Minetest logo

IRC log for #minetest, 2018-01-05

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:07 SmugLeaf joined #minetest
00:13 Weedy joined #minetest
00:19 twoelk|2 joined #minetest
00:31 turtleman joined #minetest
00:31 EvergreenTree joined #minetest
00:38 Fixer joined #minetest
00:40 Fixer_ joined #minetest
00:47 Fixer joined #minetest
01:11 twoelk|2 left #minetest
01:16 Weedy joined #minetest
01:32 waldo99 joined #minetest
01:33 MaybeDragon joined #minetest
01:38 waldo99 joined #minetest
01:39 waldo99 joined #minetest
01:43 waldo99 joined #minetest
01:43 waldo99 ircSparky
01:46 waldo99 nvm
01:48 samson1 joined #minetest
01:50 quater joined #minetest
01:52 EvergreenTree joined #minetest
01:52 samson1 Hello, Minetest isn't registering Homedecor, but it is registering the other mods along side it (signs_lib, fake_fire, Lrfurn) etc. I have tried different versions of the mod and also tried the (modpack?) If anyone could help me that would be wonderful. :)
01:53 pgimeno anything in the logs?
01:54 samson1 I haven't seen anything to do with the logs, where can I find the logs? (I'm new to this stuff. :\
01:56 pgimeno does a terminal window open when you open minetest? if there's something, it might be there
01:56 quater joined #minetest
01:57 pgimeno is that windows btw?
01:58 samson1 Mmm, there isn't much to do with mod loading, but there are an awful lot of errors to do with get_look_pitch and get_look_yaw.
02:00 nepugia @samson1 is the mod VanessaE's Home Decor modpack?
02:00 samson1 Hang on, just testing something.
02:02 samson1 No, it's not, I copied and pasted the mods from the dreambuild modset, but the strange thing is that if I copy the whole mod folder contents and paste them into my mods folder Homedecor works perfectly fine, could it be that I have overlooked or missed something?
02:04 nepugia maybe you are missing a required dependency of the mod, check depends.txt in the mod folder
02:04 samson1 Ahh, thanks. :)
02:05 pgimeno the UI should also tell you the dependencies
02:05 pgimeno and the log should display an error (above the minetest banner, usually)
02:08 pgimeno I don't know where debug.txt is usually, I'm on linux and I use the portable version so it's always in the current dir, no idea where it can be located for other users, especially without knowing your OS
02:09 Cornelia If installed on Linux, debug.txt is under ~/.Minetest/
02:09 Cornelia *minetest
02:09 samson1 I know what you mean, Ubuntu broke on my desktop so I used windows10 for a while, it's like living on the moon for years then moving to Pluto
02:10 Cornelia On Windows, it looks like it will be under the install directory for the non-portable version
02:10 nepugia what is debug.txt anyway?
02:11 Cornelia A whole lotta debug information...
02:11 samson1 What ever it is, it's 684.8MBs for me...
02:11 Cornelia Looks like anything that was logged is put there.
02:11 Cornelia Yikes.
02:11 pgimeno it contains a copy the text that goes to the console - appended to it every time you run it
02:12 Cornelia Gawd.
02:12 pgimeno I xz it from time to time
02:12 nepugia so a logfile basically, debug.txt is a strange name for a logfile :)
02:12 nepugia i will remember to rm it from time to time ;) or just rm it touch it and chmod 000 it
02:13 samson1 I don't think I can open it, it's to large.
02:13 Weedy joined #minetest
02:13 pgimeno 'less' usually opens things fine (but going to the end may take a while)
02:13 samson1 :D
02:13 nepugia unless you press the "end" key on yuor keyboard
02:14 nepugia your*
02:14 pgimeno for a file that large, even if you do, I'd expect
02:16 samson joined #minetest
02:16 samson Hello again, sorry I left, Ubuntu crashed. :(
02:20 Fritigern joined #minetest
02:27 EvergreenTree joined #minetest
02:29 Cornelia samson: o.O
02:29 Cornelia How'd it crash?
02:29 samson I don't know, but since reinstalling Xubuntu is extreamly unstable.
02:30 samson 6th crash in a week now.
02:30 Cornelia Take a peek in the logs?
02:30 Cornelia Might find something.
02:31 quater_ joined #minetest
02:31 samson Probably, Nvidia drivers are making a lot of problems as well, It seems like 16.4 is more stable than 17.10. xD
02:32 Cornelia I use 16.04 LTS Ubuntu.
02:32 Cornelia Running with Nvidia 384.98
02:33 samson Mm, interesting, I am running 384.98
02:34 samson Maybe it's GPU specific? It seems to work. :cringe:
02:34 Cornelia *shrug*
02:36 samson Oh, what mods would you recommend for a multiplayer server toward survival and building? I'm just interested. :)
02:37 Cornelia I haven't messed around much with mods. :p
02:37 Fritigern joined #minetest
02:37 Cornelia Been trying to get into it since I first found Minetest. Only ever played with minetest_game
02:38 Cornelia I did find the "torches" mod nice. It adds a light to player held torches
02:38 samson I really like the Torch mod. :)
02:38 Cornelia Hardtorch makes torches limited.. may or may not be fun.
02:38 Cornelia (I was looking at torch mods :p )
02:39 samson :D
02:39 Cornelia And you may want a mobs mod so that you have something to fight.
02:39 samson Oh, I have zombies, i'm just not sure it suits my server. :\
02:39 Cornelia I haven't fiddled with any mods other than the two I listed.
02:40 Cornelia I'm in the middle of making one right now. :P
02:40 samson Nice! :)
02:41 Cornelia If all goes well.. and work and school starting up next week doesn't slow me down.. it may be finished before February! :D
02:41 samson Ever since I started fiddle.cc my head has been tangled in mods, but I learned quite quickly that the more mods you add the more errors you get. :D
02:41 samson Good for you! What is the mod aiming at?
02:42 Cornelia Well, I wasn't happy with the design of the crafting guide mods I looked at.. so I'm making an API that makes making guidebooks a cinch.
02:42 samson Nice!
02:42 Cornelia And will add a few guides: crafting, tools, nodes, items.
02:43 samson What are you planning on the mod being called? I will use it on my server if you don't mind. :)
02:43 Cornelia Unoriginal, but: guidebooks :p
02:43 samson :P
02:45 samson There, I have made a world reminding me about the mod, I'm sure I wonder wonder why I named the world "remember about mod called guidebooks" in a weeks time. :D
02:45 Cornelia I dunno if I'll have it done by then but I've been making a lot of progress. :P
02:45 Cornelia Hardest thing to wrap my head around was formspecs
02:46 samson Oh, well maybe you can try and work out how "playeranim" is written. :D
02:47 samson My Dad and I were trying to make it work like Minecraft but it's setup is really weird..
02:47 Cornelia Oh goodness..
02:47 samson But I think I like it how it is. (half broken)
02:48 samson The player has an extreamly stiff neck with full view over their left shoulder. :D
02:49 Cornelia Wow.. yea.. that shouldn't be a mod, it should be in engine.. animations will definitely be slow when doing them like that
02:49 samson Oh, very.
02:50 samson I'm thinking about removing it all together until we have time to look at it properly.
02:50 Cornelia Is neat, though.
02:50 samson Unless I pinch some code from Mojang, they might notice though. xD
02:51 Cornelia That Java to C++ / Lua port, though. :P
02:51 samson Mhumm.
02:51 samson :D
02:54 samson Well, it has been nice talking; I need to sort through more mods then get some sleep I think. Thanks for the chat. :)
02:55 Cornelia Mmkay. :)
02:55 Cornelia Nice talking to you too.
02:55 samson See you. :)
03:13 Weedy joined #minetest
03:19 nac joined #minetest
03:20 craigger joined #minetest
03:21 craigger joined #minetest
03:24 Shara joined #minetest
03:27 craigger joined #minetest
03:55 Haven_ joined #minetest
03:59 YuGiOhJCJ joined #minetest
04:00 Haven_ joined #minetest
04:00 MarisaG Hi, anyone have a link to the utility that generates scroll and zoomable html maps of your world?
04:00 MarisaG hi YuGiOhJCJ & Haven_
04:00 Weedy joined #minetest
04:01 MarisaG hi Weedy
04:01 YuGiOhJCJ MarisaG, hi o/
04:01 craigger joined #minetest
04:01 MarisaG looking forward to the weekend?
04:01 MarisaG wb craigger
04:02 EvergreenTree joined #minetest
04:02 MarisaG hi EvergreenTree
04:02 YuGiOhJCJ sorry I don't know this utility
04:02 MarisaG thx anyway YuGiOhJCJ
04:03 MarisaG i knew i should have saved the url
04:03 YuGiOhJCJ well I am in holidays currently so no matters if it is weekend or not :p
04:03 MarisaG oh ha!
04:03 Haven_ Okay friends, anyone know why I can't make an account on the forums?
04:04 MarisaG restricted email address?
04:05 Haven_ Nah, there's just no registration button.
04:05 MarisaG oh hmm
04:05 Haven_ And when I go here: https://forum.minetest.net/ucp.php?mode=register from google
04:05 Haven_ It just says  "Creating a new account is currently not possible." ?
04:05 Haven_ :(
04:05 MarisaG hmm
04:05 MarisaG must be doing maintenance
04:06 Haven_ Perhaps. I guess I'll try tomorrow
04:06 MarisaG good luck!
04:06 Haven_ In the meantime, any of you have experience writing mods that might be able to help me?
04:07 MarisaG sorry, don't know lua
04:07 Emerald2 Maybe VanessaE knows?
04:07 Emerald2 (about the forum that is)
04:07 MarisaG good idea
04:07 Haven_ No worries Marisa.
04:08 Haven_ (And how would I get a hold of Vanessa?)
04:08 MarisaG dcc her?
04:08 Emerald2 Well I said her name so if she's at the computer she would have got pinged.
04:08 Haven_ Gotcha
04:08 Haven_ Heck, she might even be able to help me fix the problem with my mod altogther
04:09 Emerald2 Shara is also a forum moderator.
04:09 GeHa joined #minetest
04:10 MarisaG hi GeHa
04:10 GeHa Hi MarisaG )
04:10 Emerald2 And some others but they're pretty idle so probably not around.
04:10 MarisaG nice to meet you
04:10 Haven_ Thanks for your help!
04:11 red-001 Haven_, we are currently dealing with a spammer
04:11 GeHa nice ** you too < hi
04:12 Emerald2 On the forum too huh? Geez.
04:13 VanessaE I don't know nothin' from nothin'
04:13 * VanessaE hides
04:13 Haven_ Oh hello Vanessa...
04:13 VanessaE hi.,
04:13 Haven_ So, uh, would you happen to know why I can't register?
04:13 VanessaE forum registrations are closed.  ask in #minetest
04:14 Emerald2 We are in #minetest
04:14 MarisaG lol
04:14 Haven_ Gotcha. Might I ask why?
04:14 VanessaE aw shir
04:14 VanessaE shit*
04:14 Haven_ Well now you said Su
04:14 Haven_ Sure
04:14 Haven_ So you gotta tell me
04:14 VanessaE I forgot which channel I was talking on :)
04:14 Shara :D
04:14 craigger joined #minetest
04:14 Emerald2 Coz of the spammer like red said I guess.
04:15 Haven_ Ohhhh
04:15 Haven_ That's what that was
04:15 Haven_ I was wondering.
04:15 VanessaE yeah
04:15 Shara Hopefully something better can be put in place soon.
04:15 VanessaE a certain malicious user
04:15 Haven_ New to IRC in general.
04:15 Haven_ Sorry about that.
04:16 VanessaE harassing MT folks.  he's been mostly shut out of here, so he's taken to posting his garbage in the forums.
04:16 Haven_ Well, while we're all here...
04:16 Haven_ Think you could maybe take a look at my problem? :P
04:17 VanessaE I have no such authority.
04:17 Haven_ I'll take that as a yes!
04:18 VanessaE I don't have ah-thor-i-tah ;)
04:18 Hawk777 joined #minetest
04:18 Darcidride_ joined #minetest
04:18 Emerald2 I'd help but I don't know jack about coding. :P
04:18 Haven_ So basically, just trying to override the collision_box and selection_box for doors, but no matter what, it never updates the boxes for door .. _a
04:19 VanessaE oh that
04:19 Haven_ ._.
04:19 VanessaE I wouldn't know :)
04:19 Haven_ GAHHHHHHHHHHHHHHHHHHH
04:19 Haven_ You gave me hope.
04:19 VanessaE I"m not familiar with the doors code.
04:19 VanessaE sowwy :)
04:20 Haven_ Well seeing as it hasn't been updated in a year, I'm guessing the person who originally wrote it isn't either.
04:20 * nepugia considers asking for a formspec addition :3
04:24 craigger joined #minetest
04:28 MarisaG while everyone is here, anyone have a link to the map generating utility?
04:29 Cornelia Haven_: you trying to override the door?
04:30 Cornelia I have recently read lua_api.txt a couple times lately. :P
04:31 Haven_ Hahaha, yes I am
04:31 Cornelia So I have it indexed in my brain a bit and could maybe help you with your problem.
04:31 Haven_ Well ya see friend
04:31 Haven_ I have succesfully overwritten all of the doors "b" states, but for some reason, can't overwrite anything in the "_a" states
04:32 Haven_ https://pastebin.com/5d9YGP9r
04:32 Haven_ I even changed the if statements to work on everything but grass (so I wouldn't fall) and it STILL wouldn't overwrite the doors darned boxes.
04:32 Haven_ My trees and stone now have the correct door boxes though...
04:33 Cornelia That is.. interesting...
04:34 Haven_ Yeah, my problem exactly.
04:34 Darcidride joined #minetest
04:34 Cornelia Why don't you get the node data via "minetest.registered_nodes", and save a local copy
04:34 Haven_ And it works if I just put the boxes in the init.lua of the doors mod in the minetest game, but I don't want to do that because compatibility :(
04:35 Cornelia Then, modify that and use node overriding to override by "recreating" the definition
04:35 Cornelia I.e. minetest.register_node(":default:door", updated_definition)
04:37 Cornelia I'm not familiar with that minetest.override_item function
04:37 Weedy joined #minetest
04:37 Cornelia Mm.. I see...
04:38 Cornelia Hmm...
04:39 Cornelia Let me look at the doors mod a bit.
04:39 Haven_ Thanks for the help. Something's happening, now I just need to figure out what...
04:41 Cornelia Is the a part the top part of the door?
04:41 Haven_ No, the a and b are the two different states of the door, open or closed
04:42 Haven_ But hold up one second I think I've nearly got it
04:48 Haven_ Well okay I think that's working but I don't really know why that would and not override_item
04:48 Haven_ Thanks a bunch!
04:50 Cornelia *shrugs*
04:51 Cornelia override_item should just do the fields you specify
04:51 MarisaG easy question that i forgot the answer to - how do i enable mods on the server only version of minetest?
04:51 Cornelia My guess is it was failing for some reason?
04:51 Haven_ Guess so
05:07 craigger joined #minetest
05:13 MarisaG wb craigger
05:14 Weedy joined #minetest
05:15 Weedy joined #minetest
05:15 MarisaG wb Weedy
05:16 craigger joined #minetest
05:18 MarisaG oops SmugLeaf ;)
05:21 craigger joined #minetest
05:24 craigger joined #minetest
05:29 craigger joined #minetest
05:34 craigger joined #minetest
05:46 craigger joined #minetest
06:00 Fritigern joined #minetest
06:01 Weedy joined #minetest
06:45 Weedy joined #minetest
07:04 swift110-phone Hry
07:04 swift110-phone Hey a
07:04 swift110-phone Lol
07:04 swift110-phone Hey MarisaG
07:05 MarisaG hi!
07:05 swift110-phone How are you MarisaG
07:06 MarisaG not bad thx
07:06 MarisaG you?
07:06 swift110-phone MarisaG: I'm great what are you up.to
07:07 MarisaG not much, did you see that post about the map generator? im trying to find it to download it
07:07 CWz joined #minetest
07:07 MarisaG hi CWz
07:15 SmugLeaf MarisaG: amazed you noticed
07:15 MarisaG huh?
07:16 SmugLeaf 00:15:36 < MarisaG> wb Weedy
07:16 MarisaG oh lol
07:16 SmugLeaf This is my home server, it let out the magic smoke a month ago
07:17 SmugLeaf only swapped hardware today
07:17 MarisaG ok
07:17 swift110-phone That's cool MarisaG
07:39 MarisaG you have that util swift110-phone?
07:40 swift110-phone MarisaG: No why?
07:40 MarisaG oh just wondering what you were saying cool to me for :)
07:42 swift110-phone Well cool you got what you needed
07:43 MarisaG i did?
07:43 swift110-phone Oh i must have misread
07:44 MarisaG hehe
07:47 MarisaG im asking in the forum
08:17 Billre left #minetest
08:29 swift110-phone Ok
08:40 GeHa joined #minetest
08:49 MarisaG wb GeHa
08:50 GeHa MarisaG, /me says   HI      ,    MarisaG    *      *
08:55 GeHa joined #minetest
09:01 GeHa unusual internet connection
09:05 swift110-phone Hey GeHa
09:06 GeHa hi swift110-phone
09:06 swift110-phone How are you GeHa
09:07 GeHa Its more difficult question than it looks)
09:09 GeHa I hope I am well,_)but dont know how long will I be able to say that ................ )
09:09 GeHa At least before you wrote, I was thinking about something more of the happy side of things)
09:10 swift110-phone Well i hope you are as good as can be
09:33 nac joined #minetest
09:51 Tux[Qyou] joined #minetest
10:12 Telesight joined #minetest
10:19 nowhereman joined #minetest
10:33 nowhereman joined #minetest
10:41 Gael-de-Sailly joined #minetest
11:05 t20kdc joined #minetest
11:08 niko joined #minetest
11:10 Emerald2 Oops Sigyn? XD
11:11 The_Loko joined #minetest
11:12 Fritigern joined #minetest
11:47 Fixer joined #minetest
12:01 ensonic joined #minetest
12:04 AndDT joined #minetest
12:27 illwieckz joined #minetest
12:28 Wuzzy joined #minetest
13:00 samson1 joined #minetest
13:03 samson1 I don't know if anyone remembers the discussion I had yesterday about HomeDecor not working, I fixed the problem by disabling Technic. I don't know which part of the Technic pack is stopping HomeDecor but I do know it isn't the chests. :)
13:05 MarisaG thx
13:06 samson1 I can find the specific mod that's making the problem if you like. :)
13:11 Sockbat joined #minetest
13:38 GeHa I hope it will work )
13:39 EvergreenTree joined #minetest
13:41 YuGiOhJCJ joined #minetest
13:46 Skyrid3r joined #minetest
13:47 Raven262 joined #minetest
13:50 Weedy joined #minetest
13:52 Tux[Qyou] joined #minetest
13:58 Raven262 joined #minetest
14:04 MaybeDragon joined #minetest
14:22 antims joined #minetest
14:22 t20kdc VanessaE: To summarize what probably just happened (I can't exactly tell from here - it definitely affected the client here), could you tell cheapie to take a look at "adddropdown"'s code? Can't say more without making it too obvious, I have no way of PMing them.
14:27 t20kdc Thanks in advance.
14:28 craigger joined #minetest
14:29 t20kdc ...ok, if uptime isn't lying, it just kicked off my client. Phew.
14:35 t20kdc ...and I think I've managed to get the message via another route, so basically just ignore the previous 3 messages.
14:36 craigger joined #minetest
14:42 Exagone314 joined #minetest
14:48 rubenwardy left #minetest
14:53 lumberJ joined #minetest
15:23 Krock joined #minetest
16:02 craigger joined #minetest
16:03 GeHa joined #minetest
16:04 Cornelia joined #minetest
16:14 Wuzzy joined #minetest
16:18 nac joined #minetest
16:20 Wuzzy !seen Calinou
16:20 MinetestBot Wuzzy: calinou was last seen at 2018-01-04 22:30:11 UTC on #minetest-hub
16:20 Wuzzy Calinou, are you active?
16:20 Wuzzy I was wondering when the wiki registration is going to be fixed. :-(
16:21 Wuzzy since it has been broken for years.
16:29 ensonic joined #minetest
16:34 quater joined #minetest
16:37 red-001 Wuzzy, I guess when we get better at blocking spam
16:39 Wuzzy well can at least the account requests in the forums be considered? one user is waiting since august 2017 for an account...
16:40 GeHa joined #minetest
16:40 Wuzzy besides, is this confirmation e-mail check not good enough?
16:41 Krock unfortunate that nobody cared about it. Is he after all the only one with access there? (and who is online sometimes)
16:41 Wuzzy well, i do have an account. i am lucky to have registered years ago
16:41 Wuzzy ?!
16:42 Wuzzy red-001: i mean the thread "Wiki Account Requests"
16:42 Wuzzy what is this "[off]" for?
16:42 red-001 stops the bot from logging it
16:42 red-001 since that pretty offtopic
16:43 red-001 oh signing up is back
16:43 red-001 maybe wiki stuff will get fixed then
16:44 Wuzzy red-001: https://forum.minetest.net/v​iewtopic.php?f=3&amp;t=10473 <<< this thread
16:45 red-001 yeah that topic is almost never looked at
16:45 Wuzzy :-(
16:45 Wuzzy its even made sticky
16:46 Wuzzy it seems the developer mostly ignore the forumsin general. am i right?
16:46 red-001 yes
16:46 Wuzzy why?
16:47 craigger joined #minetest
16:47 red-001 https://forum.minetest.net/viewforum.php?f=39
16:48 Wuzzy bullshit
16:48 Wuzzy this forum has less than 1% of total posts :O
16:48 red-001 thanks to the clean ups
16:49 Wuzzy so what?
16:49 red-001 it's mostly topics like https://forum.minetest.net/v​iewtopic.php?f=3&amp;t=19165 for me
16:49 red-001 we already have enough offtopic on irc
16:50 Wuzzy a lot of topics are still ontopic
16:50 Wuzzy but i woulnd say MC-vs-MT battles are  off topic. although i find them annoying, too. XD
16:51 Krock red-001, not all forumers are on IRC, which results in their need to open such discussions in the forum
16:51 Wuzzy what worries me most is the Bugs and Problems forum https://forum.minetest.net/viewforum.php?f=6
16:51 Wuzzy if devs ignore the forums this Bugs forums is probably just a huge waste of time :(
16:51 red-001 yep
16:51 Wuzzy why do you keep it open then?
16:51 red-001 the bug reporting message should be changed to report on github
16:51 Wuzzy dont give players a false impression they are being listened to :(
16:52 red-001 I don't run the forums
16:52 Wuzzy well maybe players don't know this?!
16:52 red-001 but yeah dunno why we have that forum section
16:53 red-001 a bunch of the stuff there is user error so it's useful for that, but bug reports should go to github
16:53 red-001 e.g. using windows to host a server
16:54 Wuzzy well maybe it could be just renamed
16:54 Wuzzy instead of "Bugs and Problems" just "Problems" or "Support"
16:54 red-001 "Tech support"
16:54 Wuzzy also, a sticky thread pointing to GitHub would be very important
16:55 red-001 Krock, you an admin on the forums?
16:55 Wuzzy i believe celeron55 is
16:56 Krock red-001, no. Look at the user groups on the bottom. near to the user list
17:07 Darcidride_ joined #minetest
17:08 Calinou <Wuzzy> well can at least the account requests in the forums be considered? one user is waiting since august 2017 for an account...
17:08 Calinou I'm not sure if they're even around anymore
17:08 Calinou so there's little point to honoring their request, but I can do it anyway
17:09 Wuzzy hi
17:09 zyabin101 joined #minetest
17:10 Calinou Wuzzy: unfortunately, MediaWiki spam protection is really bad, so it's the only reasonable possibility for a public wiki
17:10 Calinou (manually registering users)
17:10 Calinou an alternative is letting users register, and require approval for their first edit
17:10 SmugLeaf joined #minetest
17:10 Calinou but I'd need administrator access to set that up
17:10 Calinou (plus, you'd have spam users clog up your database with registrations, but these can be periodically pruned)
17:11 Wuzzy Calinou: so you're not admin?!
17:11 Wuzzy oops...
17:11 Wuzzy who is the real admin then O_O
17:12 Krock the one-whose-name-you-can't-say
17:12 Wuzzy well manually registering users sounds reasonable, but this is useless if users have to wait for month. xD
17:12 Wuzzy celeron55? o_O
17:12 Krock I believe so, yes.
17:14 Calinou Wuzzy: I have "administrator" access on the wiki, but no access to the server or database, that's what I meant
17:14 Calinou so I can't install extensions or stuff like that
17:14 Wuzzy ah
17:14 Wuzzy you mean you're not the owner
17:14 Calinou yeah
17:17 Wuzzy hmmmm is it really that hard to combat the (supposed) wiki spam?
17:17 Wuzzy i never saw wiki spam btw
17:18 nowhere_man joined #minetest
17:18 Wuzzy i mean, there are other successful wikis which are good with fighting spam
17:18 Wuzzy like, the Wikipedia ;-)
17:19 pgimeno I know Wikipedia blocks edits through Tor (I'm affected by that)
17:19 pgimeno and other open proxies, I believe
17:20 Calinou Wikipedia has huge resources too
17:20 Wuzzy i'm not too happy with the Tor block as well
17:21 Wuzzy but i'm not a serious Wikipedia editor anyway
17:21 Wuzzy my last edit was many years ago
17:21 Wuzzy Calinou: would a CAPTCHA work?
17:24 pgimeno I made this in PHP long ago. Never used it. http://www.formauri.es/personal/​pgimeno/temp/captcha/distort.php
17:25 pgimeno The bounds check need correction in some cases.
17:25 pgimeno s/need/needs/
17:27 Wuzzy sometimes, even a little quiz question like "Who created Minetest?" works wonders.
17:28 Wuzzy at least this keeps all fully-automated spam out
17:28 pgimeno that depends on the popularity, if there's enough interest then the captcha solution(s) may end up in a spammer tool database
17:29 Wuzzy i dont believe wiki.minetest.net is popular enough
17:29 Wuzzy well it still keeps a large chunk out because now spammers have to tailor it specifically for this one wiki
17:30 Wuzzy could be combined with other methods if needed
17:30 Wuzzy well we cant know if it works if it isnt at least tried :P
17:33 whitephoenix0 joined #minetest
17:40 red-001 pgimeno, you can connect to freenode over tor
17:40 pgimeno red-001: I know. I will set that up sometime soon.
17:44 Fritigern joined #minetest
17:49 GeHa joined #minetest
17:49 Akberid joined #minetest
17:55 hisforever joined #minetest
17:56 hisforever Hi I'm having trouble with the Qurru here is the screen shot https://imgur.com/a/lj9ua
17:59 hisforever What am I doing wrong?
18:02 Akberid joined #minetest
18:04 Krock what's the problem there? the dropped item?
18:04 hisforever the blocks will not go throu the tubs
18:05 Tux[Qyou] joined #minetest
18:05 Krock that means they can't be inserted there
18:05 Krock try updating technic and pipeworks
18:05 hisforever si change the out put?
18:06 hisforever ok thanks
18:06 niko left #minetest
18:07 hisforever to update do uou mean to reconfiger before I get in to world?
18:10 red-001 kinda a shame there is only one minetest focused irc network left
18:12 swift110-phone red-001: what do you mean
18:13 Calinou Wuzzy: captchas are usually not very effective
18:13 Calinou (and annoying)
18:13 Calinou a simple question is better than nothing, but again, I can't add it
18:13 swift110-phone Sup Krock
18:13 red-001 swift110-phone, well I'm sure you heard inrcha irc got shutdown
18:13 swift110-phone Calinou: I hate captchas
18:13 red-001 so it's just the xeron123 one or whatever it's called that's left
18:13 swift110-phone red-001: I never heard of that actually.
18:13 Wuzzy a captcha may be OK if it's only done once at registration.
18:14 swift110-phone red-001: why was it shut down and why not either make another one?
18:15 red-001 the operators just didn't have the time/resources to manage it
18:15 swift110-phone red-001: how many people were on it?
18:15 red-001 maybe ~20-40
18:16 red-001 idk
18:16 swift110-phone Ok
18:16 swift110-phone Will they come here then?
18:17 red-001 most of them were on both networks
18:17 swift110-phone I post about Minetest pretty often in my channel and group on telegram
18:18 swift110-phone red-001: ok that's good to hear
18:18 Akberid joined #minetest
18:21 quater hello, why does core.get_mod_storage() return nil ?
18:23 t20kdc quater: From within a mod? Try minetest.get_mod_storage
18:23 Krock possible causes 1) outdated Minetest version. get 0.4.16 or newer.  2) call it on-load, not in any callback
18:23 Wuzzy i dont think you are supposed to call anything in core.*
18:23 Krock core == minetest == minetest.env, that's not a problem
18:23 red-001 it would crash with an old version
18:23 red-001 Krock, huh there is a minetest.env?
18:24 Krock red-001, for compat reasons
18:24 red-001 til
18:24 Wuzzy it's horribly old legacy table. dont use it
18:24 quater I am using 0.5.0
18:24 Krock functions used to be named minetest.env:set_node() or similar. just to let you know
18:24 Wuzzy 0.5.0-dev*
18:25 Wuzzy whenever you see minetest.env in the code, immediately replace it w/ minetest
18:25 quater why this restriction ?
18:26 nowhereman_ joined #minetest
18:26 red-001 internal stuff
18:26 red-001 it's the only way to know for sure what mod is requesting
18:36 Tux[Qyou] joined #minetest
18:38 Akberid joined #minetest
18:46 Akberid joined #minetest
18:49 GeHa joined #minetest
18:52 htur joined #minetest
18:53 jluc joined #minetest
18:57 Gael-de-Sailly joined #minetest
18:58 pgimeno why am I getting this? ERROR[Main]: Please choose a name!
19:03 Krock It's a feature
19:05 pgimeno funny thing, when histforever gave this link: https://imgur.com/a/lj9ua I tried to see if I could skip the web part and get the image, so I entered this link: https://i.imgur.com/a/lj9ua.png - I was unpleasantly surprised :D
19:06 pgimeno Krock: what kind of feature? It doesn't tell me what I should choose a name for. My character? My server? My client? My mod?
19:07 pgimeno err https://i.imgur.com/lj9ua.png I mean
19:09 t20kdc pgimeno: It seems that there's some sort of URL compatibility scheme thing going on w/ imgur
19:10 pgimeno t20kdc: yeah I guess it's intentional that you don't get the same ids for images and for web pages
19:10 Krock pgimeno, I keep getting that one too. Apparently there's a "quit" fields check somewhere missing in the mainmenu
19:11 pgimeno Krock: ah, thanks
19:11 pgimeno sfan5: can you please explain what's the case about activating LuaJIT?
19:18 sfan5 the official windows builds include it
19:18 sfan5 so what your wrote in the docs is not entirely correct
19:18 red-001 how do you cause it?
19:18 pgimeno sfan5: do you mean they bundle the LuaJIT interpreter?
19:18 sfan5 yes
19:18 red-001 that sounds like you're trying to connect to a server without choosing a username
19:18 pgimeno red-001: it is often the last message in the logs when I quit
19:19 red-001 huh
19:19 pgimeno sfan5: is it activated by default on Windows builds?
19:20 sfan5 yes
19:20 Krock if in doubt, check "minetest --version" in your cmd window
19:20 pgimeno sfan5: is there an option to disable it in Windows builds without recompiling?
19:20 sfan5 no
19:20 pgimeno ok
19:21 sfan5 minetest can only link to a single lua library, this is not changeable at runtime
19:21 GeHa joined #minetest
19:21 pgimeno ok, thanks
19:33 rubenwardy joined #minetest
19:36 compunerd joined #minetest
19:36 nowhere_man joined #minetest
19:43 jluc joined #minetest
19:43 Akberid joined #minetest
19:51 pgimeno sfan5: did you mean it should say "functions restricted by mod security", or "when security is restricted"?
19:52 sfan5 former
19:52 pgimeno k, thanks
19:58 bugzapper joined #minetest
20:01 MinetestBot [git] nerzhul -> minetest/minetest: Don't recalculate statustext initial color everytime & review fixes 9146c6a https://git.io/vNUri (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 7/7): Finish to include profiler things to GameUI f40f414 https://git.io/vNUrP (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusT… 02f82ec https://git.io/vNUrX (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class 326b0fa https://git.io/vNUr1 (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_status… fe510d9 https://git.io/vNUrM (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, … aab3b18 https://git.io/vNUrD (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancemen… 3a772e7 https://git.io/vNUry (2018-01-05T19:59:30Z)
20:01 MinetestBot [git] nerzhul -> minetest/minetest: GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move… 0ebaed4 https://git.io/vNUr9 (2018-01-05T19:59:30Z)
20:04 nowhere_man joined #minetest
20:09 Gael-de-Sailly joined #minetest
20:20 EvergreenTree joined #minetest
20:55 cyberarm joined #minetest
20:57 Gael-de-Sailly I'm thinking about changing my username
20:57 rubenwardy :O
20:58 Krock Gael-de-Sailly, let me bring in a suggestion: Sailly-de-Gael
20:58 Gael-de-Sailly no.
20:58 Weedy joined #minetest
20:58 Krock ok.
20:59 Gael-de-Sailly I had already thought about changing it at least 1 year ago
21:00 Gael-de-Sailly it don't seem beautiful to me
21:00 Gael-de-Sailly and everyone has troubles spelling it xD
21:00 Weedy_ joined #minetest
21:01 SmugLeaf joined #minetest
21:02 swift110 joined #minetest
21:04 Gael-de-Sailly I'm not sure I'll do it
21:05 Gael-de-Sailly since this would cause some problems
21:05 Gael-de-Sailly but I'm tired of this complicated username that was chosen in 1 minute when I first logged in on the forum
21:06 red-001 implying anyone puts much thought into usernames
21:10 swift110 joined #minetest
21:15 ektor joined #minetest
21:21 Krock red-001, it's the most important part of the life. There are long studies, considerations and thoughts behind the nicknames ^^
21:23 Gael-de-Sailly The problem is that I've no particular nickname IRL.
21:24 swift110_ joined #minetest
21:24 pgimeno oh yeah I give mine a lot of thought
21:24 pgimeno gave*
21:25 pgimeno Gael-de-Sailly: if it helps, I like your current one, it has personality
21:27 Gael-de-Sailly maybe, that's another reason why I'm hesitating. I find it ugly, but at least people recognize me.
21:28 jluc joined #minetest
21:32 hisforever joined #minetest
21:33 hisforever Hi again
21:33 Gael-de-Sailly hi
21:33 cyberarm joined #minetest
21:34 hisforever I can't understand why my blocks will not go into the trash can? https://imgur.com/a/GMMTV
21:35 hisforever they just vibrate and burst the tubs
21:37 hisforever Is there a web page that explains how to set up a quarry and tubs?
21:38 MaybeDragon https://github.com/minetest-mods/pipeworks/wiki ?
21:39 hisforever ty MaybeDragon
21:42 Pie-jacker875 joined #minetest
21:42 bugzapper joined #minetest
21:49 Cornelia joined #minetest
21:55 MrResearch joined #minetest
21:56 MrResearch Hello everyone, I'm new. I've started a new server and I need as many people to play it as possible to test how many players it can handle. It should be as many as 60 but I want to run a test tomorrow and just get as many people in as possible. Would it be okay to announce this in the "servers" board on the forums?
21:57 Fixer joined #minetest
21:57 red-001 don't see why not
21:58 MrResearch okay neat. Just don't want to step on any toes.
21:58 MrResearch This server is for a research project I'm running, so I just wanna run it by people who know better lol
21:59 MrResearch http://joshuaclay.co.uk/craftingpeopleproject.html take a look if anybody is interested
22:03 red-001 0.4.16 right?
22:03 MrResearch that's right!
22:03 MrResearch do you think I should specify that somewhere?
22:04 Shara Can be difficult, expecially for new servers, to get a large number of players at a time.
22:05 MrResearch I don't doubt that at all. In the long run I only need a few at a time since this is a long-term project and to get useful data I only need about 30 over the entire lifespan
22:05 Shara I think it's only worth specifically mentioning version if you use the development version, since that breaks compatibility. So in your case, no need.
22:05 MrResearch but I have a pretty high-end server setup so it would be nice to know an appropriate player cap
22:05 MrResearch okay, noted
22:05 red-001 you could try and ask a server owner to host the mods you need
22:05 Shara Those numbers, if not all at once, should be easy
22:06 MrResearch Right now I'm just testing stability to make sure I didn't mess anything up in creating the server
22:06 Shara Though you might get a lot of people who connect and just disconnect right away (app users who time out easy)
22:06 red-001 hey I guess thats a type of player
22:06 MrResearch tomorrow I want to stress test, then implement protection mods, then I'll be hosting my tools
22:06 Shara I'm not sure if someone who doesn't actually play at all counts as a player :)
22:07 red-001 well it depends on what you want to apply the data to
22:07 MrResearch obviously I've never hosted a server before, so is there anything I should do before I start properly? Anything I should know?
22:07 MrResearch I want it to be the most "vanilla" experience possible, but mobs will be important
22:07 red-001 try avoiding chaging the mapgen after starting a server
22:08 Shara Well, resist the urge to add every mod that looks interesting without figuring out exactly what it does and whether it has problems. That seems to often be the biggest new server mistake.
22:09 red-001 oh and if it's not a survial oriented server give fast by default
22:09 MrResearch I want to keep it to a minimum since it's important that the data is pretty neutral
22:09 MrResearch okay, noted
22:09 Shara MTG by itself is boring, more of a base than a game experience. You won't hold player attention well if you don't add mods.
22:09 MrResearch Is there a recommended mobs mod?
22:10 Shara mobs redo seems to be the most used
22:10 red-001 ^
22:10 Shara https://github.com/tenplus1/mobs_redo
22:10 MrResearch thank you very much
22:10 Shara But that won't add them directly.
22:10 Shara The actual mobs come in seperate mods that utilise that
22:10 MrResearch gotcha
22:11 Shara https://github.com/tenplus1/mobs_monster is a good start for actual mobs
22:11 Shara Are you planning to stop hosting after you have what you need, or keep it going after?
22:11 red-001 MrResearch, not sure what sort of data you are interested in but if whatever a client is using pc or a mobile client then setting up a media sever and collecting user agent strings is a good way to do that
22:11 MrResearch I'm gonna get enough data to write a dissertation on it, but the project is gonna continue indefinitely
22:12 MrResearch a good outcome would be to have the server tell joining players what kind of players are currently in the game, what the general vibe of the server is, etc
22:12 MrResearch if that makes sense?
22:12 Shara Then you need to think about some general admin type mods. For example, a protection mod so players can protect what they make. A ban mod so you can ban troublemakers if you need to (the inbuilt ban is very poor). And so on.
22:13 MrResearch gotcha. Is the wiki a good resource for this stuff?
22:13 red-001 have to say I'm surprised no-one registered MrResearch with nickserv
22:13 Shara Not sure.
22:13 MrResearch question: is minetest like MC in that there is a centralised spawn area? or is spawning random?
22:14 red-001 depends on settings
22:14 Shara You can set a spawn position
22:14 red-001 by default it's random over a small area
22:14 MrResearch so a friend of mine recommended protecting the spawn area by default, would you agree?
22:14 Shara Best approach is look about the map, pick a nice place for players to start, and then set it manually
22:14 red-001 yes
22:14 Shara Yup.
22:14 MrResearch okay cool
22:14 red-001 also you got interlingal communications already
22:15 red-001 someone is trying to talk german to a russian
22:15 MrResearch yep, I noticed that
22:16 MrResearch I hadn't even considered that tbh, the data is mostly action based but there is a social aspect to my taxonomy so I might have to adjust some things
22:16 MrResearch cause if someone is talking to someone in a language they don't understand that's not really socialising
22:17 Shara There's plenty of times I don't understand my players even when they are using english :)
22:17 * red-001 looks at offtopic
22:18 red-001 at least the offtopic before 50% of the forums database got freed
22:18 MrResearch alright, server is staying up for another 20 hours just to make sure I didn't break anything. Thanks for all the advice guys, I'll drop in tomorrow after I've added some mods
22:19 red-001 btw I recommand registering your nick with nickserv
22:19 MrResearch how do I do that?
22:20 red-001 /QUERY nickserv help
22:20 MrResearch ace thanks
22:20 red-001 ask on #freenode if it gives you grief
22:20 MrResearch just in here?
22:20 red-001 it's an irc command so yes
22:21 red-001 unless kiwirc broke something badly
22:21 MrResearch done
22:22 MrResearch thanks again guys!
22:26 Billre joined #minetest
22:32 red-001 huh
22:32 red-001 Could not find EKEY_CODE, using orig. X11 keycode instead: 21
22:33 red-001 wtf I just segfaulted minetest by pressing up....
22:33 pgimeno I get that message all the time when pressing keys from a Spanish keyboard
22:35 pgimeno (but not a segfault)
22:36 pgimeno Irrlicht is poor is some areas, and keyboard and input is one
22:37 shivajiva Irrlicht has a bug report from back in 2015 regarding that error and minetest
22:37 shivajiva http://irrlicht.sourceforge.net/fo​rum/viewtopic.php?f=7&amp;t=50491
22:40 DMackey joined #minetest
22:46 red-001 pgimeno, press up while having the escape menu open
22:54 pgimeno red-001: no problem here
22:54 pgimeno oh wait
22:54 pgimeno I can type %)
22:55 red-001 pgimeno, while the escape menu is open
22:55 red-001 you can't do much typing there
22:55 pgimeno red-001: I can click on one of the text fields and it turns out to be editable
22:56 pgimeno you can't see the cursor but it's there, invisible
22:56 red-001 ?
22:56 red-001 I can't
22:56 red-001 anyways by up I meant the up arrow not shift
22:57 red-001 shift works fine
22:57 quater I am trying: core.display_chat_message({}) but I don't have any result, why ?
22:57 red-001 I'm surprised that doesn't crash
22:58 pgimeno red-001: I used the up arrow key, no crash; and I can use it to navigate through the text fields (which are editable for me)
22:59 red-001 quater, https://github.com/minetest/minetest/b​lob/master/doc/client_lua_api.txt#L746
22:59 red-001 also that docs is wrong
22:59 pgimeno http://www.formauri.es/person​al/pgimeno/temp/Can-edit.png
22:59 red-001 doesn't mention the send could be blocked
23:00 red-001 I meant this one
23:00 red-001 https://github.com/minetest/minetest/b​lob/master/doc/client_lua_api.txt#L857
23:00 red-001 quater, message is a string
23:00 paramat joined #minetest
23:00 red-001 quater, huh I was checking 0.4.16
23:00 quater why isn't it like the lua interpreter ?
23:00 red-001 what???
23:01 pgimeno red-001: see link, the top text says my nick, the top left text says "I can edit this", the Game Info under Damage says "Or on, if you wish" - and that's using Minetest, not Gimp :)
23:02 red-001 yeah yeah I see
23:02 quater in the interpreter: print({}) gives: table: 0x208fda0
23:02 red-001 and this isn't print
23:02 red-001 use print for that
23:03 red-001 or just dump it, knowning the table ref is pretty useless
23:04 pgimeno my Irrlitch if that's relevant: libirrlicht-dev:amd64 1.8.4+dfsg1-1
23:04 red-001 huh it's a brade new bug
23:04 red-001 brand*
23:05 pgimeno hi paramat, since you're here, let me say I love Watershed. Very nice emulation of natural structures and some other cool features.
23:05 red-001 paramat, any idea whats with the new formspec bug?
23:08 quater is it possible to manage the player's inventory in CSM ?
23:16 swift110 joined #minetest
23:16 VanessaE I hope nottt.
23:16 VanessaE -tt
23:17 VanessaE first rule of client-server interaction: never trust the client.
23:18 quater how does the server know that I moved a item in my inventory or I want to craft a item ?
23:19 sfan5 the client sends a packet
23:19 VanessaE the client tells it.
23:19 VanessaE but it's up to the server to decide if those actions are legal
23:19 quater CSM can't tells it
23:25 quater isn't core.get_key_pressed() available anymore ?
23:32 swift110_ joined #minetest
23:33 YuGiOhJCJ joined #minetest
23:41 turtleman joined #minetest
23:55 paramat pgimeno wow thanks, old and weird mapgen that one
23:55 Fixer joined #minetest
23:58 paramat red-001 no idea

| Channels | #minetest index | Today | | Google Search | Plaintext