Time Nick Message 00:41 KaadmY texmex: thx 4 star <3 08:16 hisforever Hi I downloaded minetest-mesecons-564bdc2, Do I just renane this folder to mesecons? 10:25 jcalve yes 14:34 TS64 salut 14:58 Dumbeldor Salut TS64 :D 17:53 AndDT Linux users, how can I type in minetest in japanese? 17:55 Raven262 Sorry, but what connection does that exactly have to the Linux userbase? 17:56 Raven262 If you want to type in japanese, in minetest, i'm sorry to say that it is not possible in any OS yet. 17:57 AndDT Really? 17:58 Raven262 Yea i think so, Cyrillic script IS supported but japanese, chinese and other are not 17:58 AndDT http://jt2.intraversal.net/assets/chat.txt 17:58 AndDT [01:15:52 EST] 当たった 17:58 Raven262 Damn 17:58 Raven262 I have seen these cases myself 17:59 Raven262 No, i don't have an explanation, yet. 17:59 Raven262 Thats UTF-16 i think 17:59 Raven262 NOpe 18:00 AndDT See also https://forum.minetest.net/viewtopic.php?f=5&t=14496 18:01 Raven262 Yes, japanese should be possible, sorry my info was outdated. 18:01 Raven262 I had a similar problem when i couldn't type cyrillic 18:02 Raven262 Japanese is UTF8 , like cyrillic and minetest should support it 18:05 Raven262 Did you compile your minetest with freetype support? 18:05 AndDT Raven262: sure 18:06 Raven262 red-001, how did we input the unicode characters in minetest, those for text colorization? 18:06 Krock perhaps Irrlicht or our source code lacks of support sometimes 18:06 AndDT But freetype provides display, not the input 18:06 AndDT afaik 18:07 Krock [ESCAPE](#0F0) test 18:07 Krock IIRC, ESC is \x0b 18:07 Raven262 I'm unable to type unicode in chat now 18:07 AndDT man ascii :) 18:07 Raven262 I don't remember how i did it before 18:07 Raven262 𓆣 18:07 Krock copypaste? ^ 18:07 red-001 chat protocol is a bit of a mess 18:07 AndDT xdotool type? 18:07 Raven262 Nah i get only unicode string 18:08 Raven262 DOubt it, its about inputing text, no matter if you use keyboard or xdotool 18:08 Krock red-001, Winblows is **a bit** of a mess 18:08 red-001 I think we convert utf-16 to utf-8 and then back to utf-16 18:08 Raven262 Japanese is utf8 as i read 18:09 Krock so are all new and useless emojis 18:16 Raven262 AndDT, How do you type japanese text in linux at all? 18:16 AndDT SCIM 18:16 AndDT Smart common input method 18:20 Raven262 Could you try asking at minetest Japanese subforum (if there is one)? 18:20 Raven262 I can't help mostly because i can not remember what i did last time to input unicode in chat 18:21 Raven262 Except when it was done from the code itself, but that was a hacky approach to colorize text, you couldn't use it for multiple characters 18:24 AndDT Created a topic 19:15 Hijiri I use ibus 22:58 leo_rockway greetings, minetesters 22:58 Raven262 Hello leo_rockway 22:59 leo_rockway I'm trying to set up a spawnpoint for a map I'm making. I tried /sethome as I saw that in the wiki, but it doesn't seem to work. I granted all to singleplayer and home is not part of the privileges. 22:59 Raven262 Sethome is a special mod, but you don't use that to move the spawnpoint. 23:00 leo_rockway how could I set the spawnpoint then? 23:00 leo_rockway this is what I'm referring to in the wiki: http://wiki.minetest.net/Server_commands#Command_reference_for_Minetest_Game_commands 23:01 leo_rockway oh, I'm not using minetest game! 23:01 leo_rockway is there another way I could use to set the spawn point? 23:02 Raven262 You can use it in any game afaik, it has no connection whatsoever with the sethome 23:02 Raven262 Just let me check how 23:03 Raven262 static_spawnpoint = (coordinates) 23:03 Raven262 Place that in the minetest.conf 23:04 Raven262 the one you use for the server that is, or the ordinary minetest.conf if you didn't specify any other. 23:04 leo_rockway is there a way to set it for a world instead of in minetest.conf ? 23:05 Raven262 Nope 23:05 leo_rockway :( 23:05 Raven262 Why is setting stuff in minetest.conf so hard? 23:05 Raven262 xD 23:06 leo_rockway I want to share this map with other people 23:06 leo_rockway I'd like to set the mountpoint for the map 23:06 rubenwardy Raven262: there's a settings menu ingame 23:06 rubenwardy and there's also /set -n 23:06 leo_rockway and I wouldn't want to affect their other maps 23:07 Raven262 Well, sorry but i coudn't read that anywhere :P 23:07 Raven262 Or could I? 23:08 Raven262 Okay, leo_rockway, there is a way to do this from minetest. 23:08 Raven262 But rubenwardy knows it 23:08 leo_rockway but the setting would still be general and not per world, right? 23:09 Raven262 Well, ask rubenwardy. 23:09 Raven262 I'm also interested in this 23:09 leo_rockway rubenwardy, enlighten us! :D 23:09 rubenwardy there's no such thing as world specific settings currently :)( 23:09 rubenwardy you could use a worldmod instead 23:10 kaeza it's preferable to pack used mods with the world, IMHO 23:11 kaeza if you intend to distribute them, that is 23:11 leo_rockway this would be a map for a subgame 23:11 kaeza you can also pack a game with it 23:11 leo_rockway I wasn't planning to include any mods that the subgame doesn't include 23:12 leo_rockway I guess I could add worldmod 23:32 swift110 hey all 23:48 wilkgr Hi 23:58 swift110 how are you WillMoogle