Time Nick Message 02:23 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Sneak: Improve and fix various things 13f9fdb48 https://git.io/v9RVj (152017-05-03T02:16:20Z) 02:23 MinetestBot 02[git] 04Bremaweb -> 03minetest/minetest: Sound API: Add fading sounds 13bd921a7 https://git.io/v9Rwe (152017-05-03T02:12:45Z) 03:43 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Set sky API: Add bool for clouds in front of custom skybox 13ad9fcf8 https://git.io/v9RKp (152017-05-03T03:42:35Z) 04:54 Out`Of`Control hi 04:56 muhdnurhidayat hi 06:06 Markow Good Morning, all 09:32 JamesTait Almost forgot: good morning all; happy Wednesday, and happy World Press Freedom Day! 😃 09:44 Taose Yes...happy World Press [CENSORED] day :D 09:44 Taose (at least as far as the majority of countries are concerned) 10:16 Out`Of`Control Hello 10:16 Out`Of`Control anyone know if this value is correct? 10:16 Out`Of`Control farming:start_nodetimer_cotton~75175648 11:55 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Fading soungs: Fix client crash on older servers 13468eeb6 https://git.io/v90Cm (152017-05-03T11:48:46Z) 12:20 temp_android Hello. 12:20 temp_android Is there a patent for [Minecraft]-like games? 12:26 Krock temp_android, perhaps search here? https://patents.google.com/?q=voxel 12:26 DS-minetest is there something like http://wiki.minetest.net/Help:Installing_Mods for clientmods? 12:26 temp_android Can I send you cease and desist letter if I will find the patent? 12:27 WSDguy2014 Someone change information about Dirt with Snow in French language version of Minetest Wiki? http://wiki.minetest.net/Dirt_with_Snow/fr Its now can be generated and its now used. 12:27 Krock DS-minetest, not that I'd know of 12:27 DS-minetest ok 12:27 sfan5 temp_android: no because it's not your patent 12:29 Krock *looks up "cease and desist"* 12:30 Krock it sounds weird when you translate these words using google. Two times the same translation 12:35 temp_android I don't know but I think many blocks from Minetest Game are from Minecraft. 12:37 temp_android And I don't know are they in public domain? 12:37 temp_android *. 12:38 temp_android (trivial) 12:50 Krock no blocks from MTG are from Minecraft. If you mean these 1x1x1 cubes, they're called nodes. 12:50 Krock and all textures are licensed in the mod they're used in 12:50 sfan5 there's no patent on having dirt, sand or stone in your game btw 12:51 Krock ^ 12:52 fireglow patent trolls need to die 12:52 red-001 trolls need die* 12:52 temp_android *nodes 12:54 temp_android What about copyright/trademark trolls? 12:54 ^7heo red-001: that's quite a trollish thing to say. 13:36 muhdnurhidayat (Minetest Wiki) Diogogomes wrote that "I have tried to link [[:Category:Mods]] but the result it's a blank text." is this happening on everyone else? because it appear just fine with the internal link for me... 13:36 muhdnurhidayat *anyone else? 13:37 Bizkeets im confused of how this game wroks 13:37 Bizkeets is anyone even here? 13:37 Allonphone Why? 13:37 muhdnurhidayat Have you read the wiki yet? or the tutorial? 13:38 red-001 Bizkeets, what are you confused about? 13:46 Krock muhdnurhidayat, "[[Category:Mods]]" is the correct site 13:46 muhdnurhidayat that would just put the page to that category... not linking... 13:48 Bizkeets how do i change my name?? 13:48 Krock ah I see. That should work how you've written it there 13:48 Krock Bizkeets, in this channel: use the command /nick 13:49 Bizkeets oh ok thanks 13:49 Bizkeets *flies away* 13:49 Krock on Minetest, you can't change your name 13:53 Bizkeets ehm i tried joining a server and it said: "Access denied. Reason: Player name not allowed." 13:53 Krock must be in the format A-z0-9 or _ 13:55 Bizkeets oh lol i didnt see where you put the name 13:55 Bizkeets stupid me 14:56 farfadet46 hi 14:56 farfadet46 hi Wuzzy 14:56 Wuzzy hi 14:57 farfadet46 have you 2 minutes for me ? 14:57 farfadet46 it's about the wield hand 15:02 Wuzzy talk 16:07 Krock hehe, Wuzzy. Apparently there was no question :3 16:18 muhdnurhidayat lol, twoelk posted on my MT wiki talk page without creating new topic... 16:19 muhdnurhidayat and didn't even sign the post... 16:19 muhdnurhidayat xD 16:23 Krock link or it didn't happen 16:26 twoelk it fit to the old topic - was on purpose :-D 16:27 twoelk there, signed 16:28 * twoelk hides the page again so it won't be seen at work that I do non work stuff :-P 16:29 Krock s/I/he/ 16:29 Krock always use 3rd person in actions, twoelk ;) 16:29 twoelk seenthat 16:29 twoelk canteditafterpost :-( 16:30 Krock andyourspacebarseemstobebroken 16:30 cx384 what is better overwrite minetest.handle_node_drops or use minetest.register_on_dignode ? 16:30 twoelk sometimeswhenIdostuffsecretleyindeedso 16:31 Krock cx384, depends on what you want to implement. Personally, I'd register a callback on_dignode as it's supposed to be extended/modified, unlike handle_node_drops 16:33 cx384 I want to change the drops of a node when you dig it with something special 16:33 cx384 the mobs mod is using minetest.handle_node_drops https://github.com/tenplus1/mobs_monster/blob/master/lava_flan.lua#L95 16:34 cx384 thx krock 16:34 Krock yes, in that case, extend handle_node_drops 19:55 muhdnurhidayat @kaeza , check your MT wiki talk page... :3 19:55 kaeza wut 19:59 muhdnurhidayat this http://wiki.minetest.net/User_talk:Kaeza 20:02 Calinou Toby says hi. :P 20:02 Calinou (first edit on that page) 20:03 kaeza muhdnurhidayat, oh, thanks. will look at that later 20:04 muhdnurhidayat I thought it's kaeza who wrote that "hi" ... anyway, you're welcome... 20:11 Markow Is "circular saw" already a default part of MT, or is it a mod (or part of a mod)? 20:14 Alcyone2 Markow, it's from Technic, isn't it ? 20:14 muhdnurhidayat isn't it from moreblocks? or it's available under many mods?? 20:16 Markow That's what I'm asking? Where do I find it? 20:16 Markow ;) 20:16 muhdnurhidayat Moreblocks' circular saw : https://github.com/minetest-mods/moreblocks/blob/master/circular_saw.lua 20:16 Markow muhdnurhidayat: That's probably it, thanks! 20:17 Alcyone2 Yes, I think too, wasn't really sure for Technic 20:18 Markow Thanks for the help Alcyone2 20:18 Alcyone2 ;) 20:18 Markow MT is looking really nice, and fast 20:19 Markow The Advanced Trains Mod really made my day :D 20:29 muhdnurhidayat I'll off now, good night/morning... xD 20:38 Mator_ o/ 20:58 Mator_ worknig on generating a cube tree fractal 20:58 Mator_ wrote all the code bug I'm afraid of starting minetest 20:58 Mator_ because I feel like I made a mistake 20:58 Mator_ the test function takes 7 arguments. o_o 20:59 Mator_ and calls two helper functions, which take 6 and 4 arguments, respectively 21:02 Mator_ lmao, yup 21:02 Mator_ totally wrong 21:07 Markow Does anyone know what I must rename the streets-2.0.1 mod directory to after extracting it? 21:08 Markow Or does it remain the same: streets-2.0.1 ? 21:08 kaeza Markow, probably just "streets"? 21:09 Markow kaeza: I'll try that, thanks 21:09 Markow The zip files do not have to remain the mods directory, right? 21:09 Markow I can get rid of those? 21:10 kaeza yes 21:10 Markow thanks again 21:10 kaeza sure 21:11 Fixer great again 21:46 Mator_ think I got it fixed :D 22:19 Mator_ how can I disable nyancats in Minetest Game worlds? 22:19 paramat MTG 0.4.15 stable? 22:20 paramat they're removed now in dev version 22:20 paramat there always was a problem of them appearing in singlenode mapgen 22:21 Mator_ I'm on 0.4.15, and they appear in my fractal worlds a lot 22:21 paramat there is no setting to disable them, either remove the mod of add code to stop gen in singlenode 22:21 paramat *or 22:22 paramat i know how to code this if you're interested. do you want them to continue spawning in other mapgens? 22:22 Mator_ I don't care much, just don't want them in my screenshots personally 22:22 Mator_ I think I can just comment on nyancat.generate in the init.lua in the nyan cat mod 22:23 paramat yes 22:23 paramat and the 'on generated' function 22:23 paramat leave nodes defined to avoid unknown nodes in other mapgens 22:31 Hijiri is there an sfinv craft guide 23:11 Mator_ http://i.imgur.com/L7eWnWr.png http://i.imgur.com/dLpiIMI.png 23:20 paramat nice structure 23:22 Shara All those cubes... weirdly pleasing to look at. 23:31 Fixer all your cubes are belong to us