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IRC log for #minetest, 2017-07-10

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All times shown according to UTC.

Time Nick Message
00:41 KaadmY texmex: thx 4 star <3
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08:16 hisforever Hi I downloaded minetest-mesecons-564bdc2, Do I just renane this folder to mesecons?
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10:25 jcalve yes
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14:34 TS64 salut
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14:58 Dumbeldor Salut TS64 :D
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17:53 AndDT Linux users, how can I type in minetest in japanese?
17:55 Raven262 Sorry, but what connection does that exactly have to the Linux userbase?
17:56 Raven262 If you want to type in japanese, in minetest, i'm sorry to say that it is not possible in any OS yet.
17:57 AndDT Really?
17:58 Raven262 Yea i think so, Cyrillic script IS supported but japanese, chinese and other are not
17:58 AndDT http://jt2.intraversal.net/assets/chat.txt
17:58 AndDT [01:15:52 EST] <Liddiard397> 当たった
17:58 Raven262 Damn
17:58 Raven262 I have seen these cases myself
17:59 Raven262 No, i don't have an explanation, yet.
17:59 Raven262 Thats UTF-16 i think
17:59 Raven262 NOpe
18:00 AndDT See also https://forum.minetest.net/viewtopic.php?f=5&amp;t=14496
18:01 Raven262 Yes, japanese should be possible, sorry my info was outdated.
18:01 Raven262 I had a similar problem when i couldn't type cyrillic
18:02 Raven262 Japanese is UTF8 , like cyrillic and minetest should support it
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18:05 Raven262 Did you compile your minetest with freetype support?
18:05 AndDT Raven262: sure
18:06 Raven262 red-001, how did we input the unicode characters in minetest, those for text colorization?
18:06 Krock perhaps Irrlicht or our source code lacks of support sometimes
18:06 AndDT But freetype provides display, not the input
18:06 AndDT afaik
18:07 Krock [ESCAPE](#0F0) test
18:07 Krock IIRC, ESC is \x0b
18:07 Raven262 I'm unable to type unicode in chat now
18:07 AndDT man ascii :)
18:07 Raven262 I don't remember how i did it before
18:07 Raven262 𓆣
18:07 Krock copypaste? ^
18:07 red-001 chat protocol is a bit of a mess
18:07 AndDT xdotool type?
18:07 Raven262 Nah i get only unicode string
18:08 Raven262 DOubt it, its about inputing text, no matter if you use keyboard or xdotool
18:08 Krock red-001, Winblows is **a bit** of a mess
18:08 red-001 I think we convert utf-16 to utf-8 and then back to utf-16
18:08 Raven262 Japanese is utf8 as i read
18:09 Krock so are all new and useless emojis
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18:16 Raven262 AndDT, How do you type japanese text in linux at all?
18:16 AndDT SCIM
18:16 AndDT Smart common input method
18:20 Raven262 Could you try asking at minetest Japanese subforum (if there is one)?
18:20 Raven262 I can't help mostly because i can not remember what i did last time to input unicode in chat
18:21 Raven262 Except when it was done from the code itself, but that was a hacky approach to colorize text, you couldn't use it for multiple characters
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18:24 AndDT Created a topic
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19:15 Hijiri I use ibus
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22:58 leo_rockway greetings, minetesters
22:58 Raven262 Hello leo_rockway
22:59 leo_rockway I'm trying to set up a spawnpoint for a map I'm making. I tried /sethome as I saw that in the wiki, but it doesn't seem to work. I granted all to singleplayer and home is not part of the privileges.
22:59 Raven262 Sethome is a special mod, but you don't use that to move the spawnpoint.
23:00 leo_rockway how could I set the spawnpoint then?
23:00 leo_rockway this is what I'm referring to in the wiki: http://wiki.minetest.net/Server_commands#Command_reference_for_Minetest_Game_commands
23:01 leo_rockway oh, I'm not using minetest game!
23:01 leo_rockway is there another way I could use to set the spawn point?
23:02 Raven262 You can use it in any game afaik, it has no connection whatsoever with the sethome
23:02 Raven262 Just let me check how
23:03 Raven262 static_spawnpoint = (coordinates)
23:03 Raven262 Place that in the minetest.conf
23:04 Raven262 the one you use for the server that is, or the ordinary minetest.conf if you didn't specify any other.
23:04 leo_rockway is there a way to set it for a world instead of in minetest.conf ?
23:05 Raven262 Nope
23:05 leo_rockway :(
23:05 Raven262 Why is setting stuff in minetest.conf so hard?
23:05 Raven262 xD
23:06 leo_rockway I want to share this map with other people
23:06 leo_rockway I'd like to set the mountpoint for the map
23:06 rubenwardy Raven262: there's a settings menu ingame
23:06 rubenwardy and there's also   /set -n
23:06 leo_rockway and I wouldn't want to affect their other maps
23:07 Raven262 Well, sorry but i coudn't read that anywhere :P
23:07 Raven262 Or could I?
23:08 Raven262 Okay, leo_rockway, there is a way to do this from minetest.
23:08 Raven262 But rubenwardy knows it
23:08 leo_rockway but the setting would still be general and not per world, right?
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23:09 Raven262 Well, ask rubenwardy.
23:09 Raven262 I'm also interested in this
23:09 leo_rockway rubenwardy, enlighten us! :D
23:09 rubenwardy there's no such thing as world specific settings currently :)(
23:09 rubenwardy you could use a worldmod instead
23:10 kaeza it's preferable to pack used mods with the world, IMHO
23:11 kaeza if you intend to distribute them, that is
23:11 leo_rockway this would be a map for a subgame
23:11 kaeza you can also pack a game with it
23:11 leo_rockway I wasn't planning to include any mods that the subgame doesn't include
23:12 leo_rockway I guess I could add worldmod
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23:32 swift110 hey all
23:48 wilkgr Hi
23:58 swift110 how are you WillMoogle
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