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IRC log for #minetest, 2018-02-09

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All times shown according to UTC.

Time Nick Message
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00:28 ProfanedBane Man that was a silly mistake
00:28 ProfanedBane never knew you always had to use "vector.new" if you were duplicating a vector/position
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03:24 Jasoninsane .
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04:13 Hijiri I implemented rasterization because I didn't want to target a dev version or deal with line_of_sight
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04:42 TvAnenna Hello?
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08:32 AndroBuilder_ How can i define an area on my server in which players can build creative and once they leave this area their inventory will be cleared
08:35 AndroBuilder_ Someone told me about command blocks and a mod priv.areas  ... use teleportation to and from this area ... but how would i do this in concrete?
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09:00 MinetestBot [git] SmallJoker -> minetest/minetest: Fix 'Change Keys' menu crash caused by 501f936 af89a25 https://git.io/vAkNC (2018-02-09T08:39:34Z)
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10:04 red-001 who is this TvAnenna?
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12:12 red-001 didn't work
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12:13 Emperor_Genshin How about now?
12:13 red-001 still doing the changing host
12:13 Emperor_Genshin hmm
12:16 red-001 should be just a matter of changing login settings in network settings
12:16 red-001 and getting rid of custom commands if you used that
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12:23 Krock fixed.
12:23 Emperor_Genshin Good lol
12:23 Genshin Thanks for the assistance Krock
12:24 Krock np
12:25 Genshin Hey Krock, seen this yet? https://www.youtube.com/watch?v=8KQGfzigmwI
12:25 red-001 !title
12:25 MinetestBot red-001: Minetest Mod: Improved Player Models with Joints and Animated Face. - YouTube
12:26 Krock rhetorical question
12:28 Krock Genshin, it looks amazing but that badass large sword looks very strange when it's being moved that fast
12:29 Genshin Yeah i may need to tweak that a bit lol
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13:12 iska Genshin: nice work!
13:15 Genshin Thanks, spent about a good week working on that, i also have added a player model that also has a animated face and that is compatible with the default minetest character textures.
13:16 Genshin Apparently i forgot to mention its also compatable with 3d_armors mod
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13:26 BiKA hi
13:30 BiKA leave
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13:38 Krock ok.
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15:34 danSNDBX is there a nether includes in minetest game?
15:34 Krock *included
15:34 Krock A: No. It's a mod you'll have to download from the forums
15:35 Krock !mod nether
15:35 MinetestBot Krock: Nether [nether] by PilzAdam - https://forum.minetest.net/viewtopic.php?t=5790
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15:37 danSNDBX ty krock :)
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15:39 Krock !next
15:39 MinetestBot Another satisfied customer. Next!
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15:48 Fixer satisfaction!
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16:20 Genshin danSNDBX, or this https://forum.minetest.net/viewtopic.​php?f=9&t=15893&hilit=nether
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17:43 AndroBuilder_ what is the best way to have an automatic restarting minetest server on ubuntu? so if the MTserver freezes/crashes it reastarts?
17:43 sfan5 an init script
17:44 AndroBuilder_ so i use "service mintestserver start/stop/status?
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17:44 sfan5 yes
17:45 sfan5 but such a service need to be defined, otherwise you can't use that command
17:46 AndroBuilder_ i know i did that ... but how do i handle the auto-restart?
17:47 AndroBuilder_ and can i start it in a seperate screen? so i can check the server once in a while?
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18:07 sfan5 if you're using systemd, it has an option to restart failed services
18:07 sfan5 otherwise you could probably use a cronjob
18:07 AndroBuilder_ systemd = init.d ?
18:12 sfan5 no
18:17 AndroBuilder_ ok i will check this thanks and another question about a mod (privilage areas)
18:18 AndroBuilder_ https://pastebin.com/snWbZGQZ  (this is my code ...) but the Testuser does not get the fly priv
18:18 AndroBuilder_ https://forum.minetest.net/viewtopic.php?id=5545 (this is the mod)
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23:32 blaise how can we tell minetest-server how many cpu cores to use?
23:38 sfan5 there's some options called ..._threads
23:38 sfan5 but the defaults should be quite okay
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