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IRC log for #minetest, 2017-05-03

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All times shown according to UTC.

Time Nick Message
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02:23 MinetestBot [git] SmallJoker -> minetest/minetest: Sneak: Improve and fix various things f9fdb48 https://git.io/v9RVj (2017-05-03T02:16:20Z)
02:23 MinetestBot [git] Bremaweb -> minetest/minetest: Sound API: Add fading sounds bd921a7 https://git.io/v9Rwe (2017-05-03T02:12:45Z)
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03:43 MinetestBot [git] paramat -> minetest/minetest: Set sky API: Add bool for clouds in front of custom skybox ad9fcf8 https://git.io/v9RKp (2017-05-03T03:42:35Z)
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04:54 Out`Of`Control hi
04:56 muhdnurhidayat hi
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06:06 Markow Good Morning, all
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09:32 JamesTait Almost forgot: good morning all; happy Wednesday, and happy World Press Freedom Day! ūüėÉ
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09:44 Taose Yes...happy World Press [CENSORED] day :D
09:44 Taose (at least as far as the majority of countries are concerned)
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10:16 Out`Of`Control Hello
10:16 Out`Of`Control anyone know if this value is correct?
10:16 Out`Of`Control farming:start_nodetimer_cotton~75175648
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11:55 MinetestBot [git] SmallJoker -> minetest/minetest: Fading soungs: Fix client crash on older servers 468eeb6 https://git.io/v90Cm (2017-05-03T11:48:46Z)
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12:20 temp_android Hello.
12:20 temp_android Is there a patent for [Minecraft]-like games?
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12:26 Krock temp_android, perhaps search here? https://patents.google.com/?q=voxel
12:26 DS-minetest is there something like http://wiki.minetest.net/Help:Installing_Mods for clientmods?
12:26 temp_android Can I send you cease and desist letter if I will find the patent?
12:27 WSDguy2014 Someone change information about Dirt with Snow in French language version of Minetest Wiki? http://wiki.minetest.net/Dirt_with_Snow/fr Its now can be generated and its now used.
12:27 Krock DS-minetest, not that I'd know of
12:27 DS-minetest ok
12:27 sfan5 temp_android: no because it's not your patent
12:29 Krock *looks up "cease and desist"*
12:30 Krock it sounds weird when you translate these words using google. Two times the same translation
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12:35 temp_android I don't know but I think many blocks from Minetest Game are from Minecraft.
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12:37 temp_android And I don't know are they in public domain?
12:37 temp_android *.
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12:38 temp_android (trivial)
12:50 Krock no blocks from MTG are from Minecraft. If you mean these 1x1x1 cubes, they're called nodes.
12:50 Krock and all textures are licensed in the mod they're used in
12:50 sfan5 there's no patent on having dirt, sand or stone in your game btw
12:51 Krock ^
12:52 fireglow patent trolls need to die
12:52 red-001 trolls need die*
12:52 temp_android *nodes
12:54 temp_android What about copyright/trademark trolls?
12:54 ^7heo red-001: that's quite a trollish thing to say.
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13:36 muhdnurhidayat (Minetest Wiki) Diogogomes wrote that "I have tried to link [[:Category:Mods]] but the result it's a blank text." is this happening on everyone else? because it appear just fine with the internal link for me...
13:36 muhdnurhidayat *anyone else?
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13:37 Bizkeets im confused of how this game wroks
13:37 Bizkeets is anyone even here?
13:37 Allonphone Why?
13:37 muhdnurhidayat Have you read the wiki yet? or the tutorial?
13:38 red-001 Bizkeets, what are you confused about?
13:46 Krock muhdnurhidayat, "[[Category:Mods]]" is the correct site
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13:46 muhdnurhidayat that would just put the page to that category... not linking...
13:48 Bizkeets how do i change my name??
13:48 Krock ah I see. That should work how you've written it there
13:48 Krock Bizkeets, in this channel: use the command /nick <new nick>
13:49 Bizkeets oh ok thanks
13:49 Bizkeets *flies away*
13:49 Krock on Minetest, you can't change your name
13:53 Bizkeets ehm i tried joining a server and it said: "Access denied. Reason: Player name not allowed."
13:53 Krock must be in the format A-z0-9 or _
13:55 Bizkeets oh lol i didnt see where you put the name
13:55 Bizkeets stupid me
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14:56 farfadet46 hi
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14:56 farfadet46 hi Wuzzy
14:56 Wuzzy hi
14:57 farfadet46 have you 2 minutes for me ?
14:57 farfadet46 it's about the wield hand
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15:02 Wuzzy talk
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16:07 Krock hehe, Wuzzy. Apparently there was no question :3
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16:18 muhdnurhidayat lol, twoelk posted on my MT wiki talk page without creating new topic...
16:19 muhdnurhidayat and didn't even sign the post...
16:19 muhdnurhidayat xD
16:23 Krock link or it didn't happen
16:26 twoelk it fit to the old topic - was on purpose :-D
16:27 twoelk there, signed
16:28 * twoelk hides the page again so it won't be seen at work that I do non work stuff :-P
16:29 Krock s/I/he/
16:29 Krock always use 3rd person in actions, twoelk ;)
16:29 twoelk seenthat
16:29 twoelk canteditafterpost :-(
16:30 Krock andyourspacebarseemstobebroken
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16:30 cx384 what is better overwrite minetest.handle_node_drops or use minetest.register_on_dignode ?
16:30 twoelk sometimeswhenIdostuffsecretleyindeedso
16:31 Krock cx384, depends on what you want to implement. Personally, I'd register a callback on_dignode as it's supposed to be extended/modified, unlike handle_node_drops
16:33 cx384 I want to change the drops of a node when you dig it with something special
16:33 cx384 the mobs mod is using minetest.handle_node_drops https://github.com/tenplus1/mobs_mo‚Äčnster/blob/master/lava_flan.lua#L95
16:34 cx384 thx krock
16:34 Krock yes, in that case, extend handle_node_drops
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19:55 muhdnurhidayat @kaeza , check your MT wiki talk page... :3
19:55 kaeza wut
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19:59 muhdnurhidayat this http://wiki.minetest.net/User_talk:Kaeza
20:02 Calinou Toby says hi. :P
20:02 Calinou (first edit on that page)
20:03 kaeza muhdnurhidayat, oh, thanks. will look at that later
20:04 muhdnurhidayat I thought it's kaeza who wrote that "hi" ... anyway, you're welcome...
20:11 Markow Is "circular saw" already a default part of MT, or is it a mod (or part of a mod)?
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20:14 Alcyone2 Markow, it's from Technic, isn't it ?
20:14 muhdnurhidayat isn't it from moreblocks? or it's available under many mods??
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20:16 Markow That's what I'm asking? Where do I find it?
20:16 Markow ;)
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20:16 muhdnurhidayat Moreblocks' circular saw : https://github.com/minetest-mods/mor‚Äčeblocks/blob/master/circular_saw.lua
20:16 Markow muhdnurhidayat: That's probably it, thanks!
20:17 Alcyone2 Yes, I think too, wasn't really sure for Technic
20:18 Markow Thanks for the help Alcyone2
20:18 Alcyone2 ;)
20:18 Markow MT is looking really nice, and fast
20:19 Markow The Advanced Trains Mod really made my day :D
20:29 muhdnurhidayat I'll off now, good night/morning... xD
20:38 Mator_ o/
20:58 Mator_ worknig on generating a cube tree fractal
20:58 Mator_ wrote all the code bug I'm afraid of starting minetest
20:58 Mator_ because I feel like I made a mistake
20:58 Mator_ the test function takes 7 arguments.  o_o
20:59 Mator_ and calls two helper functions, which take 6 and 4 arguments, respectively
21:02 Mator_ lmao, yup
21:02 Mator_ totally wrong
21:07 Markow Does anyone know what I must rename the streets-2.0.1 mod directory to after extracting it?
21:08 Markow Or does it remain the same: streets-2.0.1 ?
21:08 kaeza Markow, probably just "streets"?
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21:09 Markow kaeza: I'll try that, thanks
21:09 Markow The zip files do not have to remain the mods directory, right?
21:09 Markow I can get rid of those?
21:10 kaeza yes
21:10 Markow thanks again
21:10 kaeza sure
21:11 Fixer great again
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21:46 Mator_ think I got it fixed :D
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22:19 Mator_ how can I disable nyancats in Minetest Game worlds?
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22:19 paramat MTG 0.4.15 stable?
22:20 paramat they're removed now in dev version
22:20 paramat there always was a problem of them appearing in singlenode mapgen
22:21 Mator_ I'm on 0.4.15, and they appear in my fractal worlds a lot
22:21 paramat there is no setting to disable them, either remove the mod of add code to stop gen in singlenode
22:21 paramat *or
22:22 paramat i know how to code this if you're interested. do you want them to continue spawning in other mapgens?
22:22 Mator_ I don't care much, just don't want them in my screenshots personally
22:22 Mator_ I think I can just comment on nyancat.generate in the init.lua in the nyan cat mod
22:23 paramat yes
22:23 paramat and the 'on generated' function
22:23 paramat leave nodes defined to avoid unknown nodes in other mapgens
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22:31 Hijiri is there an sfinv craft guide
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23:11 Mator_ http://i.imgur.com/L7eWnWr.png http://i.imgur.com/dLpiIMI.png
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23:20 paramat nice structure
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23:22 Shara All those cubes... weirdly pleasing to look at.
23:31 Fixer all your cubes are belong to us
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