Time Nick Message 00:05 GreenDimond rubenwardy? 00:07 rubenwardy https://gist.github.com/rubenwardy/788d1c86ecfe4eb7d5a03e0ada5cadaf 00:07 rubenwardy GreenDimond, 00:08 GreenDimond hm... 00:10 GreenDimond https://gist.github.com/GreenXenith/80b228cf3508d759b32418c6345cb657 This is the function I am trying to make, and I don't know where to fit your code into... 00:27 calculon GreenDimond, you're returning a function from your handler, it doesn't make sense 00:28 calculon make_replace_use should just return ItemStack("whatever") 00:29 GreenDimond I want to be able to specify what node to replace with when I call the function. 00:29 calculon ho, i see 00:29 calculon not sure it can work this way 00:30 GreenDimond So, I have got passed the errors telling me I defined the function wrong, and now it is telling me it cant call the function. 00:30 calculon i'd use a metatable for this 00:32 GreenDimond So now the game starts, but when I use the item, it does nothing. 00:33 GreenDimond oh derp. 00:33 GreenDimond would help if my function and the function I call had the same name :P 00:34 GreenDimond Nope. Still doesn't work. 00:38 EndMePls owo whats this 00:38 EndMePls when u go from uwu to OwO 00:39 GreenDimond gist updated. still don't know why this isn't working. 00:41 calculon GreenDimond, i don't know, but you could also store the item you want in the item definition 00:41 EndMePls wait wot 00:41 GreenDimond how so? 00:41 calculon like minetest.register_item("name", { on_use=my_func, _replace_with_item="default_dirt" }) 00:41 EndMePls W O T 00:41 EndMePls okay I just got here what is this 00:42 calculon make sure to give a var name which will never conflict with anything else 00:42 EndMePls what who are yall 00:42 EndMePls fr 00:42 OldCoder Hm? 00:42 OldCoder "who are yall" ? 00:42 benrob0329 We are us 00:42 benrob0329 and us are we 00:42 OldCoder We are 00:42 OldCoder We are 00:42 OldCoder Rock You 00:42 GreenDimond lol 00:42 epoch I am the walrus. 00:42 GreenDimond I am me. 00:43 EndMePls try with a bit more effort 00:43 OldCoder I am the eggman 00:43 EndMePls ok but fr what do you all do in mt 00:43 OldCoder They are the new devs 00:43 EndMePls whos greendimond 00:43 * epoch and the carpenter were walking close at hand 00:43 GreenDimond I am GreenDimond. 00:44 EndMePls what do you do tho 00:44 epoch the beach was wide from side to side but much too full of sand. 00:44 GreenDimond I play Minetest. I mod Minetest. 00:44 OldCoder "The time has come," the walrus said, "To talk of other things". 00:45 EndMePls are you at any way affiliated with the diamond empire thing 00:45 GreenDimond what? no. 00:45 EndMePls ok 00:45 benrob0329 I am Benrob, modder, creator, sarcastic sun of a gun. 00:45 EndMePls just wondering if you were the same guy my pappo knows 00:45 EndMePls ok 00:45 GreenDimond o-0 00:45 EndMePls welp gtg 00:45 EndMePls cya 00:45 EndMePls have fun 00:46 OldCoder EndMePls, which "guy" does he know? 00:46 OldCoder Ah 00:46 EndMePls i forget the name fam 00:46 OldCoder Diamond Empire 00:46 OldCoder Never mind 00:46 EndMePls tee 00:46 EndMePls yee* 00:46 EndMePls 12vie empire 00:46 EndMePls ftfy 00:46 OldCoder Sort of unvowely 00:46 GreenDimond yeah... 00:46 EndMePls welp I gotta go to sleep 00:46 EndMePls have fun 00:48 OldCoder o/ 00:49 GreenDimond Updated gist. Like that, calculon? 00:50 GreenDimond https://gist.github.com/GreenXenith/80b228cf3508d759b32418c6345cb657 00:57 GreenDimond Meh. I give up. I'll just redefine it everytime. 01:45 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Builtin: Fix subgame mod selection 13a071257 https://git.io/vSooM (152017-04-09T01:27:15Z) 01:45 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: Add `on_joinplayer` and `on_leaveplayer` callbacks. 13139cd7e https://git.io/vSooD (152017-04-09T01:27:15Z) 01:45 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: Improve code style and comment out dead code. 13330b38d https://git.io/vSooy (152017-04-09T01:27:15Z) 01:45 MinetestBot 02[git] 04red-001 -> 03minetest/minetest: Add local particles and particlespawners. 13f955b24 https://git.io/vSooS (152017-04-09T01:27:15Z) 01:45 MinetestBot 02[git] 04juhdanad -> 03minetest/minetest: Style fixes 137641cc7 https://git.io/vSoo9 (152017-04-09T01:27:15Z) 01:45 MinetestBot 02[git] 04juhdanad -> 03minetest/minetest: Rename 'paletteindex' to 'palette_index' 13c183669 https://git.io/vSooH (152017-04-09T01:27:15Z) 01:46 fireglow gg RIP 01:47 sofar it's my fault 01:48 fireglow are you in a commit frenzy? ;) 01:48 MinetestBot 02[git] 04juhdanad -> 03minetest/minetest: Hardware coloring for itemstacks 1358d83a7 https://git.io/vSoKL (152017-04-09T01:39:15Z) 01:50 sofar I messed up, pushed a wrong branch 01:50 * sofar accepts public flogging 01:55 exio4 don't worry sofar 01:55 exio4 we'll always love you 01:55 exio4 that happens Ñp 01:55 exio4 :p 02:11 zorman2000 !tell help 02:11 MinetestBot zorman2000: ...and text 02:12 zorman2000 !tell paramat: is there any way to increase the biomes length in Lua or in settings? 02:12 MinetestBot zorman2000: Do not put an : at the end of nickname 02:12 zorman2000 !tell paramat, is there any way to increase the biomes length in Lua or in settings? 02:12 MinetestBot zorman2000: I'll pass that on when paramat, is around 02:13 zorman2000 Thanks Bot... 02:14 rdococ !Biome! 02:14 ThomasMonroe hi rdodoc 02:14 rdococ !tell MinetestBot, you are a jerk 02:14 MinetestBot rdococ: yeah, sure, whatever 02:14 GreenDimond lol 02:14 GreenDimond !hi 02:14 GreenDimond :( 02:15 zorman2000 Lol 02:15 rdococ it just passed pi o'clock 02:17 GreenDimond Hi MinetestBot 02:17 MinetestBot Hello GreenDimond. 02:17 GreenDimond :D 02:24 zorman2000 !tell MinetestBot how are you? 02:24 MinetestBot I'm not dumb, you know? 02:24 zorman2000 Heh 02:24 zorman2000 !tell MinetestBot shut up 02:24 MinetestBot I'm not dumb, you know? 02:24 zorman2000 Ah ok 02:25 GreenDimond I failed. accidentaly did !tell MinetestBot you are a jerk on the dev channel. 02:25 zorman2000 I saw...they won't say anything, I think 02:25 GreenDimond hopefully :/ 02:26 ThomasMonroe who wont say what? 02:29 fireglow I won't say anything 02:29 fireglow I promise 02:31 GreenDimond lol 02:36 benrob0329 !tell ShadowBot hi 02:36 MinetestBot benrob0329: I'll pass that on when ShadowBot is around 02:36 benrob0329 Dangit 02:37 GreenDimond do !hello MinetestBot 02:37 GreenDimond or shadowbot 02:45 paramat zorman2000 you mean size of biomes? 02:45 zorman2000 paramat, yes 02:46 zorman2000 For example, I would like to have a big ocean instead of many many small lakes 02:47 paramat ocean size is not determined by biomes, that's defined by the scale of the mapgen terrain 02:47 paramat you can adjust biome size though 02:48 paramat if you want larger oceans, let me know which mapgen and i'll advise 02:48 zorman2000 Oh, I see. So for example, I can make desert biomes to be very large? 02:48 zorman2000 I'm using mgv7 02:48 paramat yes, https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1211 02:49 paramat for heat and humidity noises, increase the noise 'spreads' which are the 3 identical numbers in brackets 02:49 paramat those are the rough maximum size of biomes in nodes 02:50 paramat add the edited lines into .conf before creating a new world 02:50 zorman2000 Got it! So they are aprox. 1000 nodes long right now? 02:51 zorman2000 1000 x 1000 I guess 02:51 paramat then remove them from .conf if you don't want the lines to apply to a newly created world 02:51 paramat yes 1000x1000 but a rare maximum 02:52 paramat they will always have a large range of sizes, but that number scales the sizes 02:52 paramat don't alter the '-blend' noises 02:53 zorman2000 I see, that is very useful, wouldn't have figured out 02:53 zorman2000 Those blends are for the borders, right? 02:56 paramat yeah 02:56 paramat the blobby blending 02:57 zorman2000 Got it, thanks paramat 02:57 zorman2000 What would you suggest for the oceans then? 03:05 paramat https://github.com/minetest/minetest/blob/master/minetest.conf.example#L1407 03:05 paramat again increase noise 'spread' (rough largest scale of structures) 03:06 paramat same for mgv7_np_terrain_base 03:07 zorman2000 Awesome, will try that, thanks for the tips! 03:07 paramat to maintain surface detail, each time you double those numbers, add an octave 03:08 paramat octaves are the '5's near the end 03:09 zorman2000 Do you mean, increase them by one? 03:12 paramat yes 03:12 paramat octaves is number of levels of detail, so 5 is variation at 600 300 150 75 37.5 nodes 03:13 paramat .. if spread is 600 03:15 zorman2000 Hmmm... and if the spread is 300, what the octave would be? 4? 03:26 paramat yes unless youu want finer detail 03:28 zorman2000 Got it, thanks a lot! 03:44 rdococ is player:getpos() feet position or eye position? 03:44 VanessaE feet position I think. 03:44 paramat feet 03:44 rdococ k 03:44 rdococ makes sense 03:49 rdococ does get_player_velocity() respond to gravity? 05:21 MinetestBot 02[git] 04Dumbeldor -> 03minetest/minetest: LocalPlayer api lua 138ad3dad https://git.io/vSoPh (152017-04-09T05:04:30Z) 05:34 GreenDimond Commits are comming out the devs ears :O there aren't normaly this many commits in a day/week are there? 05:38 VanessaE it varies 05:41 GreenDimond hm. oki. 05:41 fireglow it depends on the phase of the moon 05:41 fireglow ;) 05:42 GreenDimond woah no way xD 05:55 epoch anyone know who "digger" on JT2 is? 08:19 cheapie For anyone using digistuff, I'm working on a library (for use in the LuaC) that makes interfacing with the touchscreens easier. It and some example code can be found here: https://gist.github.com/cheapie/7642faed7465829adf81913b2261b3da 10:47 PureTryOut[m] I have a node with a `on_rightclick` method. in a different mod I'm overriding that method for it's own. is there a way to say (in that overriding method) that `if certaincondition then` call the original `on_rightclick` method? 10:48 DS-minetest save the original function in a local variable and run it? 10:48 PureTryOut[m] well the original function is in a different mod (which I in this case rather not modify), so that's kinda hard 10:50 DS-minetest you can get the method via minetest.registered_nodes[].on_rightclick 10:50 DS-minetest i think 10:51 PureTryOut[m] hmm, that might be a solution then 10:51 DS-minetest !next 10:51 MinetestBot Another satisfied customer. Next! 10:51 DS-minetest :3 10:51 PureTryOut[m] lol 10:55 PureTryOut[m] ha, now it calls itself recursively, gg 11:01 PureTryOut[m] yay it works, thanks 11:18 rdococ YAY 12:41 rdococ For some reason, when I enter the world with my mod in it, the winged array contains my character (even though wings haven't been equipped). 12:43 rdococ ... 12:43 rdococ hello? 12:44 sfan5 your problem description is not useful 12:45 rdococ I have a table where I keep winged people. 12:46 rdococ When someone equips wings, their winged entry is set to a non-nil value (used to keep some variables regarding flying physics). 12:47 rdococ Along the lines of this: winged[player] = {air = player:getpos().y, standing = false, flying = false} (Yes, it assumes you're not standing, and you're not in flight mode, but those are corrected on the next globalstep.) 12:47 rdococ Now, the problem I'm experiencing, is that I'm receiving the flight physics programmed into the mod, despite the fact that my wings are not equipped. When I equip and then dequip my wings, yes, physics returns to normal. But if I join the world and I have no wings on, the mod thinks I do anyway. 12:48 rdococ This wings mod uses the 3d_armor mod and registers an armor with ti. 12:48 rdococ it* 12:49 rdococ If you need more information, let me know. 12:49 sfan5 sounds like a bug in your mod 12:50 rdococ Well, the globalstep function runs the physics code in a "for player,value in pairs(winged) do" loop. 12:50 sfan5 it's unlikely that someone can guess the mistake without taking a look at the code 12:50 rdococ true. 12:50 rdococ Would you like me to put it into a pastebin? 12:52 rdococ Here: https://paste.ubuntu.com/24347805/ 12:56 sfan5 i don't see anything wrong with your code 12:57 sfan5 wait actually 12:57 rdococ Well, for now, I'll call minetest.register_on_joinplayer and set each new player's winged[player] to nil. 12:57 sfan5 rdococ: shouldn't you have if stack:get_name() ~= "wings:wings" then return end in register_on_equip + register_on_unequip 12:58 rdococ Ah. 12:58 rdococ I had completely forgotten about that. 12:58 rdococ Thanks. 12:58 sfan5 this is a quite unintuitive api 12:58 sfan5 the armor mod should just make use of on_equip + on_unequip callbacks provided in the same table as the registration 12:59 rdococ Agreed. 13:08 mogeid Greetings 13:09 Krock hello 13:09 rdococ Krock! 13:09 rdococ Krockity krockity krock! 13:09 rdococ Remember the old days, when I was denser than a pile of rocks? 13:10 rdococ Well, welcome to the new days, where I'm still denser than a pile of rocks! 13:10 Krock ok. 13:10 rdococ What's a pile of rocks, again? 13:12 Krock a mountain, for example 13:16 benrob0329 Dang, what ever happened to Rui? 13:19 rdococ Ah. 13:19 rdococ (What's a mountain?) 13:19 rdococ :P 13:20 DS-minetest https://en.wikipedia.org/wiki/Mountain 13:20 rdococ What's that? 13:20 rdococ :Þ 13:21 DS-minetest the answer on your question 13:21 rdococ I don't understand that answer. 13:22 rdococ What does "https" mean? What does "en" mean? 13:22 rdococ :P 13:23 DS-minetest A mountain is a large landform that stretches above the surrounding land in a limited area, usually in the form of a peak. 13:23 rdococ Ah. 13:23 rdococ What is a landform? 13:24 benrob0329 A form of land 13:24 DS-minetest A landform is a natural feature of the solid surface of the Earth or other planetary body. Landforms together make up a given terrain, and their arrangement in the landscape is known as topography. 13:25 rdococ What's Earth? 13:25 benrob0329 This plannet 13:25 rdococ What's a plannet? 13:25 DS-minetest Earth (from Old English: Eorðe; Greek: Γαῖα Gaia;[n 5] Latin: Terra[25]), otherwise known as the World (especially in geopolitics and geography),[n 6] or the Globe, is the third planet from the Sun and the only object in the Universe known to harbor life. It is the densest planet in the Solar System and the largest of the four terrestrial planets. 13:26 DS-minetest uuh, much text sry 13:26 benrob0329 A collection of rock, dirt and other things clumped all together floating around in space 13:26 DS-minetest A planet is an astronomical body orbiting a star or stellar remnant that 13:26 DS-minetest is massive enough to be rounded by its own gravity, 13:26 DS-minetest is not massive enough to cause thermonuclear fusion, and 13:26 DS-minetest has cleared its neighbouring region of planetesimals.[a][1][2] 13:28 DS-minetest rdococ: what else do u want to know? 13:28 benrob0329 How do I breath? 13:29 rdococ What's breathing? 13:29 rdococ Also, what is a keyboard and how do I use it? 13:29 DS-minetest Breathing is the process that moves air in and out of the lungs, to allow the diffusion of oxygen and carbon dioxide to and from the external environment into and out of the blood. 13:30 DS-minetest Keyboard may refer to different things. 13:30 rdococ What is a process? What does "moves" mean? What is air? What are lungs? What is diffusion? What is oxygen? What is carbon dioxide? What is an environment? What is blood? 13:30 rdococ :p 13:30 benrob0329 ok, just teach him Google Foo 13:31 DS-minetest benrob0329: what's that? 13:31 rdococ What's Google? 13:31 benrob0329 Its like Kung Foo 13:31 rdococ What's Kung? 13:31 benrob0329 Your face 13:31 rdococ It sounds like spyware to me. I'm not going anywhere near Google or Kung in the future. :P 13:32 DS-minetest Google is an American multinational technology company specializing in Internet-related services and products. 13:32 rdococ Oh god, Kung is my face? Oh no! I'm being spied on... by my own FACE! 13:32 rdococ What's America? 13:32 rdococ :P 13:32 DS-minetest KUNG is the English transcription of the Cyrillic initialism КУНГ for Russian: кузов унифицированный нулевого (нормального) габарита (unified body of zero [normal] dimension). The KUNG is a Soviet then Russian term for a standardized military vehicle module/trailer system.[1] 13:33 ircSparky I thought "kung fu" meant "well done" 13:34 DS-minetest The United States of America (USA), commonly known as the United States (U.S.) or America, is a constitutional federal republic composed of 50 states, a federal district, five major self-governing territories, and various possessions.[fn 6] Forty-eight of the fifty states and the federal district are contiguous and located in North America between Canada and Mexico. The state of Alaska is in the northwest corner of North America, 13:34 DS-minetest bordered by Canada to the east and across the Bering Strait from Russia to the west. 13:35 DS-minetest i'll not answer anymore questions 13:35 rdococ Wait, one more. 13:36 rdococ What are questions? 13:36 benrob0329 What you've been asking. 13:36 rdococ What have I been asking? 13:37 DS-minetest hah, it's really funny, i think, the russians are the only ones that a button to unified inv on their server to play their anthem 14:03 DS-minetest imo the asterioid crystals mod makes too many trees 14:06 DS-minetest the new jungle is so brown 17:31 Wapanese Hello. 17:31 Wapanese Nyan Cat is remowed. 17:31 Krock k 17:31 rubenwardy lol wat 17:32 Krock mewcome back 17:32 VanessaE Wapanese: we know. 17:32 Krock *meowcome back 17:32 Wapanese *nyacome 17:33 VanessaE Wapanese: fix your connection please. 17:34 VanessaE ... 17:51 red-001 lol 17:51 red-001 Wapanese, is back 17:52 red-001 and gone again 19:59 EPic_Null Hello. Sorry for the noobness, but I'm in the middle of installing a translation mod, and I don't know where to find the trusted mods part. 20:00 EPic_Null The mod is here, if that makes any difference: https://github.com/taikedz/minetest-babelfish 20:00 sfan5 this? https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2800 20:02 EPic_Null Maybe? It's the listing it as a secure.trusted_mod that I don't know how to do 20:09 EPic_Null Taose, do yyou know how to add a mod to the trusted mods? 20:12 Taose Unfortunately nope. 20:13 Taose In all likelihood, it's specifically chosen for celeron55 20:15 Taose Devs would have a better answer than I. 20:15 Taose Gonna go with sfan5 for this >.> 20:15 EPic_Null awww. And I was so excited to install a new translate mod. :( 20:16 rdococ Go into the settings. You can find it there. 20:16 EPic_Null Although now that I think about it, why does this need an enviornment wheras I can have an irc bot without? 20:16 rdococ Go into 'Server / Singleplayer', then I think 'Security' 20:16 rdococ then Trusted mods is there 20:16 rdococ that's in advanced settings btw. 20:16 ThomasMonroe hi rdodoc 20:16 rdococ hothomas 20:19 EPic_Null Erm... unfortunatly rdococ, I don't have access to that - it's on my server so I don't have GUI 20:19 rdococ ah. 20:19 rdococ Do you have access to minetest.conf? 20:20 EPic_Null Yep, I know exactly where that is 20:20 rdococ Add this line: 20:20 rdococ "secure.trusted_mods = " (without quotes) followed by a comma-separated list of mods you want to be trusted 20:20 rdococ e.g. 20:21 rdococ my line is: secure.trusted_mods = computer, irc 20:22 EPic_Null "secure.trusted_mods = babelfish" can work. Is irc a default that needs to be maintained less it be overwritten, or do I just want to list the ones that I want to add? 20:23 EPic_Null (Thank you by the way) 20:25 EPic_Null well, I didn't add irc and it still seems to be working so... I guess it doesn't need to be maintained? 20:25 EPic_Null Thanks for the help! 21:05 Calinou lol, machine translation in gaming chat is always epic 21:06 Calinou an Urban Terror engine mod that automatic Google Translate of all chat 21:08 OldCoder All your bases are belong to us? 21:12 red-001 Calinou, lol 21:12 red-001 I suppose you could also do that in minetest if you wanted to 21:12 sfan5 please don't 22:00 OldCoder halt_, gestalt, person alt, not at fault, what is up? 22:00 halt_ nothing much, how r u doing? 22:01 OldCoder Introspective questions require more time and energy than I have today 22:01 OldCoder However, thank you for the inquiry