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IRC log for #minetest, 2017-09-20

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All times shown according to UTC.

Time Nick Message
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00:43 Niebieski sofar: maybe "mine"?
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01:20 Lone-Star Niebieski: no, no, no. you punch holes in your neighbors windshield with a pickaxe :D
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04:02 swift110 hey
04:03 bigfoot547 heyo swift110
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05:28 * jas_ runs a low-pass filter on mtg/*/sounds
05:31 jas_ (ok, more like `man sox` but the intent is there.)
05:39 jas_ oh, some are 22k.  footstep.2.. (but footstep.1 is 48k mind u haha)
05:40 jas_ so `play * lowpass 11111` threw error because over half the sampling rate
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05:45 jordan4ibanez sofar: I cannot allocate a hud element because client side modding does not have that implimented
05:45 jordan4ibanez Unless it was implemented since the last time I've been online?
05:47 sofar idk, tbh :)
05:55 jordan4ibanez I'mma create a client side mod which is unfair and I hope someone modifies csm to stop it
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06:13 jas_ sofar: just out of curiousity, are you keen on any changes to chest open/close sounds whatsoever?
06:13 jas_ i'm about to take stab
06:14 jas_ (a second attempt @ https://github.com/minetes​t/minetest_game/pull/1892)
06:16 sofar haven't looked at it, sorry
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06:21 jas_ ok.  just didn't want to bother too much if you preferred them as they are.
06:21 jas_ my impetus was that i have a lot of chests, and opening a lot of them in rapid succession is very annoying sounding heh
06:21 jas_ a chest by itself i'd never noticed.
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06:49 jordan4ibanez Well I'm not proud of it, but it exists https://github.com/jordan4ibanez/xray
06:50 jordan4ibanez It's more of echolocation than "xray" but it still shows how players can exploit it to find ores
06:51 jordan4ibanez If hud elements were there I'd easily be able to turn it into "xray"
06:53 jas_ sofar: https://github.com/minetest/minetest_​game/pull/1892#issuecomment-330761660 hope you can check it out then.  maybe it's a silly thing, and there are obviously other sounds that need work more importantly than this.  just a thing : )
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07:00 rdococ yay, puppies
07:02 jas_ here's the sounds: https://youtu.be/r6MApg0BmGs <-- turns out, it's really a minor difference now
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07:28 jas_ crouching at the edge of a node underwater sounds pretty annoying, too!  (glitch where footstep sound replays on crouch at node's edge.)
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10:50 jas_ https://youtu.be/fN-6fd7cTxE
10:51 jas_ ^ warp from walkie/intercomm
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13:14 jas_ and an abm to collapse liquid towers: https://github.com/jastevenson303/dcbl_default/​commit/749d63b9bc43cf6b44491d74bbf8237f5c6bb139 -- if water_source and node_under==water_flowering then make water_source flowing.  hrmmm
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16:09 Wuzzy hey has anyone seen kilbith or jp?
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16:29 tumeninodes Wuzzy, they are the same person.
16:30 Wuzzy have you seen them?
16:30 tumeninodes mmm, I think he has stopped for a bit (or maybe for good) who knows
16:32 tumeninodes he only used -dev but got ticked off about a part of the code of conduct
16:33 tumeninodes hey, the schematic mod looks nice. I'm gonna give it a go this weekend
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16:44 CalebDavis i just tested the schematic mod and it will help sooooo much with moding
16:44 CalebDavis thx Wuzzy
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17:36 jas_ np: jungle music http://twitch.tv/jastvn
17:37 jas_ it's actually koollondon.com stream lol
17:37 jas_ and they just did a shoutout to wuzzy unless i heard wrong, i kid not
17:37 Wuzzy ???
17:38 jas_ do you like jungle music, wuzzy?
17:38 Wuzzy i dont know. download link?
17:39 jas_ haha nope, wasn't you.  http://koollondon.com
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18:09 MinetestBot [git] danielmeek32 -> minetest/minetest_game: Chests: Fix locked chest protection against explosions (#1886) f33cc02 https://git.io/v5hP4 (2017-09-20T18:08:17Z)
18:09 MinetestBot [git] tenplus1 -> minetest/minetest_game: Chests: Fix open chest after player leave (#1884) c5c9e42 https://git.io/v5hPB (2017-09-20T18:08:06Z)
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18:24 Fixer rip explosion trick :/
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18:25 Krock issues--
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18:53 Wuzzy !seen azekillDIABLO
18:53 MinetestBot Wuzzy: Sorry, I haven't seen azekilldiablo around.
18:53 Wuzzy !seen azekill_DIABLO
18:53 MinetestBot Wuzzy: Sorry, I haven't seen azekill_diablo around.
19:01 quater !seen quater
19:01 MinetestBot quater: quater was last seen at 2017-09-20 18:49:10 UTC on #minetest
19:03 Krock Wuzzy, see #insidethebox
19:03 Wuzzy Hmmmm. Can people get actually  get banned in the forums? And if yes, how do I see if someone got banned?
19:03 Krock nvm, he left a few mins ago
19:03 Krock but maybe you can catch him there the next time he's online
19:03 rubenwardy Wuzzy, yes
19:04 Krock honestly I wouldn't be too surprised if he's banned
19:04 rubenwardy and there's no indication
19:04 rubenwardy because phpbb sucks
19:04 Wuzzy i did not mention any name...
19:04 rubenwardy so you'll have to ask c55 or a moderator
19:05 Krock Wuzzy, kinda you mentioned a name by calling !seen ;)
19:06 Wuzzy it worries me that people can get banned and nobody even knows ...
19:06 rubenwardy the most recent one I know of was sergey
19:07 rubenwardy yeah, I said that it should be more transparent
19:07 rubenwardy but you need to mess around with custom groups to do that, which is painful
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19:20 o11c Has anyone seen a wieldlight *client* mod?
19:25 rubenwardy don't think that's possible, o11c
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19:33 rdococ yay for puppies
19:34 o11c rubenwardy: well, then it should be *made* possible
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20:00 argent0 hi, how do i enable mods in a server. `minetest --server --terminal --world FooWorld` ?
20:00 argent0 mods like technic
20:00 argent0 when I use the `/mods` command I don't see them listed
20:01 bigfoot547 It should be in the world.mt file if I recall
20:02 bigfoot547 And just set load_mod_technic[modname] = true
20:02 bigfoot547 just replace [modname] with the actual name (such as concrete)
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20:03 argent0 bigfoot547: thanks, I have those lines. Like `load_mod_technic = true`
20:03 bigfoot547 Well
20:03 bigfoot547 technic is a modpack, I don't know if itworks that way
20:04 argent0 bigfoot547: ok,thanks. Other mods like craft_guide aren't working either
20:04 argent0 :p
20:04 bigfoot547 Hmm
20:04 bigfoot547 Have you restarted the world?
20:04 argent0 nope.
20:04 bigfoot547 That's the problem
20:05 argent0 How do i reset the world?
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20:11 argent0 is tried this: https://forum.minetest.net/viewtopic.php?id=1853 to no avail
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21:31 MinetestBot [git] jcalve -> minetest/minetest: Fix compile error in openbsd (#6430) 69f3c42 https://git.io/v5jkc (2017-09-20T21:29:47Z)
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22:30 jas_ Feels like no point making issues on tracker
22:31 sfan5 ?
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23:23 Calinou jas_: a lot of open source projects are overwhelmed by issue tickets, this isn't exclusive to Minetest
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23:33 luizrpgluiz Hi
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