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IRC log for #minetest, 2018-01-17

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All times shown according to UTC.

Time Nick Message
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00:09 Genshin I guess im having too much fun with this https://youtu.be/q_s-SZHuWck
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01:21 blaise anyone doing anything interesting?
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01:32 blaise sure is quiet in here..
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01:54 * blaise curls up in a ball in a dark corner shivering
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02:03 blaise I has big screen tv's on my server?
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02:13 blaise I wonder if we'll ever be able to use tubes to refuel reactor cores..
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03:37 blaise damnit
03:37 blaise how the hell do I keep the snow off the tracks ?!
03:40 blaise Anyone here alive?
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03:41 NathanS21 nope, I'm dead. ;)
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05:24 blaise lol
05:24 blaise I can't believe there is no way to keep snow from forming on or near the advanced trains rail system
05:25 blaise I'm going to have to remove the weather mod from my server till I figure something out
05:25 blaise how can I remove all snow items from my map?
05:27 blaise or, atleast the accumulated snow on the surface?
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05:36 Cornelia Um... What snow mod?
05:36 Cornelia blaise: ???
05:37 blaise weather
05:37 blaise https://github.com/Jeija/minetest-mod-weather
05:38 blaise i need to remove all instances of weather:snow_cover from my map
05:38 blaise Cornelia: is there a way to do this from within the client while logged in?
05:40 blaise deleteblocks and clearobjects don't seem to be what I'm looking for
05:47 Cornelia You could write a simple mod to do it.
05:48 Cornelia A Loading Block Modifier that removes the snow_cover nodes
05:48 Cornelia I'm looking into the mod, though, to see if there's some way to stop it from snowing on your tracks. :P
05:52 Cornelia Blaise: did you enable the ABM in the snow.lua file?
05:52 blaise idk what you're talking about
05:53 Cornelia https://github.com/Jeija/minetest-mod​-weather/blob/master/weather/snow.lua
05:53 blaise yes
05:53 Cornelia Halfway down, there's commented code.
05:53 Cornelia Did you uncomment?
05:53 blaise i totally did
05:53 Cornelia I thought so..
05:54 Cornelia Um.. I can't do it tonight...
05:54 blaise lol
05:54 blaise do what?
05:54 Cornelia But I could write some code so that it can blacklist the tiles
05:54 Cornelia To keep the snow off your tracks
05:54 Cornelia I just need to know what the other mod is. :P
05:55 Cornelia Advanced trains or something.
05:55 blaise what version of worldedit works with 0.4.16
05:55 blaise yes, that's it
05:55 Cornelia I have no idea. :P
05:55 Cornelia I don't even know what mods there are off the top of my head.
05:55 blaise worldedit crashes my server...
05:55 Cornelia But I could do this code for you if you'd like.
05:56 Cornelia Blaise: look in the debug.txt file and see what the crash was.
05:56 Cornelia It might say something useful.
05:56 blaise it was world edit... I just said it was
05:56 Cornelia Like "need newer thing" or "error loading function" etc. (Fake examples :p)
05:56 Cornelia Yea, But the debug.txt will tell you exactly why world edit crashed the server.
05:56 blaise yeah, mentions that current git of world edit needs current git of minetest dev
05:57 Cornelia *shrug* try older versions until you find one that works.
05:57 blaise hence me asking what version of world edit is for 0.4.16 stable minetest release
05:57 blaise lol
05:58 blaise there are plenty of mods that will remove unknown blocks but they all require a working implementation of worldedit
05:59 blaise "weather:snow_cover" is what I want tossed from my map
06:03 lumberJ just write an lbm replaceing the item with "air"
06:03 Cornelia ^
06:03 lumberJ no worldedit needed
06:03 Cornelia I mentioned that earlier.
06:03 lumberJ ah, sorry :)
06:04 Cornelia No problem. :P
06:04 lumberJ i second your idea then
06:04 blaise lol
06:04 Cornelia I also offered to address the root of the problem where snow builds up on tracks in the first place. :P
06:04 blaise what is this lbm you speak of?
06:04 lumberJ http://dev.minetest.net/minetest.register_lbm
06:05 blaise Cornelia: but you don't have time to mess with this currently, no?
06:05 Cornelia Not tonight, no. :P
06:06 blaise see, the main problem with the "weather:snow_cover", and the advanced trains, are that the trains themselves require atleast a 3*3 area of clearence from the base of the rails..
06:07 blaise what complicates this is the fact that the rails make a 30% curve and not 90% like the original minetest carts..
06:07 lumberJ the lbm you need is about 7 lines of easy coding.
06:07 blaise so you end up with blocks partially covered and uncovered
06:09 Cornelia https://pastebin.com/WsSAcpcE
06:09 Cornelia Save that as ./minetest/mods/Blaise/init.lua
06:09 Cornelia And play the game. :P
06:10 Cornelia It will remove weather:snow_cover
06:16 blaise nice
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06:47 blaise Cornelia: thank you
06:47 Cornelia You are welcome.. but I just copied the example from lumberJ 's link and changed a few values :p
06:53 blaise │2018-01-17 06:53:21: WARNING[Server]: Assignment to undeclared global "srcstack" inside a function at ...t/mods/technic/technic/machin​es/register/battery_box.lua:454.
06:54 blaise :0
06:54 blaise wtf is dat?
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08:11 lumberJ blaise, just a warning about a variable. shouldn't be a real issue
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08:24 blaise lol
08:24 blaise it looks so angry though
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10:38 blaise nice
10:38 blaise my server should be in pretty good shape for people to come create
10:38 blaise :D
10:39 blaise everyone should come check it out @ midnightsystems.net:30000
10:41 blaise I added a store at the spawn location, and there is initial stuffs now
10:42 blaise I spent way more time on this than I should have... but I got a lot done
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13:57 MinetestBot deltasquared: Jan-08 19:04 UTC <Krock> Forking sounds good. That's the first step to get PRs :D
13:58 deltasquared ok, more obscure questions that absolutely no-one ever has ever had (probably)
13:58 deltasquared can node / item metadata store arbitary binary strings in keys? like embedded NULs etc.
13:59 deltasquared (there's probably a size limit as well, not expecting to be able to shove gigabytes in there without explosions happening)
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14:00 deltasquared it looks at least that e.g the file that stores e.g. player's inventory data encodes the metadata table as a lua fragment with  unicode escapes anyway
14:01 deltasquared pretty sure sqlite will handle such non-printing strings just fine as well, within reason
14:01 deltasquared well, I guess there's only one way to find out...
14:28 deltasquared hmm, looks to be doing so just fine.
14:29 deltasquared also note to self, remember to actually generate the world before trying to forceload it with no players around >_>
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16:49 red-001 hi Gael-de-Sailly
16:49 Gael-de-Sailly hey :)
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17:09 shangul rubenwardy, Hello, may I pm you
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17:52 swift110 So today I will try to play minetest on an core2duo laptop with 2 gb ram this will be fun for sure. Then I will compare that to my i7 laptop with 16 gb ram
17:53 t20kdc *cough* they put 16GB in laptops now???
17:54 swift110 t20kdc, thats been done for a years now man
17:54 swift110 the laptop I am referring to is from 2012
17:55 jluc that should be ok, i do LAN parties with lots of old computers
17:55 jluc in case it's slow, there are some visual rendering options to uncheck
17:55 jluc when lubuntu runs, minetest runs !
17:58 shangul swift110, even with 1GB minetest is fast
17:59 shangul I have experienced. but people say it's even fast with lower hardware
18:02 swift110 thats cool jluc and shangul. So it is lighter than Minecraft I presume?
18:02 shangul yes
18:02 shangul the goal of creating this was to run on old hardware
18:03 swift110 that's awesome are you one of the developers shangul
18:03 shangul no
18:04 shangul one the players!
18:04 shangul one of the players*
18:05 swift110 oh thats cool
18:07 shangul one of the players*
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20:57 ericxdu[m] Elon_Satoshi: hey you
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21:32 DabbaDabba nls
21:45 blaise hrmm
21:45 blaise I wonder if there is a guestbook mod for minetest
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21:51 blaise is this something to be worried about? 2018-01-17 21:33:10: WARNING[Server]: active block modifiers took 246ms (longer than 200ms)
21:51 blaise there seems to be a rather large quantity of this warning in my server log
21:52 sfan5 it can indicate a performance problem
21:52 sfan5 as in your server being too low-spec to handle everything
21:52 sfan5 but if you don't notice anything ingame, don't worry
21:54 blaise it's a VM that has been allocated 6 cores on a xeon...
21:54 blaise it's been alocated 4GB of ram..
21:55 blaise Intel(R) Xeon(R) CPU           X5670  @ 2.93GHz
21:55 blaise it's hardly a slow machine....
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21:56 blaise sfan5: I would like to mitigate as many preformance issues with my minetest server as possible... what would be the best course of action in investigating this issue?
21:56 sfan5 like I said, do you notice any issues ingame?
21:57 blaise sfan5: the server is midnightsystems.net:30000 if you care to check things out, as I'm not sure I would notice any preformance issues myself...
21:57 sfan5 also your Xeon is from 2010, has a low single thread rating and performs only as good as my mid-end i5 desktop cpu
21:58 sfan5 nah, you would notice performance issues during normal gameplay
21:58 blaise okay.. :)
21:58 blaise it's a funtoo container, I rent it..
21:58 sfan5 so tl;dr just ignore these warnings
21:59 blaise my local machine is an amd A8-7410
22:00 blaise not great, but it runs minetest like a champ
22:00 blaise lmao
22:02 blaise sfan5: I get one of those warnings about every minute... at the moment I don't think it's an issue but I think it could become aliability as far as storage space goes
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