's where I left it 00:45 clavi are /umode and /mode the same? 00:45 Lone-Star no 00:45 red-001 no 00:46 red-001 /umode is a alais for /mode 00:46 clavi because this says it's /mode https://freenode.net/kb/answer/usermodes 00:46 red-001 alias* 00:46 clavi ah I see, thanks 00:47 Lone-Star depending on your irc client, you can add that command to the startup commands so you dont have to type it in every time you connect 00:48 red-001 I think you might be able to also config ZNC to set it 00:48 red-001 you could use "perform" 00:51 clavi done 03:03 honeybooboochild hi 03:04 honeybooboochild why ain't y'all even talkin up in here no more? 03:05 VanessaE because it's getting latee 03:05 honeybooboochild it said "chat" but i ain't seen none y'all do it. 03:05 honeybooboochild hi vanessa sup 03:06 honeybooboochild it early to me 03:06 VanessaE that's just how IRC and chat rooms are.. slow some days, busy other days, but this time of day/night tends to be slow, it's 10:06pm EST 03:07 honeybooboochild can somebody host a server for me? 03:07 VanessaE look up minetesthosting.com 03:08 honeybooboochild shoot, y'all look on youtube " honey booboo gogo juice" 03:08 honeybooboochild no sleep then , it like meth but legal 03:08 VanessaE meh 03:08 epoch not sure what people expect when they complain about a slow channel. 03:08 VanessaE couldn't care less about stuff to do with honey booboo 03:09 honeybooboochild wha?! 03:09 epoch two or more humans to be on and talking about something at all times of the day? 03:09 honeybooboochild yes 03:09 VanessaE nope. 03:09 VanessaE doesn't work that way heree. 03:09 VanessaE during peak times, this place gets too busy to keep up with anyway 03:09 epoch maybe with a looser topic, but topic-specific channels, nah. 03:10 honeybooboochild i need y'all to code 2 mods for me and server with em 03:10 epoch good luck 03:10 VanessaE do it yourself 03:11 honeybooboochild 1 mod called "sgetti" for full health and "gogo juice" make ya fast for a few 03:11 VanessaE we ain't your personal code monkeys, write them yourself :P 03:11 epoch if you aren't motivated enough to put more effort into it than that I don't know why you expect others to care about it more than you. :) 03:12 honeybooboochild i ain't no programmer i'm a diva, that why i askin y'all 03:12 * epoch grabs some more food for the trolls 03:12 VanessaE doesn't work that way here. 03:12 * VanessaE grabs a banhammer out of the bag 03:13 honeybooboochild y'all aint gotta get mad, i only askin 03:13 VanessaE not madd. 03:13 epoch honeybooboochild: hey, I want you to do something for me. 03:13 * red-001 gets some typewritters 03:13 red-001 hey epoch don't feed them, they are like ducks 03:14 honeybooboochild maybe someone wanna help me 03:14 epoch they'll follow me around and quack? 03:14 red-001 yes 03:14 red-001 and bread is bad for them 03:14 honeybooboochild wht can i do for you ep 03:15 epoch I want a mod made for gogo juice. and sgetti. 03:15 epoch think you could do that for me? :> 03:15 blaise wtf, lol 03:15 honeybooboochild cool do it 03:15 red-001 and I want a duck the size of a horse 03:15 epoch that'd be swell 03:15 blaise red-001: how about one the size of a house? 03:15 red-001 could work 03:15 blaise I want people to play on my server.. :G 03:16 honeybooboochild i ain't no programmer, i wish but... 03:16 red-001 wouldn't want to fight 1000 duck sized houses 03:16 blaise how about 1 house sized duck? 03:16 epoch alright. I'm done feeding. 03:16 * epoch wanders off again 03:16 red-001 well I think it would be slow 03:16 red-001 so I could try and out manuver it 03:16 honeybooboochild i aun't no troll 03:17 honeybooboochild i really want server called honey booboos and it will be #1 i bet in 2 weeks 03:18 blaise red-001: http://www.metronews.ca/content/dam/thestar/uploads/2017/6/29/rubber-duck.jpg.size.xxlarge.promo.jpg 03:18 VanessaE then go set one up, honeybooboochild. 03:18 blaise honeybooboochild: or a server called blockchain? 03:18 red-001 I'm not clicking that link, not with that URL 03:18 blaise oh, you could always wget the jpeg 03:18 blaise lol 03:18 VanessaE red-001: click it, it's SFW, and funny :) 03:19 * red-001 doesn't regreat it 03:19 red-001 regrete*? 03:19 red-001 night 03:19 VanessaE heh 03:19 blaise that's why I pasted the direct url to the image and not to the article with all the click bait and adds and javascript 03:19 blaise I try to avoid luring people into stuff like that if possible 03:21 blaise "Because it's a maritime vessel, the duck receives "she" or "her" pronouns." 03:21 blaise She, is spectacular 03:22 blaise maybe I need to construct a massive duck on my server 03:22 blaise maybe that will draw more users... 03:23 blaise hrmmmm..... 04:00 blaise hrmmm 04:00 blaise I can't seem to build nether portal 04:00 blaise am I supposed to use obsidian block or just obsidian or what? 04:00 blaise I tried both, neither are working 04:03 * VanessaE looks at rubenwardy 04:03 VanessaE another oldcoder attack? 04:04 red-001 look up the IP 04:04 red-001 and the name in chat history 04:05 VanessaE ah. 04:05 VanessaE 'nuff said. 04:05 blaise hrmm 04:06 blaise maybe nether doesn't work on 0.4.17-dev-backport-0.4 ? 04:06 VanessaE anything that works on 0.4.16 should work on 0.4.17 04:06 blaise I right clicky on it with mese crystal and nadda 04:07 blaise =G 11:04 zking Hi 11:08 fireglow hi 11:08 Sketch2 hiya 11:09 Sketch2 wonder why, when you build VICE from source, it doesn't give you the title-bar menu 11:10 Sketch2 I wouldn't mind, except that's where the save-state entries are 11:10 Sketch2 and I need screenshots of a couple of the highest level bots to extract for my little minetest subgame 11:11 Sketch2 I can get there, but I'm likely to die a few times on the way. savestates make it easier 11:13 Sketch2 Guess I'll install the one from the repos as well 11:14 Sketch2 Just not fond of having multiple copies around, having to keep track of which one's which 11:15 fireglow wow yeah, 138.68.26.27 was one of the IPs where bots came from 11:16 Sketch2 bots in here, or in-game? 11:17 fireglow in-game, map bloating 11:17 Sketch2 oh, trying to copy a map or something? 11:17 fireglow no, just increasing the maps size 11:18 fireglow real scumbag way of saying "I'm an idiot" 11:59 Sketch2 woo doggy, did it, 999 12:19 fireglow Sketch2: what happened? 12:21 Sketch2 oh, nothing major. just happened to win a game against the 999 in Paradroid, so I was able to take it over 12:21 Sketch2 it's tough to do, and you gotta level up a few times to get enough tokens to achieve it 12:21 Sketch2 but it's needed so you can scan the computer for details about lower-level bots 12:22 Sketch2 and that way I could get screenshots of 'em to render in Blender 12:22 fireglow oh hmm right 12:23 Sketch2 lols, I know 12:23 Sketch2 It'll make sense later on 12:23 fireglow alright :) 12:24 Sketch2 it's one of those 'how long can you survive' kinda games 12:24 Sketch2 that everyone seens to be a fan of these days 12:24 Sketch2 *seems 12:25 Sketch2 it'll be a lot of fun to run around in MT 13:26 fireglow is there a way to run the irc mod without LuaJIT? 13:46 Sketch2 I wouldn't think it's needed. where's the mod? 13:48 fireglow https://forum.minetest.net/viewtopic.php?id=3905 13:48 red-001 !title 13:48 MinetestBot red-001: [Mod] Internet Relay Chat [irc] - Minetest Forums 13:48 fireglow https://paste.firc.de/?403ce885f3a8007e#qCOnLT3zpp5mc5Z+PRlnXUsfGaPBOaeo4IWRL0gGPn4= here's the crash 13:49 Sketch2 is it a luarocks v. luasocket issue? 13:49 Sketch2 you gotta make sure that's installed for the ver of lua you're using 13:49 fireglow oh hmm, could be :S 13:50 fireglow well it worked fine before, I only changed the server to not use luajit (because of OOM crashes) 13:50 fireglow using Lua 5.1 13:50 Sketch2 it might be that the one it was using is installed in a location that luajit's looking at, but lua doesn't know about 13:51 Sketch2 I don't recall the specifics on lua, if it shares that dir 13:53 fireglow http://lua-users.org/lists/lua-l/2011-01/msg01165.html maybe I ought to try Lua 5.2 13:54 Sketch2 worth a try 13:58 Sketch2 it says on the git page- https://github.com/minetest-mods/irc -Debian/Ubuntu's LuaSocket packages are broken, so use LuaRocks. 13:58 Sketch2 if LuaSocket is installed through your package manager, you might disable it that way 13:59 Sketch2 then do the commandline thing- sudo apt-get install luarocks && luarocks install luasocket 14:00 Sketch2 Still trying to get this player model to show up right 14:00 Sketch2 I've got it in-game, but it's floating too high 14:06 fireglow hmm! good find, thank you 14:07 Sketch2 right on 14:14 fireglow hmm, no luck. meh 14:17 Sketch2 on the luasocket thing? does it give you any specifics in the error? 14:18 Sketch2 oh, sorry you posted it earlier, missed that 14:18 Sketch2 you know what it might be, uh how do they call it, like lua protection 14:19 Sketch2 there's a setting that disables external modules 14:20 Sketch2 secure.trusted_mods = irc 14:21 Sketch2 you wouldn't-a been able to run it in the first place tho, so that's 'prolly not it 14:24 Sketch2 the line about "dynamic libraries not enabled" has me wondering tho 14:26 Sketch2 you could straight up disable it for the time being for testing purposes- secure.enable_security = false 14:27 Sketch2 in your minetest.conf 14:28 derixithy Anyone else got strange messages from this AbeEzeKowitz person? Whats his deal? Got dropped at birth or something? 14:29 Sketch2 quite a few have derixithy. it's OldCoder being a pest 14:29 derixithy I could recommend him my therapist, shes awesome 14:30 Sketch2 I forget the ignore command something like /umode +R 14:30 Sketch2 I think that's it, but it might be lowercase 14:31 red-001 its uppercase for you humans 14:32 red-001 just lowercase for channels 14:32 Sketch2 ok, ty 14:33 red-001 derixithy, tell freenode staff if it happens again 14:33 derixithy Okay, will do that 14:33 red-001 oldcoder has a lifetime ban from freenode 14:33 red-001 or at least the closest to that freenode can give him 14:36 derixithy I get thorougly anoyed when getting unasked pm's so when i read parts of that rambling it didn't help 14:47 Sketch2 fireglow, try setting LUA_PATH and CPATH- http://w3.impa.br/~diego/software/luasocket/installation.html 14:48 Sketch2 these both aim toward that solution as well- https://stackoverflow.com/a/10358900/3342050 -- https://stackoverflow.com/a/21929456/3342050 14:56 Sketch2 k, think I got player model @ right height. shower, coffee, then look into that formspec thing 14:56 Out`Of`Control hi 14:56 Sketch2 yo 14:57 Out`Of`Control server send to player only registred nodes textures? 14:57 Out`Of`Control or all textures in mods folder 14:59 Out`Of`Control player/client 14:59 fireglow hmm Sketch2 thank you so much :) 15:00 fireglow it'll be a tough nut to crack, I don't know what goes on.. 15:14 Sketch2 huh, uh did'ja get it fireglow? 15:15 fireglow hmm no, I think my best bet would be to try and compile LuaJIT in 64 bit mode, but I don't know how to do that or if it's even possible on FreeBSD 15:17 fireglow nvm, looks like it is 64 bit. No idea why my server is crashing due to OOM, then. 15:25 fireglow !mod sponge 15:25 MinetestBot fireglow: Sponges [sponge] by aximx51v - https://forum.minetest.net/viewtopic.php?t=4642 15:35 fireglow RIP 15:35 fireglow ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: OOM error from mod '*builtin*' in callback on_joinplayer(): not enough memory 15:35 rubenwardy fancy mapgen mods, I'm guessin? 15:36 rubenwardy you'll have to fix the mod (probably hard), use plain Lua (slow), or use LuaJIT with GC64 (experimental) 15:39 Out`Of`Control rubenwardy: do you know maybe, server send to client all textures from mods or only registered nodes. 15:39 fireglow hmm, only ethereal, but with mapgen.lua disabled 15:39 rubenwardy Out`Of`Control: all textures 15:39 rubenwardy as it can't predict which will be used at runtime, eg: in formspecs or hud 15:43 fireglow rubenwardy: is there a way to determine which mod(s) are the culprits? 15:43 rubenwardy unfortunately, no 15:43 rubenwardy does it tell you the memory in use at the crash? 15:44 Sketch2 what mods do you have running? 15:44 rubenwardy is it a public server? 15:45 Sketch2 I'd clone a copy of the world, disable half the mods, see if it happens. if so, disable half of them, so on and so forth 'till you narrow it down 15:45 fireglow yes, public. memory: ERROR[Main]: Current Lua memory usage: 1800 MB 15:46 fireglow hm yeah it doesn't happen with all the mods disabled 15:47 fireglow Sketch2: rather a lot, I'm afraid: https://paste.firc.de/?ea4148c1a7706c26#4f+djzueNi3rSL9mbyZBuaX4IJE8sXqTNOlu98DkNOs= 15:47 Sketch2 possibly recursion issue 15:47 rubenwardy Check the size of the auth file 15:47 rubenwardy that is entirely loaded into memory during the server life 15:47 rubenwardy and is likely to be bloated 15:47 rubenwardy if it's more than like 5MB, then you have two options: 15:47 fireglow mmm 15:48 fireglow yeah I have scripts that weed out auth.txt 15:48 rubenwardy 1) remove all players without interact (if that's not in default_privs) 15:48 rubenwardy 2) use sban 15:48 rubenwardy *sauth 15:48 rubenwardy or right, cool 15:48 fireglow sauth, will look into that 15:48 rubenwardy sauth will stop the loss of data, but currently doesn't have all users in cache 15:48 Out`Of`Control rubenwardy: even if i unregister node, client get texture 15:49 rubenwardy which means it needs to load the player when logging in 15:49 rubenwardy but keeps it cached whilst they're logged in, luckily 15:49 rubenwardy this means it adds a bit of performance loss if you have lots of joining players 15:49 rubenwardy Out`Of`Control: yes 15:49 rubenwardy the media sending doesn't care about Lua at all 15:49 Out`Of`Control sounds like a bug, thanks 15:49 rubenwardy only about the textures folders 15:50 rubenwardy no, it's intentional 15:50 rubenwardy unless you have a texture missing 15:50 rubenwardy \o/ 15:50 Out`Of`Control i have many disabled nodes tons of textures, have to delete them 15:51 Out`Of`Control anyone remember name of tool to check craft conflicts 15:53 rubenwardy is there one? 15:53 rubenwardy I made one to detect missing ingredients or outputs 15:53 Out`Of`Control yes there was one 15:54 rubenwardy no idea then 15:54 rubenwardy this is the tool that checks for missing items in recipes: https://forum.minetest.net/viewtopic.php?id=5831 15:55 rubenwardy found this: https://forum.minetest.net/viewtopic.php?t=15488&p=232945 15:58 Out`Of`Control thanks 16:01 Out`Of`Control i found it rubenwardy https://github.com/cheapie/craftconflict 16:05 rubenwardy oh nice 16:08 derixithy Anyone has ideas for textures for stripped (debarked) wood for my subgame? https://imgur.com/rvqah6L Also any comments about the textures are welcome, no need to be gentle. (Leaves are not myine, is on my todo list) 16:09 fireglow !seen sfan5 16:09 MinetestBot fireglow: sfan5 was last seen at 2018-02-21 19:38:04 UTC on ##minetestbot 16:10 Sketch2 Blender's got nice texture generation capabilities 16:11 Sketch2 pass two colors into a wave texture and give it some distortion. gives it a good stripped wood effect 16:12 rubenwardy never used that, but I've done a lot with Maya's texture generation 16:12 rubenwardy it's pretty cool 16:13 derixithy I use aseprite for textures, works pretty great 16:15 Sketch2 https://i.imgur.com/njnZfiQ.png 16:21 fireglow looking good 16:22 fireglow rubenwardy: cheers, cleaning up auth.txt plus some huge advtrain file solved it! 16:22 rubenwardy nicee 16:22 fireglow probably all the advtrains track automation is gone now, but meh 16:23 fireglow 269K for advtrains_ndb2 is too large 16:26 rubenwardy advtrains needs more contributors, such potential 16:27 rubenwardy the code makes me sad though 16:27 fireglow mmm yeah hah 16:27 fireglow I was, and still am, very hesitant to convert rails-tracks to advtrains ones 16:27 fireglow but my users want all the features of advtrains :S 16:27 rubenwardy which server is yours? 16:28 fireglow Master Builders Enclave (mostly empty) 16:28 rubenwardy nice 16:29 fireglow not really, I'm not a very good admin ;) 16:29 fireglow an admin that doesn't write their own addons... sad 16:30 rubenwardy was gonna say same 16:30 rubenwardy but I at least write addons ;) 16:30 rubenwardy I wrote the whole flippin' subgame! 16:30 fireglow noice =) 16:30 rubenwardy have you made any mods? 16:31 fireglow not really, a few nodes here and there, nothing published 16:36 blaise should I be seeing this message when there are no users logged in for a very long time ? 2018-02-22 16:31:15: WARNING[Server]: active block modifiers took 338ms (longer than 200ms) 16:36 rubenwardy probably not 16:36 blaise seems like there shouldn't be any active blocks if no one has been on 16:38 blaise I sure hope my server isn't keeping the whole map active constantly 16:38 rubenwardy do you have technic? 16:41 Octupuslegs Hey whats up guys, Im back 16:41 blaise rubenwardy: yes 16:42 rubenwardy could be a forceload anchor from there, then 16:42 blaise rubenwardy: I haven't deployed any 16:42 blaise how can I list the active block modifiers? 16:43 rubenwardy the profiler will tell you 16:43 rubenwardy apart from that, not sure 16:46 blaise what's a profiler? 16:48 rubenwardy something that measures the performance of code, and tells you how fast different things run 16:48 rubenwardy for example, it'll say how much time each ABM takes up on average and in total 16:49 Sketch2 or one of the characters on the show Criminal Minds 16:51 sfan5 fireglow: what do you need 16:52 fireglow sfan5: mm I was going to ask you something related to serverenvironment.cpp, but the 0.4 backports version is still the same, only in master has it changed a bit 16:52 fireglow sorry :S 16:53 fireglow so let me just say: hi, hope you are doing well :) 16:53 sfan5 i may have touched that 16:53 sfan5 so ask away 16:53 fireglow it was just that little snippet in https://dev.firc.de/wiki/Games/MinetestAdmin ("Debugging log messages 16:54 fireglow the function has changed a bit, I think, in master 16:54 Krock fireglow, that patch should actually be a PR so it's known what entity is deleted 16:55 fireglow Krock: I agree, it's really useful 16:56 Krock I provided xerox123 a chat command combination to execute Lua code to do the same without having to modify the source code 16:56 Krock but it's very annoying and not user-friendly 16:56 sfan5 fireglow: you can pretty much paste the lines from that patch into saveStaticToBlock() 16:57 fireglow oo 17:01 fireglow sfan5: like that? https://paste.firc.de/?3162d88d98a7783f#z8Bde5wXXd763inoGixdSDLpX5VTGcZ1YafYEpCwpGg= 17:02 sfan5 yes 17:02 sfan5 you should fix the indentation though ;) 17:02 fireglow cheers! 17:02 fireglow hah 17:03 blaise lol 17:11 blaise so, i have fema housing for noobs to live in till they can get established 17:11 blaise lol 17:13 blaise I sure wish people would play on my server 17:13 blaise oh well 17:13 Krock is it a 0.5.0-dev server? 17:15 blaise no 17:15 blaise 0.4.17-backport-0.4 17:32 derixithy @blaise, what is your server? 17:33 blaise midnightsystems.net:30000 17:37 derixithy I'll try to come in a bit, need to do a router upgrade first 17:51 derixithy @blaise, what is the goal of your server? Where do i start? 17:51 blaise survival ? 17:52 blaise you start off in a little village, 17:52 blaise you're welcome to explore and build where ever you like, and there is area priv to protect your creations 17:53 blaise I have what I would like to think as a good assortment of mods... if there are any you would like added, just ask and I'll check it out 17:54 derixithy I took a quick look and it looks nice, have to put the kids to bed first... 17:54 blaise ok, it stays on 24/7 .. 17:55 blaise I wish that kid hadn't given up on that Microespansion mod he was making 17:55 blaise would have been nice 18:01 Sketch2 minetest.register_tool() is confusing 18:01 sfan5 minetest is confusing 18:01 Sketch2 is on_rightclick the action while wielding 18:01 Sketch2 heh, yeah it is 18:03 blaise lol 18:04 Sketch2 maybe not, ugh. https://github.com/Uberi/Minetest-WorldEdit/blob/master/worldedit_commands/wand.lua 18:04 Sketch2 it looks like on_place() instead 18:06 sfan5 that -- Left Click comment is wrong btw 18:06 Sketch2 I noticed 18:07 Sketch2 k, it's getting right-click action. now to find the name of what it clicks 18:10 blaise anyone here use the nether mod? 18:10 Sketch2 I have long ago 18:11 blaise how do I build a portal and activate it? 18:11 blaise obsidian blocks or nodes? 18:11 Sketch2 uh, it's an upside-down U made out of obsidian 18:11 blaise hmm 18:11 Sketch2 then punch or right-click with a mese-shard 18:12 blaise ah.... 18:12 blaise so not blocks but plain obsidian? 18:12 Krock what? wasn't it a 4x5 frame of obsidian? 18:12 Krock plain obisian 18:12 Sketch2 it might be Krock 18:12 Sketch2 it's been ages since I've used one 18:13 blaise I tried the 3x4 frame 18:13 blaise it didn't work 18:14 Krock XXXX 18:14 Krock X X 18:14 Krock X X 18:14 Krock , type = "object"} 18:54 Sketch2 so is stored in a C++ format? 18:55 sfan5 ref will be an ObjectRef 18:59 Krock also yes, you will call C++ functions using that like ref:set_hp() 18:59 xerox123 what are the possible reasons for player name tags being half way through people's chests, and the player model being one nodes up 19:00 Sketch2 oh, ok. that's what I was missing. instead of pointed_thing.ref.get_hp() 19:00 Sketch2 you gotta do pointed_thing.ref:get_hp() 19:00 sfan5 xerox123: if you're running 0.5-dev, it's a mod incompatiblity 19:01 xerox123 running 0.4.16. however I was given the world to host from 0.4.15 19:04 Krock Sketch2, you can also do your method but it'll be undesirable long: pointed_thing.ref.get_hp(pointed_thing.ref), as :function will pass the own reference as argument #| 19:04 Krock #1 * 19:05 Sketch2 guess that makes sense 19:09 ThomasMonroe how does one do a time-limited ban? 19:09 ThomasMonroe I keep forgetting, I should write it down sometime 19:09 Shara Check instructions in mod repo? 19:09 Shara Depending on mod you use 19:10 Krock xban(2) does that for you, ThomasMonroe 19:10 Shara I assume that's what he uses, but sban does it too 19:11 Shara And who knows what else 19:11 ThomasMonroe xban2 is installed, but it says that xtempban is not a command 19:12 Shara Maybe xtemp_ban? 19:12 Shara Just check the repo 19:12 Shara Or the mod if you have it locally 19:12 Shara It should have a readme with commands 19:12 blaise lol 19:12 Shara Or do /help all in game and read 19:12 ThomasMonroe **Usage:** `/xtempban